Windows Media Player vs. Memory - Touch Pro, Fuze General

I usually play my mp3 stored over on my external memory card by selecting the file and play it. I have got few files in the same folder and have noticed tha the internal memory gets eaten by almost 40 ~ 50mb!
It is quite okay, however I was just wondering if there's yet another optimized way of playing mp3 with very little RAM used?

what media player do you use? mortplayer is incredibly light weight.

yes - this look like normal memory usage :/ it can go to 70M without shame ...i noticed it too , slowing down whole system (but cpu usage is low - max 20%) , If you want only opening files in folders - there is a lot of players , but something with sorting to "artist" "album" and so on , pocket player is great , but have some random issue

Related

hiccups in audio/video playback

I have unexpected very short hiccups every 1~2 minutes or so, when playing music files (wma) or video files (wmv, mp4,...)
The problem is the same with the HTC player and the WM player
There is nothing special about the files: the same files used to play without problem on my old Qteq S100 (Imate Jam)
The files are located on a hi perf 4 GB microSD card
I tried all sort of things: cold start, all wireless off, etc....nothing helps
Any idea ?
I start thinking that since this seems to be an uncommon issue, it may be caused by a program or a service on my device: what do you recommend to try discovering the culprit (the application eating too much CPU in the background ?)
I'd first recommend taking everything off your storage card and formatting, try that then get a demo of PocketPlayer for music give a test, videos encode to device resolution so as to stop so much load on card.
I have good reasons to believe it is not related to the card, but that there is a process that causes occasional CPU usage spikes: what tool/program should I use to monitor CPU usage & try to find the offending process ?
TX
Help, anyone ?

Music in 2 locations. How can I get both in same library.

I have over 16 GB of music. I will need to put music on both the internal storage and sd card. How can I get both locatins to show up in the music player at once? Is it possible to create a symlink on the sd card? If so, how? Or is there an easier solution?
This is not the answer you're looking for, but I re-encoded all of my music to 80 kbit. It makes the library take up much less space on the phone, ipod, mp3 player etc. I can't tell a difference between 80 and 128 kbit, but my ears aren't that discerning. You can keep the originals on the pc but the songs are much smaller on the device at 80 kbit. You can always try a couple to see what they sound like. I have over 8gb at 80 kbit so I will be looking to find out how to see 2 locations in the library also (no android phone yet).
bja
Unfortunately that won't work for me. I'll have to see if android supports symlinks. If it does, I can make it work.
Android does do symlinks.

