Video recording without audio on Moto Z2 Play - General Questions and Answers

Hi all.
I have an issue when I record a video with the default app on my Moto Z2 Play. I tried every mode, and on all no have audio. If I record audio with a recording audio app from Play Store, it works.
My phone is rooted and have the stock Oreo version (8.0.0). Also I installed Viper4Arise (Numbers 3.5). I not know if this caused the problem.
Regards.

Confirmed!
Viper4Arise was the problem. I restored a previous version of system image by TWRP Recovery and the problem solves. I installed Viper4Android FX Materialized v1.1 (2.6.0.5) using Magisk Manager and it works. Driver installed, audio prossesing: yes, and video recording with audio using default app.
Regards.

Now I updated to the last version (1.8.1) using downloads section of Magisk and works better with my V2A profiles.
But sometimes after reboot, V4A keeps with no processing. Probably I need to wait for finish the reboot completly before connect my headphones. I need to investigate it, jeje.
Regards.

Well, for some reason, in PowerAMP, the Direct Volume Control feature was enabled, I remember that I disabled it, but, well... Apparently now works normally, I will test it for some days.
Regards.

After few days, all it's OK.
Solved.
Regards.

Related

sound effects/equalizer not working

Hey there all I'm running stock android KitKat 4.4.2 rooted with CWM and I have notes recently that the sound equalizer option in the sound configuration menu is disabled even though the MusicFX is enabled in the device, I tried installing Volume+ as a temporary fix and when trying to open it it crashes.
As a reminder when setting the android sound enhancer, it doesn't matters which I choose they both crash.
Any ideas about what causes them to crash and a possible solution will be appreciated and tested :laugh:

Viper4Android - does anyone have it working on CM11S?

I recently received my OPO and loaded V4A on it done the BT output is low, similar to my N5.
I've found that you seemingly can't change the EQ under Sound -> Music Settings like on the N5. I saw mention of the DSP Manager apk and freezing it, but I don't see one under /system/app/ or /system/app-priv/
Am I missing something support obvious, or can you just not change the Music Effects on CM11S?
I'd rather not have to flash another ROM since I'm quite happy with everything else for the most part.
Sent from my Nexus 7 using Tapatalk
DSP Manager is not included in 11S. Its AudioFX in 11S.
Viper4android works fine.
Working just fine here OP.
BT, Headphones and Speaker are working great.
I used to use Viper4Android for about a week but after flashing volume boost mod which in this link OMG! I uninstall Viper4android and just sticked to the Mod that I flashed along with the stock AudioFX And the Sound now on my OPO is Blazin [emoji106] take it from someone who can't listen to his music unless it's Super clear n bassy too [emoji4]
http://forum.xda-developers.com/showthread.php?t=2835010

[Q] Sound artifacts using Vanir 5.0.2 ROM

Hi all,
So if I use Spotify or PowerAmp, I'm getting sound artifacts as if I was using Viper4Android.
Since I'm not using V4A, I don't know what causes this issue.
I disabled the SoundFX but I still get artifacts.
The mods that are installed on my phone are:
1. CameraNext V11 CM12
2. 3 way mono speaker
These mods have things done with mixer_path.xml, but I doubt it causes the artifacts.
Appreciate the help.

[SOUND MOD][5.0/6.0+][ViPERv2.4.0.1] DivineBeats_V4.5:The Ultimate Sound You Deserves

