Related
Hello Guys,
as I developed my SciLor's WiMoBlue for my very own HD2, I want also post it here
SciLor's WiMoBlue is an Application that allows to control a Windows Mobile Phone with another one. In my case my new HD2 with my old Kaiser. Playing FpseCE and Morphgear gets real fun Also you can use the "old" phone as hardware keyboard.
Download/Videos/Info available here:
www.scilor.com/wimoblue.html
PS: Please take a look at my WiMoBlue Bug Report section to give through any working Device combi! (Direct link on the right side of the video in red)
Looks pretty cool SciLor! Thanks a lot. And looks like it's time to get my fuze back Ready to see if this will work on my TP2.
genius, insane but genius
I'll give it a go tomorrow, I wonder if I could get my HD2 to stick to the front of my Advantage
fards said:
I wonder if I could get my HD2 to stick to the front of my Advantage
Click to expand...
Click to collapse
If you do so, make a Photo xD
Release of v3: www.scilor.com/wimoblue.html
Pre-Alpha v3(2010-02-23)
-Enhancement: Show Connection Status of the Server
-Enhancement: Controller disables the "Disconnect" Button. You can activate it by touching the form anywhere.
-Enhancement: "Gaming"-Hack for Hardware-Keyboards, that allows to hold and release multiple button, intending the first button is still hold if one of them is released. (Some Keyboards only send a KeyPress Event with the Keys Information, the Releasing Events are the same)
-Enhancement: Show "Idle" Curson on while connecting.
-Readme Mistake: Should work on any WM Device
Release of v4: www.scilor.com/wimoblue.html
Pre-Alpha v4(2010-03-04)
-Feature: Experimental WM Smartphone Client added (Tested on Typhoon with WM 6.1, but should work with any Smartphone with WM5 or higher!)
Release of v0.0.1: www.scilor.com/wimoblue.html
v0.0.1(2010-03-06)
-Enhancement: Controller/Server functions now in external DLL's which are Cross-Compiled for every supported system
-Feature: Servers/Controllers for Smartphone/Touchscreen/Desktop PC
-Feature: Multiple devices can be used now (Limited to 2 for now)
-Change: Removed Server Discovery Nag screen
-Fix: No error messages on exit if no controller is connected
-Fix: All Controllers now exit on disconnect
-Fix: Used an old library for the Smartphone client, now it is the newest one
Hi, I love the idea of this program. I got it to work fine with the WinMo start screen. But can't seem to get FpseCE to work with it. Using the same two phones (kaiser+HD2) am I missing something?
Tried assigning the hardware keys for use with FpseCE but with no luck, then resorted to pressing randomly with less luck. It's connected fine, thought I might have something set up wrong with FpseCE. Any help I'd appreciate, thanks.
Try to type in a text editor. If that works, which fpsece version do you have? I use the supporter.
To asign the keys in fpsece open the controller.screen and tap/double tap on the button you want to set (Do not press on the number!) Then ibstead of the numver on top of the button should get '--'. Then press your button on tge Kaiser and it should change to a number, thats it.
I've tried all that, I use the latest supporter version with Simon Mallions theme. Perhaps changing the theme back to default will help, i've tried everything else. Works fine with writing sms and word mobile, just fpsece not registering any key presses. Thanks for the reply, I'll try it again with the default skin.
I am currently reworking it. With a udp support, plugins etc.
UDP will allow to use it with your computer without bluetooth or use it over wifi if you phones do not have bluetooth.
I am currently fighting agains problems with bluetooth streams that may delay the Video Streaming of the other device
SciLor
Here some info about the upcoming version
http://www.scilor.com/myboard/viewtopic.php?f=4&t=126
o . _
Hi SciLor,
congratulations for all your projects. They are really interesting starting from FuelBlaster to WinMoBlue. You are an "insane" genius!!
I have tried WinMoBlue on my Blackstone (controlled) and my PC (Windows Server 2003 sp2 bla bla bla .NET Framework 3.5 SP3) but doesn't run....
In this case running the PC part doesn't start nothing. In the event viewer this error: Generate Activation Context non riuscito per C:\Programmi\SciLor\SciLor's WiMoBlue Server Desktop\32feetWidcomm.dll
The server part on Blackstone starts but naturally doesn't find nothing to connect...
In reverse mode (PC controlled - HD controller) there is no way to take control too. In this case it the PC returns error about bluestack not supported.
