[App][XDA Exclusive][XDA PORTAL] PUB GFX+ Tool: XDA- #1 Gfx Tool for PUBG Mobile - Android Apps and Games

FEATURED ON XDA PORTAL
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Check it out: Review/Tips/Benchmark result of our tool
Download PUB GFX+ Tool from the official and trusted source only.
FEATURES OF THIS APP:
Basic Graphics Settings:
1080 Resolution: Change the resolution of the game.
HDR Game Graphic: Unlock the HDR graphics on low end devices.
Extreme FPS: Unlock the Extreme FPS level.
Style: Change graphics style setting.
Shadow:.Enable and disable shadow.
Shadow Quality: Select the shadow quality.
Shadow Resolution(Pixel): Change the size of shadow pixel.
4xMSAA: Enable and disable Anti Aliasing.
MSAA Level: Select the MSAA Level.
Anisotropy Level: Select the Anisotropic filtering(AF) level.
Miscellaneous Settings:
Graphics Rendering Level: Enhance the quality of graphics.
Detail Mode: Change the detail of graphics with different profiles.
Light Effects: Enable/disable light effects in game.
Save My Layout & Sensitivity Settings: Prevent resetting of game layout & sensitivity settings.
Advance Settings:
Zero Lag Mode + Battery Efficient: Optimized game configuration.
Graphic Profile: Now choose graphic according to RAM size.
Hardware-Accelerated Rendering: Enable support for VULKAN and OPENGL 3.1+.
GPU Optimization: Custom OpenGL shaders.
Memory Boost: Boost up the game performance.
Smart widget: One touch to launch game without opening PUB Gfx+ app again and again.
Screenshots
XDA Lab Link
Google Play: Free Version
Google Playlus Version
What is the different between this(PUB GFX Tool:XDA ) and other version(PUB GFX Tool Free & PUB GFX+ Tool) available on Google Play
This is a XDA Exclusive version on the occasion of reaching the #1 rank in Top Paid Tool(India, Indonesia) and Top 10 (25+ country) among various categories . It has all the features of Plus version(Paid). This version doesn't contains any ADS or any useless permission. We developed this version to give back somethings to this wonderful community. We created a separated thread for this version to avoid the confusion. Note: XDA version package name(inc.trilokia.pubgfxtool.free) is same as free version so please before installing this version, uninstall the previous version.
Important Announcement (12/03/2020)
Important Announcement (16/05/2019)
Important Announcement (15/05/2019)
Important Announcement (04/03/2019)
Important Announcement (29/01/2019)
No Ban 99% safe Thanks to Battleye .
PUBG uses Battleye Anti cheat system....
Most of the time, Battleye reports the suspicious user and then suitable action is taken on them according to the game developer policy.
Please note that core functionality of Battleye is dependent on the the kernel level API's of Windows(OS) and Client-Server network.
Some points to note:
1) Due to Battleye Windows kernel level API limitation, Game is not released on Linux(such as Ubuntu etc)... and this functionality is not available on Android OS.
2) Client-Server networking is used for checking abnormal behaviors like speed hacks, unlimited health etc.
Changing graphics is normal behavior. You can also change it from game...
3) Some innocent user is also getting ban for no reason because of Battleye. Even on reddit and discord some user report ban for no reason(Just "Google" it)
4) PUBG mobile policy (about ban for graphics tool) is not updated yet*(Open PUBG mobile 1) Click on settings icon and then Customer service 2) Read Penalties(Directory for rule violations) ) Update: 28th of August,2018)
5) Till now, We haven't receive any ban report from our user...
So on Android it is safe.[/SIZE]
DISCLAIMER: Trilokia Inc. do not deny or confirm that our graphics tools may lead to ban. We will not take responsibility of anything that might happen to your account such as account suspension or account ban.
Thanks​

Great app. Every thing works fine except the resolution is too small...

crankiro97 said:
Great app. Every thing works fine except the resolution is too small...
Click to expand...
Click to collapse
You might be using the WQHD resolution which is recommended for Tablets. We requested you to use FHD or HD+ resolution on android phones btw thanks for the feedback

Wow ! Thanks a lot development team , I hope this improves the gameplay on my Galaxy S6 . :fingers-crossed:

The app works flawlessly, but as Crankiro previously said, I think there's a bug with the resolution choice because I initially set it to FHD and the HUD has clearly shrank. Then I tried to set it to HD and it came back to regular size.
Lastly, I think it would be really cool (if possible) to add a FPS tracker

Just bought it before even try lol
---------- Post added at 12:07 AM ---------- Previous post was at 12:06 AM ----------
vee_ said:
The app works flawlessly, but as Crankiro previously said, I think there's a bug with the resolution choice because I initially set it to FHD and the HUD has clearly shrank. Then I tried to set it to HD and it came back to regular size.
Lastly, I think it would be really cool (if possible) to add a FPS tracker
Click to expand...
Click to collapse
Yes i just want real time fps meter built in

Cant download
Its shows this message... Sorry, your IP address has already been used to register an account today. Please try again later.