http://forum.xda-developers.com/android/software/app-divinebeats-sound-master-phone-sony-t3274355
above link is to a audio mod with both V4A and Dolby atmos, by TheRoyalSeeker
It is not my work i am just sharing it here coz it may work in our roms as it already works in mine.
I have tried it on my phone,
ROM skydragon 6.01
it works except for the sony sound settings,
also if it works on any other rom please post the status
share the joy :highfive:
I hope working with CM13
What do you mean that is working but not the sony settings? So just the viper audio settings? Cause viper4android was already working
MariocolaAnyPark said:
What do you mean that is working but not the sony settings? So just the viper audio settings? Cause viper4android was already working
Click to expand...
Click to collapse
viper4android , dolby atmos, dolby digital, all these work, visit the post, more options are there
Divine Equalizer not working cm13-MM and Music also
Divine Equalizer not working cm13-MM and Music also not working
vinu.gwen said:
Divine Equalizer not working cm13-MM and Music also not working
Click to expand...
Click to collapse
yeah but dolby and v4a works right, im gonna try for cynapop will update post then
Everyone know Dolby and v4a working in CM13.
Flashed this mod with DD+ and it made everything sound garbled without even turning the mods on. All apps seem to work, including Sony player but results are horrible, something is broken there.
Oxygen OS 2.2.0 with Boeffla kernel
Edit: even bigger disappointment is finding out that V4A does not work on OOS. Damn!
Sent from my ONE A2003 using Tapatalk
I have tried this one three different custom CM13's so far and the Divine Equalizer has worked on none of them. I can get V4A working, but only if I install it using the "LoliViper" ZIP. Is there a fix OP or am I just screwed?
@Rub It is maybe you need to change selinux to permissive instead of enforcing?
Dac0908 said:
Flashed this mod with DD+ and it made everything sound garbled without even turning the mods on. All apps seem to work, including Sony player but results are horrible, something is broken there.
Oxygen OS 2.2.0 with Boeffla kernel
Edit: even bigger disappointment is finding out that V4A does not work on OOS. Damn!
Sent from my ONE A2003 using Tapatalk
Click to expand...
Click to collapse
working on oos 3.0...
Will this work on H2OS?
raghu0421 said:
working on oos 3.0...
Click to expand...
Click to collapse
Just tried it on CyanOxy and yes, short answer would be that it works but results aren't so impressive. Distortions creep in, while bass was lacking before this now is overblown and I can't find a way to tone it down effectively. V4A is hidden somewhere in there but installing regular app doesn't seem to work for adjusting, parallel to that there is so much sound processing that it is insane. Divine eq doesn't respond, two music players also fall apart when skipping songs. Not good. Maybe on some other phone or ROM... so for now, nandroid back and use just clean V4A. Although even that worked better on CM13
New v7.00 seems to work, and also has new approach - base zip with addons and/or apps separately :good:
Nope. Bluetooth is gone after flashing. Sound seems to be better than before flashing it, but with V4A turned off. Turning it on just ruins everything, so there is again too much processing out of users control.
Dolby Atmos is only other visible app and it just has to be turned off or crackling and distortions go over everything
Also volume control is broken, full volume is about on half of the scale, with horrible distortions, then it tones down and going louder again, only with more horrible distortions. Ugh.
Sent from my ONE A2003 using Tapatalk
Any way (.zip) to uninstall the Viper ?
Its pain in $$a to restore the ROM from TWRP
Viper is no problem but all other libs and changes are impossible to remove. Always backup before flashing this kind of stuff, then restore takes only a minute
Razor64 said:
Will this work on H2OS?
Click to expand...
Click to collapse
I'm running H2OS 6.0.1 (V1.4.0) Firmware Version ONE A2005_24_160513 and it's working for me.
All I did was set SELinuxMod to Permissive using the SELinuxModeChanger app and used the Dolby Atmos Remover zip to remove DA mod. Working great with my headphones but haven't tried bluetooth audio yet, which is when I use my phone for music most...
Backup data first!
worst thing to flash. broke both my speaker and headphones. worst sound mod ever madhe.
Yup.
Problem with bad audio was on first OOS3 beta and later it was fixed, and with Dirac HD (whatever that is, sound is ok) on final OOS or V4A (which still plays funny with bluetooth, needs user fixing) - I don't see the point of these mods. They just create more problems, and do sound processing without any user control and cannot be turned off. That is just nasty.
Anyway, it is impossible to make it sound better with some software mods, it is just an illusion. We need better hardware, better DAC, better amplifier to really get better sound. Using OTG, or maybe just in-line headphone amp from FiiO or something similar. Short of that, V4A is more than enough for some tweaks.