As Bluetooth device i use a CONITECH DAKOTA Bluetooth 2.0 EDR USB Dongle Class1 based on Broadcom Widcomm driver v5.1.0.1700
Hope this can help you for future development. Keep it updated: it has many prosepctives!!!
NiceOne
Nice to know that you like my projects
I think the bluetooth driver I use does not support your dongle .
In the next version (which is under heaving developement and may come in the next weeks) I will additional support wifi, so you may try it over wifi l8er. The best thing will be, plugin support, not only keyboard input, but also mouse input. AND a video stream from the other device .
GREAT SciLor: YOU ARE GREAT!!!
I've subsribed this thread and so surely I'll test your next releases.. ;-)
NiceOne and Regards!
Any possibility of having it so you press a touchscreen button on the phone and it corresponds to a button press on the other device.
Example:
Phone has a picture of a NES Controller on it. Tapping the A button on the screen presses A on the controlled device, thus allowing it to emulate various gamepads.
I am currently recoding WiMoBlue to a Remote Controlling Software with Plugins.
Adding such an plugin will be very easy I will try to add it!
its an improvement for the touchscreen games. i'd love someone to connect a joystick or a bt keyboard
This sounds awesome, ill keep an eye on this, wifi will make it even better
It works!
Hi Scilor, I have tested it with sucess, but with a few small problems, some that I will report after more tests, and some are in the end of the reply. thank you to keep working on this project.
I've controlled my HD2 with a smartphone, the HTC S711 AKA VOX (winmo 6.1) and it works well with FpseCE, but unfortunately not yet writing messages.
Small problems:
1- Some hardware keys still works in the smartphone after connected and not in the HD2, wich was annoying becouse sometimes I've unintentionally closed the program in the smartphone.
2- the "Fn" key doesn't work.
Thank you and sorry if I wrote something wrong.
Hello!
I decided to share my very first Android application with the xda-devs community!
WiimoteController is an application which allows a Wii remote to connect to your Android phone. You can then use the Wii remote to control various apps.
IMPORTANT! This application does not work with most HTC Devices that have Sense UI. It doesn't matter if the Sense is turned on or not, the problem seems to be much deeper.
Please check the second post below if your device/OS flavour is listed. If it's not, test and please report if it works or not. Include your device/ROM name with the report. In case of failure please include what the app said and possibly a logcat of it too.
Usage:
turn bluetooth on
run the app
if this is your first run, hit Yes. Enable "WiiControllerIME". This is only needed once right after installation
tap the first button and at the same time put your Wii remote in discovery mode by pressing "1" and "2" simultaneously
wait for the "Connected" message to appear. The first LED will turn on on the Wii remote
back in WiimoteController tap the second button and select WiiControllerIME
done. The Wii remote is connected. Go play!
if you want to connect more than one Wii remote, follow the same procedure, but put ALL the remotes to discovery mode
to disconnect a single Wii remote, hold the power button on it
to disconnect all Wii remotes, use the option from the menu or simply turn the phone's bluetooth off
don't forget to set your favorite IME back or you won't be able to type (or check Preferences to find an option to do that automatically)
A note about yongzh's emulators (Gensoid/SNesoid/Nesoid/GameBoid):
Custom input methods don't work with yongzh's emulators by default. To enable support, go to settings and enable "Use input method". Afterwards, map keys as usual and then start gaming
See the video: http://www.youtube.com/watch?v=CBkCgEgRk0s
Another video by frankzua77: http://www.youtube.com/watch?v=GnVZgLPcq8U
Now on the market! Search for Wiimote Controller (try this link from the phone)
or use this:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Here's the apk for those of you without the android market and for those that for some reason don't see the app there. The latest version is 0.6. Older versions are no longer available because of licensing issues.