Is it necessary to be rooted to use this?

Tahir Baig said:
Is it necessary to be rooted to use this?
Click to expand...
Click to collapse
nope

Unable to install app. It says "App not installed" when I try to install apk downloaded from your xda lab page.

This app changed my display ppi how to restore back to normal

thanks, works in my redmi note 4 3 gb ram, tried hd, its says 4-5 gb of ram needed but my phone still able to run it smoothly. thanks.

App works great. The key to getting the perfect display settings is to either tweak all the settings yourself, keeping in mind that one doesn't try pushing the device too hard, or use the "zero lag + battery efficiency" option.
I am using LG G6 H870DS on Oreo, and I can testify that, HD+ resolution could be the perfect balancing point between the highest possible graphics, details, etc, and constant stable 25-35 fps.
However, the game will stutter ever so slightly when a bunch of players spawn, especially during the starting and jumping off the plane.
Great app!
Thank you so much!
Cheers!

Apcoolboy said:
Unable to install app. It says "App not installed" when I try to install apk downloaded from your xda lab page.
Click to expand...
Click to collapse
Please uninstall the previous version and try again

xdamohan said:
This app changed my display ppi how to restore back to normal
Click to expand...
Click to collapse
Sorry but this app only modifies the PUBG resolution.. So, Kindly lower the resolution(Recommended resolution is HD+ ) from app.

Abhinandan Trilokia said:
Please uninstall the previous version and try again
Click to expand...
Click to collapse
I don't have any previous version installed
---------- Post added at 01:29 PM ---------- Previous post was at 12:39 PM ----------
Abhinandan Trilokia said:
Please uninstall the previous version and try again
Click to expand...
Click to collapse
I don't have any previous version installed

Chek this out
:laugh:

HD+ res.
ZeroLag+Battrey eff.
profile: Balanced MAX FPS
OpenGL3.1+
opengl profileefault
Pretty smooth and cap out 40FPS from this setting on my Oneplus 5T. good stuff, thanks op.
edit: one issue though, the "center aim dot color" reset to white color everytime restart the game, any hot fix?

Graphically doesn't change anything, only resolution. If you select HDR graphics, actually it won't apply anything. It even looks worse than HD, which is default on my phone, deletes shadows, even though I set them to max...that's why you get 40 FPS...
I need some proof, because I believe that all what the app does is set graphics to medium with no shadows...
Ps: Galaxy S8+
Example for HDR graphics: you can see the trees when on the plane...

On my 5T, I tried using the 1080p resolution, but ui shrinks. This might be that the 1080p was for 16:9, but mine is 18:9.

