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Hi everyone,
I've put my first app up on the market:
https://market.android.com/details?id=org.anddev.wallpaper.motion.timer
Here is the youtube video:
http://www.youtube.com/watch?v=jfADhuBjdnA
I would really appreciate everyone's feedback and impressions!
Cheers,
-=JK=-
I can´t watch the Video, because EMI has block this ?
Darn ... didn't realise how restricted that would be with a soundtrack on it.
Here's a video with no sound track:
http://www.youtube.com/watch?v=JewxFD-zp3E
-=JK=-
Installed it and then set as wallpaper but no balls are displayed. Also there are no settings on the wallpaper. Am i missing something here?
Very cool looking...what happens if you shake it? =)
- Sent from my Motorola Atrix 4G -
Xee,
You should see some balls appear when you tap the screen.
When you get 32 balls on the screen subsequent taps cause mini-explosions.
It's a very simple wallpaper, so no settings yet. I might find something to set when I update it.
Obartuckc,
At the moment, nothing happens when you shake it
It responds to the accelerometer by changing the direction of gravity on all the balls.
I could look into triggering something on a shake ... what would you like it to do?
Cheers,
-=JK=-
I like what you've done with it thus far, whatever you do can only make it more awesome! I really like how if you add a new ball on top of others they sort of fling out...perhaps shaking it could make them pop or sort of explode? That'd be neat. Whatever you decide, keep up the good work!
- Sent from my Motorola Atrix 4G -
this totally reminds me of those liquid motion desk toys...
that's a live wallpaper i would like
That's great to hear PatcheZ!
That's exactly the feel I was going for.
I'm hoping to figure out a way to extend to something like these: http://www.officeplayground.com/Liquid-Motion-C23.aspx
It'll be a solid body physics sim until something as great as http://www.box2d.org/ comes along for fluids.
Cheers,
-=JK=-
Man, you got balls.
nice job with this
Thanks for the comments.
-=JK=-
I would've loved to see the video, but apparently you've used some music from EMI and they've blocked the video because of it. Could you reupload it without the (alleged) copyright infringing music track?
TheCreat,
Sorry about that. There is a link in the video description to this version which has no music:
http://www.youtube.com/watch?v=JewxFD-zp3E
Hope you enjoy.
Cheers,
-=JK=-
This is a really cool wallpaper, thanks.
Very Nice, but once all of the balls have reached the top or bottom of the screen there is nothing going on.
Could the ball toggle their state after they have been at the top or bottom a certain amount of time?
For example: after a blue dropper is at the bottom for x seconds, it becomes a green floater and floats upwards and vice versa.
Thanks for the feedback guys, great to hear.
Spauldio,
When you change homescreens the gravity should switch ... which will make all the balls start to fall and float again!
Cheers,
-=JK=-
PS - I'm using the onOffsetsChanged method to accmplish this behaviour - http://developer.android.com/reference/android/service/wallpaper/WallpaperService.Engine.html#onOffsetsChanged(float, float, float, float, int, int)
- but it seems a little inconsistent in when it's called ... sometimes called on "half" changes to the homescreen. Haven't been able to figure out how to make it robust ... I just switch the gravity flag when it's called.
Version 1.1 !!!
Updated to version 1.1
I've kind of combined suggestions from Obartuckc and Spauldio. I've added a shake control, so that when you shake it gravity is switched and the balls all start flowing up and down again.
Hope this goes down well
Cheers,
-=JK=-
Hey, just installed this, it's great! But how's battery life?
Thanks NickHu!
I haven't noticed any difference in battery usage to previous live wallpapers I have used.
Is there some benchmark I can use to gauge battery usage of my app?
-=JK=-
Hi guys,
I've finally finished my first game. It's for ANDROID and already on GOOGLE PLAY.
Classic runner, just JUMP & SURVIVE acceleration. Good Luck! :good:
DOWNLOAD HERE: https://play.google.com/store/apps/details?id=com.dreamhex.Runner
dreamhex said:
Hi guys,
I've finally finished my first game. It's for ANDROID and already on GOOGLE PLAY.
Classic runner, just JUMP & SURVIVE acceleration. Good Luck! :good:
DOWNLOAD HERE: https://play.google.com/store/apps/details?id=com.dreamhex.Runner
Click to expand...
Click to collapse
Awesome Game But The Background is way to Dark maybe make it lighter so we can see better, But Great Job on The Game! :good:
Venom0642 said:
Awesome Game But The Background is way to Dark maybe make it lighter so we can see better, But Great Job on The Game! :good:
Click to expand...
