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Hey,
Before I get started, I just want to stop all flamers - I have searched and I couldn't find anything for this specific phone.
The specs for the nintendo 64 is a 93.75mhz processor and a 62.5mhz GPU -and people who like to call themselves "educated" in this area say that you need 10x the power to emulate something - and I reckon the HD2 has the power to do it. What do you think?
I think it would be great if this was possible, and just like the fpsece - people would donate to have this ability as we all love the goldeneye on the n64, and to be able to play that on the go would be amazing.
Thanks,
kasher9 said:
Hey,
Before I get started, I just want to stop all flamers - I have searched and I couldn't find anything for this specific phone.
The specs for the nintendo 64 is a 93.75mhz processor and a 62.5mhz GPU -and people who like to call themselves "educated" in this area say that you need 10x the power to emulate something - and I reckon the HD2 has the power to do it. What do you think?
I think it would be great if this was possible, and just like the fpsece - people would donate to have this ability as we all love the goldeneye on the n64, and to be able to play that on the go would be amazing.
Thanks,
Click to expand...
Click to collapse
OMG good idea zelda - Ocarina of time all over again..
Love the idea and hope there is a supreme programmer around who loves the idea too..
re
it is a really nice idea, but after all a dream i guess...
remember there where some N64 emulators out, but most of them took years until the could
emulate the standard games like mario kart,mario 64 and some others, there are still many games wich dont run on the emus.The next Problem is the controller...
Perfect 64 is a great N64 emu for PCs, so it has been done well already on other platforms...
I'm going to bump this thread up a bit so it gets some attention. I would also love a n64 emulator for the htc hd2! Would be so awesome to play zelda on my phone! And I agree , I and many others would donate for such a thing.
I know some people have been working on an emulator for the iphone and this phone is much more powerful than the iphone.
You read my mind... N64 on this phone would look awesome!!! we got some genius developers out there. crossing my fingers and praying they listen...
I'd happily part cash for it!
And a FinalBurn emulator, damn my lack of programming knowledge! Where does one begin to learn such technical wizardry?!
Even if we have an emulator for N64, it will be very difficult to play games due to too many buttons for control in N64. And HD2 is not really multitouch, am I right?
fantasytozi said:
Even if we have an emulator for N64, it will be very difficult to play games due to too many buttons for control in N64. And HD2 is not really multitouch, am I right?
Click to expand...
Click to collapse
Um no you are wrong . Hd2 got multitouch. And a nice button layout combined with the big screen would make it possible to play games pretty good. Atleast slow-paced games would be possible to play without much problem.
Goldeneye oder Perfect Dark on the HD2 would be magnificent!!!
the source code for project 64 is available,
http://www.pj64-emu.com/downloads/
so in theory it is possible.
Ye there are also other open-source n64 emulators out there.
Like:
1964: 1964emu.emulation64.com
Another emulator for the PC
Daedalus: sourceforge.net/projects/daedalus-n64/
Which was the first emulator to emulate n64 on the psp.
DaedalusX64: sourceforge.net/projects/daedalusx64/
Which is a continuation of the original daedalus on the psp. This is the one that currently is the best for n64 emulation on psp.
And all these are open-source. So it should be very possible, I think, to use one of these codes to write an emulator for the HTC HD2. Don't shoot me down now if I'm wrong, I'm just a noob when it comes to programing.
I wish I myself could help getting a project like this started but I know nothing about programing.
What we need are some good and dedicated programmers willing to give this a go.
mcfred_n said:
Um no you are wrong . Hd2 got multitouch. And a nice button layout combined with the big screen would make it possible to play games pretty good. Atleast slow-paced games would be possible to play without much problem.
Click to expand...
Click to collapse
I think Im not.
Multitouch on HD2 is not like iphone. HD2 only support multitouch for a couple of programs. It will be really difficult to build a n64 emulator, for action games like Zelda play smoothly with multitouch. I completed Zelda by Project64 on PC before.
