Playing PUBG with headphones plugged in, voice chats goes through phone speakers. - General Questions and Answers

I just got a Redmi Note 10 Pro. All is good except when playing PUBG with headphones plugged in.
All the regular gameplay sound goes through the headphones except for when my teammates talk through the voice chat. The voice chat audio gets routed through the phone's speakers instead of going through the headphones like all the other audio.
However, when using Bluetooth headphones, this problem doesn't occur.
I've tried restarting the device, restarting the game, changing game settings, but nothing.
I assume this is a software issue right? Otherwise I'll look to change the device.
Thanks.

raymanh said:
I just got a Redmi Note 10 Pro. All is good except when playing PUBG with headphones plugged in.
All the regular gameplay sound goes through the headphones except for when my teammates talk through the voice chat. The voice chat audio gets routed through the phone's speakers instead of going through the headphones like all the other audio.
However, when using Bluetooth headphones, this problem doesn't occur.
I've tried restarting the device, restarting the game, changing game settings, but nothing.
I assume this is a software issue right? Otherwise I'll look to change the device.
Thanks.
Click to expand...
Click to collapse
Usually Software issue
This app (lesser Audio Switch) will solve it no root required but you have to manually change the settings everytime you want to use Speaker, headphone, int mic or headphone mice/ bluetooth
Google Play link:
https://play.google.com/store/apps/details?id=com.nordskog.LesserAudioSwitch&hl=en&gl=US
note to reset to default phone settings you must reboot your phone

flairepathos.info said:
Usually Software issue
This app (lesser Audio Switch) will solve it no root required but you have to manually change the settings everytime you want to use Speaker, headphone, int mic or headphone mice/ bluetooth
Google Play link:
https://play.google.com/store/apps/details?id=com.nordskog.LesserAudioSwitch&hl=en&gl=US
note to reset to default phone settings you must reboot your phone
Click to expand...
Click to collapse
Thanks, says my device isn't compatible with it however?

raymanh said:
Thanks, says my device isn't compatible with it however?
Click to expand...
Click to collapse
will update you just now , are you by any chance rooted?

Actually I have an idea, download the apk from somwhere on the internet
Download Apk editor
edit the apk
common edit : then change the Sdk? target version to 39
it should work from there
else some of these methods may be viable to your phone
Best answer: How do I change my default microphone on Android?
There is no way to change default microphone. Normally device use the inbuilt microphone as default unless you manually connect another microphone like handfree. How do I change...
ostoday.org

Related

[GPL] epicBT - Call Audio Router ( Epic4G ) - bluetooth/wired conflict hotfix - 11/26

