Benchmark: Asus P535/Asus P565/HTC Diamond/O2 XDA Flame - General Topics

All Benchmarks are done using my own devices with the same performance tweaks.
All images are also available in the zip file below.

WOW. THANK YOU.
How come the graphics score was low on the P565? Does that mean it does not play videos well?

fine this is the fastest pda, but the build quailty is awful and the "glide" is ugly and slow. why am i so stupid to buy this instead of htc (i.e 3g)

the asus scores are like 2 generations ahead of the htc. htc needs to really do something about their sad performance. not even the cookers can help.

Related

Most Popular Performance Test App?

This is the final part in a 5 part series of Android performance benchmarking apps. Quadrant is probably the most popular Android performance benchmark app available today. First made popular in videos showing the (then) upcoming Galaxy S, it's been making the rounds as people jump on board to test their Android phones against the big guns. Quadrant is an all-around, full-featured performance test that measures all aspects of your phone's performance for a full rundown of how powerful it truly is. Some of the things analyzed are the CPU, 3D performance, and Memory, among others. Check out the video for a full demo of the app. Be sure to download today for a great app to compare Android phones, compare ROMs, or just have fun using one of the hottest apps on Android. Then go brag to all your iPhone friends. Do it.
Let me know in the comments which app is your favorite, or if you have any other great benchmarking apps!
Part 5: Quadrant for All-Around Performance Testing
For Part 4, check out Fps2D for 2D FPS Benchmarking
For Part 3, check out Linpack, the Most Popular CPU Performance Test
For Part 2, check out Necore for 3D Graphics Performance
For Part 1, check out Benchmark Pi for CPU Performance Benchmarking
I always liked Linpack.
Wouldn't it be nice to have all of this in one application, with similar framework and standardized test methods?
And would it be nice if you were able to extract ALL of the information out of your phone regarding Build, CPU features, Video subsystem, network subsystem, etc?
I wonder what such an app should be called? (seriously, I can't decide on a name. PhoneAnalyzer just seems... blah)
Dont forget GLBenchmark.
I dont think there is one for the Evo but I used the Incredible one.
http://glbenchmark.com/
Doward said:
Wouldn't it be nice to have all of this in one application, with similar framework and standardized test methods?
And would it be nice if you were able to extract ALL of the information out of your phone regarding Build, CPU features, Video subsystem, network subsystem, etc?
I wonder what such an app should be called? (seriously, I can't decide on a name. PhoneAnalyzer just seems... blah)
Click to expand...
Click to collapse
Definitely would be. Quadrant gets close. I think a combo of Quadrant, Phonalyzr, and SystemApp would be an app not to be reckoned with