Click to collapse
Thank you so much for your feedback . I am happy to see someone play it. I will try to make some changes with the background and make it lighter. I was more worried about the speed actually and I had some huge stuttering problems, glad to hear it's "only" background for now
small feedback
really good, thanks.
Great game !! :good::good:
Just the background is too dark, please fix it
sameerm02 said:
Great game !! :good::good:
Just the background is too dark, please fix it
Click to expand...
Click to collapse
Thank you, I will. I have usually darkness in my room so it looked ok, when people said it is too dark I went out of my cave and yes, it is awful background.
// UPDATE: I have made some changes with background colour, should be better now.
Reminds me of Bit Trip. Cool game! Thank you.
NEWEST UPDATE:
After some feedback added Camera Lock option in the menu (You can lock camera on Y axis if you want to.)
Added STAR SYSTEM. You will light star everytime you add 20 to your score (20, 40,60 etc.), Biggest STAR is for 150.
DOWNLOAD: = play.google.com/store/apps/details?id=com.dreamhex.Runner
I have also noticed thread name says [APP][2.3+] instead of [GAME][2.3+] sorry for that.
Downloaded it because of your awesome promotion video lol.
"Not bad" -Mom
Looking good for a quick and light game!
Ground
- When the character jump i want to see the graund. Maybe it can be cool with this.
- Buildings can swipe with the character on running.
- You can add powers or power points etc. (up 20 meters run = speed up, up 50 meters run = super jump etc. )
- You can add different environments (forest, city, beach etc.)
ALooNeBoy87 said:
- When the character jump i want to see the graund. Maybe it can be cool with this.
- Buildings can swipe with the character on running.
- You can add powers or power points etc. (up 20 meters run = speed up, up 50 meters run = super jump etc. )
- You can add different environments (forest, city, beach etc.)
Click to expand...
Click to collapse
Thanks for your reply.
-You can see the ground if you lock camera. (Version 1.3 . Checkbox in the menu, at least I hope it's working )
-I think something like this would ruin your gameplay and you would crash immediately, but I agree it needs something more.
-That's a good idea
IN TOMORROW UPDATE:
Implemented GOOGLE PLAY GAME SERVICES so:
-Achievements
-Leaderboard
-Also camera locked on Y axis as default option. (much better gameplay imo)
look great
andrivan said:
look great
Click to expand...
Click to collapse
Thanks, UPDATE is out.
dreamhex said:
Thanks, UPDATE is out.
Click to expand...
Click to collapse
Nice Job looks better now with the new background Great update as well! :good:
Finally finished next UPDATE, also working on a new game. Thanks for you feedback :good: , I appreciate the experience I gained, next games will be hopefully better and 100% according to plan.
Simple, but fun. Great work!
Thanks everyone, I am working on 2 games right now, but guy who mades graphics is lazy and always says tomorrow .
great start!
This thread is for designers to share their watchfaces created with the Gear Watchface Designer. Below are images of my first attempt with GWD called GlowingSportWatch.
First Attempt
I would post the very simple combination analogue/digital watch face that I'm currently using but I'm new here and can't post image links. Oh well.
I'm now working on a black watch face with spotlights that act as the hour and minute hands revealing the watch face as it goes. Probably works better in my head than in reality but it'll be different if nothing else.
If I can find the right images somewhere I might also try a background with a picture of the earth that rotates in sync with the time, or maybe one where you see the sun rise and set followed by the moon doing the same. So many possibilities...
Are these available for download?
My First Attempt with GearWatchDesigner
Here is a screen shot of my first attempt with using Gear Watch Designer. Just trying multiple features at the same time. Also fun to finally have control over the sequence of layers and the ability to stack graphic layers in-between other layers.
The design incorporates
6 Digital clock items:
Hour, Minute, Second stacked on left side. Day, Month, Date stacked on right side
5 Analog clock items
the three outside comets are analog hands for hour, minute, second as they move around the face.
And there are two other graphics of twinkling stars that move, one clockwise and the other counter-clockwise as "Second Hands" (counter-clockwise movement is really cool)
Plus two complications: Steps count at the top, and a Battery level graphic at the bottom.
As a newbie, I cannot post a link to the picture, but you should be able to decipher this.
h t t p ://4.bp.blogspot.com/-16qBeIUgBJA/Vo87i3UbkXI/AAAAAAAAJ20/Rh8SjIdp5W4/s1600/Entire_Universe_01_160107112238.jpg
I posted a 33 second video clip of the watch on YouTube (put the https together)
h t t p s ://youtu.be/nlDlNSJfoWs
cnguinn said:
Here is a screen shot of my first attempt with using Gear Watch Designer. Just trying multiple features at the same time. Also fun to finally have control over the sequence of layers and the ability to stack graphic layers in-between other layers.
