Hi everyone,
It is common knowledge (I hope) that when you try to recording a video or just a simple audio file with some music (for example a song during a concert or, in my case, an audio while I play the guitar and I sing something) everything sounds very very badly! Now, my question is:
Is it a software or hardware problem?
This is important to me because I use very often my phone for these kind of things, mostly during a concert. I've tried to look for something about it but I could't find any useful answer. I hope it's a software problem and it can be fixed just changing a ROM. I'm using the phone as stock now. With no root and, of course, no custom ROM. Thank you
I feel the same about the audio quality, it's pretty bad.
I actually had recorded a bunch of footage from a birthday party and the audio stopped recording entirely after about 5 seconds in...
punticci said:
Hi everyone,
It is common knowledge (I hope) that when you try to recording a video or just a simple audio file with some music (for example a song during a concert or, in my case, an audio while I play the guitar and I sing something) everything sounds very very badly! Now, my question is:
Is it a software or hardware problem?
This is important to me because I use very often my phone for these kind of things, mostly during a concert. I've tried to look for something about it but I could't find any useful answer. I hope it's a software problem and it can be fixed just changing a ROM. I'm using the phone as stock now. With no root and, of course, no custom ROM. Thank you
Click to expand...
Click to collapse
The microphone and the output jack is only bad, other than the audio speaker. It's common usage to put low hardware on smartphone like these to push on other features.
V4A Magisk and xXxNoLimits it's good to fix this.
Related
I have no idea what it would be called, but does anybody know of a program that will amplify the sound on your phone to your headphones? so you can look like your listening to music, but your really listening to conversation, or maybe if you have a problem hearing, you can have your headphones in and the sound your phone records is amplified? I'm gonna start looking into developing applications for windows mobile soon, and i know this kind of program would be fairly easy, just wondering if anybody knew of one already out there.
yes i need this software very much please develop it,
i am very willing to donate!
better if you can choose to record the Streaming Audio.
thus is can use it for reciting texts,it will be a good software for learning foreigh language!.
Update (4/11/2017): Updated the app to use the Superpowered audio library. Performance is greatly improved. Lag is pretty much gone.
This was my first app and recently just overhauled it with a lot of the updates I had been doing to Wave Control. I've decided to take this out of incubation in the device specific forums and put it fully out there. All feedback is appreciated!
Around Sound allows you to listen to music, watch movies, or play games and still be aware of your surroundings. It's meant for when you're using sound isolating earbuds like Shure or others that are basically earplugs so you have no idea what's going on around you.
It uses the mic on your headset or phone to listen around you. You set how loud a noise needs to be to trigger it. When a loud sound is detected, it pauses your music or movie for a timeout period. During this time, it feeds the outside sound through to your headphones so you can hear what's going on. After the timeout period it then resumes playback.
With games, you can use the non-pause mode which will overlay the outside sounds on top of the current audio. Usually the game audio will lower itself during this time. I would really like for games to support the pause feature. I've reached out to some developers but need everyone's help to request the feature be added to their favorite games.
Play Store Link:
Free Version
Some known issues:
1. Audio lag - when the outside sound is fed through there's about a 500ms delay. It's a known issue with Android. It's rumored to have been fixed in Jelly Bean (or there's some low level API's available to fix it) but I haven't had a chance to play with it yet. Finally fixed! Practically realtime now!
2. Bluetooth Mic Option - Currently only works with mono headsets and not the AD2P kind, adds lag
Some use cases:
- At the office: pause your music automatically when someone is trying to get your attention
- At home: Don't miss door slams, children crying, your dog barking, or other warning signs
- At the airport: Relax at the gate and have your music or movie pause when the gate announcements start
- Anywhere relatively quiet where you want to know if something happens around you
Permissions Needed:
Network Communications: Full Internet Access (For Ad Supported Version)
Phone Calls: Read Phone status (shuts off the audio processing during calls)
Hardware Controls: Audio Settings, Record Audio (to use the microphone, no audio is ever stored)
Coarse Location(Not GPS): For Ad Supported Version
Write External Storage: For Ad Supported Version
Billing: For in app upgrades
Bluetooth: For Bluetooth mic feature
Broadcast Sticky: For Bluetooth mic feature
Limitations:
-For Pause Music Mode: You can't be in a really loud environment otherwise the microphone input will be maxed out and there is no way to detect a louder sound. Use Street Mode instead
Developed on a Samsung Galaxy S7
I played with this a bit in a few of its earlier incarnations and I have to compliment you on the app. One thing I've wondered -- instead of muting the underlying app, would it be possible to play what the microphone picks up over the top of whatever being played?