3DS Running Android 4.0

this is only an idea, i get bored and start thinking about weird but cool things mixed toguether maybe you guys can make similar things that you would love to have, just download your favorite stuff mix them on photoshop, try them itll be fun
Uploaded with ImageShack.us
That would be crazy.
It would be awesome to have that, but hacks for the 3DS are more likely(non atm)
Sent from my ice cream powered Nexus S
3ds and ds. Have pointless processors. Might get a donut from running on them but not ics.
Trade it in and get something the Samsung galaxy media thing.
Sent from my Xoom
This would be any better than the cheapest of android phones.
iammodo said:
3ds and ds. Have pointless processors. Might get a donut from running on them but not ics.
Trade it in and get something the Samsung galaxy media thing.
Sent from my Xoom
Click to expand...
Click to collapse
heinzdembowski said:
This would be any better than the cheapest of android phones.
Click to expand...
Click to collapse
I feel it important to point out (despite having exactly the opposite feelings myself) that quite a lot of hardware huggers and geeks have an extremely strong emotional attachment to 'Nintardo' and all its 'cute products'. The emotional attachment is often so strong that it blinds, obscures and ultimately completely overrides normal levels of good sense and intelligence.
That would be cool to have, but once icons get to the top screen it would be near impossible to move them off it since its not touch sensitive.
Guru Zeb said:
I feel it important to point out (despite having exactly the opposite feelings myself) that quite a lot of hardware huggers and geeks have an extremely strong emotional attachment to 'Nintardo' and all its 'cute products'. The emotional attachment is often so strong that it blinds, obscures and ultimately completely overrides normal levels of good sense and intelligence.
Click to expand...
Click to collapse
I don't get how zenonia 4 can be free but Zelda on 3ds is over £20.
I have Mario mushroom tattoos but haven't had a Nintendo since then n64 and gameboy advance.
Weak hardware and tired games.
Sent from my MB525 using xda premium
Wow just looked the dsi has a 133mhz processor. It can't run any form of android. No wonder the games as so weak.
Sent from my MB525 using xda premium
iammodo said:
Wow just looked the dsi has a 133mhz processor. It can't run any form of android. No wonder the games as so weak.
Sent from my MB525 using xda premium
Click to expand...
Click to collapse
The games on my 3DS run far smoother than my Nexus overclocked to 1.2ghz AND its the best glasses free 3D on a portable device
Sent from my ice cream powered Nexus S
Holy **** a bunch of people bashing proper console games while promoting rubbish mobile games?
Alrighty my impression of you guys have degraded. Seriously.
Why does zenonia 4 cost nothing while Zelda cost money? Quality of the game, of course. Zenonia is so horrible only anyone who have no taste in games would find it attractive, as with most casual mobile phone gamers because they simply haven't touched anything that's of good enough quality to set a decent benchmark of what's good and what's crap.
Processors does not determine the quality of the game and there's no denying it, DS and 3ds probably can't get android running but the games made for those consoles are far more entertaining then mobile games. I have no idea how Zelda is a "tired game" while zenonia is not.
Android 4.2 on my Tamagochi would be fun
16x16 b/w and 2 bottons FTW!
PVTD said:
Android 4.2 on my Tamagochi would be fun
16x16 b/w and 2 bottons FTW!
Click to expand...
Click to collapse
+1
This guys gets it
Buhahahahahahahahaha
I agree with you to an extent but mobile gaming has progressed a lot over the past couple of years. The lack of hardware controls still doesn't sit well with me, though. I need physical buttons for games like platformers.
blackchides said:
I agree with you to an extent but mobile gaming has progressed a lot over the past couple of years. The lack of hardware controls still doesn't sit well with me, though. I need physical buttons for games like platformers.
Click to expand...
Click to collapse
Yeah i completely agree, in fact IMHO Touch controls completely suck and are holding back smartphone gaming. For more of my whining about the inadequacies of touch controls
ht*tp://forum.xda-developers.com/showthread.php?t=1491481
For THE BEST solution to serious gaming on Android look no further than here:
ht*tp://forum.xda-developers.com/showthread.php?t=1179929
IMHO non of this prevents Nintardos products being jokes, suitable only for small children with overly protective parents .... lol ( my twins have DS's they are 6, already Mia prefers playing some games on my HTC Desire Z)