Changelog:
version 0.6 Beta, published may-29-2011
- optimized IME handling
- added ALL key codes from android, including ones for Xperia Play games (marked XP)
- redesigned the mapping interface. Mappings were reset to defaults, sorry about that
- new: mapping profiles
- fixed a bug where classic controller's D-pad buttons would rotate
- fixed a bug where too many controllers were detected and connecting would fail
- fixed a D.I. bug where getAnalogInputStatus would not work correctly
version 0.55 Beta, published may-16-2011
- changed the way wiimotes are detected. A lot of devices should now at least detect them (but may still not be supported)
- dropped support for Android 1.5 and 1.6. Sorry, had to do it to comply with various licences
- improved virtual key dispatching. Home screens should now accept input from controllers
- new: app now reports back compatibility info to help improving future development
- fixed a bug in the direct interface so now it should be ready
version 0.3 Beta, published may-23-2010
- support for up to 4 controllers
- support for nunchuk and classic controller (thanks to Mark and Rob for testing)
- "Disconnect all" feature added in menu
- added option to disable high thread priority from 0.25
- all input can be remapped
- added option to rotate wiimotes sideways (rotates the D-pad)
- all analog sticks support axis independent digital or analog mode
- digital mode has an adjustable threshold
version 0.25 Alpha, published may-14-2010
- 30-minute limit has been removed. Enjoy
- no longer uses Wiiuse
- ad and donation supported
- fix for MotoBLUR devices with Android 1.5 (thanks to Ahmed G-E for testing)
- improved response
version 0.2 Alpha, published may-8-2010
- minimum Android version is now 1.5
- automatic IME restore after use (see Keyboard settings)
version 0.1 Alpha, published apr-29-2010
- initial version
Known bugs:
Wii remote appears to freeze every couple of seconds for a moment. The cause for this is poor Wifi signal. Fix by moving closer to your Wifi hotspot or disabling Wifi
on some devices, mostly HTC and most newer Samsung devices, the application starts searching, finds the controller, and then fails with a message. The most common messages are "No route to host" and "Protocol not supported". This is most likely a fault from the manufacturer and is unfixible for now.
Device/OS pairs that this app is reported working on:
this list has been moved to the official Wiimote Controller app website
Device/OS pairs that this app probably does not work on:
this list has been moved to the official Wiimote Controller app website
Frequently asked questions - FAQ
The app doesn't work! It says "Error no -1". My bluetooth is on for sure.
Your phone is most likey not supported. So far, Samsung Moment and all HTC phones with Sense UI have been identified as having this issue and thus being unsupported. See this thread for technical info. Seems like HTC did something very bad to Android.
When will app be available for my Incredible/Desire/Legend/Magic/...?
See the question above. Please.
Will this ever work on my Incredible/Desire/Legend/Magic/...?
Do I really need to repeat myself? It might never. It isn't my fault though. See above.
The wiimote connects but there is no response in my (s)nesoid/gensoid/gameboid.
Three things need to be done for this to work (apart from connecting):
you need to choose WiiControllerIME with the second button
in your emulator you need to enable "Use input method" in settings (if there is no such setting, update your emulator!)
in your emulator you need to map wiimote's keys to game keys. You can do that in "Key mappings" inside settings
I have an unoriginal controller (like Nyko's for example). Now when I connect, the phone starts polling the data, but shortly after times out. What to do?
Unfortunately, unoriginal wii remotes and classic controllers cause issues such as abruptly disconnecting and misidentifying themselves. It's best to stick to original Nintendo hardware. The only confirmed piece of equipment that doesn't cause issues is the Datel's Retro Wireless Controller so if you've confirmed that your device works with WiimoteController app, you're safe to purchase either this or the original Nintendo controller.
I need help figuring this app out. How do I connect? How do I use this?
See this video. The first minute shows how to connect the wiimote. The last minute shows how to set it up in an emulator.
I'm not installing this! The thing can read all my passwords and credit card numbers!
What you saw was a message from the Android, warning you that you're about to enable a 3rd party input method. All input methods (Like Swype, AnySoftKeyboard, HTC_IME, etc) get this message. Even if my app was malicious (which it isn't), it can't actually capture anything without being active. And even when it's active, it could only capture input from your wiimote. Long story short, you have nothing to wory about.
Why does the app require internet connection then?
It's to download and show advertisements.
I have an issue, not mentioned in this FAQ.
Contact me via email [wiicontroller.A.T.ccpcreations.D.O.T.com]. It is in my interest to make this work on as much devices as I can, but I can't do much if I don't actually have access to a device.
Will you be developing something like this for PS3 controllers?
I might, if I find the time in the future. But I need to buy a PS3 controller, as I don't have a PS3. You can always contribute to the cause
This app is great! How can I contribute?
