How does the Touch Pro work as an Mp3 player? - Touch Pro, Fuze General

Hi!
After many years of windows mobile, ive had an iPhone (so sorry) for a month now, and im going back to WinMo (through the HTC Touch Pro) now.
However, what I loved with the iPhone is how it integrated well as an mp3 player. However, I remember when I tried to use the Touch Dual as an Mp3 player, it sucked the battery big time! (10-15 minutes of playback drained 10% of the battery at least).
Just wondering if this is still an issue with the Touch Pro? Or if mp3 playback is not such an power consuming activity any more?
Anyone here use their Touch pro's or diamonds for music regularly?
Thanks!

I use mine almost daily for biking and still have roughly 75% left after 2.5-3 hour workouts. I do turn off all data connections and am only running the HTC music player from the today screen.

Thats not too bad! Definetly better than my previous experiences! Have to get a mini-jack converter though ofc. lol

I use AD2P Bluetooth headset, it works very nicely
The only thing that I'm missing is the absence of Shake-Control, to changhe the current track without turning on the screen or using any keys.

Ya do need to use the mini-jack convertor. I bought the one that has the 3.5 jack and mini usb for charging. It works pretty good but sometimes briefly cutsout when I am riding hard. Wish it had the 3.5 as standard. Sounds like HTC is getting smarter with the HD.

any other experiences concerning battery usage of the mp3-player?
EDIT: Ive also heard that if you have lots mp3's on the device, the touchFLO will have a tough time when trying to load it all up!

My MP3 setup
I just use MP and I use a2dp headphones (big DJ style Motorola ones) Sound is great and I use voice command to control what I'm listening to or the buttons on my headphones. Batter life seems fine when using mp3, but overall the battery life on my Touch Pro is pretty poor.
A2DP (stereo bluetooth) is a joy to use.

619619 said:
I use AD2P Bluetooth headset, it works very nicely
The only thing that I'm missing is the absence of Shake-Control, to changhe the current track without turning on the screen or using any keys.
Click to expand...
Click to collapse
A true A2DP headset has track change controls on it...
Try the Sony DR-BT22 headset, really small and compact folding headset with good Bass quality and integral mike for call answer and pairs perfectly to the Touch Pro.

Battery life on the Touch Pro is quite good considering the technical specifications! However, as I mentioned, I currently (untill I get my Touch pro tomorrow) have an iPhone, which does have a great mp3-player!
Just wondering.. It seems Touch Pro checks for all mp3 files each time you access the music player, even through touchFLO, and ive read that if you have a lot of music this will take a while and is annoying if you access your music player a lot!
Thanks!

Untouchab1e said:
Battery life on the Touch Pro is quite good considering the technical specifications! However, as I mentioned, I currently (untill I get my Touch pro tomorrow) have an iPhone, which does have a great mp3-player!
Just wondering.. It seems Touch Pro checks for all mp3 files each time you access the music player, even through touchFLO, and ive read that if you have a lot of music this will take a while and is annoying if you access your music player a lot!
Thanks!
Click to expand...
Click to collapse
It only checks for new files if any changes have been made. I have over 4Gb of music on my SD card and after the first library update, it never had to check again.
Tad better than the old manual library update you Had to do in Media player every time you changed something.

So even with 4GB of music, there are no slow downs etc?
Btw, how well does music playback work when you are using your device? Does the music start chopping the moment you start using another app as well, etc? Remember my Touch Dual had some choppiness.. lol

Untouchab1e said:
So even with 4GB of music, there are no slow downs etc?
Btw, how well does music playback work when you are using your device? Does the music start chopping the moment you start using another app as well, etc? Remember my Touch Dual had some choppiness.. lol
Click to expand...
Click to collapse
Not that I've noticed. Only glitch I've ever come across was when connecting to USB for activesync (using BT headset) but this is really understandable as Async is processor heavy and needs multiple file access.
A good Equaliser would be preferred for use with BT as the standard included only works when wired is connected. There is a tweak available to fool the unit into thinking the wired HS is on but this dissappears on soft reset.
Still, overall I am quite pleased with this as battery life is better than other HTC products. Had a second Touch Pro in my office desk (evaluating them for a project) for 8 days on standby when a call came through on it!!

