Hey there! I'm new to XDA and I want to share my first app with You. Will be very glad for any feedback! The game is about numbers. Quite simple and clear interface. Your goal is to reach the level 100, but the game won't over after that. You can always go further and gain more points because as you increase your level, You will gain points faster!
Since I'm new on this forum, I can't post links, so I think the package name is enough, isn't it? The package neme is fianketto.from1toinfinity Or you can also find the game through the search, in google play typing "fianketto".
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Hello Everyone!
I've spent a year writing a cool word search game, and I've just ported it to Android.
My Game is FREE and is in Google Play -
(if I wasn't a noob a link would be here) Google Play - Lexigon
Have a play with the game and let me know what you think!
thanks!
andy
PS: There is some proof that this game was enjoyed as far back as the 15th century, but don't listen to me read on...
( well if I wan't a noob, another amusing link would be here. search for 'LazyBrush', 'Lexigon' and '15th Century' for those will a will)
PPS: Maybe a kindly soul can post these two links in a reply?
PPS: Version 1.1 removes 'Read Contacts' Permission. Thanks for Comments!
I will check the game out..
Sent from my SPH-D710 using xda premium
Looks interesting... link: https://play.google.com/store/apps/details?id=uk.co.lazybrush.example
sinksterĀ©
Cool game! Do you get more points for longer words?
Sent from my GT-I9000 using XDA
Is there a reason for the app to read contacts?
Sent from my PG86100 using xda premium
Hello again,
Thanks for downloading and for the feeddback!
I use 'Scoreloop' for the online high score and it requires access to contacts. I know it sounds scary but I think that is standard for any online high score server isn't it? (I tried using GREE but it seemed very alpha when I did the port and so didn't compile!)
Yup, longer words more points. Later levels more points. Nice coloured Lexigons more points, blue and green. Bad coloured ones less points, black and red. You can tap to select letters and double tap to submit word, or much faster just slide and release to submit word makes the game very fast.
Glad you all liked it, all I need now is more downloads. I feel like Agent Smith from Matrix....MORE....
Thanks again,
Andy
will try +1 download )
but why strange permissions are required?
scoreloop read contacts
_agringo said:
will try +1 download )
but why strange permissions are required?
Click to expand...
Click to collapse
I've done a little more digging why Scoreloop require, or should I say, in the integration guide said I needed to include access to contacts.
This article, (I'm still a noob - so URL changed to not be a URL), talks of another developer using scoreloop asking the same question.
http support.scoreloop.com discussions/questions/78-read_contacts-permission-for-android
Seems I can remove the permissions for contacts read without a problem. I will do that promptly.
Thanks again,
Andy
really fun game, thank you! Works perfectly on MM2.
Update
Hi,
So I've update this game without the Read Contacts permission. Game still works fine! Thanks again for trying the game and all the comments!
Have Fun,
andy
Great game, very addictive!
However, the game/server doesn't seem to be logging my scores...
When I start the game, it says my high score is 2800... despite having gone over 50,000 a few times. In fact, I just did 65,000 (? - not sure of the exact score now, since there is no record), it didn't appear on that game server.
How about a game pause/resume option, as well as a highscore chart on the phone itself (by playerID: points & level)?
And while I'm thinking , how about adding a different dictionary? I'd love to play this in Spanish too!
I'd also like to understand how to maximise the score, do the letters have an implicit value like in Scrabble? And how are they multiplied/(divided?) by the different colours? I see that getting a 6 letter word generates a lot of points, so is 6 much better than 5, which in turn is much better than 3, etc?
Hi folks,
First of all apology to Mods as this question is little off-topic and silly. Couldn't find the right place to post so posted over here.
I have seen on on Google play that for many famous games like flappy bird,fruit ninja,temple run etc. people who top the leader-board have ridiculous high scores..I am attaching a screenshot of flappy bird leaderboard as an example.
Ok,so I googled and found out that if I edit a certain .xml file for flappy bird then I can manipulate my score.I tried,say I modified it to 25500 and it worked.
BUT
the score shows as my local score i.e. that modified score is limited to my device.My score that I see on leader-board is 26 which is a legit score.
NOW my question is,
1) do these people some how gain access to Google servers,where high score for each individual is stored and modify it ?
2) OR modify some other game file to so that the score uploaded is the high score..
I doubt my 1st assumption is stupid but still,had it in my mind so had to ask it.
PS- I don't want to be on top of leader board but just had this curiosity to know cause I saw the same scenario on iOS's GameCenter too..
There's an app called gameguardian that does edit XML files too while running the game but to answer your question I have no idea.
DroneDoom said:
There's an app called gameguardian that does edit XML files too while running the game but to answer your question I have no idea.
Click to expand...
Click to collapse
thanks for the reply mate.
I know about this app. What makes me curious is to know that how on earth do people manipulate scores that reside on some server.