In a number of ways:
by contacting me if you have any issues, not mentioned in this FAQ
by saying thanks
by buying me a cup of coffee or a pizza
This is sweet, but would be sweeter if we could use Ps3 and or Xbox ones too. Good start though! Thanks for sharing!
will test out soon. the idea is awesome and amazing. can use it to play all the emulators that i stoped useing when i got nexus cause no keyboard
djdarkknight96 said:
This is sweet, but would be sweeter if we could use Ps3 and or Xbox ones too. Good start though! Thanks for sharing!
Click to expand...
Click to collapse
xbox does not use bluetooth. ps3 sure does tho
Works awesome!! I've been waiting for something like this. nicely done!
works great... i hope that you can add support for the full gamepad attachment in a future update
nice work
.
This has some serious potential
haven't tried it yet but this is awesome hope you can add PS3 support too, or maybe wii remote add-on support (like the classic controller and such)
ok so after getting it working i got a hard reboot i dont know if its because my roms not the stablest (5.0.7-test0) or it was gbcoid lite or the game for that matter further testing awaits...which means work will suck in the morning
Thanks for all your input guys.
pgiuoco said:
works great... i hope that you can add support for the full gamepad attachment in a future update
Click to expand...
Click to collapse
My plans are to add support for the classic gamepad, the Nunchuck and the Guitar Hero 3 controller. But all in due time. First let's make sure that the existing app works as advertised.
On another note: pgiuoco, do you still have the G1 from your signature? I'm interested to know if this app works on stock G1s. Or stock anything else for that matter.
It works with Motorola Milestone, Android 2.0.1.
Great app! My only suggestion is if you can add a notificacion icon to switch IME and deactivate bluetooth in one click. =D
Thanks for this now I can properly play Megaman! XD
Original xbox controllers were just USB plug-ins (of course with a microsoft fat head on em). What're the chances of being able to do something via hardware/software to make a plug in controller?
What lion king game was that? it looks good though
I like this, very nice. Well done
What a hero. Works beautifully on the Nexus One!
Please release a full version without the time limit, I'll certainly pay for it
Oh and PS3 controller support would be nice, but I'm just glad that I can now play games properly on my Nexus One! Thank you
Very cool I would definitely pay too.
How to enable controller in emulators?
Amazing app! Love it! Let us know as soon as final release is ready for purchase!
I get it to connect the controller, and to enable controller in settings. The controller is useable in the text fields, however I can't get the emulators use it. Tried nesoid and snesoid. Any other emulators I should use instead?
EDIT: Nexus One, Cyanogenmod 5.0.6
EDIT2: Sorry, used old versions of the emulators. Updated them, and works fine now.
Nesoid and Snesoid are working. Check if Use Method Inputs are selected in the options
This is the Droid VNC server discussion page.
Before reporting your success/insuccess install the latest build from this thread.
CHANGELOG:
v1.1RC0
- ICS support
- Changed to official libvncserver v0.9.9.
- Decoupled native screen grabber from jni sources, you wont need to have AOSP anymore to compile the daemon, just the precompiled libs.
- Fixed misc random segfault
- Added display rotation to 180, for zte
v1.0a3
- Rotation now fully working (on demand with F4 key)
- Speed improvements and bug fixes
- Improved server state detection (using IPC)
- changed to LibVNCServer from kanaka repository
- New webserver vnc client (noVNC), uses javascript
- Ability to make a reverse connection
- Two new framebuffer access methods (gingerbread and adb)
- New minimalistic interface
--------------------------
To download the app
Download from Play Store:
https://play.google.com/store/apps/details?id=org.onaips.vnc
OR
Download latest dev version:
https://github.com/oNaiPs/droid-VNC-server/tree/master/bin
still green on nexus one, froyo, frf83
Support for Nexus added on version 0.2b.
See my blog.
0.2b does work fine. Thanks.
Some things I learnt.
- Right click acts as "home" button press
- Escape on the keyboard acts as the "back" button
- Cursor keys work fine.
Cool
Now i'd just need to alter the framebuffer change detection to speed up the performance in updating screen...
How is the screen update performace on pc of nexus?
its not very snappy, slight delay before rendering new windows.
Whoah! Kudos to you, it works on my HTC EVO 4G!! Thanks a bunch!
wow i've been researching and looking into a possible solution to windows mobile mymobiler
www.mymobiler.com before making the complete jump to android and your project looks like a really good solution to mymobiler for me compared to the android screencast app
i was looking around on your blog (added it to my rss feed to keep up) i'm really interested in this
i'm a part time android user (dual boot windows and android 2.2) next time I switch over to android I will definitely install this and check it out with tinyvnc
keep the updates coming great job
and if possible add some of the ideas from mymobiler a lot of people are really interested in seeing a mymobiler for android and it looks like your working on a great solution
Green lines on HTC Desire.