short/y said:
I played with this a bit in a few of its earlier incarnations and I have to compliment you on the app. One thing I've wondered -- instead of muting the underlying app, would it be possible to play what the microphone picks up over the top of whatever being played?
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Click to collapse
i guees that is not possible ...hardware limitations
anyway if it is...would be a great addition
I hope someone can explain this to me. I'm not doubting it's a hardware limitation, I just can't understand what sort of hardware limitation it might be.
Sent from my Nexus 7 using Tapatalk 2
short/y said:
I played with this a bit in a few of its earlier incarnations and I have to compliment you on the app. One thing I've wondered -- instead of muting the underlying app, would it be possible to play what the microphone picks up over the top of whatever being played?
Click to expand...
Click to collapse
Yeah, it's possible. If you uncheck pause mode, it'll play over the other app. The way it's setup now, depending on the playing app, the music/movie might dip in volume. Alternatively there's Street Mode in the Pro Version that will play all sound above the trigger on top of your music/movie.
MarksThinkTank said:
Yeah, it's possible. If you uncheck pause mode, it'll play over the other app. The way it's setup now, depending on the playing app, the music/movie might dip in volume. Alternatively there's Street Mode in the Pro Version that will play all sound above the trigger on top of your music/movie.
Click to expand...
Click to collapse
Woo hoo! Cool, thanks! Pro, here I come.
Any idea when you think you might be able to look into that lower latency JB API?
Sent from my Nexus 7 using Tapatalk 2
This is so genius! Installing now!
I bought Pro this morning and used it on my walk. Worked like a charm!
It was pretty bright out and my screen couldn't brighten enough to let me see the trigger slider. A suggestion: how about adding +5 and -5 buttons so I can adjust the trigger level without having to see the slider? I don't mean remove the slider, I mean add +5 and -5 buttons.
Got the pro just to support the Dev. Great idea and great work. Keep it up man!
A little coverage on the portal for you
http://www.xda-developers.com/android/gain-an-extra-set-of-ears-with-around-sound/
the_scotsman said:
A little coverage on the portal for you
http://www.xda-developers.com/android/gain-an-extra-set-of-ears-with-around-sound/
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Click to collapse
Thanks man!
Looks like it's igniting a lot of coverage. Just popped up on Gizmodo too!
short/y said:
I played with this a bit in a few of its earlier incarnations and I have to compliment you on the app. One thing I've wondered -- instead of muting the underlying app, would it be possible to play what the microphone picks up over the top of whatever being played?
Click to expand...
Click to collapse
Sounds perfect....
i saw this while ago and was going to use it but deleted it by accident and than forgot about it this has reignited me to use it now ill download it later.
any news on the bluetooth issue as i have bluetooth headphones and there not mono and was wondering if it work well or not with em?
Wow...this is great. Thank you.
I like the sound of this (No pun intended) but I've only got bluetooth stereo headphones with a mic. so I'll have to wait until it supports them.
App2SD would be nice ...
daniturn3 said:
i saw this while ago and was going to use it but deleted it by accident and than forgot about it this has reignited me to use it now ill download it later.
any news on the bluetooth issue as i have bluetooth headphones and there not mono and was wondering if it work well or not with em?
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Click to collapse
gadjet0 said:
I like the sound of this (No pun intended) but I've only got bluetooth stereo headphones with a mic. so I'll have to wait until it supports them.
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Click to collapse
I don't have a set to test it with but I've gotten mixed feedback. Some stereo ones do work and some don't. Or.. it may be a particular phone's bluetooth implementation since it seems more like a bug in Android than a headset specific issue.