I agree
Ratix0 said:
Holy **** a bunch of people bashing proper console games while promoting rubbish mobile games?
Alrighty my impression of you guys have degraded. Seriously.
Why does zenonia 4 cost nothing while Zelda cost money? Quality of the game, of course. Zenonia is so horrible only anyone who have no taste in games would find it attractive, as with most casual mobile phone gamers because they simply haven't touched anything that's of good enough quality to set a decent benchmark of what's good and what's crap.
Processors does not determine the quality of the game and there's no denying it, DS and 3ds probably can't get android running but the games made for those consoles are far more entertaining then mobile games. I have no idea how Zelda is a "tired game" while zenonia is not.
Click to expand...
Click to collapse
+1 on your comment I could not have said it better myself
Super bump I'm probably gonna get suspended or warned or something...
But I wanted to let you all know...
CyanogenMod 7 idled using 63mb of ram on my Samsung Galaxy Exhibit...
The 3DS has 128mb...
It also has a dual core and a pretty beefy GPU... So?
Maybe some SDCard ram? Can that be done on Android? 128mb of SD card ram... That's all we need...
Now let's say this could be run with the help of a flashcart...
Like the http://eng.supercard.sc/manual/dstwo/
Supercard DSTwo... It has I think.. 64mb of ram?It also has an integrated CPU.
Wouldn't that make the 3DS a tripple core of some sort? Wouldn't that help?
I think so.
The 3DS could probably run Android in the future.. I don't see it so farfetched.
treborbula1 said:
this is only an idea, i get bored and start thinking about weird but cool things mixed toguethe
Click to expand...
Click to collapse
its almost possible, everything on the 3ds has been dumped except for the bootrom. if the bootrom is dumped, we can put everything we want on a 3ds and it will run fine! (if the cpu, ram and other stuff like that are good enough)
edit: the bootrom has been dumped, BUT its not public.:crying::crying::crying:
Yo it's a NEW YEAR FOR ADVANCEMENTS
MintCrystal556 said:
its almost possible, everything on the 3ds has been dumped except for the bootrom. if the bootrom is dumped, we can put everything we want on a 3ds and it will run fine! (if the cpu, ram and other stuff like that are good enough)
edit: the bootrom has been dumped, BUT its not public.:crying::crying::crying:
Click to expand...
Click to collapse
I'm just now reading over this forum you seem to be the closest one to actually work with on the 3DS. I have my bootrom dumped with boot9strap installed. I'm down with making a cfw that's equivelent to 3DS software and also has android apis or programming. It will be a challenge however considering the fact that you have minimal ram to work with and very low processing speed.
The 3DS sfw is very light but if you were to making it lighter and add a couple of software enhancements to it (Make it your own) you could potentially lessen the amount of ram the home screen takes up. The 3DS sfw makes it so the the home screen is always active in the backgroud, if I could cut that bit of ram free then the potential for running newer software would be greater. Also in a cfw there the potential that you can partition a proportionally larger SD card with virtual ram and speed up the processing a little more.
If you have anything that can help please reply to my post so I can remember this forum for the future. Hope my post helped:laugh:.
NonStickAtom785 said:
I'm just now reading over this forum you seem to be the closest one to actually work with on the 3DS. I have my bootrom dumped with boot9strap installed. I'm down with making a cfw that's equivelent to 3DS software and also has android apis or programming. It will be a challenge however considering the fact that you have minimal ram to work with and very low processing speed.
The 3DS sfw is very light but if you were to making it lighter and add a couple of software enhancements to it (Make it your own) you could potentially lessen the amount of ram the home screen takes up. The 3DS sfw makes it so the the home screen is always active in the backgroud, if I could cut that bit of ram free then the potential for running newer software would be greater. Also in a cfw there the potential that you can partition a proportionally larger SD card with virtual ram and speed up the processing a little more.
If you have anything that can help please reply to my post so I can remember this forum for the future. Hope my post helped:laugh:.
Click to expand...
Click to collapse
Any progress?

