How much difference of SOT is there? Could anyone test this out? My daily usage varies wildly, so I am unfortunately unable to test.
FHD gives me 30~ more minutes SOT
Hi there, on my U11 and U11+ the brightness of the screen is reduced almost immediately, after i take a photo.
This is very annoying, cause i can't see the pic a took seconds later and need to increase manually the brightness.
Did you notice same issue? Only HTC'S are doing this.
idees said:
Hi there, on my U11 and U11+ the brightness of the screen is reduced almost immediately, after i take a photo.
This is very annoying, cause i can't see the pic a took seconds later and need to increase manually the brightness.
Did you notice same issue? Only HTC'S are doing this.
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What are your brightness values for the phones? Camera app will boost brightness to the max, but once you take the photo it will return to your brightness settings
vegetaleb said:
What are your brightness values for the phones? Camera app will boost brightness to the max, but once you take the photo it will return to your brightness settings
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i have adaptive brightness at bout 50%. I think that the problem is that it's maximizing brightness the moment you are taking the photo and after that is getting very dim and the big difference is annoying.. Brightness isn't stable as on my pixel 2 xl.
idees said:
i have adaptive brightness at bout 50%. I think that the problem is that it's maximizing brightness the moment you are taking the photo and after that is getting very dim and the big difference is annoying.. Brightness isn't stable as on my pixel 2 xl.
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Yep, better use 100% brightness Auto outdoors in the day, but yes there is definitely an automatic brightness problem with U11+, if 50% and less it can go very dim in a second with the same lighting conditions, usually in low light.
HTC software team is completely denying many things and repeated the same ''bugs'' in U12+
I've set the refresh rate to adaptive then I used an app to monitor my framerate.
When I open a game (e.g. Among Us) the fps does change from 120 to 60.
But when I watch videos on Netflix or Youtube, it stays at 120 despite both apps not supporting this framerate.
So when does it actually "adapt" aside from games?
interesting..I have no idea personally although I have been curious of the same. I can tell you that battery life on mine (SD865) has been pretty terrible, like 2-4 hours SOT over the course of a normal day (12 ish hour period) whereas my S20+ had nearly double the SOT.
I doubt the refresh rate is actually changing like they claimed it would.
Hello
I just learned that it's not full time 120Hz.
So the question is, generally speaking, on average how often does it drop to below 120 Hz?
What resolution does it run when in 120 Hz?
Does resolution also drop and rise?
Any feedback on this, guys?
Thanks
CorruptedSanity said:
Hello
I just learned that it's not full time 120Hz.
So the question is, generally speaking, on average how often does it drop to below 120 Hz?
What resolution does it run when in 120 Hz?
Does resolution also drop and rise?
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it is 120 as long as you scroll to give you this smooth experience. When the screen is still the frequency drops to 60.
The maximum resolution on 120 is FHD+ or HD+ (you can change it) but it should be 60 to be able to increase the resolution to QHD+
Resolution doesn't change when you set it
ghassan haddad said:
it is 120 as long as you scroll to give you this smooth experience. When the screen is still the frequency drops to 60.
The maximum resolution on 120 is FHD+ or HD+ (you can change it) but it should be 60 to be able to increase the resolution to QHD+
Resolution doesn't change when you set it
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add to that you can choose to have it on 120 Hz all the time, but that doesn't make an sense and will increase your battery consumption
From what I was reading, the adaptive refresh rate on Samsung phones works as long as the brightness is above 8% or the ambient light sensor reads above 40 lux. Otherwise, it is always stuck at 120Hz.
But that does not seem to be always true. When playing some games, the refresh rate will drop to 60 to match the game. But I also once managed to get the adaptive refresh rate to go down to 24Hz with the lowest possible brightness and with the ambient light sensor reading pretty much zero (I literally went to a closet and it still worked). But I never managed to
So, how is it supposed to work then? Most of the time, mine is stuck at 120Hz, which just eats the battery. I have no idea, who thought that to get less Hz, you need to increase your brightness.
Kubas_inko_CZ said:
From what I was reading, the adaptive refresh rate on Samsung phones works as long as the brightness is above 8% or the ambient light sensor reads above 40 lux. Otherwise, it is always stuck at 120Hz.
But that does not seem to be always true. When playing some games, the refresh rate will drop to 60 to match the game. But I also once managed to get the adaptive refresh rate to go down to 24Hz with the lowest possible brightness and with the ambient light sensor reading pretty much zero (I literally went to a closet and it still worked). But I never managed to
So, how is it supposed to work then? Most of the time, mine is stuck at 120Hz, which just eats the battery. I have no idea, who thought that to get less Hz, you need to increase your brightness.
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if the game is only displaying at 60fps (which most games will do, at most, unless they have been updated to support 120fps) then there is no point at all in the display showing more than this.
Kubas_inko_CZ said:
From what I was reading, the adaptive refresh rate on Samsung phones works as long as the brightness is above 8% or the ambient light sensor reads above 40 lux. Otherwise, it is always stuck at 120Hz.
But that does not seem to be always true. When playing some games, the refresh rate will drop to 60 to match the game. But I also once managed to get the adaptive refresh rate to go down to 24Hz with the lowest possible brightness and with the ambient light sensor reading pretty much zero (I literally went to a closet and it still worked). But I never managed to
So, how is it supposed to work then? Most of the time, mine is stuck at 120Hz, which just eats the battery. I have no idea, who thought that to get less Hz, you need to increase your brightness.
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So you've seen the display at 120 HZ 60 HZ and 24 HZ. And you're saying it's not so adaptive. You've just proven that it literally is.
freebee269 said:
So you've seen the display at 120 HZ 60 HZ and 24 HZ. And you're saying it's not so adaptive. You've just proven that it literally is.
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Bruh. My point is that it does not work with low brightness or low ambient light. So yes. It's adaptive up tu some point, but I am at that point where it isn't...
Lennyuk said:
if the game is only displaying at 60fps (which most games will do, at most, unless they have been updated to support 120fps) then there is no point at all in the display showing more than this.
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So I guess that showing a static image requires 120Hz then. OK...
My advice, wait for the official release day tomorrow and the day one OTA, which there always is, before we start moaning too much about things not functioning as expected.
I have mine forced to 120hz at all times. Love it, no difference i notice in batt life. Got 8hrs SOT yesterday at 80% brightness. This is on a snappy.
Kubas_inko_CZ said:
From what I was reading, the adaptive refresh rate on Samsung phones works as long as the brightness is above 8% or the ambient light sensor reads above 40 lux. Otherwise, it is always stuck at 120Hz.
But that does not seem to be always true. When playing some games, the refresh rate will drop to 60 to match the game. But I also once managed to get the adaptive refresh rate to go down to 24Hz with the lowest possible brightness and with the ambient light sensor reading pretty much zero (I literally went to a closet and it still worked). But I never managed to
So, how is it supposed to work then? Most of the time, mine is stuck at 120Hz, which just eats the battery. I have no idea, who thought that to get less Hz, you need to increase your brightness.
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Click to collapse
Can the refresh rate be set to 60 hertz / no variations on the small S22 ?
Does this 60 hertz forced limit increase battery life by 20 % or even more ?