This application is a hotfix for a really annoying (and potentially unsafe!) bug in the Epic4G:
http://code.google.com/p/android/issues/detail?id=11372
http://forum.sdx-developers.com/epi...audio-routing-on-epic-4g/msg115990/#msg115990
The long and sort of it is that when anything is plugged into the 3.5mm headphone jack, the phone will only play call audio over that jack.
In order to route the audio through the earpiece, bluetooth or speakerphone, you must pull the plug out of the jack. This is at the very least annoying, and at the very worst potentially dangerous if, for example, you're driving.
How-To
Download the APK attached below for your android version.
Install like any other APK using adb or your favorite file manager.
What it does
This simple application allows you to pick the audio device to use for call audio to override this behavior, and can be changed on the fly.
All in-call audio will be routed to the device you specify when something is plugged into the 3.5mm headphone jack. If nothing is in the jack, the default behavior for the phone applies.
This also allows you to use the Speaker Phone when the headphone jack is occupied, even though the button on the call screen is disabled!
Your configuration should persist between reboots.
What it doesn't do
This app does not route any other type of audio. Your music, notifications, etc will still play over the headphone jack or phone speaker.
Again, this *only* affects in-call voice audio, and only when something is plugged into the headphone jack.
Notes
This app completely overrides the options on the call page! If you want to switch outputs during a call, you will have to do it from this app - your call will not be dropped when changing the output device.
In order to route the call audio properly, the system's mediaserver service must be restarted, however.
This means that any other audio you have playing when you apply the change will be disrupted, and related services may force close. For example, Pandora will skip to the next song. Other applications may not behave that well.
Disclaimer
This app modifies files in the /system partition, so use this at your own risk! I am not responsible for any problems that arise from this hotfix on your device!
This is currently for the EPIC4G *ONLY* - Do not use this on any other device. Please contact me if you have a different phone which experiences this bug and I will see if I can get it working for you as well.
This is *BETA* software, a work in progress, please post here if you experience any issues, but I cannot guarantee it will work for you!
ROM DEVs, feel free to bake this into your roms in whole or part, I encourage it as this provides a workaround for a safety issue, but please give credit if you use or derive from this application.
Special thanks to UberPinguin - his initiative, debugging, code-diving and testing helped make this happen every step of the way!
Many, many thanks to everyone in #samsung-epic for helping me test and work this out.
Be sure to download the APK for the right android version on your phone!
epicBT - v0.3.5 (Froyo)
* Fixed crash/reboot when applying settings in DK17 roms
epicBT - v0.3
* Layout cleanup when root is unavailable
epicBT - v0.2
* Requires root!
* Superuser compatible
* auto-remounts /system RW if necessary
* Sends call audio to wired device ( default ), speaker phone, or bluetooth
Sources
https://github.com/cicada/epicBT
If this works as described above I will be so f-ing happy. One of my biggest gripes, solved.
No sh#t! I was just about to start searching the Market for an app like this! Downloading now to test.
Thank you!
bigdbag said:
If this works as described above I will be so f-ing happy. One of my biggest gripes, solved.
Click to expand...
Click to collapse
I agree
updated OP with source link
First of all,...Thank you, Thank you, Thank you for working on this... This was one of my biggest gripes with this phone and I couldn't understand why the "geniuses" at Samsung/Sprint couldn't get this right.
I've done some extensive testing in my car for the Eclair version and wanted to share my results:
For the most part, the app does what it's supposed to...but I did notice that:
1) the "on the fly" feature doesn't work so well. That is, when changing from one mode to the other, I had to reboot the phone to get the new setting to take effect. This feature would be great with an app like Tasker, which could automatically open up the app and ask you which setting you want to use when a headset/aux jack is plugged in,...thus giving you the flexibility to use the best option depending on your situation. Is there a way to tweak the app to recognize the switch without rebooting by resetting something like the mediashare service?