How do I make GTA3 run smooth?

I am on stock 2.3.6. I installed 1.2 apk and it really lags alot.
Xperia play unrooted and stock seems to play it quite smoothly, nexus S is more powerful so surely it should run smooth??
I have the same problem and I also like to know how to fix it.. The game runs reaply badly for my usual gaming habits. I use Matrix kernel @ 1.46GHz and the latest CM9 nightly. I get really high bench scores for 4.0.3 and overall performance kicks the ass of my friends' stock Galaxy SII I-9100.
Sent from my Nexus S using xda premium
Delete the audio files.
Firstly I would suggest posting this in the correct section for more responses - q&a. Second, perhaps check out
http://forum.xda-developers.com/showthread.php?t=1103284
Tegra 2 Games on the Nexus S
I've never tried it because I have yet to experience the problems you describe but perhaps it's worth a try.
You without me is like Harold Melvin without the Blue Notes
Harbb said:
Delete the audio files.
Click to expand...
Click to collapse
Whats the point then of playing?
Bruce lee roy said:
Firstly I would suggest posting this in the correct section for more responses - q&a. Second, perhaps check out
http://forum.xda-developers.com/showthread.php?t=1103284
Tegra 2 Games on the Nexus S
I've never tried it because I have yet to experience the problems you describe but perhaps it's worth a try.
You without me is like Harold Melvin without the Blue Notes
Click to expand...
Click to collapse
I have generally found the general section to be most responsive. That method you are saying is via root and I am not rooted.
I always played it on mute anyway, and after deleting the audio files i got a massive jump in performance (audio was being processed even with volume at 0). Personal preference, but a noticeable fps jump.
So I guess the game isnt optimized for powerVR?? It seems to run fine on adreno 205, this is disappointing.
I mainly want to play it for the nostalgic bit and the audio is really important part of it.
The nostalgia value of my GTA3 experience was with a sound bug that forced the rain to play constantly. Not really the highlight of the game for me
The sound on the Nexus S seems kind of delayed and i've noticed many games that slow down a little as sounds are meant to kick in. I don't know exactly why, maybe mediaserver isn't given good enough priority. This seems to be the same issue that plagued my GTA3 adventures though.
Gambler_3 said:
Whats the point then of playing?
I have generally found the general section to be most responsive. That method you are saying is via root and I am not rooted.
Click to expand...
Click to collapse
perhaps being rooted is the reason I have yet to experience the problems you describe. I play gta and games which are more graphic intensive than gta with np.
I don't think the processor is to blame for your inability to play the game. The ns processors have proven to be more than capable of handling most processes. Rather, the stock software does not allow the hardware to reach its full potential. In other words, the nexus s is a peacock you; you've got to let it fly.
You without me is like Harold Melvin without the Blue Notes
Bruce lee roy said:
perhaps being rooted is the reason I have yet to experience the problems you describe. I play gta and games which are more graphic intensive than gta with np.
You without me is like Harold Melvin without the Blue Notes
Click to expand...
Click to collapse
I havent experienced lag in any other game and I have played a few. Asphalt 6 runs smooth as well.
And btw my audio runs perfect and never stutters.
I saw youtube video of overclocked nexus S running GTA3 and even that had performance issues.
just install 1.3, i used to have major lag on 1.2 on my nexus s but on 1.3 i have no lag. Huge improvement!
Bruce lee roy said:
perhaps being rooted is the reason I have yet to experience the problems you describe. I play gta and games which are more graphic intensive than gta with np.
I don't think the processor is to blame for your inability to play the game. The ns processors have proven to be more than capable of handling most processes. Rather, the stock software does not allow the hardware to reach its full potential. In other words, the nexus s is a peacock you; you've got to let it fly.
You without me is like Harold Melvin without the Blue Notes
Click to expand...
Click to collapse
Peacocks don't fly
renaming the "audio" folder into "audio1" made the game much much smoother. i don't mind the missing sound. But isn't there a way to make it run even better? i still experience some massive lag problems...
Huge gain in performance by deleting the Audio folder. Thanks for the tip, now I can enjoy this game.
Controls take some getting to.
Sent from my Nexus S using Tapatalk
guru2468 said:
I have the same problem and I also like to know how to fix it.. The game runs reaply badly for my usual gaming habits. I use Matrix kernel @ 1.46GHz and the latest CM9 nightly. I get really high bench scores for 4.0.3 and overall performance kicks the ass of my friends' stock Galaxy SII I-9100.
Sent from my Nexus S using xda premium
Click to expand...
Click to collapse
If you honestly think that your quadrant score makes your phone with a single A8 cortex core faster than two A9 cores there is something seriously wrong with you. Software tweaks can make up to 1% difference in actual performance.
Sent from my Nexus S using Tapatalk
migueldbr said:
just install 1.3, i used to have major lag on 1.2 on my nexus s but on 1.3 i have no lag. Huge improvement!
Click to expand...
Click to collapse
Just did that and you got me excited as there was no lag in the opening cutscene. But it was back as soon as I started driving.
The sad part is I thought I wouldnt care about the game as the controls would be really bad but they arent that bad, it's very much playable but the performance is the issue.
Gambler_3 said:
Xperia play unrooted and stock seems to play it quite smoothly, nexus S is more powerful so surely it should run smooth??
Click to expand...
Click to collapse
Don't forget that the xperia play has a super fast graphics chip. That's why most of the time it will outdo may other newer phones with gaming in mind
Give this a try:
http://forum.xda-developers.com/showthread.php?p=22884431#post22884431
For the Galaxy S, but works on my nexus s. (5 FPS improvement)
jaju123 said:
If you honestly think that your quadrant score makes your phone with a single A8 cortex core faster than two A9 cores there is something seriously wrong with you. Software tweaks can make up to 1% difference in actual performance.
Sent from my Nexus S using Tapatalk
Click to expand...
Click to collapse
I didn't say that the hardware is faster, I just sayed that the real world performance of my Nexus us better in this particular case. Also I sayed that my scores are high, but I didn't really relate that to making a significant difference...
Sent from my Nexus S using Tapatalk
greenie25 said:
Don't forget that the xperia play has a super fast graphics chip. That's why most of the time it will outdo may other newer phones with gaming in mind
Click to expand...
Click to collapse
Isn't our SGX540 faster? I would say the game is just well optimized for the Xperia Play. Our GPU is pretty ok, it's actually still built in to the Galaxy Nexus (although I think it is higher clocked in this newer phone
Sent from my Nexus S using Tapatalk