Did u try emulator like Morphgear, or FpseCE? I had the supporter version of these two, multitouch really does not working so well, still some bugs and problems
No I haven't tried those emulators yet. But even though the multitouch isn't perfect it's playable, from what I understand, and they are both works in progress aren't they? You can at least play it fine if you use a bluethooth controller.
And I can't say anything about how difficult it is to build a program that supports multitouch , since I know nothing about it, but didn't the multitouch version of these emulators come out rather quickly after the hd2 was released? At least it isn't impossible to build a emulator with decent multitouch support.
We just need to get the ball rolling!
fantasytozi said:
I think Im not.
Multitouch on HD2 is not like iphone. HD2 only support multitouch for a couple of programs. It will be really difficult to build a n64 emulator, for action games like Zelda play smoothly with multitouch. I completed Zelda by Project64 on PC before.
Did u try emulator like Morphgear, or FpseCE? I had the supporter version of these two, multitouch really does not working so well, still some bugs and problems
Click to expand...
Click to collapse
Multitouch works very well on both FPSECE and MorphGear. The only reason it isn't very good on MorphGear from the beginning, is because the standard pad sucks HD2 has a capacitive screen, and therefore it is able to use multitouch just like any other multitouch phone (iphone etc), it just requires the programmer to write the program with multitouch support, by using the code from HTC
And a N64 emulator would be awesome
What about games like Ogre Battle though? Underlying point being there are still some worthwhile games that will work well despite the lack of hardware controls and/or multitouch support...
I was searching for this!
I love the idea and would pay (just i have for FpseCE) to get this, i would love zelda on my phone
Seriosly, this is the idea of the century!
Maybe not, but it is a very good idea i would sertainly donate to whomever creates this very much appreciated emulation program!
And as someone else sad before me the multitouch works well if you just put some effort into it and program it right, i have Supporter Version of FpseCE and multitouch works well there!
fantasytozi: *Flame, flame you* Multitouch works perfectly inf FPSEce. ONly thing holding back is y-alignement problem. But multitouch works great.
All: This wont really happen. Who would start work that would take years to program on dying OS? IF there will be some emulators in future, it will be for WP7 (as emulators are best with strong HW and strong HW devices will come only for WP7. So add two years (if there is genius team of programmers) to WP7 release and you have date where first emulator could exist =)
KowboyBebop said:
fantasytozi: *Flame, flame you* Multitouch works perfectly inf FPSEce. ONly thing holding back is y-alignement problem. But multitouch works great.
All: This wont really happen. Who would start work that would take years to program on dying OS? IF there will be some emulators in future, it will be for WP7 (as emulators are best with strong HW and strong HW devices will come only for WP7. So add two years (if there is genius team of programmers) to WP7 release and you have date where first emulator could exist =)
Click to expand...
Click to collapse
Easy man, that post was when I hadnt tried ur optimized package yet
But honestly, it's been a long time I havent played fpsece. It's great for like rpg games, some action games. But, for action games when u have to hold and charge like Megaman, it's really difficult
hi guys i have htc hd2 and i search for ds emulator but i cant find it.... the only phone i can find this emulator is iphone ...........
it does not exist, only gameboy advance, gb color, and snes, emulator, those are the only nintendo emulators for our phones
There are a pretty good Playstation emulator for HD2 and other Windows Moble, check it out : http://www.fpsece.net
Lmao at the tags
Why would you want a Ds emulator? Its a pocket size (roughly lol) games machine with crappy games.
Im sure it'd be fun for a week or two, but nothing compared to FPSece...
and the use of one screen would sort of ruin the whole DS thing...
actually the ds has a lot of great, fun and INNOVATIVE games... your bias is extremely apparent in your response... on the other hand.. you are correct at the fact that a ds eulator would be pointless due to the lack of a second screen... and most likely the one you heard about for the iphone was siimply a rumor...b/c if the hd2 can't do it..... then....
ds have nice games pfffff my nervous i find ds emulator only for iphone!!! why all aplications is for iphone?????
I couldn't help posting this because i became happy when i read it...