The slowdown happens when you add new music to the memory card (specifically, after you disconnect "Disk Drive" mode or when you turn the device on and TF3d loads). How much of a slowdown depends on how much music you add at a time, but once it's scanned the files and updated the library database, the slowdown doesn't occur again.
Listening to mp3s in the background while using other applications is possible, but it's not perfect. As a point of reference, I've had no problems listening to music and using Opera. However if there are some extra background apps, chopping can occur. But on the bright side, it always seem to be relatively brief, and so far hasn't caused my device to lock up or crash. I haven't done any precise or extensive testing, so naturally YMMV.
+1 for the Raphael battery not being great, but the TF3d music player not using very much power.

i charge my phone during work, then i turn on music and proceed to take an hour train ride back home, check some email and continue to listen to music for a couple of hours til dinner; afterward setup new appointments and crap for the next day, then more music for hour or two, then go to sleep without charging. next day the 3 alarms ring for the full length, then the hour train ride to work with music again. 35% +/-4% remaining when i get to work. the cycle continues

Thanks for your experience! Gives me great confidence in getting one! Just hoping I can find a mini-jack converter in time

Untouchab1e said:
Thanks for your experience! Gives me great confidence in getting one! Just hoping I can find a mini-jack converter in time
Click to expand...
Click to collapse
im NOT saying the headphone came with raphael is decent in any way, but i would use it over my ipod headphone...

A2DP question
Just wondering with the touch pro, does the device slow down when using A2DP? I have a hermes and whenever I use mortplayer with A2DP the device is almost non-responsive even though the music sounds great.

Farsquidge said:
A good Equaliser would be preferred for use with BT as the standard included only works when wired is connected. There is a tweak available to fool the unit into thinking the wired HS is on but this dissappears on soft reset.
Click to expand...
Click to collapse
Hi. Where do I find this tweek?

newbro said:
Just wondering with the touch pro, does the device slow down when using A2DP? I have a hermes and whenever I use mortplayer with A2DP the device is almost non-responsive even though the music sounds great.
Click to expand...
Click to collapse
I think it's actually very good - no slowdowns that I've noticed. For example listening to music with my SE HBH-DS980 A2DP-headset and browsing through RSS-feeds I can't detect any slowing down or choppiness, neither in music playback nor RSS-browser. Also I think the UI stays (almost) as responsive as ever.

Corsa2 said:
Hi. Where do I find this tweek?
Click to expand...
Click to collapse
mkhattab has collected a few tweaks (sticky in Diamond thread) that work for the Touch Pro also.
Enable Audio Booster without headset-->HKLM/System/State/Hardware/Headset set the value to 1 (soft reset will bring it back to 0)
I prefer adding individual reg edits via a reg editor rather than one of the Tweak packages as I had BT connection problems with my Infiniti handsfree after using Schap's advanced configuration tool.
This one is a simple little gem that does not use up memory. Run it on your PC when connected via Async.

Related

Touch Pro Audio Issues caused by G-Sensor?

This is only a theory and I've been able to recreate the problem using this method.
I used my touch pro in work all the time to listen to MP3s but never seemed to get the blips everyone else was getting. All be it the phone was sitting motionless on the desk.
Then I changed the situation. I connect my Touch Pro to the audio system in my car. When driving along the road I noticed that now and then the MP3s would "skip" or "blip" would occur going over a bump in the road. I'm not using a CD player so in theory that shouldn't happen. Maybe HTC have added this "feature" to give an authentic CD feel to things.
Then it dawned on me, THE G-SENSOR!! Everytime that there was an event which would register quite high on the G-Sensor the music would "blip" Now I'm just wondering if anyone else can replicate the situation.
I'm using the unlocked european Touch Pro with the PROven ROM.....
Next thoughts - if the G-Sensor can be disabled does the "blipping" stop??
I listen to music all the time in my car and haven't noticed this. I'm using a Moto T505, so I had to tweak my A2DP settings.
If you think its the G-Sensor, do you have an app like Gyrator running in the background? I don't have any G-Sensor app running and just use the Music tab on TFlo3D.
mindfrost82 said:
I listen to music all the time in my car and haven't noticed this. I'm using a Moto T505, so I had to tweak my A2DP settings.
If you think its the G-Sensor, do you have an app like Gyrator running in the background? I don't have any G-Sensor app running and just use the Music tab on TFlo3D.
Click to expand...
Click to collapse
I do have Gyrator running, but will need to check again if it happens on a clean install with out any apps that use the G-sensor
Mine blips even sitting motionless on my desk.
Check out Da G's or NATF's latest ROMS.. Both have updated audio drivers from the Blackstone which might help the blips.. I hear them in S2P and the regular music app, but I dont use gyrator.
*nm posting in another thread

