Hi,
KickOff is my first android game.
Normally it is played with 2 players on squared paper. You draw a playing field with 2 goals and take turns drawing lines from the kickoff point in the middle to the opponents goal. The lines are drawn on or through the squares. The trick is you can go on drawing as long as you touch points that already have lines. I think it is easy to understand if you just try it out.
Game modes include Online-Multiplayer, 2 players on one device and different difficulty levels for 1 player.
It also features leaderboards and achievements.
I dont think there is anything like it in the play store.
Feedback will be very appreciated!
I hope you enjoy the game
play.google.com/store/apps/details?id=com.lind.kickoff.kickoffki.android
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Mind Arena is a competitive logic game for 2 players. The objective is to capture the glowing ball. It can be achieved by moving it around until it will reach the player's head.
The player who gets the ball first, wins the game.
Number of tactics can be used to win.
You can play on multiple arenas.
Play with computer AI or with a friend.
This game is really challenging, the AI is very smart. Try the Lite version for free.
I gave this a shot. The game concept was interesting and pretty clever, I felt the demo was a little short, just that one level. I'd be interesting in learning if you ever vary up the gameplay with other elements.
Thanks for your input. The arenas are designed to be played more than once. Every time you play the game will be slightly different, especially on the bigger arenas. Also when you choose a Computer as a starting player the game is more challenging.
I am planning on adding a tournament option however. The player would have to win a game to advance to the next stage. For now, it is possible to practice on any of the 16 arenas available (once you get a full version). One other thing I want to add is the option to play with other players online. For this to happen I need more users however Then, a real tournaments can be organized, maybe even with prizes.
What "other elements" do you have in mind? I am open to suggestions.
Bubble Game was introduced in 1986, and was similar to Atari's game called Bubbles. Bubble Shooter, that will be the expensive variant of the game, not only requires no special skills whatsoever, but can be very entertaining and very simple to perform. The guidelines are quite easy to comprehend and right forward. The player blows up as much bubbles as they could within a specific period of time. The rating is determined by the number of colored balls that the player springs. Then the game will finish instantly, if a bubble object details the earth.
Players need to get a line-up of three or more balls of the same color. They will then look at the color of the thing coming out of the cannon at the base of the screen. This would be to aid the player understand what colour is coming next, in order to program the best technique for game play. The computer mouse will help the player in navigating the rule to shoot in the correct direction at whatever color the player is aiming for.
This means if you are going to obvious the things prior to time frame has elapsed that preparing in advance for your next move is absolutely essential. Before they reach the base of your display to keep action heading the goal is to burst the things. It only takes one bubble to the touch the ground ahead of the sport finishes. A good technique of swallowing many colored balls simultaneously is to bank the ball you are capturing off of the aspect wall of the playing panel. You can knock away many different colours of pockets shooter at once, if you do this. This can progress the player to further degrees in the sport, and will allow the gamer to rating a lot of factors.
Yet another game that's similar to Bubble is a game called Bubble Bobble. This game was launched in 1986 by Taito. In this game, a monster is used to blast the pockets. There are also enemies on the playing board in this sport. The opponents may vanish, once the objects are jumped. Because of the achievement of this game, more games have been produced which are very similar to the initial game. Bubble has been introduced in to many educational sessions, and is particularly used for children who have developing problems or unique needs. It teaches kids to problem resolve, strategize, identify colours as well as enhances motor skills.
We offer the best info about bubble. For more details please visit the supplied link.
Algotech Apps presents new free game Pick One for Android and iOS! You can test your skills for hours and hours in this addictive and dynamic game! Make sure to always choose the right answer in this multiple difficulty levels game and prove to the world that you are NUMBER 1! Keep playing and you will encounter many surprises during the game! This game is suitable for all ages and genders, but it’s mainly designed for persons older than 14 years, because to get a great score you will need to stay concentrated, focused and quick!
The first game from Pick One series follows the concept of simple but challenging games, where the basic task is to choose between two or more options and find the right answer. The main idea is to keep the game simple, so no difficult strategies are necessary. You just play this game for fun, and to prove you can do it better than the rest of the people out there.
First in line of Pick One games is all about making fast decisions and answering the simple question: ODD or EVEN? The player needs to count the objects on the screen as fast as he can and tap on ODD or EVEN button! The faster the player chooses the right answer, the more points he gets. So, make your count as quick as possible! You can also play against your friend, if you buy Duel Mode.
To make things harder, players will encounter many surprises while playing. The first obstacles are the BOMBS! The player has a couple of seconds until explosion. If the bomb goes off, objects will be thrown all over the screen and the count will be more difficult. Also, players will have to deal with other obstacles later in the game, like: increased number of objects, movements and later random movement of objects.
Download for free on Google Play Store and on iTunes – App Store!
Do you want to usefully spend your time while travelling, on holiday or on the way to work in a public transport? Then our offer fits you!
The game “Smash the cubes” is a striking example of games, which can train your logic, develop your memory, attentiveness and intelligence. With the help of this game you will learn to focus on the most important thing.
The rules of this classical logic game are very simple and clear. The game "Smash the cubes" consists of many levels. On each level you are supposed to match the squares of the same colour which are close to each other. All the squares are in lines and columns. After each your click their location will update. You can remove two or more squares. At the same time, the more squares you remove at one click the more points you can get in the game. On each level of the game you have to reach a certain goal in order to pass it.
Your achievements (results) in the game «Smash the cubes» are stored in the Internet in the global result table.
The game «Smash the cubes» has a very clear and bright interface with which can deal any person and even a child. The game is supplied with a pleasant sound.
Practice your logical thinking with the game "Smash the cubes» which will always be at hand in a free time!
The night of last Friday the 13th I published a free Halloween-themed puzzle game, with no ads and no permissions at all. I’ll just spill some salt too, what could possibly go wrong? :fingers-crossed:
Based on pipe games mechanics, and adding a different approach to level design -more on that later-, the goal is to light up all the pumpkins fixing the light paths by tapping in certain connectors to rotate them. Quite lightweight, there are no load times and the app is just 4 MB because it’s a native development using Kotlin and the LibGDX engine.
Play Store link
Download Pumpkin Lights at Play Store (4MB, no ads, no scary privacy-breaking analytics software)
What makes this game different? Puzzle design
I did not relay on the usual dirty tricks to make each puzzle appear longer or more difficult. Difficulty increases only with the complexity of the path, not via limiting the number of moves and forcing you to restart, adding timeouts, slow moves or obscuring the light path until you turn some light switch on. Instead, paths get longer, more branched and the puzzle sometimes turns into a complete light labyrinth (hey, that's two genres for the price of one )
It’s up to you solving the puzzles by trial and error quickly tapping everywhere and seeing where the light gets to until you eventually solve it -it works- or following a more analytical approach and go straight ahead for the correct moves -it's more rewarding-. Play at your own pace.
After you have solved the first puzzle you can go back to the main screen and select any of the 150+ puzzles if you feel like skipping the easier tutorial-like ones. They’re all unlocked and the average difficulty increases with each puzzle set.
Hope you enjoy it! Happy Halloween!
I've added a video to the main post featuring one of the puzzles I think it's proven I'm better at still pictures haha, anyway, hope you enjoy it!
Not bad!