External portable headphone amp for s10e - Samsung Galaxy S10e Questions & Answers

Coming from LG G7 Thinq+, which as best headphone DAC ever build in a smartphone, S10e DAC sounds inferior. Even though Samsung says it supports 32bit audio, it's not satisfying enough.
Can anybody suggest any external portable Amp or Amp + DAC to get the audio sound closer to LG's DAC?
Is only an Amp is enough or do I need to buy a DAC + Amp to drive high impedance headphones?

Audio output from the 3.5mm Jack is lacking. Looking for a solution.

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Audio quality through USB-C

Hey. I'm thinking of buying this phone as I can get it on the cheap. The only concern I have is the missing headphone jack.
How are you experiencing the sound quality though the adapter? Any complaints?
Thanks!
Mara-X said:
Hey. I'm thinking of buying this phone as I can get it on the cheap. The only concern I have is the missing headphone jack.
How are you experiencing the sound quality though the adapter? Any complaints?
Thanks!
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The sound quality is way better on USBc headphones.
The sound quality is not very good when listening through any adapter. The volume is very low and it's kind of tinny overall.
I am yet to try bluetooth.
No problems with audio quality using the dongle or USB-C earphones. Sound and volume is fine using my Honor monster earphones with the USB-C headphone adapter, better than the USB-C earbuds that came with the phone.
I normally use my bluetooth Honor sport earbuds and the quality is excellent from the P20.
Sound quality was ok via adapter for me. No signs of volume loss.
Alright, thanks for the answers

Moto G6 Better (WOW) Sound (found by mistake)

Hi. The audio is okay on the phone. Good with earphones but okay when I use the headphone jack to my car stereo input. Why not bluetooth? Its because direct connect provides the best sound. NOW HEAR THIS. I plugged in my essential phones usb head jack adapter (essential phone has no headphone jack but they do provide a USB C headphone jack dongle) and its like a WOW. I couldn't believe how much the quality of the audio improved. I am talking about tremendous improvement. Like a different phone WOW. Now whether it was due to essential having a dac chip in the dongle (I think it does) I have no clue. I was shocked because normally the question would be why does a dac chip USB C headphone cable work on a phone with a headphone jack? Did Moto decide at the last design phase was to include a built in jack? The dac cables only supposed to work on phone like the essential or the google pixel 2 etc if I am correct.. Well i am da.... sure glad it works on the Moto G6. How you proceed with what you get/prefer to purchase is up to you. I don't know what the end result will be because I truly don't know. The one I have from essential worked miracle wonders. I only suspect it will work with other USB C dongles with a dac chip. Man, i am digging this phones audio improvement. I am like WOW.
Check it out with something like Viper installed and disable Dolby for a little while to see if that also improves the sound. I use an aux cord to play music in my car as well the Viper HiFi Magisk module on top of tweaking some of my head unit settings, and it puts out some of the best sound for music. Can get my old 2004 Carolla to sound like it has a 10-11" sub in it just from the stock stereos and a Pioneer head unit ;p
Not really that big of a surprise, considering that my old Moto E4 would use a pair of USB-A headphones plugged into a OTG adapter. Feel free to call me out, but isn't the USB-C headphone dongle just getting talked to by the phone like a USB sound card?
Most newer (and some older) phones are all capable of USB audio routing. Just take a look in developer options to see some settings.

Type-C to 3.5mm output

Hey I was wondering if the Type-C to 3.5mm adapter can power high-impedance (i.e. HD600, R70x) headphones well enough to not buy a dedicated headphone DAC and amp. I was wondering if anyone with high-impedance headphones could test it out with their HTC U11.

Audio output impedance

I have a passive 3.5mm adapter (one without DAC or amp) and looking for a wired headphone. However, I cannot find detailed audio specs of OnePlus 7 Pro, especially regarding to output impedance (ohms).
VE Monk Plus is what I want to buy but since I don't know how much impedance OnePlus 7 Pro can drive, I wonder if it can drive the headphone well (able to get it loud enough). It needs about 64 ohms to work best.
Anyone has experience with high-ohm headphones? What is the upper limit I should consider an active adapter instead?
How loud they will be, it depends on many factors, not only the output of the phone. I would say, if you want really loud, don't go higher then 32Ohm's. Also, look for headphones which have higher sensitivity "XX dB/mW".
I'm not a loud listener but if a headphone requires me to crank the volume up all the time that would be pretty annoying. VE Monk Plus boasts 64 ohms and 112dB/mW. Do you think it can work well without active DAC or amp?
Thanks

USB-C alternative mode for audio...?

Is there in planning USB-C alternative mode for audio? What would be the best way to promote this or could some mod put this topic to a subforum that is likely be read by people involved in USB standards development?
Why would we need one?
In wake of Apple smart device developers are getting rid of 3.5mm headphone connector. USB-C headphone adapters currently in market seem in general to have very low audio quality and low audio output power. Main reason for this is probably that a DAC has to be implemented inside the adapter with very limited space and price constraints.
99% of smart devices have a DAC because they have speakers and mic. By all likelyhood the integrated DAC is of higher quality than ones inside USB-C - 3.5mm female adapters. Maybe even audio signal could be stronger (based on that it is stronger on smart devices that have 3.5mm output).
Typical scenarios where this would be useful.
- smart device used as a musical device (synthesizer or digital audio workstation (DAW)) where you need low latency for audio.
- smart device used as a music player in scenarios with unreliable wireless connection and desire for audio without lossy compression.
- interview scenarios, games..?

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