[Q] Change music tracks through headset remote controls?

Anyone know of a compatible headset where the 'next/previous' buttons can control the music player on the i9000?
My nokia TV-out cable works for TV output, so tried my Nokia headset (WH-701) that has music playback controls on it in the hope that works too, but only the call answer button works. I got the stock android lockscreen, so no longer have the touchwiz pull-down music controls on the lockscreen, so it would be handy to be able to change tracks from the earphone wire.
Tried searching for appropriate keywords in the forum but didn't see anything about this.
Thanks
it can easily be done on the bluetooth headset
no idea about the wired ones
I see would prefer weird ones, but might have to look into the bluetooth types. Is there any bluetooth headset you use or can recommend?
Sent from my GT-I9000 using XDA App
I've been wondering about this too. The lack of control through the headset is the only thing that is keeping me from selling my iPod.
NOKIA BH-503 work like a charm, it is a wonderful headset with excellent bass, gives you like a surround effect, somtimes i flet like it was 5.1
silverstorm said:
I see would prefer weird ones, but might have to look into the bluetooth types. Is there any bluetooth headset you use or can recommend?
Sent from my GT-I9000 using XDA App
Click to expand...
Click to collapse
there are a lot that i can recommend actually, it just depends on your preference and quality.
if you don't care much about Brand names, then there are a lot of good ones for cheap on DX extreme site.
if you want specific brand names they go for a lot for the good ones.
other things to consider are portability, longevity of the battery, sound quality, capable of answering the phone or not, etc
neolander said:
NOKIA BH-503 work like a charm, it is a wonderful headset with excellent bass, gives you like a surround effect, somtimes i flet like it was 5.1
Click to expand...
Click to collapse
Do you mean the music controls work e.g. let you control tracks?
Sent from my GT-I9000 using XDA App
AllGamer said:
there are a lot that i can recommend actually, it just depends on your preference and quality.
if you don't care much about Brand names, then there are a lot of good ones for cheap on DX extreme site.
if you want specific brand names they go for a lot for the good ones.
other things to consider are portability, longevity of the battery, sound quality, capable of answering the phone or not, etc
Click to expand...
Click to collapse
Cool, will look into Deal Xtreme.
Cheers
with MixZing player u can use the included galaxy i9000 headset to change music tracks and play/pause.
- one click: play
- another click: pause
- two fast clicks: next song
The built-in Music Player app doesn't respond to the standard Bluetooth AVRCP headset control buttons. Most other music player apps will (I use Cubed).
If you want to use your own (wired) headphones through Bluetooth you may want to check this (or similar items) out: http://www.dealextreme.com/details.dx/sku.8422
Could be useful if you already got a fairly expensive set of 'phones and don't feel like spending even more on a Bluetooth headset. Just a $13 bluetooth receiver that you plug your headphones into.
Might order one myself as the lack of buttons is a big reason for me refraining from replacing my MP3 player with my SGS (the others being the sound quality and battery life - I'm curious what the receiver would do to those two as well).
I used MUSIC MOD free from market. Its like Music Player on steroids. Double fast tap on mic button for next track . 1 tap for stop. Most 3rd party music players also support headset buttons. Just not stock player
For the OP:
I have a DXJG4 and run the stock music player with it. All my bluetooth stereo headsets have full avrcp support (play, pause, ff and rew). I use the Nokia BH-503, Philipps SB9000 and recently the Backbeat 906. All buttons work. And during testing a couple more BT headsets, all the buttons work.
