How speed up MEmu (android emulator)? - General Questions and Answers

I need to know how to speed up the emulator because
when i play Fate/Grand Order (Android app (game)),it goes with too much lag,
Even the sound of the app has lag, and suddenly memu stops working, the program crashes
My pc:
- 4 GB Ram
- 459 GB physical memory
- Intel core i5 650 @3.20GHz 3.19GHz
- SO: Windows 7 64 bits
- Virtualization: Enabled.
- Videoboard/card: Onboard
- Intel graphics.
- Memu config. :
* CPU: 4 (The more the better i guess?)
* Memory: 2807 (limit)
* Resolution: 1024 * 576 (191dpi) --> the lower the better or less consume?
Also when i play i only have opened the emulator, because only that makes my RAM up to 90%
Sorry for my bad english.

No speed up, just play faster

Related

android Tablet PC 2LooK how to upgrade

Hello , im new on this forum ,,
I have buy android Tablet PC 2LooK Operating System - ​Android 2.2
Performance
Processor Type - VIA nano
Processor Clock Speed - 800MHz
Processor Model VIA-8650
RAM / Technology - DDR 2
RAM Installed Size - 512MB
Max Resolution - 800 X 480
Display Technology - TFT Resistance screen
Graphics Type - Integrated Graphics
,, How can i update the android to 2.3 ,,
or it cant be updated
Thx

[Q] Android for GPS Navigator

Nowadays there are many GPS Navigator that use Windows CE. I was thinking, if it can run Windows CE, than maybe it can run Android too. But I cant find any site/forum that related to it.
1. Is it possible to run Android for this devices? For example:-
WayWay PAPAGO! R6033T
-5.0 inch TFT LCD screen with touch panel.
-2 GB internal memory storage
-Microsoft Windows CE .Net 6.0 Core version
-RAM : 128MB DDR2
-SiRF Atlas V, Dual Core
-500 MHz ARM11 + 250 Mhz DSP for GPS
-Flash: Built-in 2GB MLC Flash
-Resolution: 800x480
Wayway PAPAGO! Z1
-5.0 inch TFT LCD screen with touch panel
-SiRF Atlas V, Dual Core, 500 MHz ARM1136
-Microsoft Windows CE .Net 6.0 Core version
-GPS Receiver : SiGe SE4150
-RAM : 128MB DDR2
-Flash: Built-in 4GB MLC Flash
-Resolution: 480x272
2. If it is possible, can anyone provide some links where to get info/file/tutorial.
3. If not possible, then why? (And maybe how to make it possible).
Thanks
Q&A
Use right section

[APP] 3DC Benchmark (released for windows and android (os x coming soon))