Related

[App] Liquid Physics Live Wallpaper

I made a quick port of Grant Kot's liquid simulator java applet and turned it into a live wallpaper.
It uses a ton of cpu so it will probably drain the battery pretty fast but it's fun to play with.
http://grantkot.com/MPM/Liquid.html
zip file contains the eclipse project with all the source code if anyone wants to do something with it
edit: - ignore the apk in this post and download quinbd's version a few posts down, it's much better
It runs slower than my pc; its not fullscreen.
worker1 said:
It runs slower than my pc; its not fullscreen.
Click to expand...
Click to collapse
Yeah I know. That's as fast as I could get it to run.
pretty sick
Nice! Would be nice if it reacted to phone movement.
Sent from my HTC HD2 using XDA App
ZekeWolf said:
Nice! Would be nice if it reacted to phone movement.
Sent from my HTC HD2 using XDA App
Click to expand...
Click to collapse
I'm not really going to do anything further with this app so I've attached the source code to the first post if you want to do it
Update
Hey, I took the liberty of adding some features
Updates: 1.0
Fit to screen size
Gravity follows phone
Changed particle color
Update: 1.1
Added options for number of particles and color
Update: 1.2
Added a lot more options
New "Blur" effect
Gravity Sensitivity - (including zero gravity)
Horizontal and vertical gravity inverts - (needed for some phones)
Animation delay setting
Update: 1.3
UI Improvements
FPS Counter
True support for horizontal and vertical screen views
Particle Size Setting (Anything but 0 leads to very poor results)
Update: 1.5
Put on Market for easy updating and sharing
UI / Simulate Tweaks
Features in the works:
Use OpenGL to render
Use native code to calculate the physics
More Fun Stuff
If you have any comments, bugs, or suggestions, please post them here!
*** Download ***
As this app is now on the Android Market, you can either find it by following the link or using the QR code.
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http://www.quinndamerell.com/LiquidPhysics/
https://market.android.com/details?id=com.quinndamerell.liquidphysics
All credit goes to the original poster and the creator of the water algorithm!
Enjoy
quinbd said:
Hey, I took the liberty of adding some features
Updates:
Fit to screen size
Gravity follows phone
Changed particle color
Here is the apk for now, I will repost the source later.
All credit goes to the original poster!
Enjoy
Click to expand...
Click to collapse
Thanks! I like your version better. I wish there was more particles but my phone just isn't fast enough.
Well, I hate Java and I love C/C++, so I might end up porting this to use JNI. This would probably be one of those areas where using C++ for particle movement could really make a big difference. Thank you.
Very cool.
I noticed you said it's "as fast as I could get it", but you're using postDelayed with 50ms intervals, which limits the refresh rate to 20Hz.
I changed that to 17ms, and added a simple fps display to test - it seems to max out around 30fps on my phone.
jgittins said:
I made a quick port of Grant Kot's liquid simulator java applet and turned it into a live wallpaper.
It uses a ton of cpu so it will probably drain the battery pretty fast but it's fun to play with.
http://grantkot.com/MPM/Liquid.html
zip file contains the eclipse project with all the source code if anyone wants to do something with it
Click to expand...
Click to collapse
quinbd said:
Hey, I took the liberty of adding some features
Updates:
Fit to screen size
Gravity follows phone
Changed particle color
Here is the apk for now, I will repost the source later.
All credit goes to the original poster!
Enjoy
Click to expand...
Click to collapse
awesome work guys. love both versions
dan56965 said:
Very cool.
I noticed you said it's "as fast as I could get it", but you're using postDelayed with 50ms intervals, which limits the refresh rate to 20Hz.
I changed that to 17ms, and added a simple fps display to test - it seems to max out around 30fps on my phone.
Click to expand...
Click to collapse
Is this the original or revised version?
Wow very nice, excelent share your code, i play a little with it,
thanks
dan56965 said:
Very cool.
I noticed you said it's "as fast as I could get it", but you're using postDelayed with 50ms intervals, which limits the refresh rate to 20Hz.
I changed that to 17ms, and added a simple fps display to test - it seems to max out around 30fps on my phone.
Click to expand...
Click to collapse
Yeah I found 20hz seemed to be the best compromise between animation speed and not using so much cpu time that the phone slows down to a crawl. Different phones might be able to run it faster though.
Nice app guys. Thanks.
May be change partical size? that would be cool. santa wish list?
+1 Supscription!
I really want this as a daily-use-wallpaper! :drool:
EDIT: Is there a way to make it more blurry, so it looks like the thumbnail here: http://www.xda-developers.com/android/mesmerize-your-friends-with-liquid-physics-lwp-for-android/ and not like this http://www.xda-developers.com/wp-content/uploads/2010/12/Liquid-Physics.png ???
alovell83 said:
Is this the original or revised version?
Click to expand...
Click to collapse
Yeah, it is.
Awesome...thanks.
Good work, thank you