Tiger Lab apps(nds demo emulator)
[Only open for limited days]
1. VERY EARLY PROTOTYPE VERSION(BETA) FOR DEMO ONLY
2. It is very very slow so you shall not expect to play NDS game with this emulator.
3. It is used to DEMO that NDS game can be played on android phone
It is shown that NDS WILL be played some days on android phone, maybe 2012 or later
WHAT IS NEXT WORK (Huge efforts)
1. More powerful phones
2. Dynarec CPU simulation
3. GPU simualtion improvement for speed greatly.
4. Hareware render (eg, OpenGL ES)
5. FPU. Since NDS need lots of float calculation. FPU can improvement performance greatly. Later ARM will have FPU in feature
If you do not have a high-end phone, do not try NDS game. Even if you have a high-end phone, just try some small games(none 3D) but it is also quite slow.
How to demo (not play) NDS game
1. Put your nds ROM files to /roms/nds folder in sdcard.
Note. zip nds rom is not supported, you shall extract them to be *.nds files
2. Launch TigerNDS which will load those NDS roms in game list
3. Select one game and play
It is just DEMO and speed is very very very very slow even on high-end phones. You shall not expect to play nds game with the emulator.
Click to expand...
Click to collapse
SOurce: http://www.appbrain.com/app/tiger-lab-(nds-demo-emulator)/com.tiger.demo.nds
Its amazing what a skilled developer can make and pretty soon I'm sure we'll see a app for everything and this is just one more off the list. I can't wait to see how they manage using both screens but im sure it'll be awesome!
Good job devs! Keep it up!
-D3luSi0n4L
Might work well for the Kyocera Echo
This looks promising!
I know it's just a proof of concept currently, but why are they saying it would need new devices to run well? It seems like, since the DS and our devices are both ARM based, with some obvious modifications to run arm code natively and not emulated, you could get it running pretty well. At least that's what I had gathered from previous discussions about it.
JesusFreak316 said:
I know it's just a proof of concept currently, but why are they saying it would need new devices to run well? It seems like, since the DS and our devices are both ARM based, with some obvious modifications to run arm code natively and not emulated, you could get it running pretty well. At least that's what I had gathered from previous discussions about it.
Click to expand...
Click to collapse
In order to emulate a nintendo DS your phone needs to have twice the power. But to be honest I never thought the DS was too powerful... So I bet once the emulator is out of alpha it should run fine on a galaxy S. But who knows were still waiting for Zodttd to finish the N64 emulator
Wow! This would be awesome!! I miss Mario Bros on my phone
I tried on HD2, and yes is very very very slow, but it works.
maxohkc said:
In order to emulate a nintendo DS your phone needs to have twice the power. But to be honest I never thought the DS was too powerful... So I bet once the emulator is out of alpha it should run fine on a galaxy S. But who knows were still waiting for Zodttd to finish the N64 emulator
Click to expand...
Click to collapse
Of course, I am familiar with emulators and how, as a rule of thumb, your device should be 10 times more powerful to expect any sort of decent emulation. I'm just saying, maybe they can avoid emulating certain things and run native ARM DS code natively, vastly speeding it up. It would be REALLY hard though, requiring vast knowledge of ARM assembly from what I've heard. Meh, Zodttd. He should stick to iPhone imo. Android will probably get some decent open source emulators soon enough.
maxohkc said:
In order to emulate a nintendo DS your phone needs to have twice the power. But to be honest I never thought the DS was too powerful... So I bet once the emulator is out of alpha it should run fine on a galaxy S. But who knows were still waiting for Zodttd to finish the N64 emulator
Click to expand...
Click to collapse
decent emulation takes about 5-10 times the power to emulate
and ive heard that emulating the DS is extremely difficult
as for zod i honestly doubt he is still working on that project paul seems to be the one that is on top of the project now
I'll try it out with my Atrix tonight, maybe post a youtube video. Is there a standard game we are using?
I've been trying to run a .nds file on this. The ROM is Pokemon Platinum (128mb). It's on /roms/nds and shows up in the app, however when I click on it it flashes to a black screen then goes back to the rom selection screen.