[23/05/12]Tegra 3 Vs A5 vs A5x

I've been looking at alot of material that suggests the Tegra 3 is weak compared to both the A5 as well as A5X,
http://www.anandtech.com/show/5163/asus-eee-pad-transformer-prime-nvidia-tegra-3-review/3
this shows some benchmarks between the prime and the ipad 2
edit 23/05/12:
after much debate I finally got the One X and decided benchmarks are not at all accurate with the difference being in software, OS, hardware, etc. being hard to actually benchmark universal and accurately.
after playing shadowgun, riptide and running plenty of apps, watching the beautiful smooth graphics and tegra 3 technology; who's to say which phone is better or worse, all that matters is that the htc one x performs excellent! and I look forward to more tegra 3 optimized apps and games.
already a thread with lot of information in it here: http://forum.xda-developers.com/showthread.php?t=1544676
mox123 said:
I've been looking at alot of material that suggests the Tegra 3 is weak compared to both the A5 as well as A5X,
http://www.anandtech.com/show/5163/asus-eee-pad-transformer-prime-nvidia-tegra-3-review/3
this shows some benchmarks between the prime and the ipad 2
Click to expand...
Click to collapse
this was discussed till death on this thread
Discussing the performance of the Tegra 3 SoC
and on this thread
HTC One X and One S - HTC's New Hero Devices! Mega Information Thread
i dont see a need for a new thread....
http://www.tuaw.com/2012/03/16/ipad-a5x-cpu-vs-asus-transformer-prime-tegra-3-cpu-benchmarks/
this shows that the tegra 3 is seriously weak compared to the ipad 3,
This just out from Gizmodo
Transformer Prime VS New iPad
gwuhua1984 said:
This just out from Gizmodo
Transformer Prime VS New iPad
Click to expand...
Click to collapse
At least we know that the A5x is not "4x better than" the Tegra chip.
Look more like 20% than 4x. How can they lie like that?
thats weird, because this video shows it is just over 3 x as powerful ???
http://www.tuaw.com/2012/03/16/ipad-a5x-cpu-vs-asus-transformer-prime-tegra-3-cpu-benchmarks/
this is a benchmark of fps between transformer prime vs ipad3 in the gpu arena? am i missing something here? not sure if the tuaw are using the old linpack test which is stated on gizmodo as not being accurate so they didnt carry that one out???
" (Note: We planned to use the age-old Linpack standard test to evaluate CPU performance, but the Linpack apps for iOS and Android are very different, and their results could not be accurately compared.) " gizmodo - http://gizmodo.com/5893970/ipad-test-notes-speed-versus-tegra-3
im not sure like i said above if tuaw are using the old linpack standard test which could be giving false readings and showing the benchmark for ipad to be just over 3x as powerful as the tegra 3 which might be false benchmark figures,
Ipad 3 -> all
Magnesus said:
Look more like 20% than 4x. How can they lie like that?
Click to expand...
Click to collapse
Paid by apple I would assume.
stupid test IMO
i can agree that the a5x gpu is faster than the T3 but the numbers shown at the gl benchmark is totally biased !!
you need to remember that ANY app that is on the app store goes throgh an apple tech guy and is being optimized to the device before its published.
this is not the case with android market where anyone can put whatever they want , and most of the games/apps are not optimized for a single device (btw that is why apple devices are so good the software is optimized with that device)
i am an android dude myself but i do appreciate apple devices , but from a technological POV if the transformer prime were to be optimized with its os, gpu drivers, and games/apps it will be better than the """new ipad"""
d_brimer said:
i can agree that the a5x gpu is faster than the T3 but the numbers shown at the gl benchmark is totally biased !!
you need to remember that ANY app that is on the app store goes throgh an apple tech guy and is being optimized to the device before its published.
this is not the case with android market where anyone can put whatever they want , and most of the games/apps are not optimized for a single device (btw that is why apple devices are so good the software is optimized with that device)
i am an android dude myself but i do appreciate apple devices , but from a technological POV if the transformer prime were to be optimized with its os, gpu drivers, and games/apps it will be better than the """new ipad"""
Click to expand...
Click to collapse
Bull****.
Apple goes through the apps and checks that they work like they should. Apple doesn't tweak or optimize the apps.
The fact is that iOS is better optimized for the hardware it runs on, and since Apple makes both, it's not shocking that their products runs better.
The latest tests shows that the A5X wins at graphical processing while the Tegra 3 wins in calcualtions and memory handling .. and lately they discovered the processing of the A5X and the retina display makes the new iPad get hotter than the iPad 2 by 10 degrees
Sent from my HTC Vision using xda premium
LordManhattan said:
The fact is that iOS is better optimized for the hardware it runs on, and since Apple makes both, it's not shocking that their products runs better.
Click to expand...
Click to collapse
I thought Samsung made the hardware, well at least the processor?
ZDNet compared iPad3 and Transformer Prime
ZDNet is quite inconclusive, comparing two games, namely Shadowgun and riptide, in a Tegra3 and an A5X device. While the iPad3 has a little crispier colors and text display (thanks to its Retina display), the Prime displays some special graphics effects not to be seen on the iPad3 (yet). So in the end it depends on the other hardware components and the software optimization I guess..
Tegra needs to out do apple
sickorwuut said:
Tegra needs to out do apple
Click to expand...
Click to collapse
Everyone needs something, doesn't mean they'll get it. Though I am on a G2x and believe the Tegra 2 out does the 4s, that iPad is powerful, if only we could slap android on that hoe.
And to people saying that iOS is better optimized for the hardware, you don't think companies just slap Android on these phones right? Some phones seem like it though which is what gives android a bad name for some. But then some custom ROMs come around and can fix a whole wave of problems for phones (especially my G2x).
Sadly though, I don't think NVidia will ever release Tegra 2 drivers for ICS G2x.
Sent from Narnia
LordManhattan said:
Bull****.
Apple goes through the apps and checks that they work like they should. Apple doesn't tweak or optimize the apps.
The fact is that iOS is better optimized for the hardware it runs on, and since Apple makes both, it's not shocking that their products runs better.
Click to expand...
Click to collapse
They won't release apps that have accurate benchmarks though and will show that their products aren't so revolutionary. I mean seriously, I like apple, but hate their "Somebody did it first but since we did it months later it's revolutionary," mindset.
Sent from Narnia
lol wow....
Apple like to lie for customer