The design incorporates
6 Digital clock items:
Hour, Minute, Second stacked on left side. Day, Month, Date stacked on right side
5 Analog clock items
the three outside comets are analog hands for hour, minute, second as they move around the face.
And there are two other graphics of twinkling stars that move, one clockwise and the other counter-clockwise as "Second Hands" (counter-clockwise movement is really cool)
Plus two complications: Steps count at the top, and a Battery level graphic at the bottom.
As a newbie, I cannot post a link to the picture, but you should be able to decipher this.
h t t p ://4.bp.blogspot.com/-16qBeIUgBJA/Vo87i3UbkXI/AAAAAAAAJ20/Rh8SjIdp5W4/s1600/Entire_Universe_01_160107112238.jpg
I posted a 33 second video clip of the watch on YouTube (put the https together)
h t t p s ://youtu.be/nlDlNSJfoWs
Click to expand...
Click to collapse
I really don't see the theme here, you got an image of the visible universe in the background in a realistic style, but then you have those abstract streaks on the edges as clock hands, what are they supposed to be? why are they hanging around at the moment of the big bang? And then you have the minimalist numbers in the center, which again, thematically clash with the background. Plus you have the step count up there, which doesn't make sense for a space themed watch face, I mean who counts steps in space? The same can be said of the battery meter, it's usually only there for like utility themed watch faces because usually there's no reason to be worrying about the battery, unless you want a utility look to it.
ColMustard said:
This thread is for designers to share their watchfaces created with the Gear Watchface Designer. Below are images of my first attempt with GWD called GlowingSportWatch.
Click to expand...
Click to collapse
None whatsoever because of Error 78!
cnguinn said:
Here is a screen shot of my first attempt with using Gear Watch Designer. Just trying multiple features at the same time. Also fun to finally have control over the sequence of layers and the ability to stack graphic layers in-between other layers.
The design incorporates
6 Digital clock items:
Hour, Minute, Second stacked on left side. Day, Month, Date stacked on right side
5 Analog clock items
the three outside comets are analog hands for hour, minute, second as they move around the face.
And there are two other graphics of twinkling stars that move, one clockwise and the other counter-clockwise as "Second Hands" (counter-clockwise movement is really cool)
Plus two complications: Steps count at the top, and a Battery level graphic at the bottom.
As a newbie, I cannot post a link to the picture, but you should be able to decipher this.
h t t p ://4.bp.blogspot.com/-16qBeIUgBJA/Vo87i3UbkXI/AAAAAAAAJ20/Rh8SjIdp5W4/s1600/Entire_Universe_01_160107112238.jpg
I posted a 33 second video clip of the watch on YouTube (put the https together)
h t t p s ://youtu.be/nlDlNSJfoWs
Click to expand...
Click to collapse
Looks pretty cool! Not bad for a first attempt.
droidnew said:
Are these available for download?
Click to expand...
Click to collapse
Not yet, will submit for approval after a few more tweaks.
jacobgong said:
I really don't see the theme here, you got an image of the visible universe in the background in a realistic style, but then you have those abstract streaks on the edges as clock hands, what are they supposed to be? why are they hanging around at the moment of the big bang? And then you have the minimalist numbers in the center, which again, thematically clash with the background. Plus you have the step count up there, which doesn't make sense for a space themed watch face, I mean who counts steps in space? The same can be said of the battery meter, it's usually only there for like utility themed watch faces because usually there's no reason to be worrying about the battery, unless you want a utility look to it.
Click to expand...
Click to collapse
Oops, sorry I failed to explain the reason for this. Not intended for anyone to actually use. Just a demo of the multiple capabilities of this as watch face design software. I am participating on a Google Community board about all things associated with Gear S and Gear S2, including watch faces. A lot of discussion about different development tools including Mr. Time Maker and Photo Watch Pro. Discussion about what these have, and what they don't offer.
Gear Watch Designer has most of the features people have asked for. So I put together this watch face to demo the ability to use digital, analog, animation, and complications.
Reminds me of the days when I put together plastic model cars from kits and the package included a sheet of decals which had flames, stripes, numbers, and other things. I once thought I was supposed to use all the decals, and I covered that car. LOL, what a mess!
---------- Post added at 09:10 AM ---------- Previous post was at 09:06 AM ----------
ragingaardvark said:
None whatsoever because of Error 78!
Click to expand...