Fehnix22 said:
Might work well for the Kyocera Echo
Click to expand...
Click to collapse
LOL!!!! That's hilarious! But that might be true too.
Sighh..
I remember the time when psp can emulate ds rom even though the frame rate per second was really low! (Average 17fps!)
I stopped using handhelds after the Gameboy Advance.. besides, it feels like all these games are the same rehash with little story change and somewhat better graphics.. there doesn't seem to be any new creative things being done in the handheld market.. so I say why bother killing your phone trying to emulate the NDS..
with that in mind, we are looking at quad-core phones by the end of 2012 for SURE, and dual-core by fall 2011 I hope, so just wait a few more months haha.
my bigger concern about emulation and games on the Android is multitouch.. even my Desire on 2.3.3 (CM7) has issues where multitouch fails, rendering even most old games unplayable (how the hell can I run and jump in Mario at the same time like the real gamepad allows.. if we wanna improve the quality of gameplay on our phones, we should push the manufacturers for better hardware that'll allow coders to provide for better multitouch capability.
just my 2 cents..
I wouldn't worry about that, bluetooth gamepads are on the way.
I use a Wiimote with classic controller for emulators at the moment.
NDS emulation can be slow even on PC, so don't expect phones to run games playable
alienhunt: more like spring 2011 for dual core.
i'll be getting a tegra2 phone in the mail next week.
If you do not have a high-end phone, do not try NDS game. Even if you have a high-end phone, just try some small games(none 3D) but it is also quite slow.
Click to expand...
Click to collapse
Can somebody make better explanation? How high end should devices be? Would current devices (Desire, Galaxy S) be enough or do we need to wait for dual core?
Bluetooth gamepads are nice, but i think they are more like "i can do that" than really being usable. Games on the phones are meant to be played anywhere. And i don't want to carry a wiimote around with me just to play games on my phone.
I have tried several emulators on my HD2 and games are quite playable despite HD2's limit of maximum 2 touch points. Biggest problem is the feedback of the controls. You cannot feel controls, which means you can easily miss it.
I think best on screen controls would be ones that are fully customizable. Ability to move and resize controls to match your device, finger size and playing position would be killer feature.
matejdro said:
Can somebody make better explanation? How high end should devices be? Would current devices (Desire, Galaxy S) be enough or do we need to wait for dual core?
Bluetooth gamepads are nice, but i think they are more like "i can do that" than really being usable. Games on the phones are meant to be played anywhere. And i don't want to carry a wiimote around with me just to play games on my phone.
I have tried several emulators on my HD2 and games are quite playable despite HD2's limit of maximum 2 touch points. Biggest problem is the feedback of the controls. You cannot feel controls, which means you can easily miss it.
I think best on screen controls would be ones that are fully customizable. Ability to move and resize controls to match your device, finger size and playing position would be killer feature.
Click to expand...
Click to collapse
I have a Desire, the DS games run with 3 - 7 FPS...it's ok for "100 Classic Book Collection" and thats it.
hi guys
it's long time that haven't see any update for "tiger nds " and " nds4droid "
on first day that was very hopeful , but ...
is there anybody here that have news about them ?
or is there any other emulator for NDS ?
mehdi.moha said:
hi guys
it's long time that haven't see any update for "tiger nds " and " nds4droid "
on first day that was very hopeful , but ...
is there anybody here that have news about them ?
or is there any other emulator for NDS ?
Click to expand...
Click to collapse
I think you can kiss that dream goodbye. The play isn't strong enough to emulate a nintendo DS. plus, nintendo ds has dual screen. How did you intend to play that on your phone?
common sense please.
the play has much bigger chance of emulating Psp/GCube than NDS...that Dual Screen kills it e-zly
the play is strong enogh. The NDS is not more powerfull thzan the n64 and it is more easy to emulate becouse the ds has an ARM processor.
The NDS shouldn't be a big thing to emulate... But nintendo can get hostile towards much development on a console whose games are still in the market.
Bleem is the paramount case.