Dungeon Hunter 4

OMG is this game laggy on this tablet. Is anyone else playing this game with no lag? If so what did you do. My Samsung S3 plays this game with zero lag. But I keep changing Roms and I have no idea how to save this game. Any help would be great... Thanks
Sent from my SCH-I535 using xda app-developers app
Runs smooth for me on balanced mode besides the characters walking animation not being smooth. Every time he takes two steps I feel a slight stop and go in the game.
Cromi 3.4.7 (jb4.1.1) with hunds kernel v2.2
Thx for the reply. Looks like I might need to root my tablet. Since the 4. 2 update this tablet is very laggy.
Sent from my SCH-I535 using xda app-developers app
05Warrior said:
OMG is this game laggy on this tablet. Is anyone else playing this game with no lag? If so what did you do. My Samsung S3 plays this game with zero lag. But I keep changing Roms and I have no idea how to save this game. Any help would be great... Thanks
Sent from my SCH-I535 using xda app-developers app
Click to expand...
Click to collapse
The tf700 is too weak for this game (and others...).
codeinish said:
The tf700 is too weak for this game (and others...).
Click to expand...
Click to collapse
I don't think the tablet being too weak for games would be correct. This tablet has the cpu/gpu to run them. There is something else that is keeping games from having full compatibility or smoothness with this tablet. You can search and find theories from game developers being too lazy to properly code or there being an underlining issue with Tegra3 chips that Nvidia never addressed but was supposedly working on a patch for. More likely it's the high resolution of the screen which we all ready know causes a performance hit. I don't see that as being week since it is giving us a beautiful picture when using the tablet for various tasks. For those running a custom rom, is there the option to lower the resolution of the screen for extra performance?
To the original poster, not make it sound like you don't know what your tablet is doing, but are you running anything in the background or accidentally have battery saver set? I will try downloading this game and see what I get performance wise. I'm running a fresh stock install of 4.1 firmware.
----------
No problems for me running the game on stock firmware 4.1. Ran it in both performance and balanced mode.
Also im on cromi-x 4.5 with hunds 3.0.6 kernel today, running close to smooth with hunds kernel app that sets the cpu/gpu for games. Sadly i cant run the game on medium setting because the app wont save the settings after game relaunches
Edit: got it to change
fsured said:
I don't think the tablet being too weak for games would be correct. This tablet has the cpu/gpu to run them. There is something else that is keeping games from having full compatibility or smoothness with this tablet. You can search and find theories from game developers being too lazy to properly code or there being an underlining issue with Tegra3 chips that Nvidia never addressed but was supposedly working on a patch for. More likely it's the high resolution of the screen which we all ready know causes a performance hit. I don't see that as being week since it is giving us a beautiful picture when using the tablet for various tasks. For those running a custom rom, is there the option to lower the resolution of the screen for extra performance?
.
Click to expand...
Click to collapse
I stated that the tf700 is too weak for this game.
I agree that the tf700 has got the potential to be a game perfomer, but unfortunately it ain't.
You elaborated the reasons for this and I think you're right.
Yet, we are not living in theories but in reality where game developers skip our device
(I tried to address some of them asking for a fix, but to no avail).
Here is an example of a correspondence I had with Get Set games inc.:
"Dear Dev,
My almost 2 year old daughter is mad about Mega Run (which she keep calling "Monkey Circles").
I am an old fan of Mega Run and Mega Jump too.
The issue is that the game's graphics are not optimised for the 10 inch screen of the Asus Infinity (TF700).
Therefore the graphics are a bit blurry.
I would appreciate it if you could help me find a solution for what I have described,
or maybe issue a version that will be optimised for our tf700's screen.
Hope my request will be considered since as I have written, we love your application.
Thanks with advance and keep up the good work.
REPLY:
Thanks for getting in contact with us and for the feedback. It is great to hear that you and your daughter have been enjoying Mega Run. We have just release Mega Run on Android, and with that release we chose to only have one set of graphics at a medium/high resolution. The reason we chose to do this is that most Android devices fit this resolution very well. In the future, we hope to have higher resolution graphics for tablets such as the Asus Infinity.