2) For some reason, the mic volume (volume heard on the opposite end of call) on the bluetooth setting is lower when the headset/aux jack is plugged in. I'm not sure whether the regular phone mic, speaker phone mic, or the bluetooth mic is utilized in this setting, but the volume is definitely harder to hear on the other end than when the headset jack is unplugged. I would guess about 20-25% lower. I tested this effect during the call as well by plugging and unplugging the jack while counting 1 to 10 and it's the same. Is there away to increase the sensitivity of the bluetooth mic when the headset jack is plugged in?
Donation coming if you can get this working! Thanks again.
sinman02 said:
1) the "on the fly" feature doesn't work so well. That is, when changing from one mode to the other, I had to reboot the phone to get the new setting to take effect.
Click to expand...
Click to collapse
Strange, it works well for me - it takes a second to switch outputs while mediaserver is restarting, but never had to reboot. I'll look into this, may have accidentally tweaked something in the last build.
UberPinguin and I are still looking at the sources to find a better fix that works the way it's supposed to - the trouble seems to be that Phone.apk is actually selecting the 'correct' source and setting options appropriately, but the underlying OS isn't switching outputs. Restarting mediaserver was the only workaround I could find for this.
sinman02 said:
2) For some reason, the mic volume (volume heard on the opposite end of call) on the bluetooth setting is lower when the headset/aux jack is plugged in. I'm not sure whether the regular phone mic, speaker phone mic, or the bluetooth mic is utilized in this setting, but the volume is definitely harder to hear on the other end than when the headset jack is unplugged. I would guess about 20-25% lower. I tested this effect during the call as well by plugging and unplugging the jack while counting 1 to 10 and it's the same. Is there away to increase the sensitivity of the bluetooth mic when the headset jack is plugged in?
Click to expand...
Click to collapse
I hadn't noticed any volume issues but truthfully I haven't been using the BT often because of this bug - I've just been letting my calls go to VM instead of crashing my car Volume selection should be working properly so I'll see if I can add something to select volume as well.
To be clear on the MIC, input should always be the proper input for whichever mode you choose - phone MIC for speakerphone and BT mic for BT HP/HS.
If you're on stock then the phone mic should be used when your wired device doesn't have it's own, however this is broken in all of our custom community kernels - Wired Headset mode should only be used when you actually have a wired headset with a MIC of it's own if you're using one of these, otherwise the phone doesn't enable any MIC at all.
I should note, that all my tests were conducted on outgoing phone calls. I don't know if incoming calls are any different. I am using the Syndicate rom.
If you can get the bluetooth volume issue resolved, I'll likely leave it there, but it would be nice to be able to switch on the fly to speakerphone mode when bluetooth isn't handy.
Question: Does the froyo version have the same implementation?
Please keep up the good work!
Sent from my SPH-D700 using XDA App
sinman02 said:
Question: Does the froyo version have the same implementation?
Click to expand...
Click to collapse
Yes, the froyo version is the same - Samsung used a different asound.conf in froyo ( added in some interesting VOIP pcm ), so this is the only difference between versions currently.
cicada said:
This application is a hotfix for a really annoying (and potentially unsafe!) bug in the Epic4G:
The long and sort of it is that when anything is plugged into the 3.5mm headphone jack, the phone will only play call audio over that jack.
In order to route the audio through the earpiece, bluetooth or speakerphone, you must pull the plug out of the jack. This is at the very least annoying, and at the very worst potentially dangerous if, for example, you're driving.
Click to expand...
Click to collapse
...So this should work on for Sip/VOIP apps like Sipdroid, 3CX, and Fring? I managed to pick up 3CX and Sipdroid through my bluetooth headset but no mic...meaning the other end could not hear me... There aren't that many good sip/voip soft wares out there for the Android today.. I rated Fring the BEST but with no bluetooth support.
EDIT: Nevermind... I read the post again.. I don't think this will do the job other than support for the actual phone.. but it would be nice to have that option for sip/voip as well.