[App][2.1+] Pho.to Lab - photo effects, frames and montages

Pho.to Lab is a photo processing app which boasts one of the vastest collections of stylish and funny photo effects: more than 500 effects to date! Fantastic face photo montages, photo frames, animated effects and photo filters are here for you to enjoy.
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Pho.to Lab features include:
☆ Photo frames:
choose one of our beautiful frames if you need a final touch to your favorite picture.
☆ Realistic photo effects:
place your image in an unlikely setting. Airbrush it on an exclusive car or leave it as a sand imprint on the beach.
☆ Face photo montages:
Turn yourself or your friend into Jack Sparrow, an astronaut or a horrible monster. The most complicated montages are handled automatically by a face detection algorithm.
☆ Photo filters:
add some style to your images with various photo filters such as Black&White, Neon Glow, Oil Painting and many others.
☆ Photo collages:
create a wonderful picture of you and your friend floating together in a sentimental or futuristic setting.
How it works:
First, choose a photo effect. Then pick a photo you want to process. The photo will be uploaded to our servers and it will be processed there. Then the result will be downloaded back to your phone. All the effects are applied automatically, so you don't have to tweak them manually. This includes face montages. Our face detection algorithms will take care of your portraits.
Important:
Pho.to Lab needs Internet connection to process photos. That's why it's a good idea to use it when your smartphone or tablet is connected to Wi-Fi network.
Feedback:
If you want to complain about something or if you have a feature request, feel free to post in this thread. Alternatively, email [email protected]
Download Pho.to Lab FREE from Google Play
Download Pho.to Lab PRO from Google Play
As the official part is over, let me add my two cents. My name's Kate, and I'm a part of the dev team which has created Pho.to Lab. I'm eager to hear what you think of it and to help if you have any problems with the app. Negative feedback is welcome! Though personally I'd prefer flattering comments. Please, PM me if you don't feel like reaching out via email or posting here.
Uploading photos might not best option.
1. Privacy
2. Image size upload download limitations.
Above is my personal opinion. Idea is good.
Pressing THANKS easier than typing.
Sent from s5360 GB DDMD1 rooted stock.
vikraminside said:
1. Privacy
Click to expand...
Click to collapse
Pho.to Lab doesn't generate short links to pictures unless you tell it to.
vikraminside said:
2. Image size upload download limitations.
Click to expand...
Click to collapse
That's why we advise to use Wi-Fi. Besides, downloading an image seems way more efficient than storing 500+ hi-res photo frames in a phone memory. If Pho.to Lab worked offline, we should have sent a 16 GB flash drive to each user
upload to your server is not the good idea... IMHO...
Sent from my HTC Butterfly using xda premium
c3n_dhol said:
upload to your server is not the good idea... IMHO...
Click to expand...
Click to collapse
Yes, but neither is jamming all the effects into phone memory. Besides, we have tons of pictures processed on our site everyday and no one has complained of privacy problems so far. (It's not a challenge, please don't try to hack it somehow)
You can make use of technology like webservices etc for processing instructions.
Just like google doing voice to text conversions. If we can imagine their data center size
Edit: It is brand power that people rely so much. I wish you all the best.
If you wish to provide cloud based services for storage it will sound positive but not just for image processing. Thanks.
Pressing THANKS easier than typing.
Sent from s5360 GB DDMD1 rooted stock.
Thank you for the kind words!
vikraminside said:
If you wish to provide cloud based services for storage it will sound positive but not just for image processing.
Click to expand...
Click to collapse
Actually, we do provide storage services. But we're centered on photo processing and everything related to it, so we only host images. I guess I'll create a thread for our photo sharing app a little later.
We have opened a beta test thread about the new version of Pho.to Lab on XDA. If you want to try it out, head over here.
We have rolled out the redesigned version of Pho.to Lab PRO!
The interface looks fantastic now:
Get Pho.to Lab PRO on Google Play!
katerinette said:
We have rolled out the redesigned version of Pho.to Lab PRO!
The interface looks fantastic now:
Get Pho.to Lab PRO on Google Play!
Click to expand...
Click to collapse
I had bought pro version long time ago, i regret about lacks the new effects since several months however present in the site. I hope it will be better in the new version.
Sent from my HTC One S using XDA Premium 4 mobile app
Cyclu said:
I hope it will be better in the new version.
Click to expand...
Click to collapse
The new version has all the recent effects Have you already updated to 2.0?
katerinette said:
The new version has all the recent effects Have you already updated to 2.0?
Click to expand...
Click to collapse
When i bought this application, i had read in op on the play store: new effects every two weeks
there have also a notification option in the settings, now it's necessary to have new effects
to wait long time for update of the application.
About new UI if is possible improve to the standard holo interface, because the look in the
certain element of the ui have similar look as iphone. Thank you in advance!
Cyclu said:
When i bought this application, i had read in op on the play store: new effects every two weeks
there have also a notification option in the settings, now it's necessary to have new effects
to wait long time for update of the application.
About new UI if is possible improve to the standard holo interface, because the look in the
certain element of the ui have similar look as iphone. Thank you in advance!
Click to expand...
Click to collapse
I'm sorry that you were disappointed with Pho.to lab. We'll try to roll out updates faster, so that you can enjoy new effects sooner.
As for the new UI, could you please tell me exactly what you don't like?