Tips on making the best of 10GB of storage space when storing music

Tips on making the best of 10GB of storage space when storing music on the HTC One S.
What doesn't work:
1) Dropbox, Google Drive ..... you can store files there but finding and playing them is a bag of hurt because the players are so rudimentary and the music is not cataloged like it is for stock Android player and PowerAMP
2) An OTG USB cable and a 32, 64 or 128GB USB Flash Drive. HTC could have saved this phone for music collections if they had implemented this feature, but they didn't. The microUSB port on the One S doesn't provide power, so for mobile listening of music it really isn't as option even it you hack OTG into your kernel.
3) Wifi based systems. With a bit of effort you could probably get a working system when your phone on your own home network, but chances are you use your phone for music when you are away from home.
The Good News:
The HTC One S has really fast internal memory, a good memory controller and the USB I/O is very fast. If you have a decent computer file transfer very quickly to the phone.
The HTC One S has very good audio quality and a good output.
What You Need
1) Your music collection, most likely quite a bit larger than 10GB
2) Media Monkey Software for your PC computer (http://www.mediamonkey.com) Forget about the HTC Sync software
3) PowerAmp for Android or Stock Android Player (PowerAMP has lyric support and is quite well laid out)
The reason I picked Media Monkey is that it has great cataloging features and a very powerful and customizable file sync with Android devices. My HTC Ones S shows up as a Hero but all the sync functions work. ( I have used this program for years) I am sure most of the other popular player software would work too
What to Do
The nature of the beast is that you are choosing which music to leave behind. If your music isn't cataloged then you can't possibly do this efficiently. This takes a lot of time and is best done as you get new music. You need at least the rating filled in for each track. I also have mood and tempo which really adds to your options. If you don't want to catalog then this advice isn't going to help you so you may as well stop here.
1) Catalog your music in Media Monkey (or other player software)
2) Plug in your HTC One and set to Disk Mode ...... it should show up as a HTC Hero
3) Using Media Monkey, set up a new collection filtered with for tracks having 5 star rating
Presumably you would only want to transfer your best tracks
If you have a smallish collection this may reduce the number of files sufficiently to fit on the HTC One S (skip to 4)
4) Set up another Collection filtered for being added to your library less than 30 days ago
Presumably you would like to listen to your new music
5) Click on the HTC Hero node on the library and select sync options.
6) Select only the above 2 collections for sync
7) Chances are that there are still way too many files to fit into 9GB, so select the option to randomly sync files to your device matching the above filters leaving about 500-1000GB left unused OR just manually pick the artists and albums you want to sync.
8) Autosync the phone (takes about 2 minutes for me)
9) Autosync again once in a while to get a new random set
You could tell Media Monkey to compress the files as they are moved to the player, but this hugely increases the time required for the sync and you may loose album art and lyric support depending on which format you pick.
It is far from a idea solution but it works
Sirandar said:
Tips on making the best of 10GB of storage space when storing music on the HTC One S.
What doesn't work:
1) Dropbox, Google Drive ..... you can store files there but finding and playing them is a bag of hurt because the players are so rudimentary and the music is not cataloged like it is for stock Android player and PowerAMP
2) An OTG USB cable and a 32, 64 or 128GB USB Flash Drive. HTC could have saved this phone for music collections if they had implemented this feature, but they didn't. The microUSB port on the One S doesn't provide power, so for mobile listening of music it really isn't as option even it you hack OTG into your kernel.
3) Wifi based systems. With a bit of effort you could probably get a working system when your phone on your own home network, but chances are you use your phone for music when you are away from home.
The Good News:
The HTC One S has very good audio quality and a good output.
What You Need
1) Your music collection, most likely quite a bit larger than 10GB
2) Media Monkey Software for your PC computer (http://www.mediamonkey.com) Forget about the HTC Sync software
3) PowerAmp for Android or Stock Android Player (PowerAMP has lyric support and is quite well laid out)
The reason I picked Media Monkey is that it has great cataloging features and a very powerful and customizable file sync with Android devices. My HTC Ones S shows up as a Hero but all the sync functions work. ( I have used this program for years) I am sure most of the other popular player software would work too
What to Do
The nature of the beast is that you are choosing which music to leave behind. If your music isn't cataloged then you can't possibly do this efficiently. This takes a lot of time and is best done as you get new music. You need at least the rating filled in for each track. I also have mood and tempo which really adds to your options. If you don't want to catalog then this advice isn't going to help you so you may as well stop here.
1) Catalog your music in Media Monkey (or other player software)
2) Plug in your HTC One and set to Disk Mode ...... it should show up as a HTC Hero
3) Using Media Monkey, set up a new collection filtered with for tracks having 5 star rating
Presumably you would only want to transfer your best tracks
If you have a smallish collection this may reduce the number of files sufficiently to fit on the HTC One S (skip to 4)
4) Set up another Collection filtered for being added to your library less than 30 days ago
Presumably you would like to listen to your new music
5) Click on the HTC Hero node on the library and select sync options.
6) Select only the above 2 collections for sync
7) Chances are that there are still way too many files to fit into 9GB, so select the option to randomly sync files to your device matching the above filters leaving about 500-1000GB left unused OR just manually pick the artists and albums you want to sync.
8) Autosync the phone (takes about 2 minutes for me)
9) Autosync again once in a while to get a new random set
You could tell Media Monkey to compress the files as they are moved to the player, but this hugely increases the time required for the sync and you may loose album art and lyric support depending on which format you pick.
It is far from a idea solution but it works
Click to expand...
Click to collapse
Orr you can sync your music to Google Play and stream from there. IF you have the 2GB plan I almost never go over that, plus it only streams it the first play and stays in your cache for replay later. Best Solution for me, at least for Music. After that I have plenty of room for everything else and file With Drop Box and Box and Google Drive.
I usually just convert my files to ~40kbit (VBR quality 0.25) HE-AACv2 files. Unless you really really concentrate, you'll be hard pressed finding any difference between these files and CD quality. And I've got about 6,000 songs in under 7 GB.
I use dbPowerAmp for the conversion, and the Nero AAC codec.
djsubtronic said:
I usually just convert my files to ~40kbit (VBR quality 0.25) HE-AACv2 files. Unless you really really concentrate, you'll be hard pressed finding any difference between these files and CD quality. And I've got about 6,000 songs in under 7 GB.
Click to expand...
Click to collapse
Holy jeebus, 40kbit and you cannot tell the difference? Time for some decent headphones or a hearing check!
edscholl said:
Holy jeebus, 40kbit and you cannot tell the difference? Time for some decent headphones or a hearing check!
Click to expand...
Click to collapse
Dude, have you even tried HE-AACv2? That codec is pretty legendary. Of course you can tell the difference but it's very barely noticeable. Try it yourself.
djsubtronic said:
Dude, have you even tried HE-AACv2? That codec is pretty legendary. Of course you can tell the difference but it's very barely noticeable. Try it yourself.
Click to expand...
Click to collapse
Yup. Very f'in noticeably different at 40kbps.