However, recently I found out the BT in my phone "forgets" some headsets. And when they attempt to connect, they are either not in the list or connect using the Phone profile only (Media profile is not ticked).
Spitfire128 said:
If you want to use your own (wired) headphones through Bluetooth you may want to check this (or similar items) out: http://www.dealextreme.com/details.dx/sku.8422
Could be useful if you already got a fairly expensive set of 'phones and don't feel like spending even more on a Bluetooth headset. Just a $13 bluetooth receiver that you plug your headphones into.
Click to expand...
Click to collapse
I think I share your reservations about how it would affect the SGS's already not-too impressive audio quality.
ickyboo said:
I used MUSIC MOD free from market. Its like Music Player on steroids. Double fast tap on mic button for next track . 1 tap for stop. Most 3rd party music players also support headset buttons. Just not stock player
Click to expand...
Click to collapse
Thanks - I will download this today and see how it goes with my wired headset!
mc_oliver said:
For the OP:
I have a DXJG4 and run the stock music player with it. All my bluetooth stereo headsets have full avrcp support (play, pause, ff and rew). I use the Nokia BH-503, Philipps SB9000 and recently the Backbeat 906. All buttons work. And during testing a couple more BT headsets, all the buttons work.
However, recently I found out the BT in my phone "forgets" some headsets. And when they attempt to connect, they are either not in the list or connect using the Phone profile only (Media profile is not ticked).
Click to expand...
Click to collapse
Thanks for the advice! I think I might as well upgrade to bluetooth ones seeing as they are generally less hassle with no tangled wires etc! (downside is you need to keep them charged). Had a look at the BH503 but I'd prefer in-ear bud type earphones - hopefully there are bluetooth types somewhere!
I use the Jabra BT3030. Looks like a dogtag, but you can use your own headphones which is awesome, and all the controls work and it has a built in mic for handsfree calling. I have used a few bluetooth stereo headsets and this one is by far my favourite.
I just purchase the DR-BT 101 by sony,
and it works fine on the sgs default music player, as well as video player.
Been using it for 4 days so far, trouble free.
If u leave the bluetooth on your phone on, and close the music player, and press the ''on'' button on the dr-bt101, it will automatically turn on the music player by default, so long as it was the last bluetooth item you paired it with (eg if you were using a pc before this, it will pair with the pc if the pc program you used to pair it on is turned on)
Just a warning if you plan to use it on your pc as well, it has some problems with windows 7 64 bit. I used blue soleil drivers and that settled it.
also works with skype on both SGS and pc
I wouldn't mind posting a small review on the headphones if anyones interested
these samsung headsets work with the stock music player in froyo..
didnt work in eclair
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=320553841349&ssPageName=STRK:MEWNX:IT
one hit to button pauses , another resumes, and two hits skip forward a song
The standard headset (provided by the Samsung with SGS) is capable of changing music tracks through headset remote controls but for this you need a Power Amp Music Player which is available on Android Market.
Here is function which you can use with your regular Samsung provided standard headset
1 press: pause
2 press: next song
3 press: previous song
Why is everyone saying you need a special app to do these controls. The double click method works with the basic music player.
joelhon said:
Why is everyone saying you need a special app to do these controls. The double click method works with the basic music player.
Click to expand...
Click to collapse
I believe the eariler posts were when the Galaxy S was in the 2.1 Eclair days. Now with the advent of 2.2 Froyo and 2.2.1 it seems Samsung have added this functionality only recently in the new firmwares.