The SIP/VoIP stuff may work better in Froyo considering there are dedicated PCM devices listed in the asound.conf - however I've never used any of these applications, so this is pure speculation.
You're correct, this does only effect in-call phone audio, those applications would be handling (or in this case, not) the bluetooth audio routing directly. I've found lots of other similar quirks with BT on the Epic4G, such as the << and >> buttons on my A2DP headphones not working.
cicada said:
The SIP/VoIP stuff may work better in Froyo considering there are dedicated PCM devices listed in the asound.conf - however I've never used any of these applications, so this is pure speculation.
You're correct, this does only effect in-call phone audio, those applications would be handling (or in this case, not) the bluetooth audio routing directly. I've found lots of other similar quirks with BT on the Epic4G, such as the << and >> buttons on my A2DP headphones not working.
Click to expand...
Click to collapse
I am using Froyo the DJ29 Build on the epic... Dare I try?
****ing yea! Thanks, downloading now. This has been my biggest complaint with the phone
Sent from my SPH-D700 using XDA App
Hell Yea! You rock! I Threw out a fairly long search sentence in google and actually found your post here. No sooner did I install and set it up that my phone rang while plugged into the car audio and FINALLY I can use my friggin BT headset without yelling hold on hold on I gotta unplug the stereo cable. This has really peeved me off since I got the phone. Now what I don't get is why this obvious flaw has been ignored by Samsung and Sprint. Nice job on making it work like it should. BTW running stock 2.1 with root. No bugs so far.
THANK GOD. someone fixed this. bugged me so much in the car when i'm receiving a call. will report any bugs.
bump, updated to fix crash in DK17 based roms
cicada said:
I hadn't noticed any volume issues but truthfully I haven't been using the BT often because of this bug - I've just been letting my calls go to VM instead of crashing my car Volume selection should be working properly so I'll see if I can add something to select volume as well.
To be clear on the MIC, input should always be the proper input for whichever mode you choose - phone MIC for speakerphone and BT mic for BT HP/HS.
If you're on stock then the phone mic should be used when your wired device doesn't have it's own, however this is broken in all of our custom community kernels - Wired Headset mode should only be used when you actually have a wired headset with a MIC of it's own if you're using one of these, otherwise the phone doesn't enable any MIC at all.
Click to expand...
Click to collapse
As others, I'm very grateful for this fix. After trying it out, if it works for me, donation on the way.
Regarding the MIC: My experience, all the way back to pure stock (IIRC) is that there is no MIC at all when a two-channel, stereo plug is inserted (headphones, cassette adapter, etc.). Every time I've been driving, listening to something via the headset jack, when a call comes in I can hear the other party, but they can't hear me at all until I unplug from the jack. So, even though there was no mic plugged in and the device was correctly sending 2-channel audio out through the jack (usually to a cass adapter, so I can listen via my car stereo), but doesn't "do the right thing" with the mic, even though the hardware and drivers are capable of detecting the absence of the mic.
It should, of course, default to the BT mic if there is a BT connection, or the built-in mic otherwise. For some reason this simple flow-diagram logic eludes Samsung.
So I got my first experience with this today...worked great. I was streaming Pandora, phone call came in, music was paused and I answered the call. Once I finished the call, the music continued playing. Minor detail, but since I was on WiFi, is there anyway that the music could have kept on playing while I was still on the call for the sake of my guys who were still working while I was taking the call? It's great that the music paused and resumed by itself, but it would have been cooler to have it keep going while I was on the call.
m5james said:
.. is there anyway that the music could have kept on playing while I was still on the call .. ?
Click to expand...
Click to collapse
Unfortunately Pandora's phone-state listeners control that, it'd have to be modified or their devs would have to add options for it. Would be cool though, I agree
I've got a hacked version of Pandora that allows unlimited skips, I'll have to ask the guy who did it to see if they can tweak that as well. Come to think of it, it'd be nice to have it keep going for the times I'm driving down the road as well so whoevers in the car doesn't have to sit there and listen to me blah blah blah.

