I have unexpected very short hiccups every 1~2 minutes or so, when playing music files (wma) or video files (wmv, mp4,...)
The problem is the same with the HTC player and the WM player
There is nothing special about the files: the same files used to play without problem on my old Qteq S100 (Imate Jam)
The files are located on a hi perf 4 GB microSD card
I tried all sort of things: cold start, all wireless off, etc....nothing helps
Any idea ?
I start thinking that since this seems to be an uncommon issue, it may be caused by a program or a service on my device: what do you recommend to try discovering the culprit (the application eating too much CPU in the background ?)
I'd first recommend taking everything off your storage card and formatting, try that then get a demo of PocketPlayer for music give a test, videos encode to device resolution so as to stop so much load on card.
I have good reasons to believe it is not related to the card, but that there is a process that causes occasional CPU usage spikes: what tool/program should I use to monitor CPU usage & try to find the offending process ?
TX
Help, anyone ?
Related
I usually play my mp3 stored over on my external memory card by selecting the file and play it. I have got few files in the same folder and have noticed tha the internal memory gets eaten by almost 40 ~ 50mb!
It is quite okay, however I was just wondering if there's yet another optimized way of playing mp3 with very little RAM used?
what media player do you use? mortplayer is incredibly light weight.
yes - this look like normal memory usage :/ it can go to 70M without shame ...i noticed it too , slowing down whole system (but cpu usage is low - max 20%) , If you want only opening files in folders - there is a lot of players , but something with sorting to "artist" "album" and so on , pocket player is great , but have some random issue
Running Advantage (Athena) x7510 with Michyprima's lite 6.1 ROM
I originally posted this query there, but haven't gotten any replies, and I think it is generic to a lot of devices, and perhaps someone here has been there/done that...
Folks I love this ROM, first I ever burned, but need some help with a couple problems:
1. I can not get Windows Media Player to play videos that had been recorded by the internal camera in any of the available formats such as .mp4, .MOV, .3gp . I get the error message:
"The source filter for this file could not be located"
I have verified that the clips are ok both because some of them are from before I burned this ROM to the device, when they did play, and also by copying them to my desktop computer where they play properly in Windows Media Player Classic (and 3gp in QuickTime Player, although mp4s not in QuickTime or RealPLayer) .
The only file that will play on the device is a .wmv file sent to me in email.
2. Likewise, TCPMP 0.72RC1 installs but crashes as soon as I try to run it, generating an error message (in my localized language even though I do everything in English!) and creating a long crash.txt file, so I can't even test it with the videos.
3. Voice recording apps that used to work, such as recorder.exe, give errors as soon as I try to run them:
"The file 'Recorder' cannot be opened. Either it is not signed with a trusted certificate, or one of its components can not be found. If the problem persists, try reinstalling or restoring this file."
I realize these are separate problems, and maybe deserve separate threads, but I think they have several characteristics in common:
A) all occurred after installing this ROM
B) all are media related
C) all appear to be related to some missing or inaccessible component in the OS
For reference, I also tried the solutions in this post, which wouldn't even install.
You can see I'm a "babe in the woods" with regards to multimedia usage, so please be patient with me ....
The inability to play those video clips is doubly frustrating because some of them are of my father at a family gathering, before he passed away this year, so any help is greatly appreciated!
TIA,
-avi
I recently as the most of you, picked up a g-tablet to play and test out using android 2.2 stock installed on it. I found it at my local staples which they only had 3 in stock. All of my information I have gathered thus far is also comparing it to a motorola droid running stock android 2.2 and apps.
I used "appmonster" on the droid to back up all currently installed apps on my phone to its installed sd card. Then I plugged phone into pc, mounted it as storage for the computer and copied the .apk files to a temp folder on the pc. Then I copied them to a spare micro sdhc class 4 '4'gb card and put it in the tablet. Then I power tablet on from complete power off mode wait for it to boot, then used the included ES file explorer app to find the mounted sdcard2 folder and manually installed all my apps from my phone that all worked, to the tablet.
Of course with most of my apps from the phone they either work 100%, will work until a certain point or feature then force close, or not work at all and not install, run, or install or running it brings up a force close. Might compile a list later.
Anyhow quadrant the latest version std edition worked fine the first time it was ran after initial install, it completed all tests and gave me a score in the 1900's. After this initial completed run, now everytime I run it it will not do the first cpu 12 tests just everything afterwards, cannot figure out why.