IE-coRe said:
the play is strong enogh. The NDS is not more powerfull thzan the n64 and it is more easy to emulate becouse the ds has an ARM processor.
Click to expand...
Click to collapse
Yeah but still, how about the dual screens?
Im sure the play has enough screen space to accomodate 2 screens, also its touch screen which helps.
Havent looked into ds emulation for a long time, but the main problems were with a lack of gyroscope and microphone (all of which the play has). Am I missing something though? Why couldnt the play emulate both screens?
Sent from my R800i using xda premium
Dual screens isn't that hard to overcome. Display them side by side. Done. That's how I run the ds emulator for pc.
Sent from my R800x using XDA App
Logseman said:
The NDS shouldn't be a big thing to emulate... But nintendo can get hostile towards much development on a console whose games are still in the market.
Bleem is the paramount case.
Click to expand...
Click to collapse
Bleem was a playstation emulator for the dreamcast and PC. Sony took bleem to court and bleem won
Sent from my R800i using Tapatalk
letspoint said:
Im sure the play has enough screen space to accomodate 2 screens, also its touch screen which helps.
Havent looked into ds emulation for a long time, but the main problems were with a lack of gyroscope and microphone (all of which the play has). Am I missing something though? Why couldnt the play emulate both screens?
Sent from my R800i using xda premium
Click to expand...
Click to collapse
The play has an accelerometer not a gyroscope
Sent from my R800i using Tapatalk
AndroHero said:
The play has an accelerometer not a gyroscope
Sent from my R800i using Tapatalk
Click to expand...
Click to collapse
Yes and the DS has nothing like that. The 3DS has.
AndroHero said:
Bleem was a playstation emulator for the dreamcast and PC. Sony took bleem to court and bleem won
Sent from my R800i using Tapatalk
Click to expand...
Click to collapse
Thing is, the Playstation and its games were still selling well at the time.
Well of course you CAN do dual display on a single display, i'm not an idiot. But what I mean is that the screens will be pretty small, which i think would suck.. That's why i think the NDS emulator for the play is a pointless idea.
The only good solution i can come up with is if you could switch between the screens somehow. YOu have one screen at the time, in fullscreen mode. Then with the press of a button jump to the other screen.
I haven't played the Nintendo DS that much, so i don't know if you really need both screens at the same time at all time.
first :
i'm sorry if my english is not good
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just look at old psp !
the cpu was poor , but all of us have seen that how Sony made big games with best possible and fantastic resolution on that. " like god of war - resistance ..."
i think our xperia play is strong enough to support NDS .
======================================
NDS cpu - WIKIPEDIA :
CPU: Two ARM processors
* 32 bit ARM946E-S main CPU; 67 MHz clock speed. Processes gameplay mechanisms and video rendering.
=====================================
when psx released , on first step was something like current ver. of "tiger NDS " or " NDS4droid "
very slow ...
i think we can hope to improve that emulators. there are so many beauty games on NDS that worth to try for . ps1 games are good , but is better to play it on widescreen , home theater , ...
but NDS games are specially for little screen , 4 inc
i'm , personally eager to see and buy a prefect emulator for NDS .
i've send mail to tigerNDS developer and request him to keep on nice try .
please guys ,
let's do it together
The kyocera echo would be the best for NDS emulation XD
Sent from my R800x using Tapatalk
mehdi.moha said:
first :
i'm sorry if my english is not good
--------------------------------------------------------------------------------------
just look at old psp !
the cpu was poor , but all of us have seen that how Sony made big games with best possible and fantastic resolution on that. " like god of war - resistance ..."
i think our xperia play is strong enough to support NDS .
======================================
NDS cpu - WIKIPEDIA :
CPU: Two ARM processors
* 32 bit ARM946E-S main CPU; 67 MHz clock speed. Processes gameplay mechanisms and video rendering.