I have seen the same thing in Google Play Games! I added one of them to my Google+ and asked how he did. He said, he will never tell the secret. Although I saw thousands of similar high score owners in Games Play Games.
No one is reveling how it is being done. I think they have contact with Google!
Until someone give us a clue, hacking Google Play Games Achievements and Leaderboards will remain a God level secret!
Hello XDA Community!
As this is my first post here - first, some information about me.
My name is Tomasz (Tom / Thomas). I am a programmer in medium-sized company located in Torun, Poland. I've started my adventure with Android few months ago, when I have bought my first smartphone with green robot OS.
I wanted to introduce to all of you my first Android game - Color Mania. The rules of this game are quite simple: you have to click on the brighter shade of the same color. Everytime you choose correct, you gain some additional time. Every fifty correct choices you gain another extra time but you have to be careful - one mistake and game is over.
From the technical side - it is an effect of my four hours work with LibGDX and still needs some work. All graphics was made by me with Inkscape. It is inspired by two, currently popular games - Flappy Bird and Timberman. Something like "Hello World".
As I am used to iteration-based work, I wanted to publish this game as soon as possible, counting on some feedback from users. I hope that, you - as more experiences Android programmers will write some advices, tips (maybe about app promotion or UX?).
I have no right to post outside URL-s, so you have to remove all spaces from below link and add 'h' letter to the prefix. Sorry!
Google Play store: ttps://play.google.com/store/apps/details?id=com.to_dev.color_mania.android
Screens are available at the Google Play store (and project site to which link you can find at Google Play).
Please, do not hesitate to comment, rate and post advices!
Thank in advance,
Tommus
Good idea but it's not very addictive... It's just plain and quite frankly... Boring and I'd advise you to find a better name since there are popular apps with the same name
Here's my first real attempt at making an android app/game
Swift Word is a fun filled and challenging word game backed by a simple, minimalistic UI.
Rules of the game would be that you have to change one letter in the four-letter word the computer gives you. The computer will then change one letter in the word you used and so on. You may not use proper nouns or reuse words that have already been used. The first person to use all possible words wins! You can avail three hints per game to assist you in the game.
Go play the game and see if you are good enough to beat the computer a over game of words.
All the words used in the game are sourced from the official dictionary used in TWL 2014.
Got any feedback or suggestion?
Leave it down as comments below.
Playstore Link : https://play.google.com/store/apps/details?id=ph.com.heliosword
Follow me on g+ : http://goo.gl/pmwOYK
cool
it's not easy to make good word game, let me try your one
mitsik said:
it's not easy to make good word game, let me try your one
Click to expand...
Click to collapse
Cool. Do let me know what you think
Nice word game, I find it very hard for beginners, though. Maybe add some difficulty level, especially some easier difficulty ?
It has a nice clean interface. Permissions are non-existent (yeah). A great start.
I agree with those before me... It can be very challenging. I thought if it could have a multi-player mode, perhaps through bluetooth, that would be awesome. Instead of playing vs a computer with a dictionary at its disposal you could have a more level playing field.
Finally, I couldn't find an option to end the game (admit defeat). Is there a button I'm missing? I back arrowed out of my 200 something word game when I couldn't figure out another word. That didn't get an entry in my scores (as a defeat, obviously).
Out of curiosity, what word database is used?
The screens should tell more about the game. UI is simple, but there should be some hints on the screen. Take a look how they did it in Two Dots game.
mrdoug said:
It has a nice clean interface. Permissions are non-existent (yeah). A great start.
I agree with those before me... It can be very challenging. I thought if it could have a multi-player mode, perhaps through bluetooth, that would be awesome. Instead of playing vs a computer with a dictionary at its disposal you could have a more level playing field.
Finally, I couldn't find an option to end the game (admit defeat). Is there a button I'm missing? I back arrowed out of my 200 something word game when I couldn't figure out another word. That didn't get an entry in my scores (as a defeat, obviously).
Click to expand...
Click to collapse
Difficulty Level, Multiplayer mode and the Give up button or accepting defeat button are all concentrated on now for the next update. Thanks for the feedbacks
pgoat06 said:
Out of curiosity, what word database is used?
Click to expand...
Click to collapse
As I mentioned in OP it uses the dictionary from TWL 2014.
akhi24nick said:
Difficulty Level, Multiplayer mode and the Give up button or accepting defeat button are all concentrated on now for the next update. Thanks for the feedbacks
As I mentioned in OP it uses the dictionary from TWL 2014.
Click to expand...
Click to collapse
My apologies...I looked over that sentence. Thanks!
Hello everyone
Hopefully this post is not against the rules of the community. If something is off please let me know so i can remove it/fix it.
Riddle tower is a game i always wanted to make but having close to no free time it was really hard to start learning unity. The last 3 months i got some free time and now i published it at Google play store.