Thanks for the job.
Is it possible to install landscape mode for looking on TV?
CU Ulli
If there are much people interested i think i can implement it
UPDATE: The app is already on the market, search for vnc server
Dear lord, this app is FANTASTIC! Works great (though the interface is a tad rough).
And just for fun, I couldn't help but try a camera feedback loop between my laptop & Evo running a VNC connection:
hxxp://i26.tinypic.com/2r2u7w1.jpg
Thanks so much for the app!
onaips said:
If there are much people interested i think i can implement it
UPDATE: The app is already on the market, search for vnc server
Click to expand...
Click to collapse
Very many thousands of users have a Dreambox Dbox or (Linux set-top box, satellite receiver) with VNC client. Look here: www_tuxbox_org
Greets Ulli01
Rotate VNC Window
Does anyone know how to rotate the VNC window (without rotating the entire desktop) for when the phone is in landscape mode?
This is cool!
Downloading in now.....
would be nice it to work on over wifi without rooting but nevertheless great app!
ulli01 said:
Very many thousands of users have a Dreambox Dbox or (Linux set-top box, satellite receiver) with VNC client. Look here: www_tuxbox_org
Greets Ulli01
Click to expand...
Click to collapse
Ok, i think it wont be to hard to implement it...
Don't hope to visualize movies this way though...
http installation:
download complete... installation successful.
market installation:
downloading droid nvc server... item downloaded successfully... installation unsuccessful: package is signed incorrectly.
evo 4g dc 3.2.3
Did you have an older version installed by apk? Please remove it...
i dont think so i got it from your qr and then tried to install from the market like 10 min later
also any help with this?
edit: uninstalled http version and market installed correctly which corrected problem 2
TheXSample - SXELROM v2.0 for JXD S7300B
This is a summary of the original article (in Spanish) is in my blog .
For updates on this article, I suggest visiting one of the links above.
_____________________________________________________________________
UPDATES
04/02/2013: Patch_Xsample_2.1.rar
Mirror Mega
Change log:
Tincore KeyMapper
AutoProfiles. By enabling this option, the KeyMapper automatically load profiles, depending on the application that is running in the foreground.
AXIS Investment Selection
Dialogos selection list of options
Elimination of unnecessary controls
UI Enhancements (simpler interface)
Better integration Holo
Scalable Icons
Component Selection pressing physical controls
Renaming profiles
Exporting profiles *
Importing profiles *
* With these options opens the possibility to share applications among users profiles.
Driver Tincore
Acceleration of the driver
Investment AXES
Accelerometer support *
Fixed some bugs
Support for specific calibration D-PAD **
Added hot-key [VOL-] & [L2] to reset current profile ***
* Now you can assign horizontal or vertical tilt to one of the axes of the sticks. With this option, you can play many N64 or PSX titles (preferably on emulators that support analog), and the inclination to use the console to control the action in games. Example: Mario Kart 64 may play a "Wiimote Style" or Forsaken, can be controlled by tilting the tablet.
The D-PAD ** console, as already explained is analog, but which behaves as digital.
There is a problem with the D-PAD and their center (neutral position) is shifted to the right, so the analog calibration can influence the response of the D-PAD, for example, that in some games and emulators respond correctly to one side, usually to the left.
To avoid this, in games / emulators that specifically use a d-pad instead of analog, recalibrate the driver is suggested to use the D-pad as the main entrance. To do this, simply open the tool and select "Calibrate" in the Stick 0, and use the D-PAD to calibrate the device.
Note: The calibration is stored in the profile of the game, so it will not affect other profiles created with KeyMapper.
*** This combo is useful if you experiment problems or get stucked with your current keymapper layout. You can use in any time to reset profile to <RESET TO DEFAULT> values.
Requirements
Having installed the rom-SXELROM TheXSample v2.0 before installing this patch.
Instructions
Unzip the zip in the root of the microSD
Start the console with [Vol +] and [POWER] and select "Apply upadte from EXT".
Select the patch you want to apply:
- Patch1200
- Patch1320
- Patch1500
App is installed in the data, that is, as user application, and eliminates the above.