Bluetooth Stereo Headset

I recently bought Sony Ericsson MW600 BT headset and I've been using it for about a day. I can tell you that the sound quality quite good (using my Sennheiser earphones) for a stereo BT headset although audiophiles may disagree
Pairing was child's play.
The good thing about this BT set is that it has a cool OLED screen which displays the song title and also the incoming caller name.
I did not expect it to show caller names though. Thought it was compatible only with Ericsson phones
In all, this BT headset does its job well for my daily commute to office (40 KMS each day)
I will update the battery life of this headset after i use it for a week
Just my thoughts.
Nice found it here for around 45 euros.
Hi
How does it works with playing music does the play/pause controls works as it should?
I have had problems with other bt headsets and player controls.
It works very well with the default Sense player and works with Core Player and S2P too. But when you use Core player or S2P it does not scroll the song title on the OLED screen.
I did not try with other players though. Hope this helps
Lemme know if you need more info here.
Thank you.. I am using Core player so it sounds good. I will probably order one this week.
whenever i pick call using bluetooth , it doesnt work.. the sound comes to nil , and then i have to set it back , i use custom rom cooked room from here only
BT-Headset Sony Ericsson MW600
panzercool said:
I recently bought Sony Ericsson MW600 BT headset and I've been using it for about a day. I can tell you that the sound quality quite good...
Click to expand...
Click to collapse
I can only confirm that this is a really good investment! So easy too use, excellent battery performance and it includes a radio-receiver!
4,5 of 5 stars!
PS: Only thing thats annoying me is the lack of keylock. Because it´s hard to move it when using the "snap-holder", without pushing any button. There are buttons on all sides except the back...
Probably to late...
ganesh81289 said:
whenever i pick call using bluetooth , it doesnt work.. the sound comes to nil , and then i have to set it back , i use custom rom cooked room from here only
Click to expand...
Click to collapse
I little bit late, but... Do a reset of your headset and re-sync it with your phone.
To reset the headset:
1 Make sure the headset is turned off.
2 Press and hold down the power key until the pairing indication appears.
3 Simultaneously press and hold down the power key and the call key until the headset turns off.
Hope it helps!