[Q] Use bluetooth headset mic instead of phone mic

I've searched around on the forums for an answer to this but could never find anything that seems to match up to my issue.
I have a A2DP enabled headset and want to use it with apps such as Team Speak 3 beta, Vent, and other apps. But for some reason although phone media happily plays over onto my headset. My phone continues to only use the mic built into the phone instead of the bluetooth headset mic.
Any apps designed to use the headset specifically work (ie. normal phone calls, skype, vlingo) but otherwise apps ignore the headset mic.
I already tried using apps like BT Mono and Super BT Mono Froyo but they seem to only pipe audio to the headset, but don't do anything at all with the headset mic.
Does anybody know how to get the headset mic to be selected by apps instead of just the built-in mic?
My device is a Sumsung Galaxy S II ( I9100 ). Both Stock and CyanogenMod Gingerbread
good good good
Still hoping someone may know how to get the Galaxy S II phone to use a bluetooth headset mic instead of the built-in mic on the phone.
I'm really stumped on how to do this.
I still haven't seemed to have any luck finding a way to forcefully map apps to use the headset mic. I'm beginning to wounder if it's possible with the Android OS.
I have the galaxy s2 as well and I've retired several different things and have been unsuccessful with anything I've tried so far... Really difficult to drive and use vent without a headset.
Yeah I'm wanting to do the same thing.. I don't spose you've found a way in the last couple of months? Surely it can be done - may need to get a dev to write something for it though..
Sorry Lilfellabob, still no luck. I find it odd it's so difficulty to remap audio settings.
Even in Ice Cream Sandwich I can't find a way.
The app would need to be written to accept it. Its not a matter of your phone. Its the apps. Think about it for a min. If it works on apps made to use it but another app doesn't work then where does the problem lay?
The thing is, typically other apps should be able to re-route the app to use the headset mic. Alike how there are apps that can force other apps to use bluetooth audio instead of the phone speaker, even if the phone/headset can't use a2dp.
Dav_Edward said:
The thing is, typically other apps should be able to re-route the app to use the headset mic. Alike how there are apps that can force other apps to use bluetooth audio instead of the phone speaker, even if the phone/headset can't use a2dp.
Click to expand...
Click to collapse
Only if the code is there for it to do it. If they don't code it in then it doesn't work.
I'm having a similar problem but slightly the opposite.
I pair my phone to a Bluetooth device that lets me hear phone output on my car's speakers. However, the phone tries to use Bluetooth for the microphone when none exists. I want to force it to use the on-phone microphone. I can talk and talk but no one can hear me, unless I set the phone output to speaker or handset, which implies setting the phone input to amplified built-in mic, or just built-in mic, respectively.
In the Bluetooth settings I can set to use the Bluetooth device for music or phone, but ideally I would want "Phone" to be separated into "Phone output" and "Phone input" so I could uncheck input (and thus use the built-in mic.) This should be implemented at the Android level so that the setting can apply to all apps.
The same problem occured when I wired (2-stripe phone-to-car audio only, no mic) my Palm Pre directly to my car. I just tried with my GNex and it was smart enough to use the built-in mic when a microphone-less plug was connected.
zelendel said:
Only if the code is there for it to do it. If they don't code it in then it doesn't work.
Click to expand...
Click to collapse
wrong. its in the kernel. the new firmware on the android is is capable to transmit Audio Steam to Headset device as Audio only. i wont go 100% against coding to force it to but if they wanted to theres have to be some kind of exploit to do so. lets say if skype were to find that exploit or code it, it would be probably violate android policy.
HtcEvo4gLTE said:
wrong. its in the kernel. the new firmware on the android is is capable to transmit Audio Steam to Headset device as Audio only. i wont go 100% against coding to force it to but if they wanted to theres have to be some kind of exploit to do so. lets say if skype were to find that exploit or code it, it would be probably violate android policy.
Click to expand...
Click to collapse
Actually, what's going on is Skype is using the 'bluetooth device' hook of some sort, just like other apps that support piping audio to the bluetooth headset. However most apps don't use the bluetooth device API/hook and just dumbly send their audio to 'default output device' and 'default input device' blindly and let the OS or Kernel decide where to send it.
The OS or Kernel when it senses a bluetooth device with the 'media' profile on it is present, it changes the default output device to the headset, but it doesn't seem to bother doing the same for the bluetooth mic for the default input device.
Because apps like Teamspeak 3 just blindly use default audio device because it doesn't use bluetooth APIs in the app itself, I have no way to make it use the headset mic.
I wish someone could make a mod or app that will allow mapping the default input to a bluetooth mic when present.
As far as I know, Skype has problems using the BT mike as well. In fact, they took a user survey regarding the issue for android and iOS users. However, I cannot find the results of that survey / study, and Skype recommendations thereof.
User choice to use BT mike seems so BASIC to me, I wonder how it was overlooked...!
Rooting will crack open the full power of your Android device!
Dav_Edward said:
Sorry Lilfellabob, still no luck. I find it odd it's so difficulty to remap audio settings.
Even in Ice Cream Sandwich I can't find a way.
Click to expand...
Click to collapse
zelendel said:
The app would need to be written to accept it. Its not a matter of your phone. Its the apps. Think about it for a min. If it works on apps made to use it but another app doesn't work then where does the problem lay?
Click to expand...
Click to collapse
Rooting the device would give apps or the user permissions to modify system audio controller's (idk if it is anything like ALSA or anything..) settings to make app use the audio channel for the bluetooth headset... an example for the Galaxy s2 i9100 i have is the radio app "Sprit FM" has a "volume control stream" setting which allows the user to select what volume "control" will control the volume of the app's audio output
anywho... i hope it helps a little
rwong48, I have now the same problem that you have described. Have you solved it with any app for Andorid?
Thanks!
Solution
I found an app that solves this problem on android devices, it's called btmono and you can find it in the Google store. I tried to post the link but I don't have enough posts under my belt...
Anyways, pair your device, open the program (such as ts3), connect to your server and then turn on btmono. Voila!
Well, I tried to delete this after I saw that you had already tried btmono, but I couldn't figure out how so just disregard this message.
I already tried btmono, sadly although it works for the output audio, it does *not* work with the headset mic. Programs like TS3 will still keep using the phone's built-in mic, not the headset mine despite using btmono. The only thing btmono does is pipe the output audio to the headset only.
Thanks for the suggestion though
I can't believe they haven't fixed that yet. It is so basic...
Hey guys I'm going through the same issues with my note 2. Svoice was the only one that works but its painfully slow and inaccurate.
Anyways I've tried utter! robin and aivc. Aivc works pretty good but at least it uses the mic.
Utter is really promising but no Bluetooth mic. The devs have acknowledged it though. So hopefully soon.
Update: AIVC has one downfall. The app can't open if the screen is locked like utter and svoice can when prompted from bluetooth. Also, it only listens automatically the first time. If you close it without killing the app, you'll have to press the mic icon manually every time (which takes away from the purpose of handsfree).

[Q] Xperia J Headset issues....