_____________________________________________________________________
List of changes
Here is a short list of changes included in this version of firmware.
Later in this article, there is a section with extended information about these changes.
Firmware
New kernel changes allowing more CPU settings and more conservative values ??(donation version includes SetCPU)
This includes new governors set for the console hardware
Minor changes in memory management.
NTFS writing enabled.
Speed ??1.2GHz default rom
All changes to the stock rom v1.7, as the inclusion of the new Full Screen option
Tincore Driver
Support for multi-directional swipes.
All controls can be swipe-type (Support up to 20 swipes configured simultaneously)
Establishment of standard joystick driver for the device. It works and is recognized by the system as analog joystick 4 axes and 16 buttons
Improvements and optimizations in the driver code, to get even less lag.
New algorithm for pointer modes sensitivities
Support for remapping keys
http://www.youtube.com/watch?v=MlJxrGBvews
(Dead Trigger mode driver with Joystick)
http://www.youtube.com/watch?v=xRRowLsgyGw
(Temple Run using the full interface with console controls)
Tincore KeyMapper
Changes and improvements in the user interface of the tool
Improved display rotation tool wing pair.
Self adjusting menus always leave visible objects / widgets on screen
Defining swipes using drag & drop, to start and end points
Simplification in the definition of areas for pointer modes
Highlighting groups of objects / widgets
Calibration Sticks in two modes: Auto and Manual
Basic implementation for remapping controls for mode "Key"
http://www.youtube.com/watch?v=hj-ZNQWQoQw
(Modern Combat 4 Touch mode, with Swipes activated to switch weapons)
http://www.youtube.com/watch?v=uvM8mgOl0aU
(Nova 3 Touch mode, with Swipes activated to switch weapons. You can see that there are no breaks in the 360 ??º turns, and changing weapon swipe too fast)
Download Links
TheXSample - SXELROM v2.0
Rom - Google Docs Mirror (GDrive)
Patch speeds and Swap
Patch - Mega Mirror
Patch - Mediafire Mirror
Thanks
Many people involved directly and indirectly in the development of this Rom: Christian Troy, fun_, Lomax, fuser-invent, Tincore, Namco69, Yoshi41, Skelton, Deen0X and who stay to name.
Special mention of Durruti, inspiration especially for TheXSample and Tincore
I hope this rom will please and utility of those who wish to try.
=============================== Older Versions ===============================
TheXSample - SXELROM v1.0 para JXD S7300B
Usage of this article
Usage of this article is alowed by copy or link reference to anyone with the only condition of keeping original author and a reference to the original source of this review. The mentioned reference is the following:
Source and Updates of the info from this article.
Original (in Spanish) is in my blog.
For updates I suggest to visit any of the mentioned links.
About this article
This article is a summarized version and only contains the most relevant features..
To read the full article check the previous link
Features
http://www.youtube.com/watch?v=Zz_YYYRiCz4
(SXELROM beta, showing some features)
Only features present
at the time of the writing of this review are listed.
(Separate external and internal mount points)
Based on Skelrom v1.0 for JXDS7300B, private 1.4stock firmware sources and JXD 1.5. Includes all Skelrom and last official firmware fixes.
Clean code. Official sources only. No alien code.
New mount points. Now internal and external mount points are at the same level in the filesystem and not one inside the other. Swap is easier.
Deep sleep improvements. WiFi disable when sleep saves a lot of battery.
New Kernel features by Skelton andTincore (check Kernel chapter)
New specific governors tailored to device hardware. Specially new "ondemand" scores more than 10000 Antutu points with console processor running at 1.3GHz (No cpu stress needed)
New "ondemand" governor allows cooler execution.
50Hz to 60Hz screen fix, The same that we suggested JXD to incorporate in his 1.5 firmware (Check screen refresh note)
New Tincore input kernel driver. It provides lower input lag and lots of extra configuration options to support new sticks and buttons operation modes.
"Tincore Keymapper", UI Mapping tool to configure specific input kernel driver options (check Tincore Keymapper chapter)
About new Kernel
This firmware's kernel has been created using JXD 1.4 sources. Those sources, whith some small chanes, have been released as JXD 1.5 firmware.
(new governors added)
More important kernel feautres:
Chanes in CPU and voltage to improve temperature and stability.
Support CIFS/NFS for seamless net shares filesystem mount.