[App] Gamers GLTool with Auto Gaming Mode, Game Turbo, Game Tuner & Ping Booster

Developer of PUB Gfx+ Tool presenting another most advanced GFX optimizer tool
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YouTube
This app is developed for testing game graphics and bench-marking game performance at different settings. It is useful tool for the game developers. This app will tweak your game graphics configuration.
Features of this app:
Auto Gaming Mode:Automatically configures all the settings of Game Turbo & Game Tuner.
Game Turbo
CPU & GPU Boost: Drastically improves your gaming performance.
RAM & SD Card Booster:Boost system RAM which will result in the smoother game play.
System Performance Tuner:Monitors the system performance, check for system stability and fixes various issue
Game Tuner
1080 Resolution: Change the resolution of the game.
HDR Game Graphic: Unlock the HDR graphics on low end devices.
Extreme FPS: Unlock the Extreme FPS level.
Shadow: Enable and disable shadow.
4xMSAA: Enable and disable Anti Aliasing.
Style Change graphics style setting.
Shadow Quality: Select the shadow quality.
MSAA Level: Select the MSAA Level.
Anisotropy Level: Select the Anisotropic filtering(AF) level.
Extra Effects: Enable/disable extra effects like light effect etc in game.
Zero Lag Mode: Optimized game configuration with Performance & Battery saver.
Potato Graphics: Minimal texture quality. Useful if your game lags.
Hardware-Accelerated Rendering: Enable support for VULKAN and OPENGL 3.1+.
Graphics Rendering Level: Enhance the quality of graphics.
Color Rendering Level: Enable 32 Bit / 64 Bit colors.
GPU Optimization: Custom OpenGL shaders.
Ping Booster
Ping Booster : Optimize your ping by speeding.
Ping Speed Test : Find the real time ping speed test..
Other Features
Best settings Now you can apply the graphics settings of high end devices (like Pixel 3/S10/OnePlus 7 pro/Poco/Note 9/Razer/Xperia XZ3/Moto Z2/OppoF9/Vivo NEX etc) on your device. Simply, Look for your favourite settings and import it.
Gaming Settings System wide settings..
Quick Boost: Boost you game..
Quick Launch: Quickly launch your game.
Smart widget: Show off you app stats & launch game again.
Screenshots:
Download
Gamers GLTool Free
Gamers GLTool Pro
How it works
Game Turbo kills the running processes to reduce the CPU load, removes the background apps to free up memory and regularly monitors the system performance whereasGame Tuner(Beta) changes the graphics properties of the game engines but may not work with all games. Ping Booster optimize & reduce ping which is useful for online games. Other gaming settings are system wide device settings with useful tips for improving your gaming experiences
Permission
Storage (Photos/Media files) for modifying graphics settings.
Internet for loading settings from our server.
Kill background app for boosting memory.
All trademarked names and images are only used as references and we do not intend to violate or take ownership of these names and images..
Thanks​
Reserved
Does this Tool work with games made with unity?
icon_iop said:
Does this Tool work with games made with unity?
Click to expand...
Click to collapse
No
It only works for pubg , so it's sadly limited! I bought the pro version , i would love if this would work with other games like unity games etc .
I think it's unfortunate that it's limited, it would be better if it works with other games.
Scottjerbi said:
It only works for pubg , so it's sadly limited! I bought the pro version , i would love if this would work with other games like unity games etc .
Click to expand...
Click to collapse
avensis18 said:
I think it's unfortunate that it's limited, it would be better if it works with other games
Click to expand...
Click to collapse
Thanks for purchasing my app.
btw I'm already working on it.
hello sir i m confuse between your app pubg gfx tool and gamers gl tools. When i changed graphics setting using pubg gfx tool and after that enable setting using gamers gl tools my gfx tool setting get changed. For eg i set graphics at lowest(potato graphics) but after using gamer gltools graphics change to low not lowest. Please tell me can i use your both app simultaneously? By the way gamers gl tools gives me very good fps (almost 35-40) and i think if graphics set to lowest it increase upto 45-50.
I thought well this looks interesting,but then ive read its only limited for PUBG mobile.I start to laugh,who the hell still plays this game anyway.Its also available in the playstore,it should be marked as scam
Predatorhaze said:
I thought well this looks interesting,but then ive read its only limited for PUBG mobile.I start to laugh,who the hell still plays this game anyway.Its also available in the playstore,it should be marked as scam
Click to expand...
Click to collapse
Actually this is the updated version (0.16.0) of the PUB Gfx+ tool but it creates the confusion between the user.
So it end's up with the seperate app.
Only Game tuner is limited to pubg and need for speed no limits. All other features works with all games and apps.
Also I'm working on new update for expanding the game tuner supported app list.
Anyway thanks for your feedback
sachin5555 said:
hello sir i m confuse between your app pubg gfx tool and gamers gl tools. When i changed graphics setting using pubg gfx tool and after that enable setting using gamers gl tools my gfx tool setting get changed. For eg i set graphics at lowest(potato graphics) but after using gamer gltools graphics change to low not lowest. Please tell me can i use your both app simultaneously? By the way gamers gl tools gives me very good fps (almost 35-40) and i think if graphics set to lowest it increase upto 45-50.
Click to expand...
Click to collapse
Simply enable auto gaming mode & ping booster along with PUB Gfx+ tool.
Also i would really appreciate that the app could have a bunch of graphics tweaks like game genie on the rog phone has the fps unlocker etc. Actually it can override pokemon go fps cap which is 30 . All i want is pogo tweaks , i have a decent phone but niantic limiting the fps is a nonsense , im patiently waiting for the update keep it up ,im looking forward to this .
Abhinandan Trilokia said:
Simply enable auto gaming mode & ping booster along with PUB Gfx+ tool.
Click to expand...
Click to collapse
Hi sir, tried both apps but whenever i use gamers gltools after applying all changes by gfx tool it always change my graphics to smooth from so smooth(potato graphics). And i dont get fps more than 35 in smooth graphics.
Is this thing only for Pubg? Huh, wonder why it doesn't work.
Is this "safe". I heard gfx tool is causes your account to be banned. So, would this app result in an account ban?
Sir anti aliasing not working
Edit:- ping booster automatically stop and removed from notification panel.
I think this app is discontinued, was waiting for the update with more games compatibility like pogo etc. Bummer while you paid for a dead app .
is this app safe,, i worry banned by thirst apps running with PUBG
Promo code plzzz
PUBG settings get reset everytime.
Whenever I use this Gamers GL tool the pubg settings gets to default Mod everytime. I have to set the settings everytime when i launch pubg through gamers GL tool. What is your solution on this?