Please give it a try and let me know if it works!
Will this save me if I end up in the middle of a shoot out, and I have in noise canceling headphones? As bizarre as that sounds... I'm paranoid lol
GazaIan said:
Will this save me if I end up in the middle of a shoot out, and I have in noise canceling headphones? As bizarre as that sounds... I'm paranoid lol
Click to expand...
Click to collapse
Possibly... but I make no guarantees
New Angle
So after un-intentionally (really, I swear!) ignoring my girlfriend while playing a game, I realized... I could use Around Sound with games.
So far the non-pause mode works pretty well with the games I play. I'm reaching out to some other developers to include the ability to pause when asked by Around Sound.
I need people's help to request their favorite game dev's to support auto-pause with Around Sound
So I need to record a track, and I have a 3.5mm splitter plugged into my Droid Turbo and the input and headphones connected to the splitter. Sound comes in and out just fine, I can record and playback without any problems, but I cannot find and Android app that has a good monitoring feature; meaning while recording the phone simultaneously outputs everything it inputs, allowing me to listen to myself through the headphones while recording. I say a good monitoring feature because there is one app, Miidio Recorder, which claims this feature, but has extremely high latency and almost a whole second of lag. There are many ios apps that I have personally used which can accomplish this perfectly, but I cannot find one single Android app.
The apps I have tried so far are:
Miidio recorder
Fl studio mobile
Caustic 3
Pocket studio
At least 5 or 6 different audio recording apps.
If anyone knows of or can code a simple app that does this I would greatly appreciate it.
Thanks
[EDIT] this is my first post so if I'm supposed to like add anything or something please lmk
Wow, almost 5 months, no reply. leaving a reply because I too would like to know the answer. Is it an Android issue or just plane dislike of developers for Android owners??
Not sure if this information is useful to anyone but here it is.
Basically after nougat update Poweramp music player's 24bit playback mode fails to activate (even with latest 704 alpha installed). So those audiophile among us might be super annoyed .
Solution, add this line to build.prop , this has enabled 16bit 192khz playback on aicp7.1.2
ro.lenovo.hifi_support=true
Text would be better so anyone can copy-paste the settings!
Worked for LOS14.1
Small update , it seems that someone on the Poweramp forums has managed to enable 24/192 playback by tricking the phone into thinking it has Samsung software .
Anyone have any idea what he added to the build.prop?
philipnzw said:
Small update , it seems that someone on the Poweramp forums has managed to enable 24/192 playback by tricking the phone into thinking it has Samsung software .
Anyone have any idea what he added to the build.prop?
Click to expand...
Click to collapse
If you want the best audio you can get out of your phone, install viper4arise. (and use esira/eleven)
Edit: Viper does not activate 192khz playback, because its useless (for a smartphone with only 1 aux output) read why here.
wertus33333 said:
If you want the best audio you can get out of your phone, install viper4arise. (and use esira/eleven)
Edit: Viper does not activate 192khz playback, because its useless (for a smartphone with only 1 aux output) read why here.
Click to expand...
Click to collapse
Hires audio is a complicated subject. I think it works for me because of the placebo effect ? Lmao
However, I'm also just a hobbyist looking to tinker around.
If I can recall correctly , most forms of audio mods on Android increases the noise floor by a significant amount, making everything sound quite messy (but I haven't tested arise yet) .
Just looking to share info around and spread the fun of tinkering
philipnzw said:
Hires audio is a complicated subject. I think it works for me because of the placebo effect ? Lmao
However, I'm also just a hobbyist looking to tinker around.
If I can recall correctly , most forms of audio mods on Android increases the noise floor by a significant amount, making everything sound quite messy (but I haven't tested arise yet) .
Just looking to share info around and spread the fun of tinkering
Click to expand...
Click to collapse
I had this problem with arise too, but you can reduce the "output gain" to reduce the quality loss while amplifying the signal (just remember to set it back if you need a louder signal, e.g. for small speakers). Like that i was able to completely anulate the small glitches and rushing/shizzling (or at least i dont hear it anymore xD).