I/O schedulers and NAND optimizations. Improve read/write operations and memory access.
Mali driver optimizations to speed up 2D and increase graphical memory cache buffer.
(Antutu Benchmark result with new firmware improvements, governor “ondemand” and 1.32GHz. Reaching 10000 points which is a bit better than 1.5GHz with performance governor)
About new input kernel driver: Tincore Driver
Tincore provided a new kernel driver to improve latency and support many missing features in original drivers.
(Keymapper, with new features like pointer mode)
Driver improves response times because it is more optimal and faster than the original. This reduces input lag
New driver enables key events for all sticks when mapping tool is disabled, This allows to use right stick as a key pressing digital stick. Because of this it can be used by emulators and games that can be controlled with keyboard.
http://www.youtube.com/watch?v=BPntj4ojtq4
(Showing some of the new features of the Tincore's Driver)
Keymapper tool features
(Keymapper using original JXD driver)
The new mapping tool supports both JXD driver and, naturally, the new Tincore driver.
The tool supports multiple stick modes (split/combined/pointer...) and allows to define where is the screen pressed when a button or stick is operated.
The tool supports profile save and restore and portrait mode.
Because of its backwards compatibility the tool by itself is a good replacement for the JXD mapping tool. Ley profile support is already a great addition.
Download links
TheXSample - SXELROM v1.0
Rom - Mirror Mega
Patches
The patch includes a file folder with different kernels at different speeds (1200, 1320 or 1500 MHz) as well as the possibility of exchanging the SWAP and the external memory and return to conventional partition system JXD. Within each folder is how to install and that is what.
Patch - Mirror Mega
For more updates check original article.
How to install:
Download the file and extract the contents of "TheXSample-SXelrom v1.0 for JXD s7300B.rar" to your sdcard root
With the deviced tunerd off, insert the microsd with the files, press and keep pressed the button [VOL+] and, without releasing, turn on your device with [POWER] button
Keep [VOL+] pressed until you see an android image with a progress bar. The firmware will be installed automatically and at the end of the process the device will reboot.
Your device is updated!
Thanks to:
This firmware has been possible thanks to the work of several persons. All valuable contributions have been in the form of coding, suggestions, testing...
Thanks go to Tincore, Skelton, Christian Troy, fun_, fuser-invent, LomaX, Namco69, Yoshi41, Deen0X and more.
Also thanks to web shops Willgoo y Zococity that provided testing devices that allowed tetst and feedback for the team.
(Because I have more than one console, I was able to perform a series of tests in parallel to obtain useful information that was used in the development of some of the features of the firmware)
I also want to give special thanks to the couples (wives, etc) several of whom have been working on this project, that it takes patience and an understanding that we do this because we love, and we want to share it with more people.
I hope this project is the starting point for more projects of the same type, which are extremely rich in both technical knowledge in general, but especially on a personal level, because in my case I meet interesting people, who always is rewarding and I hope to keep in touch. ^_^
Zalu2!
Deen0X / TheXSample
Update, check the first post...
Update, check the first post...
This is a One of it's Kind app. It boasts of TOUCH EMULATION feature which lets you play ALL Android Games with any USB/Bluetooth Keyboard & Mouse. With the Universal Touch Screen Driver feature the app is compatible with ALL Android Devices. The Set-up is uncomplicated. Now, get the Immersive PC Gaming Experience on your Android Phones & Tablets.
IMPORTANT: ROOT ACCESS REQUIRED.
Features:-
---------------
•Support for ALL Generic/Branded Keyboards & Mice.
•Features several Control Schemes having different Keys combinations with WASD or Directions Buttons.
•The Touch Profile Editor is Elementary in use but Intricate in options. Just drag & drop buttons on In-Game Screenshots.
•Multi-Touch Emulation of upto 10 Simultaneous touch points On-Screen on ANY device.
•An Exclusive 8-Direction Swipe System - Use buttons as Swipe/Drag On-Screen.
•Supports all Emulators & Native Games.
•Features Auto 8-Way WASD/Direction Buttons.
Download : https://play.google.com/store/apps/details?id=com.catalyst06.mousekeyboard2touchfree
I'm looking for people who'd like to make a Promo Video for one of my apps. Interested people comment here or mail me at [email protected].
The person will get Full Free Access to all my Current & Future Paid applications and Test Builds before others get it. Contact me asap.