I've had this phone for a little less than a year now and it was working fine (except the terrible screen issues before JB). Now with 4.1.2 the screen is fine but other stuff are messed up... Headsets basically don't exist for my phone. I've tried various one button headsets and most of the time clicks are not recognized.I haven't tried 3 buttons ones but I can guess the outcome... I mainly want to control my music when walking(Pause/Play etc.) . Every now and then the headset works fine for a few seconds then Google Now/Search or whatever takes control and then that is for headset controls... I tried :
Disabling Google = Google doesn't start whne listening to musc but no recognition for the button...
Various app solutions for controlling headsets = still no recognition..
Rooted and installed Headset Droid for the Google fix = nope
Different music players that come with headset control functionality = same problem.
Tried SmartConnect + SmartKey = it recognizes that is a headset on the event and starts Walkman but then again clicks do nothing..
This has all been tested with the official headset that comes with the phone...
My friends has the same phone bought from a different country. I've stress tested his phone with the same various headsets and it performs great with absolutely no issues,Google doesn't even launch like on mine..... I saw that although he is on the same JB as me (4.1.2) he is running an older Build. I was on 11.2.A.0.31 and he is on 11.2.A.0.21.
I thought I will reflash to an older Stock rom just to see if the software is the issue. I downloaded DooMLoRD Easy Rooting Toolkit (v17) and rooted my phone without any issues. Then I downloaded 11.2.A.0.21 No Brand ATA from this forum. I got Flashtool which recognized my phone and I granted it root access. I reflashed with the stock rom with full wipe on cache + data. Phone booted up fine afterwards and it worked quite good. Then I decided to try the headset again. I think you can guess what happened....Same Google issue and no headset functionality whatsoever...
I really like the phone as the sound quality is superior to my Philips mp3 player. I can also have up to 32GB sd which is perfect as I do have a lot of music BUT this headset issue makes listening to music more of a hassle then actual enjoyment... I normally like Sony but I have to admit they have disappointed me when it comes to phones... Not just because of this issue but also the screen problems on ICS which I had to fix with a app made by people on this forum...
I don't know what to do now. I forgot to mention I have not unlocked my bootloader and my phone says : Bootloader unlock allowed : No
in the system service menu. Should I unlock the bootloader with Flashtool and try to go down to ICS which will probably fix the headset and the Google issue but will probably introduce the nasty screen issue..? I don't even know if this is a software issue at all, I would like it to be but i am starting to think that I just have a faulty handset -__- I am probably never buying a phone second hand + phone from Sony again...
I also noticed ST26i_112A021_CE.ftf on 4shared. Is CE better than the no brand one I used ?
Any help on this would be greatly appreciated. I am a programmer myself and although this i tiny issue it is annoying me greatly..
I updated back to .31 OTA out of curiosity and headsets work alright until 5,6 times playing and pausing
music and then it does the usual no response thing until I completely reset the phone.
I was reading on Bluetooth headsets and from my understanding commands from them are on a separate audio stream from the headphone jack. Any idea if same issue will appear if I buy a Bluetooth headset ? I don't want to buy an expensive one and then regret it..
Sent from my ST26i using xda app-developers app
werk91 said:
I updated back to .31 OTA out of curiosity and headsets work alright until 5,6 times playing and pausing
music and then it does the usual no response thing until I completely reset the phone.
I was reading on Bluetooth headsets and from my understanding commands from them are on a separate audio stream from the headphone jack. Any idea if same issue will appear if I buy a Bluetooth headset ? I don't want to buy an expensive one and then regret it..
Sent from my ST26i using xda app-developers app
Click to expand...
Click to collapse
Here's what I do: Look for phillips headset app on the playstore. Install it and configure it to make the changes for a media player that you like and you'll never have problems again.
The next time you pop the headset on the phillips headset app will automatically start and it will also open up the default media player.+ you also get an extra sound boos from the app
So far I have tried :
Philips Headset app
Google Search Disabled: Probably works best, stops accepting commands once I turn the screen off or I play/pause too many times.
Google Search Enabled: The voice dialer/Google Now/Whatever will start up about 10 secs in the song and then forget about any headset control until full phone restart.
JAYS Headset app
Works alright for 5,6 times playing and pausing and then just stops registering clicks. Google Search/Voice dialer affects it in the same way
as Philips Headset.
Headset Button Controller, Ultimate Headset Controller and Headset Droid ( I tried the Google fix) act in the same manner as well....
I've tried just about anything now. I even completely removed Google Search and Voice Dialer from system apps. Even that didn't help..
I guess its just my phone and my only hope now is a bluetooth headset. Hopefully the commands from a BT headset are intercepted and processed differently...