Hello
I want to show you a new Benchmark app which you can almost understand how much is your android device or your windows based or os x based system power to handle 3d games and apps , and thats 3DC BENCHMARK (Successor of M3D Benchamrk) .
This Benchmark is created with Unity 3d game engine (game engine of Shadowgun) and it is based on OpenGL ES 2.0 (Android version of mobile version) with This API (OpenGL ES 2.0) your device can handle Advanced rendering techniques like rendering bump maps.The Cost of M3D Benchmark is 0.00$ or in other words it's Free.
Most contents of this benchmark is from unity3d BootCamp Demo in another word it’s almost a MOD .
=================================================================================================================
3DC Benchmark is ready for download in two version :
1-3DC Benchmark (main version) is for PC(only windows at this time*) and OS X (coming soon*)
2-3DC Benchmark Mobile Version (liter than main version) is for PC* and OS X* and Android
please look at the end of this post for downloading
please look at the some important notes
=================================================================================================================
3DC Benchmark (Main Version) (3DC Benchmark v1.00Beta) is now available for Windows (also OS X version coming soon) .
with this version you can compare your Mid-range or High-End Windows or OS X based system with other systems .
some of 3dc benchmark features :
-Dynamic Water
-Sun shafts Effect
-color correction curves
-real time shadows
-SSAO Effect
-Bloom Effect
-Lens Flare
-1280x720 limited resolution as i know
-limited quality setting. (example : fantastic on windows version)
=================================================================================================================
3DC Benchmark Mobile Version is for PC* and OS X* and Android at this time this version is available for Windows and Android (3DC Benchmark mobile Version v.100Beta2)
you can compare your android device with other android devices or your Entry level system with other Entry level systems also you can compare your windows based system with android devices
some features of this version:
800x480 limited resolution (android) 720x480 and 800x600 limited resolution as i know (Windows)
4x MSAA (i don't know correctly does it work on android or no)
limited quality setting. (example : fastest on windows version)
=================================================================================================================
some relatively important notes :
your important device or system result is Average fps
please write your important PC system Specs such as your pc system cpu , gpu , ram specs and windows version.
also please write your android device specs such as your device SoC , ram specs and android version (or it's name) and kernel version (or it's name) .
if you have overclocked your android device or your PC please write.
=================================================================================================================
notes for android devices :
Android version is for devices with Open GL ES 2.0 cable gpu and At least with Android 2.2 .
if you can't install this app please turn on install from Unknown sources in Application setting.
because of apk file size (about 39.4 MB) installation may take a little long also benchmark loading
please wait if benchmark app or your device lag during benchmark running if device stop for relatively long time then close the app and run it again.
=================================================================================================================
Downloads :
3DC Benchmark v1.00Beta (main version)
Windows :
3DC-B-V1.00-Beta.zip
3DC Benchmark Mobile Version v1.00Beta2
Windows:
3DC-BMV-v1.00-Beta2.zip
Android:
3DC-BMV-v1.00-Beta2.apk
Thanks also please apologize me if i late for releasing benchmark .
i will wait for your comments and also your windows based pc or your android device results
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
i will wait for your comments and also your windows based pc or your android device results.
Thanks
That looks awesome.
Envoyé depuis mon GT-I9100 avec Tapatalk
Not quite sure what settings I am supposed to select on the PC. The benchmark always goes full screen regardless of the "windowed" tick box setting.
Also what graphic quality setting should be set on the PC to match the mobile? Default appears to be "Fantastic".
Anyway my results :
International Galaxy S3 Quad Core :
Average FPS : 18.8531
PC :
Intel i7 975 Extreme Edition @ 4GHz (Quad core with Hyperthreading)
12GB Triple Channel DDR3 RAM @ 1866MHz
Nvidia GeForce 295 GTX (2 x SLI GPUs on one card)
Windows 7 Ultimate 64bit
Edit... Didn't realise there was such a significant difference between 3DC-BMV-v1.00-Beta2.zip and 3DC-B-V1.00-Beta.zip :
Average FPS : 71.05304 (3DC-B-V1.00-Beta.zip)
Average FPS : 401.7200 (3DC-BMV-v1.00-Beta2.zip)
laxity said:
Not quite sure what settings I am supposed to select on the PC. The benchmark always goes full screen regardless of the "windowed" tick box setting.
Also what graphic quality setting should be set on the PC to match the mobile? Default appears to be "Fantastic".
Anyway my results :
International Galaxy S3 Quad Core :
Average FPS : 18.8531
PC :
Intel i7 975 Extreme Edition @ 4GHz (Quad core with Hyperthreading)
12GB Triple Channel DDR3 RAM @ 1866MHz
Nvidia GeForce 295 GTX (2 x SLI GPUs on one card)
Windows 7 Ultimate 64bit
Average FPS : 71.05304
Click to expand...
Click to collapse
Jealous on your pc
sony xperia ray ics 4.0.4
stock rom unrooted
laxity said:
Not quite sure what settings I am supposed to select on the PC. The benchmark always goes full screen regardless of the "windowed" tick box setting.
Also what graphic quality setting should be set on the PC to match the mobile? Default appears to be "Fantastic".
Anyway my results :
International Galaxy S3 Quad Core :
Average FPS : 18.8531
PC :
Intel i7 975 Extreme Edition @ 4GHz (Quad core with Hyperthreading)
12GB Triple Channel DDR3 RAM @ 1866MHz
Nvidia GeForce 295 GTX (2 x SLI GPUs on one card)
Windows 7 Ultimate 64bit
Average FPS : 71.05304
Click to expand...
Click to collapse
I would buy a new graphic card if you need your system for something media/3D rendering related.
I have a i7 2600K
8GB RAM
GTX660TI
and get 190FPS average.
While watching TopGear at the same time on the second monitor.
I got pink trees in the distance on my Optimus 2X
Nebucatnetzer said:
I would buy a new graphic card if you need your system for something media/3D rendering related.
.
Click to expand...
Click to collapse
Yeah I know I use it for gaming and my graphics card upgrade is long overdue. Probably going for the 690 GTX but was holding out to see if there would be an 8GB version.
Not sure if my results are frame rate limited or something (v-sync?). My desktop is running at 5120x1600 so not sure if that might affect the results.Probably just my aging gfx card though.
beta2.apk not working on my gnex 4.1.1, opens black screen, rotate, rotate back and exit
Intel 3770K at 4.4GHz, nVidia 660GTi, 16GB Ram = 163fps.
Altering the resolution and/or quality indeed doesn't change anything...
laxity said:
Yeah I know I use it for gaming and my graphics card upgrade is long overdue. Probably going for the 690 GTX but was holding out to see if there would be an 8GB version.
Not sure if my results are frame rate limited or something (v-sync?). My desktop is running at 5120x1600 so not sure if that might affect the results.Probably just my aging gfx card though.
Click to expand...
Click to collapse
There seems to be a problem IMHO. Even though those are fairly old GPU's they still shouldn't be that slow, even with 5120x1600 Resolution.
Here's my rig and results.
i5 2500k
16GB Corsair Vengeance (4x4)
2x GTX 580 Hydro Copper 2 3GB
Windows 7 Ultimate
I average out to about 466 FPS. Settings appear to be broken.
My Verizon Galaxy S3 seems to be unable to run the Benchmark. I have the .apk installed, but it will crash the moment I try and open up the app. Running Unofficial CM10
Laptop : HP Envy 15, Intel Core i7 720QM 1.6 Ghz, Ati Radeon Mobility HD4830 1 Gb DDR3, 10 Gb DDR3 Ram, Windows 7 Home Premium X64 SP1
PC Version Average FPS : 38
Mobile Version Average FPS : 168
Samsung Galaxy S2 GT-i9100 - Stock ICS 4.0.3 Vodafone RO, no OC, no root etc.
Average FPS : 15
PC: AMD Sempron 3200+ 1.8Ghz Single Core(or something like that)
1GB RAM
Not sure about graphic, all i know is that its ati with 256mb video ram
42fps
Android:
HTC Evo 3d
CPU - 1.7Ghz
GPU(Adreno 220) - 320Mhz(overclocked)
9fps
Here are my results,
Intel E8400 @ 3.85ghz
Nvidia GTX 260 216p 896mb SLI
4GB 800mhz RAM
Pretty old spec but still runs games decently
________________________________________
PC Version - 81 FPS
PC Mobile Version - 319 FPS
Nexus 7 Stock - Fails to open
HTC Desire Z running ICS - Hangs on application boot screen
ok guys here is my result
with my old notebook got 81 average fps /intel core2duo T9600 and nvidia g105m
with sony xperia s got 9,4 average fps /stock kernel and stock ics rom
with ainol aurora2 got 12,4 average fps /latest cm9 rom from christian troy
Same as the gnex user black screen and then nothing.
Using Galaxy s3 i9300 running 4.1.1 leaked stock rom.
On my laptop AMD c60 1ghz dual core with AMD 4250 GPU 2gb getting 34 average
PC [Q6600 @ 2,4gHz, amd 6950HD 2GB]
135fps
Galaxy s3 [international stock 4.0.4]
14fps
Amazing too see how my phone is only 10 times slower than my pc!
P.C
CPU Type QuadCore Intel Core 2 Extreme QX6850, 3000 MHz
Motherboard Name Asus P5Q Pro Turbo
System Memory 6144 MB (DDR2-800 DDR2 SDRAM)
Video Adapter AMD Radeon HD 6800 Series 1024 MB (Asus eah6850)
Operating System Microsoft Windows 7 Ultimate x64
Phones in sig
3DC Benchmark v1.00Beta (main version)
Windows :
Resolution 1280*1024
GFX Fantastic
Average FPS 45.10273
Resolution 1280*1024
GFX Fastest
Average FPS 44.92807 - ???? slower ????
3DC Benchmark Mobile Version v1.00Beta2
Windows:
Resolution 800*600
GFX Fastest
Average FPS 218.6416
Android:
Sensation Average FPS 10.09289
Desire Average FPS 3.002397
Crash & burn on Galaxy Nexus (CM10). Running OS X right now, whenever I get to Windows I'll post.
running Android 4.0.3 on LG Optimus 4X HD v10f, stock / modified tabletUI edition. (Tegra3 quadcore device at 1.5Ghz)
i can confirm the faulty purple graphics
maurico0o said:
Galaxy s3 [international stock 4.0.4]
14fps
Click to expand...
Click to collapse
really so low? i thought S3 was a killer device (even stock)