I've tried dozens of sound mods (even changed roms for it) and the best (and most stable) solution for me is viper.
You however have to try around and install the arise modules one-by-one and then setting everything suitable for your needs (Profiles, add-ons like atmos).
But its worth it, even my 24bit 192Khz computer sound sounds bad now! :crying:
And? How do you like Arise? ^^
wertus33333 said:
And? How do you like Arise? ^^
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Click to collapse
Seems pretty fine to me but I didn't play with it much since non of my earphones seem to respond well with it
philipnzw said:
Seems pretty fine to me but I didn't play with it much since non of my earphones seem to respond well with it
Click to expand...
Click to collapse
What Earphones do you have?
For my somic/Xiaomi In-ear's it works perfectly (Arise core+atmos +Sono's headphone profile) i only use Atmos for more bass (e.g. drum n bass/goa).
But Mi4c/s is a ***** concerning audio (i think to remember flashing rom for rom to get good audio, but thats some time ago) xD
wertus33333 said:
What Earphones do you have?
For my somic/Xiaomi In-ear's it works perfectly (Arise core+atmos +Sono's headphone profile) i only use Atmos for more bass (e.g. drum n bass/goa).
But Mi4c/s is a ***** concerning audio (i think to remember flashing rom for rom to get good audio, but thats some time ago) xD
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Click to collapse
Kz zse , zst
And a piston hybrid
Yeah smartphone audio might just be average unless if its a LG V series .
Either way I'm planning on saving up for a dac or perhaps DAP in the future haha.
philipnzw said:
Kz zse , zst
And a piston hybrid
Yeah smartphone audio might just be average unless if its a LG V series .
Either way I'm planning on saving up for a dac or perhaps DAP in the future haha.
Click to expand...
Click to collapse
The Piston hybrid sound damn good to me with Sonophilos headphone profile and dolby atmos (but i'm on Oneplus2).
Make sure you get a DAC thats supported by viper if you get one ;P
24bit 192khz
I bet this one will work, tested on redmi note 4 mido
Change ro.product.manufacturer=Samsung
And add these lines from audio lines= persist.audio.uhqa=1
Hope it works, thanks me later
cerberus2596 said:
I bet this one will work, tested on redmi note 4 mido
Change ro.product.manufacturer=Samsung
And add these lines from audio lines= persist.audio.uhqa=1
Hope it works, thanks me later
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Click to collapse
This trick just send 192khz audio PCM data to Android audio resampler, after that audio data will be resampled to 48khz/16bit for output.
philipnzw said:
Not sure if this information is useful to anyone but here it is.
Basically after nougat update Poweramp music player's 24bit playback mode fails to activate (even with latest 704 alpha installed). So those audiophile among us might be super annoyed .
Solution, add this line to build.prop , this has enabled 16bit 192khz playback on aicp7.1.2
ro.lenovo.hifi_support=true
Click to expand...
Click to collapse
For me this line is the one that works.
However, in my hi-res output option, DVC is always enabled.
As it's conflicting with Dolby, how to forcefully disable it?
Hi everyone,
It is common knowledge (I hope) that when you try to recording a video or just a simple audio file with some music (for example a song during a concert or, in my case, an audio while I play the guitar and I sing something) everything sounds very very badly! Now, my question is:
Is it a software or hardware problem?
This is important to me because I use very often my phone for these kind of things, mostly during a concert. I've tried to look for something about it but I could't find any useful answer. I hope it's a software problem and it can be fixed just changing a ROM. I'm using the phone as stock now. With no root and, of course, no custom ROM. Thank you
Wtf, completely disagree...
Em, I am a musician, and I wouldn't really agree. There's no way that recorded music is better than live music cause obviously, the live one is 100 times much more powerful.
Do you have a case on it?
(Lol, don't cover any of the mic ports with your fingers and keep people, objects out of the sound path.)
Are all the mic ports open and free of debris?
What file type are you recording in?
I wouldn't expect miracles from any smartphone for HQ sound with the built in mics. Some do fairly well.