=====================================
when psx released , on first step was something like current ver. of "tiger NDS " or " NDS4droid "
very slow ...
i think we can hope to improve that emulators. there are so many beauty games on NDS that worth to try for . ps1 games are good , but is better to play it on widescreen , home theater , ...
but NDS games are specially for little screen , 4 inc
i'm , personally eager to see and buy a prefect emulator for NDS .
i've send mail to tigerNDS developer and request him to keep on nice try .
please guys ,
let's do it together
Click to expand...
Click to collapse
what you have to keep in mind is that you need almost 12x the power of the **** you're trying to emulate. So if you are gonna emulate a n64, you need a computer with 12x much power.
and you mix up emulate and port. I think you can port really good quality games from lets say PSP to xperia play. But i don't think you can emulate it.
_terror_ said:
what you have to keep in mind is that you need almost 12x the power of the **** you're trying to emulate. So if you are gonna emulate a n64, you need a computer with 12x much power.
and you mix up emulate and port. I think you can port really good quality games from lets say PSP to xperia play. But i don't think you can emulate it.
Click to expand...
Click to collapse
The 12x the power thing is debatable but is besides the point.
We do not need to emulate everything. The play already has the an arm processor. no need to emulate one of those. that saves us a lot of the processing power to emulate other things.
_terror_ said:
what you have to keep in mind is that you need almost 12x the power of the **** you're trying to emulate. So if you are gonna emulate a n64, you need a computer with 12x much power.
and you mix up emulate and port. I think you can port really good quality games from lets say PSP to xperia play. But i don't think you can emulate it.
Click to expand...
Click to collapse
The N64 sports a 74mhz processor, faster than the NDS' 67mhz ARM. Since the Play emulates the n64 just fine there's no technical limitation in this respect.
Not to mention there's no consistent formula for judging the power needed for emulation.
There's no real reason you shouldn't be able to emulate the DS on our phones. Just not everyone will enjoy it. Me, I have a 3ds if I want to play the games, so I don't really care about the emulator either way
speedyink said:
The N64 sports a 74mhz processor, faster than the NDS' 67mhz ARM. Since the Play emulates the n64 just fine there's no technical limitation in this respect.
Not to mention there's no consistent formula for judging the power needed for emulation.
There's no real reason you shouldn't be able to emulate the DS on our phones. Just not everyone will enjoy it. Me, I have a 3ds if I want to play the games, so I don't really care about the emulator either way
Click to expand...
Click to collapse
as i said before, i haven't played the NDS, so i don't know it's power. I thought it was better then Nintendo 64, but i guess i was wrong.
All that talk about 12x much power. That's just what i've learned from this forum reading the threads in the developers section.
The reason i'm not interested in a NDS emulator is the lack of a good solution for the dual screen.
_terror_ said:
as i said before, i haven't played the NDS, so i don't know it's power. I thought it was better then Nintendo 64, but i guess i was wrong.
All that talk about 12x much power. That's just what i've learned from this forum reading the threads in the developers section.
The reason i'm not interested in a NDS emulator is the lack of a good solution for the dual screen.
Click to expand...
Click to collapse
The whole 12x more powerful thing is a bit iffy, the PSP is not 12x more powerful in specs than the N64 but it emulates it perfectly...
If you dont know what this app is, its a Nintendo DS emulator for android phones that was never taken out of BETA.Since this has been removed from the market i think all development has stopped, i think this is a real shame because it has a lot of potential especially with higher and higher specs on android phones.
There are probably similar threads already but i think the subject has run dry and i want to keep the idea of such a cool app in android owners minds.
I was wondering if any developer would take up the job of either starting fresh or adding onto NDS4Droid app. I would but i have no clue where to start when it comes to coding so i cant be much help
The reason i have posted this into the xperia play section is because i would hope that eventually it would be controller optimised.
This is my second thing i have posted in the forums so sorry if i have done anything wrong. Feel free to correct me on anything
+1
This was just the kinda thing I was hoping for, seeing all the groundwork on it going to waste is just a shame :/ Hopefully an awesome Dev will pick it up !
Do you people understand why this project never got very far?
It was because of the hardware capability of our phones. It was not enough for a fully functional DS Emulator which is why development had stopped.