[LWP][7.0+] Metropolis 3D City Live Wallpaper (similar to Google Pixel & Xiaomi LWP)

[LWP][7.0+] Metropolis 3D City Live Wallpaper (similar to Google Pixel & Xiaomi LWP)
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Metropolis 3D City Live Wallpaper​Introduction
Metropolis is a live wallpaper that streams urban, drone-scanned 3D scenes onto your home screen. It currently has 100+ 3D locations in North America and Europe, including:
The Empire State Building
The Statue of Liberty
Paris Las Vegas
Bordeaux Cathedral
and more
All these scenes are fully 3D like the ones in Pixel Live Wallpaper from Google. If you like Pixel LWP or Super Wallpaper, then Metropolis would be a good alternative for you Here is a trailer for Metropolis:
Features
100+ 3D locations (actually 147 now, a complete list can be found on getmetro.app/collection)
Camera animations, including phone unlock top-down animation and launcher page swipe rotate animation, as well as the scale and speed slider for animations
Camera parameters, including dolly zoom (adjustable field of view), brightness, vibrancy, and sharpness
(Pro only) Custom location in North America and Europe
(Pro only) Wallpaper brightness can follow dark mode
(Pro only) Blur after unlock to increase the readability of labels & icons
Download & Giveaway
Google Play Link: https://play.google.com/store/apps/details?id=com.justzht.metropolis
Or just search Metropolis on Google Play
I would like to share 50 Pro IAP codes on XDA, there is no requirement, just open the spreadsheet, redeem the code, and try all features.
However, if you can leave a comment specifying which code you used, or leave a feedback/rate on Google Play, it would be much appreciated. Link (Used: 50/50):
docs.google.com/spreadsheets/d/1yP-vaj6Sg-UbNJk-4Tigk1UyPLOgAbk8CZ6E20gy8fk/edit?usp=sharing
Performance Concerns
Here is the catch: Metropolis is built with Unity. Yes, that Unity game engine.
Now, before you close this page immediately thinking that's crazy, please read my explanation on why using Unity (might get technical):
Currently, the only 3D city model data source that I, as an indie app dev, can get on the market is the Bing Maps Unity SDK. This Unity SDK shares the same upstream data source with Windows 10 Map app and the incoming Microsoft Flight Simulator (well that is just a speculation). That's the main reason I am using Unity to build Metropolis. (I know there is Google Earth but I cannot rip the model due to copyright issues)
I certainly understand your concerns that Unity might destroy your battery life and available memory, and Metropolis does have a relatively high memory usage in current stages. This is mainly due to the SDK's streaming approach. Unlike Pixel LWP or Super Wallpaper in which the data is already baked into a static scene, Metropolis streams city blocks tile by tile, which comes with additional memory cost and draw-calls.
However, the battery cost should be on par with most 3D live wallpapers, especially if you enable the 'adaptive framerate' option in the app. And I will continue optimizing the app with newer Bing Maps SDK that is more memory-friendly. After all, you can always download the app for free and try it yourself.
(BTW, a fun fact: Xiaomi's Super Wallpaper is also Unity inside)
Contact
If you have issues using Metropolis, please let me know using Google Play feedback or writing to [email protected]
Changelog
Reserved for changelog
1.0.0.4 (3062) REL is now in the beta channel
Added:
Super Wallpaper-like animations (unstable)
Fixed:
Bug fixes from upstream
Super Wallpaper-like animation demo gif:
thanks it looks good will try:fingers-crossed:
Claimed code 26, thanks !
Claimed code 25. Thank you so much !
Redeemed #37 - thanks!!
Claimed code 35 - the app is awesome! I've been looking for 3D views like this with animations since forever! Great job. Looking forward to making that Super Earth View more stable!
Used Code 8, thanks
Used code 7.
Thanks
Redeemed FNYJ3RDR116MK61KEFJVH7M, thanks!
All codes are gone
codes are all taken
daniele.s said:
All codes are gone
Click to expand...
Click to collapse
Hi! I am checking the codes on the spreadsheet one by one to see if they are really all redeemed. In the meanwhile, you can wait for another batch at the comment section of the XDA main blog post, thanks!
Justin Fincher said:
Hi! I am checking the codes on the spreadsheet one by one to see if they are really all redeemed. In the meanwhile, you can wait for another batch at the comment section of the XDA main blog post, thanks!
Click to expand...
Click to collapse
It's a shame I came late, I'll keep an eye on tomorrow's batch, thank you for giving away those! I was hoping someone would come out with a "customizable version" of Super Wallpapers, so thank you very much there!
I'm already trying the free version and, though I'm aware this is in a Rushed Beta™ and you may be already working on it, I wanted to leave here my 2cnts:
The initial "zoom in from Earth full view to rotation side" effect is so dramatic (and beautiful) in the SW, maybe you should take a look at that and tweak it a little bit. I especially love how it spins faster while zooming in for the original SW.
The "zoom in the selected area" could use some kind of fade to black or extreme motion blur in between, taking like half a second, otherwise it feels so forced especially using low dolly zoom (because setting it too big shows the grid and that's even worse).
Hope you keep improving this awesome app! Take care and stay safe.
Robdyx said:
It's a shame I came late, I'll keep an eye on tomorrow's batch, thank you for giving away those! I was hoping someone would come out with a "customizable version" of Super Wallpapers, so thank you very much there!