Sorry for the inconvenience,
Mike"
IMHO - this is not a standard machine... I should have learned this sooner (before I purchased it).
Anyways, the TF700 has it's strong areas: great device for playing all kinds of media and even some games.
The mSD slot is awesome and all in all I enjoy it.
It runs fairly well, actually. Frankly, it runs smoother than Skyrim ever did on my PC. (That game used to literally freeze every 2 steps to re-render the scene. Crappy coding from Bethesda... As per bloody usual.)
codeinish said:
Here is an example of a correspondence I had with Get Set games inc.:
"Dear Dev,
My almost 2 year old daughter is mad about Mega Run (which she keep calling "Monkey Circles").
I am an old fan of Mega Run and Mega Jump too.
The issue is that the game's graphics are not optimised for the 10 inch screen of the Asus Infinity (TF700).
Therefore the graphics are a bit blurry.
I would appreciate it if you could help me find a solution for what I have described,
or maybe issue a version that will be optimised for our tf700's screen.
Hope my request will be considered since as I have written, we love your application.
Thanks with advance and keep up the good work.
REPLY:
Thanks for getting in contact with us and for the feedback. It is great to hear that you and your daughter have been enjoying Mega Run. We have just release Mega Run on Android, and with that release we chose to only have one set of graphics at a medium/high resolution. The reason we chose to do this is that most Android devices fit this resolution very well. In the future, we hope to have higher resolution graphics for tablets such as the Asus Infinity.
Sorry for the inconvenience,
Mike"
Click to expand...
Click to collapse
You could've known the game would be blurry. Games are made with the 'hyped' devices in mind: The Galaxy Tab and the Galaxy S3. Which both run 1280x800, as opposed to 'our' 1920x1200.. (Quite a significant size increase.)
Anything with a higher resolution is a HD version, and specifically has HD listed behind it. ('Angry Birds HD'.)
Give it +-six months. Then, the SGS4 and the Note 3 will be the top devices alongside the HTC One and the potential new Nexus. And developers will have no other choice but to finally make games and apps in HD.
ShadowLea said:
It runs fairly well, actually. Frankly, it runs smoother than Skyrim ever did on my PC. (That game used to literally freeze every 2 steps to re-render the scene. Crappy coding from Bethesda... As per bloody usual.)
You could've known the game would be blurry. Games are made with the 'hyped' devices in mind: The Galaxy Tab and the Galaxy S3. Which both run 1280x800, as opposed to 'our' 1920x1200.. (Quite a significant size increase.)
Anything with a higher resolution is a HD version, and specifically has HD listed behind it. ('Angry Birds HD'.)
Give it +-six months. Then, the SGS4 and the Note 3 will be the top devices alongside the HTC One and the potential new Nexus. And developers will have no other choice but to finally make games and apps in HD.
Click to expand...
Click to collapse
I agree with you that eventually 1920x1080 will be a common resolution for Android devices, but I still believe Tegra 3 is too weak to run those games at full HD resolution (all Full HD devices I know have either a Snapdragon S4 Pro or Snapdragon 600 to power that many pixels). I have seen quite a few games that lag miserably on my tf700, even if it is optimized for Tegra. Example, Beach Buggy Blitz (running at max setting of this game is a big no-no on my tf700).
As for Skyrim, I really have no complaint about frame drop and stuttering, it runs quite smoothly on my laptop. Nevertheless, given the diversity of PC hardware, it could just be that I was lucky to have fully compatible hardware.
I don't agree : Dungeon Hunter 4 is very laggy on my tab and i am not playing that game anymore due to that issue. But i have played many hours to The Bard's Tale and it worked nearly perfectly (it would lag only when a lot of characters and huge effects, that means about 10 seconds every 4 hours) and bard's tale is imo more beautiful than dh4 and still it was developed in 2012 when hd screens were very rare. So imo the dh4 lag issue comes from poor design and programming.
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
huy_lonewolf said:
I agree with you that eventually 1920x1080 will be a common resolution for Android devices, but I still believe Tegra 3 is too weak to run those games at full HD resolution (all Full HD devices I know have either a Snapdragon S4 Pro or Snapdragon 600 to power that many pixels). I have seen quite a few games that lag miserably on my tf700, even if it is optimized for Tegra. Example, Beach Buggy Blitz (running at max setting of this game is a big no-no on my tf700).