And even if someone did want to continue the Development of this for some unknown reason, then it is impossible because the source code never got released.
The hardware is stron enough, NDS is compareable to N64 but much lower resolution.
Sent from my R800i using XDA App
Try TigerNDS it supports physical button mapping
http://apps.tigerplay.info/
Also I do belive that with enough optimisations NDS emultion could run full (or near full) speed on the xperia play. Obviously you need to get a talented developer with enough free time on thier hand to actuall bother doing this.
If a new emu never gets made then we could use this current one with future hardware when it gets powerfull enough but thats still a good couple of years away and also none of the current NDS emulators have audio emulation...
Of course the hardware is good enough for the ds we are getting psp games soon which are better graphics than the ds.....
clewis said:
Of course the hardware is good enough for the ds we are getting psp games soon which are better graphics than the ds.....
Click to expand...
Click to collapse
That is because the those games are direct ports and not emulated. Emulators require like x3+ hardware of the actual console which is why some PSX/N64 Games still lag because they are using "Emulation".
The games will be ports and not ran by an emulator so just remember that
NDS has like a 66mhz ARM processor in it. It should be possible hardware wise, but not so ideal in the physical side of things. Showing two 3" screens on one 4" screen will look awkward, especially since the screens are supposed to be one on top of the other.
speedyink said:
NDS has like a 66mhz ARM processor in it.
Click to expand...
Click to collapse
I was hoping someone would bring this fact to light.
Quality DS emulation is definitely possible. I'm waiting on one of these NDS emulators to offer the option to only emulate/display one of it's screens. A lot of the times, the second screen could be completely ignored, and that'd drastically improve performance.
All I'd really want an NDS emu for is Phantasy Star Zero... that alongside many other DS games can be played using only one screen.
i'm sure that xperia play can support it . it's looooooooong time that i hope to see update for tiger NDS or NDS4droid
i'm really really eager to help someone ( donate ) want to start this project . i've sent sooooo many mails to tiger , but no answer .
lets try it together and find a way to start it guys.
do you follow me ?
Could a dev maybe port a few of the popular games? anything is better than nothing
JoshyHino said:
Could a dev maybe port a few of the popular games? anything is better than nothing
Click to expand...
Click to collapse
i do agree , please port some popular games , mario series
yes! it is totally doable, especially on high end phones now, like my Galaxy Nexus. let's get to work guys!!
I already got PSP games Loco Roco Midnight Carnival in my Play, im sure this game is not a port, it run with Playstation Pocket just like Crash Bandicoot and PSXPERIA converted PSX games, only different by some software coding because it failed while i try to extract it with PSXPERIA.
PSP had better graphic than NDS, im pretty sure Xperia Play have more than enough power to run the game.
JoshyHino said:
Could a dev maybe port a few of the popular games? anything is better than nothing
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mehdi.moha said:
i do agree , please port some popular games , mario series
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You cant not just port a game with was released for completly different plattform. You need the source code to do this and no nds game (except some homebrew) is open source.
Since NDS not a Sony's . We will never get nicely emulated game on our phone
johnylim said:
Since NDS not a Sony's . We will never get nicely emulated game on our phone
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a question
is sony owner of nintendo64 , super nintendo , genesis ... ????!!!!
NDS games is different and is not similar to psp , please post your comment about psp on another forum
Please read carefully my statement. I said 'NDS not owned by SONY's' ,and i said 'I already own PSP games Loco Rock MC running in my XPERIA Play' , im not posting about any PSP device.
If i write about Arcade games running on my X Play, do you want me to post it on other /arcade forum too ?
johnylim said:
Please read carefully my statement. I said 'NDS not owned by SONY's' ,and i said 'I already own PSP games Loco Rock MC running in my XPERIA Play' , im not posting about any PSP device.
If i write about Arcade games running on my X Play, do you want me to post it on other /arcade forum too ?
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misunderstood !!
please talk about NS as much as you can ... to turn on this project
I don't know if this is enough but you can easily convert the dex file to jar and then decompile the jar file to view the source of the emulator.