What brings me to the issue is Quadrant when you click on system information under the apps main menu, it gives you alot of information! what caught my dam eye is the "REFRESH RATE". It is reporting the refresh rate at 50hz which is of course not USA standard. We are at 60hz or 60fps over here.
Now this information has to be true because it is noticeable watching a video file at 30fps using the built in video player (using the ES file explorer app, clicking the media video file and watching it). Now watch the same video file cappped at 30fps using rockplayer with hardware decoding. There is a difference between the apps watcing video files. The native default video app that comes with gtablet plays the file at either 25fps or 50fps. the rockplayer trys to play it correctly but you can see a difference with slower motion compared to faster motion with skippy playback on files that the tablet can handle playing.
Viewsonic needs to fix this issue for those in the USA tha thave tablets, or nothing will work right as far as video, media, flash, games and so forth. Wonder if the hackers or developers here know how to change that within the firmware or OS files.
One other thing is if your having problems installing all kinds of different apps that say failed and did not install, try plugging the tablet into the PC and mounting it as a usb storage device, this disables the sdcard built into the tablet and allows you to install apps by default to the first local location which is the 2gb of ram for applications instead of straight to the 16gb of sd memory. For some reason and a major bug a lot of apps want to install to the 2gb of ram but when the 16gb of ram which is the sd card is on, the apps get confused and quit before you can install.
IS there a way to uninstall all of the stock ui crap that came with it and get it back to basic android 2.2 stock without updating firmware or rooting?
Thanks!
Not noticing the video issue that you mention, considering, typical FPS is 24 to 30 fps for movies and such, anyways
Rooting is super easy and worth it. TnT Lite 1.03 is stable and far better than stock. Also has the Nvidia video patch so Angry Fowl works. Then (with Tnt 1.03) you can install / use Titanium to quickly get apps installed and do the full market fix too.
The mapping has been a much pointed out issue, but must admit I kind of like how it is mapped, since leaves the microsd alone for media
OS should offer an option of where to isntall the data, but I think it needs to be part of an install script.
Hello, is there actually any lightweight internet radio stream player that supports custom playlist streams? everything i have tried was garbage
this is what i have found:
- either it's fast with low ram usage and it has it's own playlist with zillion crap radios and no 'add new...' support
- either it has a single stream playback and you have to manually enter the url every time - example a mplayer port whick actually connected fast
- either it has what i want -lets me add my radios into a playlist and select them when i want- but it takes ages to connect from one radio to another or it clogs my device making it impossible to parallel browse the web, consuming tons of ram for it's bad written interface.
These are small examples of many, many apps that failed big time today
please if anyone knows something, anything, i'd be even willing to buy from the market if it's good and if it connects from one radio to another in less than 30 seconds - thing that i can do in 3 seconds on my computer, 5 seconds in the iheartradio app and 8 seconds on my old N70 device with coreplayer - imagine that.
Thank you in advance!
Could you tell me which device you have and what apps you tried ?
LG optimus one --- i don't see how that matters.
Like i said many apps, like 20 and the most popular ones. I can't really name them because they were uninstalled immediately.
There just isn't anything good.
oh yea, the winamp app crashes and forces me to close it every time i try to open a .pls or .m3u pc winamp generated playlist
also tried the shoutcast client app, it opens my pls but nothing happens
nvm, found mplayer v2 with playlist support and swapping radios in 3 sec
dunno why the good stuff never makes it to the market
thanks for the great support, xda-jerks
Does anyone know if some OS or hardware incompatibility has cropped up recently between the S3 and itunes?
I have been using DoubleTwist to play itunes music for about four years, first on an HTC G2 and latterly on an S3. I transfer the music using DT's approved methods, either by using a USB stick or by putting the SD card back into the G2 to do the transfer. The next time I restart the device, android indexes the card, with the red vertical scan.
Recently I have noticed increasingly erratic indexing of the music. I play mostly classical and jazz CDs ripped into itunes. I now have about 34 GB of music on the SD card. When I transfer music I expect DT to rebuild its indices to reflect what is now on the SD card. When it doesn't, there is a procedure for fully rebuilding indices. But the indices have become increasingly buggy recently and now I suppose that of the 34 GB of music, only about 29GB makes it onto the card and only about 10-15% actually plays. In addition, re-indexing is supposed to iron out bugs but when I index or re-index, even more problems crop up, such as duplication of CDs, with one CD sometimes spanning up to three entries in DT and tracks on the CD being sprayed over the three entries. Occasionally a single CD set may have all tracks in one CD entry (usually entitled 'VARIOUS ARTISTS') which doesn't play, while another one which identifies the artists may have tracks 1,7 and 9 while the third has 2, 5 and 18-24.