Audio Crackling/Audio stutter when screen off after 3.1 Update

All,
I noticed a couple possible defects after upgrading to 3.1 manually.
1. When playing audio from certain applications (XMP for Android for instance) The Audio cuts out shortly after the screen turns off, and then halts for a period of time before coming back shortly, then cuts out again.
2. Once you turn the screen back on, there is a distinct crackling in the audio.
Workaround:
1. Turn screen back on (get the crackling)
2. Unplug the 3.5mm audio jack
3. Play music from the speakers
4. Plug back in the 3.5mm audio jack
Anyone else seeing these issues with other audio applications?
Yep, I had the crackling and long pauses start happening today after the FOTA update.
Seems to happen (more often?) when applications interrupt an audio stream. For instance, listening to music and get an IM or email.
Yeah I had issues with this as well afer updating to 3.1...I saw in another thread that doing a "hard reboot" will fix the issue and has seemed to work for me so far. Hold the power button down for 10-15 sec until the unit reboots.
same problem
I have the same problem as well. The audio stops functioning properly when the screen times out or when I lock the device with the power button. The weird thing is that this behaviour is not consistent for all apps.
For example, "Music" stops only at the end of the song. From the "3.1 ROM issues" thread, other users are experiencing this as well. In contrast, in the apps "Listen" and "Audible", almost as soon as the screen goes off or I lock it, the audio stops, starting after some 30 seconds, halting again after 10 seconds. It repeats this cycle a few times and then stops completely. If I lit the screen by hitting the power button, the audio resumes with crackling noises as mentioned in the original posts.
Also, hard reset didn't work. I am tempted to do a factory reset except that I don't really know what's going on and I don't know if that'd fix it!
UPDATE: I found the following workaround solutions:
1- Winamp works flawlessly for songs, not a peep or hitch!
2- BeyondPod is working fairly well for podcasts. (It has paused once after 11 minutes so far.)
I did the fota update.
and I've the the crackling. Sucky.
me too. Hope they get an update out to fix this asap. Extremely annoying bug.
Would like to add I am also experiencing this issue although mine didn't start till a couple days after the update to 3.1. A hard reset works for a little while but the issue eventually presents itself again. Might be due to a caching issue with the music player?
Anyone try another music player?
I discovered the crackling noise problem last night.
At first I thought the FLAC songs were recorded from a dirty vinyl record.
I also discovered the problem where the Music app does not continue to the next song when listening with the screen turned off. How stupid is that.
These are two big problems that ASUS needs to address ASAP.
I am already annoyed by the pop sound when turning the Transformer on and whenever any sound to the speaker (Headphones are fine) is played after a long pause.
They must have used a really cheap sound chip in the Transformer.
Yes I can confirm the same problems with google listen. Have tried the hard reset but it doesn't really help very much. Things worked fine after the restart, but as soon as the screen turned off, then the audio paused, and began to crackle, then more pauses. It is almost as if some part of the system is in some sort of low power mode and is not able to feed the data at the required data rate...
gloomyandy said:
... It is almost as if some part of the system is in some sort of low power mode and is not able to feed the data at the required data rate...
Click to expand...
Click to collapse
I believe this could be exactly the problem. I have not yet gotten my TF, but looking forward to one greatly. However, I get exactly this problem on my Galaxy Tab 7" WHEN using setCPU to add a profile that scales the CPU down when screen is off. It sounds to me as if ASUS has added some sort of governer/scaling that does this. I could be wrong of course This is just based on reading, and personal experience
corodius said:
I believe this could be exactly the problem. I have not yet gotten my TF, but looking forward to one greatly. However, I get exactly this problem on my Galaxy Tab 7" WHEN using setCPU to add a profile that scales the CPU down when screen is off. It sounds to me as if ASUS has added some sort of governer/scaling that does this. I could be wrong of course This is just based on reading, and personal experience
Click to expand...
Click to collapse
Yes. I get a lot of weird little problems with the Tab 7'' when setCPU scales clock speed down too far, including random reboots. I guess that's the sacrifice Asus made to give the TF such a tremendous battery life.
grainysand said:
I guess that's the sacrifice Asus made to give the TF such a tremendous battery life.
Click to expand...
Click to collapse
I don't know about "tremendous"
More like pretty good...
i can confirm that i have this issue using google music app. I previously purchased PowerAMP (arguably the best android music app) and no problems whatsoever when the screen goes off.
I do like the google music app as it seems like a truly lightweight player but its still in beta stage and needs a bit of work.
I just discovered something. The problem does not occur for my Transformer when the unit is plugged in!
So it must be power management problem, the question is how to fix it?
Hey guys, loving the xda forums btw, much love. I have a acer iconia a500 16gb, and same problem here:
Using Acer_a500_4.010.13_com_gen2
The default Music player is buggy and crashed fairly often, the audio stopping when screen turns off and stopping intermittently is also present on iconia with the default music player and the others as well.
The audio crackling is also present under same conditions.
To add insult to injury, sometimes when i connect a headphones the speakers dont turn off. And if i play with he "dolby mobile" settings, the sound on my headphones get really tinny untill i unplug the headphones and plug them back in, or i reboot the sys in some cases.
I just thought I should add to this thread that I have the same problems on my Acer Iconia A500. It consistently only finishes the song after I turn the screen off then it waits MINUTES to start the next song. I only occasionally have problems with the crackle sound. I had the crackling a lot when I first got it but it doesn't seem to happen as often any more. It doesn't seem to happen when I use doubleTwist but I really wish that the STOCK APPLICATION (which I like the best) would work...
Is there ANY way to fix this stuff? I mean even downgrading to like 3.0 or something. I like to use my tablet to play on my stereo system and I don't enjoy having to effing go back every time I want to play the next song. I also don't want to leave the screen on all the time and murder the battery.
I have the same thing happening on my A500 (running the ASUS PRIME ROM, though). When the screen turns off, anything audio related gets really skippy.
apparently there's some sort of setting build in for the cpu to underclock to the point of not being able to continue running the music application when the screen turns off. (that's me guessing it could be wrong) It always happens with stock music app though it didnt happen when in 3.0.
I installed winamp and doubletwist and both played nonstop.
Also i noticed that if you had music in your external sd and you open music app (also happened with winamp) and remove the sd the applications wont work anymore (thy always fc)unless you install the sd back (that is if you had your music library in the sd even if you also have it internally)
I tried moving the music to the internal storage but the error persist. the only way to get rid of it is formatting the tablet and passing the music to the tablet before running the apps. However if you install the sd and you happen to have music and music app open, youre screw again.
thats the error ive been having and im stuck with a 16gb sd in the tablet to hear music, (which i find it sucking cause my tablet is 32gb)
any suggestions?