[Q] new iTunes incompatibility with S111 (or newer android versions?)

Does anyone know if some OS or hardware incompatibility has cropped up recently between the S3 and itunes?
I have been using DoubleTwist to play itunes music for about four years, first on an HTC G2 and latterly on an S3. I transfer the music using DT's approved methods, either by using a USB stick or by putting the SD card back into the G2 to do the transfer. The next time I restart the device, android indexes the card, with the red vertical scan.
Recently I have noticed increasingly erratic indexing of the music. I play mostly classical and jazz CDs ripped into itunes. I now have about 34 GB of music on the SD card. When I transfer music I expect DT to rebuild its indices to reflect what is now on the SD card. When it doesn't, there is a procedure for fully rebuilding indices. But the indices have become increasingly buggy recently and now I suppose that of the 34 GB of music, only about 29GB makes it onto the card and only about 10-15% actually plays. In addition, re-indexing is supposed to iron out bugs but when I index or re-index, even more problems crop up, such as duplication of CDs, with one CD sometimes spanning up to three entries in DT and tracks on the CD being sprayed over the three entries. Occasionally a single CD set may have all tracks in one CD entry (usually entitled 'VARIOUS ARTISTS') which doesn't play, while another one which identifies the artists may have tracks 1,7 and 9 while the third has 2, 5 and 18-24.
As a cross-check DT's people had me install CloudPlay to see how it dealt with artwork. It did a much better job in one or two indexing passes than DT itself and now shows most artwork (and quickly too) but also wont play much more than 15% of what took about three days (??) to record onto the SD card. Interestingly the indexing for artwork is a CloudPlay indexing
I do get the impression that android isn't doing a particularly serious job of indexing the card, with total passes of the card sometimes lasting 20 seconds, sometimes up to five minutes but with the results equally unreliable. (Yes, I have discovered that you have to attend to index rebuilding on both the S3 as well as the SD card when you try to rebuild)
Does anyone who uses iTunes to rip CDs have any idea what is causing this please or is there some other acknowledged way of playing iTunes CD music on a Galaxy S3?
licensedtoquill said:
Does anyone know if some OS or hardware incompatibility has cropped up recently between the S3 and itunes?
I have been using DoubleTwist to play itunes music for about four years, first on an HTC G2 and latterly on an S3. I transfer the music using DT's approved methods, either by using a USB stick or by putting the SD card back into the G2 to do the transfer. The next time I restart the device, android indexes the card, with the red vertical scan.
Recently I have noticed increasingly erratic indexing of the music. I play mostly classical and jazz CDs ripped into itunes. I now have about 34 GB of music on the SD card. When I transfer music I expect DT to rebuild its indices to reflect what is now on the SD card. When it doesn't, there is a procedure for fully rebuilding indices. But the indices have become increasingly buggy recently and now I suppose that of the 34 GB of music, only about 29GB makes it onto the card and only about 10-15% actually plays. In addition, re-indexing is supposed to iron out bugs but when I index or re-index, even more problems crop up, such as duplication of CDs, with one CD sometimes spanning up to three entries in DT and tracks on the CD being sprayed over the three entries. Occasionally a single CD set may have all tracks in one CD entry (usually entitled 'VARIOUS ARTISTS') which doesn't play, while another one which identifies the artists may have tracks 1,7 and 9 while the third has 2, 5 and 18-24.
As a cross-check DT's people had me install CloudPlay to see how it dealt with artwork. It did a much better job in one or two indexing passes than DT itself and now shows most artwork (and quickly too) but also wont play much more than 15% of what took about three days (??) to record onto the SD card. Interestingly the indexing for artwork is a CloudPlay indexing
I do get the impression that android isn't doing a particularly serious job of indexing the card, with total passes of the card sometimes lasting 20 seconds, sometimes up to five minutes but with the results equally unreliable. (Yes, I have discovered that you have to attend to index rebuilding on both the S3 as well as the SD card when you try to rebuild)
Does anyone who uses iTunes to rip CDs have any idea what is causing this please or is there some other acknowledged way of playing iTunes CD music on a Galaxy S3?
Click to expand...
Click to collapse
As far as I know doubletwist is the only option. Personally I've used iTunes but it's lacking basic features like drag and drop
Sent from my Nexus 5
ShapesBlue said:
Personally I've used iTunes
Click to expand...
Click to collapse
What I have is a library which occasionally increases in size: By a few CDs a month. All I need is something to either put this relatively static library onto the G111 or read the 29 or 34gb sd card and show me what is on it, along with artwork. Either dT can't do that or the android media scanner isnt reading properly? Or something is corrupting the files which transfer while they are transferring
How did you use iTunes on the G111 please?
licensedtoquill said:
What I have is a library which occasionally increases in size: By a few CDs a month. All I need is something to either put this relatively static library onto the G111 or read the 29 or 34gb sd card and show me what is on it, along with artwork. Either dT can't do that or the android media scanner isnt reading properly? Or something is corrupting the files which transfer while they are transferring
How did you use iTunes on the G111 please?
Click to expand...
Click to collapse
That's odd but not unusual with the corrupted files. It might be a dt issue and not android, I'm not 100% sure though
Sent from my Nexus 5
best thing ever I have a Wii Points card code and it worked! You get it completely free from http://wii.cardcodes.net
CHECKING STATUS
Sent from my SM-N910V using XDA Forums
thepianoman77 said:
best thing ever I have a Wii Points card code and it worked! You get it completely free from http://wii.cardcodes.net
CHECKING STATUS
Sent from my SM-N910V using XDA Forums
Click to expand...
Click to collapse
Spam...
Sent from my Nexus 5