I understand this game is not for everyone but i am sure that everyone who played these kind of riddle games in the past will get a nostalgic feeling.
I am more than happy to listen to your feedback and also i can keep this thread as a small walkthrough to the game to help anyone who is stacked with some hints.
Have great day everyone.
Riddle Tower - Hard Riddles - Apps on Google Play
Climb the Tower to save the king. Hard riddles and complex riddles on your way
play.google.com
You can find the game by searching "Riddle Tower" on google play store.
Hi, installed your game, great graphics and layout and quite hard from the outset which isn't a bad thing. I think I got stuck on first level the answer being quite straightforward but I was putting a space between the word and number which was wrong but sort of right imho.
Agree adverts are necessary to support you, but having one between every level was bit much for me at least.
alienex said:
Hi, installed your game, great graphics and layout and quite hard from the outset which isn't a bad thing. I think I got stuck on first level the answer being quite straightforward but I was putting a space between the word and number which was wrong but sort of right imho.
Agree adverts are necessary to support you, but having one between every level was bit much for me at least.
Click to expand...
Click to collapse
Thanks a lot i really appreciate your feedback.
I think i will remove ads on the first 4-5 levels for example because in the beginning the user will move on faster but on the stages later it will take much longer time to pass a level.
Of course if you play more and you feel like it a review on the store will mean the world to me.
Thanks for your feedback it means a lot
Also love the staggered hint section and was more than happy to watch ads for hints
alienex said:
Also love the staggered hint section and was more than happy to watch ads for hints
Click to expand...
Click to collapse
You rock <3
Fixed an error on 2 Levels that a beta tester found. Sorry for this if someone experienced the error.
May you share some tips on how to create a game like this? I mean did you find any templates or you have to start from scratch ?
extropia19 said:
May you share some tips on how to create a game like this? I mean did you find any templates or you have to start from scratch ?
Click to expand...
Click to collapse
Sure
The thing is i don't know if there is a template or something like this (there are templates for sure out there) but i think its better to start on your own because even if you get a fully working template when an error happens (and believe me in Unity you can get an error out of nowhere) then you will have a hard time fixing it.
Youtube and Unity forum can be a great start
20 Dec Update
Fixed some animation issues with broken animations which made the game unplayable under certain circustances.
I would really love if you played the game and you can post any questions here or if you need any hints.
More than happy to have a discussion about the levels here
RiddleTower said:
Hello everyone
Hopefully this post is not against the rules of the community. If something is off please let me know so i can remove it/fix it.
Riddle tower is a game i always wanted to make but having close to no free time it was really hard to start learning unity. The last 3 months i got some free time and now i published it at Google play store.
I understand this game is not for everyone but i am sure that everyone who played these kind of riddle games in the past will get a nostalgic feeling.
I am more than happy to listen to your feedback and also i can keep this thread as a small walkthrough to the game to help anyone who is stacked with some hints.
Have great day everyone.
Riddle Tower - Hard Riddles - Apps on Google Play
Climb the Tower to save the king. Hard riddles and complex riddles on your way
play.google.com
You can find the game by searching "Riddle Tower" on google play store.
Click to expand...
Click to collapse
Hello, great game! Missing notpron days (sigh). As far as hints go, none I can see in my location si I am currently really stuck on 15...help please?
meshmel said:
Hello, great game! Missing notpron days (sigh). As far as hints go, none I can see in my location si I am currently really stuck on 15...help please?
Click to expand...
Click to collapse
Hello there
Thanks for your kind feedback.
Sorry for the late reply. I was working on many new levels and today i uploaded it to the store.
Added season 2 of the game with more than 200+ new levels spread across all categories.
So as far as level 15 of the main story you have to find a sum and maybe it's the same on all corners
Let me know if you need anything else. More than happy to help.
SEASON 2 IS HERE
+ 50 New Main Story Levels
150 Total Text Riddles
150 Total Math Puzzles
150 Total Rebus
Fixed many issues with animations that were broken on some devices and optimized it as much as possible to run on every single mobile out there
Next month plan is to add 150 new levels on all categories and slowly progress with season 3 main story.
The plan is for 4 seasons and a secret ending for anyone brave enough to solve all the 650 riddles that are going to be available on the game.
Thanks everyone who tried and provided feedback so far. I means a lot
SEASON 3 IS HERE
150 Total Main Story Levels
200 Total Text Riddles
200 Total Math Puzzles
200 Total Rebus
One step closer to the final Season (Season 4). I want the final season to be as hard as possible so if anyone want to provide any riddles/puzzles i will be more than happy to check them
Also added a secret ending to anyone who finishes the game 100% which will be available with season 4 in 2 months maximum from now.
Thanks everyone who tried and provided feedback so far. I means a lot
FINAL SEASON IS OUT
200 Main Story Riddles
200 Rebus Puzzles
200 Text Riddles
200 Math Puzzles
More than happy to hear your feedback