AudioFX not working properly on CM13 and CMOS13

Hello, i noticed since the first CM13 nightlies that the application AudioFX wasn't working properly. Let me explain step by step:
I've always been with the stock rom until COS12, after this one i switched to CM12.1 nightlies and then snapshots and as far as now no problem with AudioFX. When i switched to CM13 nighlies all the problems begun; first of all, most of the times it just wasn't working and to fix it i needed to reboot the phone and would have worked only until the first application that was opening an audio stream was closed (hope i've explained clearly), more precisely i was and using Spotify. Now, when "working" the sounds just did not seem correct... By correct i mean that the same song under same preset in CM/COS12.1 was completely different: highs crystal clear, bass well defined and not crackling and the MaxxVolume feature working. In addition now, with COS13 instead of not working the equalizer modify completely the sounds distorting them to something strange but still the song is recognisable. It happen both on A2DP and jack.
Furthermore i've noted that in the latest COS12.1 build and CM12.1 snapshot the MaxxVolume feature is not working.
I hope i've been enough clear to address correctly the problem. Does anyone else have encountered the same issue?
AudioFX really enhance the output audio and for me it's a core feature for my phone, I am right now switching back to CM12.1.
Here the same thread on OnePlus forums: https://goo.gl/yvDhMO
Same same on my opo & z2 tablet ;(ndont know how to fix it
Two ways I found to fix the prob with audiofx on Cm13 or 6.0.1 M in other words
So, First and easiest way, have the audiofx running, (check if the app is running from settings for 100% and then the widget that appears usually on the toolbar that extends from the top of your screen that it shows its on too!) Then run a song, unplug headphones, and the music should stop(tested on spotify) plug in again and resume song, should work
2.
The bit more complicated way
If you have the app running and a song playing, and it doesn't enhance the sound, check the toolbar mentioned in the first way, and if the app is on from settings, mostly in my cases on my OPO cm13 I see that the app is on but the widget shows that its not, don't know whats up with that, but you need to find a way to kill the widget and the app, then restart the app and try to get them both enabled, this is usually resolved on my case that I kill them both, the widget and the app, then play a music, start the app, unplug the headphones and replug them and resume song, Hope this helps you guys! Hope this gets fixed soon!
Problem with audio
AUDIO FX STOPED Working
No sound
No microphone works
No call sound
First way works for me. AudioFX is useful but way too buggy.
Mikelele said:
So, First and easiest way, have the audiofx running, (check if the app is running from settings for 100% and then the widget that appears usually on the toolbar that extends from the top of your screen that it shows its on too!) Then run a song, unplug headphones, and the music should stop(tested on spotify) plug in again and resume song, should work
2.
The bit more complicated way
If you have the app running and a song playing, and it doesn't enhance the sound, check the toolbar mentioned in the first way, and if the app is on from settings, mostly in my cases on my OPO cm13 I see that the app is on but the widget shows that its not, don't know whats up with that, but you need to find a way to kill the widget and the app, then restart the app and try to get them both enabled, this is usually resolved on my case that I kill them both, the widget and the app, then play a music, start the app, unplug the headphones and replug them and resume song, Hope this helps you guys! Hope this gets fixed soon!
Click to expand...
Click to collapse
You need to flash the ahmedradaideh version of /MaxxAudio in TWRP from here:
http://forum.xda-developers.com/oneplus-one/themes-apps/app-maxxaudio-cos13-cm13-t3355120
That helped me solve the iisues.
Careful with the new version MaxxAudio , i have the cm13 nightly 21/9 and when i install it my video camera stop works
My phone speaker stopped working after i installed this. Help.
---------- Post added at 10:46 AM ---------- Previous post was at 10:41 AM ----------
bmark240 said:
You need to flash the ahmedradaideh version of /MaxxAudio in TWRP from here:
http://forum.xda-developers.com/oneplus-one/themes-apps/app-maxxaudio-cos13-cm13-t3355120
That helped me solve the iisues.
Click to expand...
Click to collapse
I flashed this on my Zuk Z1, with Cm13 rom.
After this, the speakers stopped working. Even the ring tone has muted. There was no change even after I uninstalled it. HELP!
dhruv.cee said:
My phone speaker stopped working after i installed this. Help.
---------- Post added at 10:46 AM ---------- Previous post was at 10:41 AM ----------
I flashed this on my Zuk Z1, with Cm13 rom.
After this, the speakers stopped working. Even the ring tone has muted. There was no change even after I uninstalled it. HELP!
Click to expand...
Click to collapse
But this is clearly for the OnePlus One not Zuk Z1....
You might have to manually alter the mixer_path.XML... Try
How to Manually adjust...
1.Using a root Explorer(ROM toolbox, ES, etc.) go to system/etc.
2.Open mixer_path.xml with an built in xml editor.
3.Values you need to adjust are close to the bottom of the file. Description is pretty self explanatory.
4.See image below. The values I have set to "88" can be changed to affect Speaker and headphones. Now edit your values.( Left Screenshot)
To adjust in-call volume. Go back to mixer_paths.xml. Look for the "ear" path under analog output devices. Edit volume value, save and reboot.
The image below has the value set to "93". Edit this value. (Right Screenshot)
If this doesn't work then you need to reflash a CM13 ROM for the Zuk Z1...
bmark240 said:
But this is clearly for the OnePlus One not Zuk Z1....
You might have to manually alter the mixer_path.XML... Try
How to Manually adjust...
1.Using a root Explorer(ROM toolbox, ES, etc.) go to system/etc.
2.Open mixer_path.xml with an built in xml editor.
3.Values you need to adjust are close to the bottom of the file. Description is pretty self explanatory.
4.See image below. The values I have set to "88" can be changed to affect Speaker and headphones. Now edit your values.( Left Screenshot)
To adjust in-call volume. Go back to mixer_paths.xml. Look for the "ear" path under analog output devices. Edit volume value, save and reboot.
The image below has the value set to "93". Edit this value. (Right Screenshot)
If this doesn't work then you need to reflash a CM13 ROM for the Zuk Z1...
Click to expand...
Click to collapse
Thanks a lot, but it didn't work, i guess I'll have to reflash anyway.

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