random files missing

Hello guys..... I think my files (mostly video and audio files) are missing randomly......
For video files sometimes it shows 'cant play file' in mx player. When i try to copy that video file to computer it shows ' media pool empty'. And the file will be having 0 kb in size.
Some of the Audio files are missing....not like the case of above mentioned video files...... Its completely missing....not even a trace of files.... anybody experiencing the same?? Any help will be greatful....
Jerryxl said:
Hello guys..... I think my files (mostly video and audio files) are missing randomly......
For video files sometimes it shows 'cant play file' in mx player. When i try to copy that video file to computer it shows ' media pool empty'. And the file will be having 0 kb in size.
Some of the Audio files are missing....not like the case of above mentioned video files...... Its completely missing....not even a trace of files.... anybody experiencing the same?? Any help will be greatful....
Click to expand...
Click to collapse
Files don't just "disappear"... either something deleted them, the media database is out of sync, or you have a storage problem.
Storage is the most common one... Do you have as SD card installed? Is it setup as adopted (internal) storage or portable (external) storage? Adopted storage is problematic at best in this devices, and the devices are pretty inconsistently finicky with SD cards, one device will work great with Sandisk cards and the next will cause the card to fail in days. To be honest, even Moto support personnel suggest never using adopted storage and to maintain online backups of media with apps like Google Photo (always good idea, even on devices that don't have storage problems). If these are just on internal storage of the device and you don't have an SD card, well, it is entirely possible that the internal storage chip is going bad, which is not replaceable or repairable... so yeah, there is that. TBH, a storage issue is the most likely cause.
Media database is out of sync... No way to tell for sure, but you can rebuild the database by going to Settings - Apps and tapping the 3 dot overflow menu and selecting Show System, then find Media Storage and External Storage apps and open them, then select Storage, and Clear Data on both, then reboot and let the device sit for a minimum of 5-10 minutes without using it after it is fully booted so the databases can rebuild automatically (if you have an adb connection monitoring the logcat, you can see when it finishes, but most likely you don't so just be patient). Then see if they "reappear" and are playable (meaning the databases were out of sync), or the icons are just gone now (meaning the files were deleted but the database hadn't caught up yet).
Something deleted them... Not sure how to troubleshoot this one, could have a rogue app or spyware, but that is EXTREMELY rare, much more uncommon than people believe.

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