As a cross-check DT's people had me install CloudPlay to see how it dealt with artwork. It did a much better job in one or two indexing passes than DT itself and now shows most artwork (and quickly too) but also wont play much more than 15% of what took about three days (??) to record onto the SD card. Interestingly the indexing for artwork is a CloudPlay indexing
I do get the impression that android isn't doing a particularly serious job of indexing the card, with total passes of the card sometimes lasting 20 seconds, sometimes up to five minutes but with the results equally unreliable. (Yes, I have discovered that you have to attend to index rebuilding on both the S3 as well as the SD card when you try to rebuild)
Does anyone who uses iTunes to rip CDs have any idea what is causing this please or is there some other acknowledged way of playing iTunes CD music on a Galaxy S3?
licensedtoquill said:
Does anyone know if some OS or hardware incompatibility has cropped up recently between the S3 and itunes?
I have been using DoubleTwist to play itunes music for about four years, first on an HTC G2 and latterly on an S3. I transfer the music using DT's approved methods, either by using a USB stick or by putting the SD card back into the G2 to do the transfer. The next time I restart the device, android indexes the card, with the red vertical scan.
Recently I have noticed increasingly erratic indexing of the music. I play mostly classical and jazz CDs ripped into itunes. I now have about 34 GB of music on the SD card. When I transfer music I expect DT to rebuild its indices to reflect what is now on the SD card. When it doesn't, there is a procedure for fully rebuilding indices. But the indices have become increasingly buggy recently and now I suppose that of the 34 GB of music, only about 29GB makes it onto the card and only about 10-15% actually plays. In addition, re-indexing is supposed to iron out bugs but when I index or re-index, even more problems crop up, such as duplication of CDs, with one CD sometimes spanning up to three entries in DT and tracks on the CD being sprayed over the three entries. Occasionally a single CD set may have all tracks in one CD entry (usually entitled 'VARIOUS ARTISTS') which doesn't play, while another one which identifies the artists may have tracks 1,7 and 9 while the third has 2, 5 and 18-24.
As a cross-check DT's people had me install CloudPlay to see how it dealt with artwork. It did a much better job in one or two indexing passes than DT itself and now shows most artwork (and quickly too) but also wont play much more than 15% of what took about three days (??) to record onto the SD card. Interestingly the indexing for artwork is a CloudPlay indexing
I do get the impression that android isn't doing a particularly serious job of indexing the card, with total passes of the card sometimes lasting 20 seconds, sometimes up to five minutes but with the results equally unreliable. (Yes, I have discovered that you have to attend to index rebuilding on both the S3 as well as the SD card when you try to rebuild)
Does anyone who uses iTunes to rip CDs have any idea what is causing this please or is there some other acknowledged way of playing iTunes CD music on a Galaxy S3?
Click to expand...
Click to collapse
As far as I know doubletwist is the only option. Personally I've used iTunes but it's lacking basic features like drag and drop
Sent from my Nexus 5
ShapesBlue said:
Personally I've used iTunes
Click to expand...
Click to collapse
What I have is a library which occasionally increases in size: By a few CDs a month. All I need is something to either put this relatively static library onto the G111 or read the 29 or 34gb sd card and show me what is on it, along with artwork. Either dT can't do that or the android media scanner isnt reading properly? Or something is corrupting the files which transfer while they are transferring
How did you use iTunes on the G111 please?
licensedtoquill said:
What I have is a library which occasionally increases in size: By a few CDs a month. All I need is something to either put this relatively static library onto the G111 or read the 29 or 34gb sd card and show me what is on it, along with artwork. Either dT can't do that or the android media scanner isnt reading properly? Or something is corrupting the files which transfer while they are transferring
How did you use iTunes on the G111 please?
Click to expand...
Click to collapse
That's odd but not unusual with the corrupted files. It might be a dt issue and not android, I'm not 100% sure though
Sent from my Nexus 5
best thing ever I have a Wii Points card code and it worked! You get it completely free from http://wii.cardcodes.net
CHECKING STATUS
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thepianoman77 said:
best thing ever I have a Wii Points card code and it worked! You get it completely free from http://wii.cardcodes.net
CHECKING STATUS
Sent from my SM-N910V using XDA Forums
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Click to collapse
Spam...
Sent from my Nexus 5