[Q] Bluetooth Voice Command prompts not loud enough / Nexus 5 and Pioneer CD-BTB200

Hey,
I am having trouble with my Pioneer CD-BTB200 Bluetooth Adapter, which is a common problem, according to the very few available threads on the internet.
This also didn't work with any other Smartphone before i.e. Samsung S3 or Blackberry Bold 9700.
Cliffnotes:
-pairing, media streaming (different source) and receiving and making calls works great! No issues there
-transfering the contact list results in a big mess, I have to dig in there if I can figure it out or if I just transfer one contact after another....
-now for the problem.......I installed Cyberon Voice Commander because it gives me the best behaviour and voice recognition since I am a native German speaker. Google, Dragon and AIVC don't work really well. But it doesn't matter which voice assist app I use, because it is the Bluetooth adapters fault. The Nexus 5 is rooted and runs stock Kernel with KitKat 4.4.2.
When I press the voice dial button on my Pioneer AVH-P5000DVD deck it activates the Cyberon Voice Commander app (or whichever is set as default). so far so good, that is what I want.
But! the dialog between me and the phone is almost impossible because the output volume over the car speakers is way to low. I have to literally pick up the phone and look at it's display to see what the voice commanding app is doing because you have to wait until it is finished asking what I want to do. (just holding a phone is illegal in Germany)
Assuming the app understood me right and starts dialing everything turns to be fine from that point because the volume of the actual call is perfect!
When the phone talks back to me I have to crank the volume all the way up to understand it a little bit and then turn it back down fast before the phone call starts or it'll blow the speakers out....since my car is quite loud when on temperature I don't think I will understand anything when I am driving.
I heard that the app TASKER could be programmed to raise the Bluetooth volume at a certain point and then lower it again. I checked but it only goes up to 15, which I already have set before with the stock volume slider. Additionally I have no idea how to configure Tasker to (maybe) get rid of the problem.
Has anyone ever heard of a similar problem and / or has an idea how to handle it?
Again, it's only the voice command prompts that are way to quiet when I start the voice dialing function via Bluetooth, everything else is fine.
Fixed the issue with SoundAbout!
https://play.google.com/store/apps/details?id=com.woodslink.android.wiredheadphoneroutingfix&hl=de
Now the voice prompts play loud and clear over the car speakers! Every other volume managing app failed miserably!
I used the latest Beta Version btw, going to buy the Pro Version soon.
http://soundabout.userboard.net/f8-download-beta-versions
I did very little changes to the settings, if anyone is interested I can hook you up with some screenshots
sutobe said:
Fixed the issue with SoundAbout!
https://play.google.com/store/apps/details?id=com.woodslink.android.wiredheadphoneroutingfix&hl=de
Now the voice prompts play loud and clear over the car speakers! Every other volume managing app failed miserably!
I used the latest Beta Version btw, going to buy the Pro Version soon.
http://soundabout.userboard.net/f8-download-beta-versions
I did very little changes to the settings, if anyone is interested I can hook you up with some screenshots
Click to expand...
Click to collapse
I have this issue as well. SO what did you have to do with this app?

[Q] Force phone audio to phone earpiece when connected to Bluetooth device.

Hi, I recently flashed my phone (Galaxy Note 3) with CM 11 and my Galaxy Gear with null_23.
I connected the two of them via Bluetooth and everything seemed to work perfectly, until someone called me...
That was when I noticed that my phone forwards my audio to my gear speakers as it counts equivalently to any bluetooth earpiece. I tried unchecking Phone audio profile in bluetoth device settings but that completely disconnects my gear. (I should probably also mention the reason I want them connected is cause I'm using Bluetooth tethering for internet access on my gear).
I tried using an app I found called SoundAbout that forced audio device but it did so by (unchecking phone audio profile?) disconnecting the gear entirely.. which is not preferable.
I have been trying to search around for any info on how to do this, but all I've ever found has been to do the opposite, force bluetooth over other outputs.
Currently I have to change the output manually every time I answer/call someone, which takes a few sec where the other party wonders why I'm not responding..
I thought I would be able to change default phone audio output in my phone app or something, but no, no such setting is available.. its frustrating to be stuck with so little customisation even after invreasing it with a custom ROM... dang..
Thanks for any help!

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