Click to collapse
I have avoided Error 78 by not using the command line "sbd install..." command. Instead I use the Run On Device command to install on my watch from the GWD software.
This is the one I made, It's both digital and analog, I intended it to be just for private use but if you guys like it I can try and upload it to the appstore.
Two so far. Just started last night
Sent from my SM-G928P using XDA Free mobile app
I spent some hours today creating a smart-replica of me beloved tradiciinal watch. I am not going to publish in it the store because of problably copyright infringements...
Enviado desde mi SM-G928F mediante Tapatalk
Hi all,
I'm a player of Ingress and I've made a watchFace themed on resistance color.
For those how knows Ingress, the resonators disappears with battery drain.
The portal is a shortcut to batterie status and the day send you ton the calendar.
What do you think about?
Here's a few I've done with both live and ambient modes. As you can see, I've managed a fairly dynamic ambient mode with several. I won't be uploading these to the store as they do not contain enough original content (the first one is a direct copy of Clay: Epoch which is just not available in the Gear store for me otherwise I would buy it). The second is taken from watchawear (called Opulence) and reconfigured for the Gear S2. A couple are more original, but even the logo I'm using wasn't mine (from Partickss at freekpik).
One thing I am struggling with is creating action buttons. I can create them and edit them by adding a battery complication and deleting images and using the action button to do something different (for example on most of mine, tapping the date triggers my schedule), but can't figure out how to do it by just converting an image to an action button. Any idea?
My new Watchface for Gear S2, i'm waiting to post on SamsungGearApps Store:
[IMG="https://www.flickr.com/photos/[email protected]/23674137714/in/dateposted-public/[/IMG]
https://www.flickr.com/photos/[email protected]/23674137714/in/dateposted-public/
rodalfa said:
I spent some hours today creating a smart-replica of me beloved tradiciinal watch. I am not going to publish in it the store because of problably copyright infringements...
Enviado desde mi SM-G928F mediante Tapatalk
Click to expand...
Click to collapse
I LOVE this!! Can you send it to me via PM or email?
My Latest Watch Face and Problem
My latest project is running into a bit of a problem. As you can see from my testing screen shot, the text is all rotated. It appears that there is a bug with rotated text that is tied to data synchronization (heart rate, battery level, steps taken). I can rotate this text, build the project and test the project. However when I load to my watch, these three fields are no longer rotated. Also, if I quit GWD and later return to this project, these fields show no rotation.
Yes, I am saving my project. Yes, I am testing my project. Yes, the build is using the updated and saved project with the fields rotated. Just does not stick. However, the rotation of digital clock fields works just fine.
I have reported this problem on the Samsung designer forum.
What it should look like:
What appears on my watch:
faze Rotator
My first watch face (you can get it in the Samsung Gear Store for free)
Hi guys!
We just released a Watch Face app that features a couple of Koi fish pushing gems around to show the time. The concept is simple: the two fish will take turn to push the Second gem every 5 seconds. There is no number (except from the date at the center), so you can tell the time by looking at the gems (and the lotus )!
Here is a 3-second preview video:
Link to the app: http://bit.ly/GemKoi
This is a Preview release of the app. At the moment, there is only one theme, and we're working on more. This version is completely free (it does not contain any In-App purchase product as of now). We might release a Pro version some time in the future. Just give us some feedback!
Regards,
Tony @ Teragon
Your watchface is great, it s the only one I like as starwatch. If you add some feature like carp colour, digital or analog clock, phone and watch battery status , metro or something else I will buy it for sure.
Axel85 said:
Your watchface is great, it s the only one I like as starwatch. If you add some feature like carp colour, digital or analog clock, phone and watch battery status , metro or something else I will buy it for sure.
Click to expand...
Click to collapse
@Axel85, thank you for your suggestion! We are working on other themes for the carp and background at the moment. We will try to find a way to add other elements such as battery status or notification count in a way that is subtle and able to maintain the minimalistic style of this watch face. If you have an idea on this, send me a message
I've just started designing watch faces for the Gear S2. I am using the latest version of Samsung's Gear Watch Designer on my macbook pro.
I have designed a pretty decent digital watch face that I am very happy with, which includes shortcuts/buttons/icons to my favorite appse. As of now, the buttons are not customizable from the watch.
That being said, I would prefer to make them customizable. Anyone have any tips?
I am not really a true "programmer", so maybe that's going to be my problem... but can this be done using Gear Watch Designer, or will it take actual coding?
Need a little more info: Are you only using the button choices that are available on the Button dropdown menu, i.e Properties>Action>Action Detail dropdown?
When you say customize the button, in what way are you trying to customize it?