I'm already trying the free version and, though I'm aware this is in a Rushed Beta™ and you may be already working on it, I wanted to leave here my 2cnts:
The initial "zoom in from Earth full view to rotation side" effect is so dramatic (and beautiful) in the SW, maybe you should take a look at that and tweak it a little bit. I especially love how it spins faster while zooming in for the original SW.
The "zoom in the selected area" could use some kind of fade to black or extreme motion blur in between, taking like half a second, otherwise it feels so forced especially using low dolly zoom (because setting it too big shows the grid and that's even worse).
Hope you keep improving this awesome app! Take care and stay safe.
Click to expand...
Click to collapse
Thanks for the feedback! The original SW is surely a more mature package with many visual details I only realized when I got my hands on it.
As the original SW has special permissions granted from MIUI, it can show the full-earth view when in AOD. (The AOD permission was previously available to 3rd-party apps on Android P, but in Q it was blocked by the system). Metropolis cannot display in AOD due to this restriction, however, I would be happy to add a toggle to show the far side view at the beginning of unlocking animation, just like what linuxct's SW port did.
Yes I forgot to consider the case of dolly zoom in top-down animations (facepalm) and this would be fixed in future releases. I am still analyzing the original SW animation frame by frame, and from what I currently know in order to achieve a similar effect I might need to both increase the scale of motion blur and the resolution of earth texture so people won't see pixelated images at the end of the animation. Hmm I am still experimenting around this and will get back to you when I have made some progress so you can try out.
Have a good day and stay safe!
@OP
Didn't get any "Unlock Codes" but thanks for this, really nice!
"the code gone "
thanks so much.. I was given a code by direct message ?
delete
Justin Fincher said:
Metropolis 3D City Live Wallpaper
Introduction
Metropolis is a live wallpaper that streams urban, drone-scanned 3D scenes onto your home screen. It currently has 100+ 3D locations in North America and Europe, including:
The Empire State Building
The Statue of Liberty
Paris Las Vegas
Bordeaux Cathedral
and more
All these scenes are fully 3D like the ones in Pixel Live Wallpaper from Google. If you like Pixel LWP or Super Wallpaper, then Metropolis would be a good alternative for you Here is a trailer for Metropolis:
Features
100+ 3D locations (actually 147 now, a complete list can be found on getmetro.app/collection)
Camera animations, including phone unlock top-down animation and launcher page swipe rotate animation, as well as the scale and speed slider for animations
Camera parameters, including dolly zoom (adjustable field of view), brightness, vibrancy, and sharpness
(Pro only) Custom location in North America and Europe
(Pro only) Wallpaper brightness can follow dark mode
(Pro only) Blur after unlock to increase the readability of labels & icons
Download & Giveaway
Google Play Link: play.google.com/store/apps/details?id=com.justzht.metropolis
Or just search Metropolis on Google Play
I would like to share 50 Pro IAP codes on XDA, there is no requirement, just open the spreadsheet, redeem the code, and try all features.
However, if you can leave a comment specifying which code you used, or leave a feedback/rate on Google Play, it would be much appreciated. Link (Used: 46/50):
docs.google.com/spreadsheets/d/1yP-vaj6Sg-UbNJk-4Tigk1UyPLOgAbk8CZ6E20gy8fk/edit?usp=sharing
Performance Concerns
Here is the catch: Metropolis is built with Unity. Yes, that Unity game engine.
Now, before you close this page immediately thinking that's crazy, please read my explanation on why using Unity (might get technical):
Currently, the only 3D city model data source that I, as an indie app dev, can get on the market is the Bing Maps Unity SDK. This Unity SDK shares the same upstream data source with Windows 10 Map app and the incoming Microsoft Flight Simulator (well that is just a speculation). That's the main reason I am using Unity to build Metropolis. (I know there is Google Earth but I cannot rip the model due to copyright issues)
I certainly understand your concerns that Unity might destroy your battery life and available memory, and Metropolis does have a relatively high memory usage in current stages. This is mainly due to the SDK's streaming approach. Unlike Pixel LWP or Super Wallpaper in which the data is already baked into a static scene, Metropolis streams city blocks tile by tile, which comes with additional memory cost and draw-calls.
However, the battery cost should be on par with most 3D live wallpapers, especially if you enable the 'adaptive framerate' option in the app. And I will continue optimizing the app with newer Bing Maps SDK that is more memory-friendly. After all, you can always download the app for free and try it yourself.
(BTW, a fun fact: Xiaomi's Super Wallpaper is also Unity inside)
Contact
If you have issues using Metropolis, please let me know using Google Play feedback or writing to [email protected]
Click to expand...
Click to collapse
Like the live wallpaper app
Could use some free codes...???
---------- Post added at 05:25 PM ---------- Previous post was at 05:24 PM ----------
Will look nice on my phone
All codes are gone being using the free version for about two weeks now, battery drain seems to be okay at least for me.