Poweramp App Controller Volume Increments?

Hi guys,
I'm wondering if anyone out there who has a Sony Smartwatch 2 can install this app (there is a free version also somewhere), install Poweramp on their actual Android device and tell me from the watch what kind of volume increments they are?
The volume rocker buttons on smartphones generally increase at 10% a push, smaller (but more fiddly) increments can be done via touch interface sliders/knobs etc, but seeing as the Sony Smartwatch would be the actual controller for volume I am curious to know what jumps it makes.
Cheers,
Dunker
Hi
I have the SW2, a paid version of Poweramp on my phone and the free version on my watch. It works good, start/stop - next/last song - FForward/FBackwards - up/down volume. Only a bit of lag from time to time. The watch even shows the picture if your MP3 has one.
Concerning volume there are 10 steps on the watch so it's the same as on the phone: 10% per push.
Tonio78370 said:
Hi
I have the SW2, a paid version of Poweramp on my phone and the free version on my watch. It works good, start/stop - next/last song - FForward/FBackwards - up/down volume. Only a bit of lag from time to time. The watch even shows the picture if your MP3 has one.
Concerning volume there are 10 steps on the watch so it's the same as on the phone: 10% per push.
Click to expand...
Click to collapse
That's disappointing to hear, I'm used to 2.5% increments (0-40), I might have been able to live with 5% but that's kinda bare minimum.
Thank you for letting me know, I will contact the developer, see if he might give an option in settings to change increment scale, u never know, but as it is this is a deal breaker for me. Odd i know, but i am odd so there u go lol
I'm afraid that even if the developer creates more increments, the lag between the watch and the phone will make it hard to use. I tested it before I gave you the answer and the volume "rocker" is the one that reacts the least reliable; all the others work better.
BTW, I use the SW2 with a Note 2 under JB 4.1.2. (full stock, no root)
Tonio78370 said:
I'm afraid that even if the developer creates more increments, the lag between the watch and the phone will make it hard to use. I tested it before I gave you the answer and the volume "rocker" is the one that reacts the least reliable; all the others work better.
BTW, I use the SW2 with a Note 2 under JB 4.1.2. (full stock, no root)
Click to expand...
Click to collapse
Interesting to hear such lag, I wouldn't have expected that much. I'm guessing they communicate via bluetooth?
Yes the watch only connects by BT but the lag is not so surprising as I have this with all BT connections I use. In my car I sometimes use my Note 2 as a MP3 Player through BT and when I want to jump a song, it is never instantly and it takes a second or so to react.
Same with the Sony BT headphones I have. I can jump songs etc. but there always is a short moment before the phone reacts.
I consider this "lag" as normal
Tonio78370 said:
Yes the watch only connects by BT but the lag is not so surprising as I have this with all BT connections I use. In my car I sometimes use my Note 2 as a MP3 Player through BT and when I want to jump a song, it is never instantly and it takes a second or so to react.
Same with the Sony BT headphones I have. I can jump songs etc. but there always is a short moment before the phone reacts.
I consider this "lag" as normal
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i think it has more to do with 'wait' command? like some devices have only one button to use. if you press it once it play/pause, press twice - next song, press three times - previous song. if button would respond immediately it always play/pause. but it could be poorly written as well..
Possible but all the diveces I use have (more or less) individual buttons. I think it's just the process: create command, send command, interpret and execute, that takes time.
Sent from my GT-N7100 using xda app-developers app
I have the PA setup and have never noticed any issues
also it shows a lot more than described above - took me a while to find out but it also shows a full listing of your library which is quite cool

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