Click to expand...
Click to collapse
It's primarily the I/O issue, not the Tegra 3.
The problem is that games are optimized for snapdragons because that's what the hyped, common-cattle owned devices (SGS3/4 & GT2) run.
SoulCraft THD: Perfectly.
SHADOWGUN THD: Perfectly.
Samurai II: Vengeance THD: Perfectly.
Puddle THD: Perfectly.
Zombie Driver THD: Perfectly.
Renaissance Blood THD: Runs well.
The Bard's Tale: Fine.
N.O.V.A. 3: Some issue with green images in main menu/intro, Game itself runs fine.
So no, it's not the Tegra 3. It's lazy developers and crap engines.
As for Skyrim, I really have no complaint about frame drop and stuttering, it runs quite smoothly on my laptop. Nevertheless, given the diversity of PC hardware, it could just be that I was lucky to have fully compatible hardware.
Click to expand...
Click to collapse
It's since been fixed in the patches. The issue occured during the first 3 updates (including vanilla base.). At one point I had backwards flying dragons that spun around breathing fire in mid air and stopped every few seconds as the game froze and unfroze :laugh: The engine Skyrim runs on is 12 years old, and instead of using a clean version they retasked the Fallout one with all the coding still cluttering it.
The main fault in this tablet is the i/o. Everything else is perfectly big enough to run the screen. With such crappy i/o, the tablet cannot cache applications at a rate needed, especially for files made for Full HD screens. This can be solved with a B2R tpye script or Data2SD. With Data2SD, even on a pretty cheap card, the tablet runs much much smoother. This is why the browser on stock runs so terribly. The internal i/o cant cache it fast enough. So, the Tega 3 is more then enough of power, but the problem is the i/o, which can only even start to be tweaked by unlocking/rooting, but even then there is no fix.
Tylor
Sent from my ASUS Transformer Pad TF700T using Tapatalk HD
ROM: CromiX 4.5 DeOdex
Kernel: MaxKernel V2
Tylorw1 said:
The main fault in this tablet is the i/o. Everything else is perfectly big enough to run the screen. With such crappy i/o, the tablet cannot cache applications at a rate needed, especially for files made for Full HD screens.
Click to expand...
Click to collapse
GPU performance has nothing to do with I/O.
I/O is slow for random writes, yes - but games usually don't write a lot to storage. The GPU is slow because it is simply not very powerful. See here:
http://www.anandtech.com/show/6036/asus-transformer-pad-infinity-tf700t-review/4
With good programming, it can drive the full HD screen with acceptable framerate (see Epic Citadel), but apparently not every engine is so well optimized.
codeinish said:
The tf700 is too weak for this game (and others...).
Click to expand...
Click to collapse
I notice the Nook HD+ that also has a 1080p display seems to play games smoother than the 700. Performance is about in between the 700 and 300, with the 300 being better overall.
The 4470 gpu is more robust for higher def displays and has dual channel memory, but a dual core. I would have expected the net result to be a wash, but does seem the dual channel memory might be the difference.
For game emulators though that are cpu heavy like MAMEreloaded, the Nook is a little faster. Gets hot in the bottom right corner though.
horrible
Yeah i tried this game. Changed graphics settings in game to lowest and had performance mode on and it still lagged like crazy. Not really my kind of game to begin with so it didn't upset me too badly, but i would have expected more from such a high end tablet.
I have uninstalled the game today : too laggy and i still believe that its code is bad (bard's tale is so much smoother on my same tab)
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
I know this is a bit of an old thread, I just not stumbled upon it. I've been using cromi-x for quite some time, and on earlier versions I didn't have much issue until I got into higher levels where more monsters generated, then it would lag briefly and go back to normal. As of lately I haven't even been able to play the game. I've played a few other games that seem to have similar features and get zero lag. Though I'm not a coder or developer, I feel that this is a issue with the game itself combined with i/o limitations of our tablet. SDBags has done some amazing work on his rom. I've tried all sorts of kernel and tweak combinations, none of which seem to correct the issue. To make the issue worse I was level 42 and lost my entire game and $40 worth of purchases that gameloft has yet to refund me. That, of course doesn't have anything to do with the laggy issue. I thought I would bump the thread to see if anyone else has come up with anything.

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