[APP][CAMERA][ANDROID 8.0+][ARM64] PhotonCamera - Enhanced algorithms camera

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PhotonCamera is ongoing alpha project what developed by our team including Urnyx05, Savitar and others developers.
It is aimed at making advanced algorithms for photos available and able to be modified.​
Description:
Shooting opportunities:
-This camera provides the functionality of advanced stackings of many underexposed images - HDRX
-Manual exposure settings using swipes - up,down
Settings menu:
-Number of frames(maximum)
-Enabling the grid
-Enabling viewfinder rounding
-Advanced mode settings
-Individual settings for each camera
-Interactive viewfinder
GitHub
Download:
v0.725986
Old Versions:
v0.702515
v0.69329
v0.678185
v0.66
The latest versions are published in our channel, link in settings -> About
reserved
Now this, this really is something. Never have we had an Open Source camera that does reliable post processing. Congratulations on you and the team! Incredibly excited to see where this will be going, as the only other open source option was Open Camera, and to say that the UI was lacking would be an understatement. Are there any plans to introduce Video support with the same level of manual controls?
I tried it on my Redmi Note 9 Pro (joyeuse) running an Android 10 GSI and I'm impressed by the interface and features. It recognizes and switches successfully to three of the four sensors on the back. However, the UI is slightly compressed, leaving a gap at the bottom and making the preview look like a 16:9 image compressed to 4:3. That being said, the final images look great and I'm excited to try it out in different scenarios. I've attached two images with a banana for scale to see exactly what I mean.
Once again, thank you for working on this and I'm excited to see how you'll be improving the app!
chrismin13 said:
Now this, this really is something. Never have we had an Open Source camera that does reliable post processing. Congratulations on you and the team! Incredibly excited to see where this will be going, as the only other open source option was Open Camera, and to say that the UI was lacking would be an understatement. Are there any plans to introduce Video support with the same level of manual controls?
I tried it on my Redmi Note 9 Pro (joyeuse) running an Android 10 GSI and I'm impressed by the interface and features. It recognizes and switches successfully to three of the four sensors on the back. However, the UI is slightly compressed, leaving a gap at the bottom and making the preview look like a 16:9 image compressed to 4:3. That being said, the final images look great and I'm excited to try it out in different scenarios. I've attached two images with a banana for scale to see exactly what I mean.
Once again, thank you for working on this and I'm excited to see how you'll be improving the app!
Click to expand...
Click to collapse
Thank you for your feedback, but we really need new developers right now
Video with manual mode is planned, but not quite the same as in mcpro24
App didn't work for me on my Xperia 1 mark II, it automatically close itself
Thanks for effort!!!Sorry for comparison,but can this camera be compared somehow to gcam?
kos25k said:
Thanks for effort!!!Sorry for comparison,but can this camera be compared somehow to gcam?
Click to expand...
Click to collapse
You can check both with a tripod, recommended frame count 25
JessicaCampbell74UWZ said:
Can someone share more pictures to see the difference between a regular camera and this app?
Click to expand...
Click to collapse
hereView attachment 5111769
Not working on Mi Max 3 running MIUI 12 Android 10
Version 0.678185: Download
Updated unlimited mode, improved dynamic range, reduced memory consumption, added counters
Hi, I'm getting this kind of photos on my Redmi Note 5 AI...
eszdman said:
Version 0.678185: Download
Updated unlimited mode, improved dynamic range, reduced memory consumption, added counters
Click to expand...
Click to collapse
Is the update regularly uploaded on GitHub Releases Page too?
Photon vs Gcam. Both are taken in HDR.
Somehow the result is too bright and the file size is almost 3 times bigger than Gcam.
ChessPiece said:
Is the update regularly uploaded on GitHub Releases Page too?
Click to expand...
Click to collapse
Firstly in our test groups, then dev branch, after all release and master branch
May i ask something? this camera's function is similar to google's hdr system?i mean camera shoots many combined photos to get the best result?
kos25k said:
May i ask something? this camera's function is similar to google's hdr system?i mean camera shoots many combined photos to get the best result?
Click to expand...
Click to collapse
That's right, lucky imaging is used
very nice!so we wait the best results from this modded camera!!
Version 0.69329: Download
Updated noise reduction, added automatic rage mode, improved processing speed, updated tonemaping
eszdman said:
Version 0.69329: Download
Updated noise reduction, added automatic ragei mode, improved processing speed, updated tonemaping
Click to expand...
Click to collapse
I do not find this release on github release section.
Snap from lineageOS opens quicker
Photon takes too long loading due to goggles suggested launch screen, please add option to shorten duration or disable completely,
---------- Post added at 07:29 AM ---------- Previous post was at 07:05 AM ----------
Quick question,
What do these icon do:
As I don't notice any visual difference when I toggle them.
Thank you for your time
m0d said:
Quick question,
What do these icon do:
As I don't notice any visual difference when I toggle them.
Thank you for your time
Click to expand...
Click to collapse
Quad bayer(48-64mp on some devices), 60 fps in preview(if supported)

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