[Q] [PC] GPU Power Savings

I realize most of the questions on xda about power consumption refer to android devices but hopefully you can help me with this PC Desktop Question. I have a some what beefy computer these are my specs:
- (CPU) i7 - 875k Unlocked @ Turbo Boost 3.8GHz
- (GPU) - GTX 780 ti
- (SSD) - OCZ Solid State Drive
- (HDD1) - 2TB Hard Drive 5200 rpm
- (HDD2) - 1TB Hard Drive 7200 rpm
- (RAM) - Corsair Dominator Platinum 32GB DDR3 @ 2133 MHz
- (Motherboard) - EVGA P55 SLI
- (PSU) - EVGA SuperNOVA 1300W
I also have x2 GTX 460s laying around.
So finally my question. Is there a way to save power when I'm not in need of using the GTX 780 ti by maybe installing a GTX 750 ti or EVGA GeForce GT 520 like GPU that uses less power and have the gtx 780 ti as a secondary card? Or does the GTX 780 ti save equivalent amount of power when processing less gpu intensive applications. Ultimately I want to save as much power when I'm just browsing the web and watching youtube so I would run the GeForce GT (for example) to run displays and some software(?Nvidia Control Panel?) to not turn on the gtx 780 ti until necessary or does that not exist? Feel free to share any other power saving tips even if they aren't gpu related. I have an Odroid XU+E Android Development Board that I use when I know I won't need my PC but the point would be to not have to switch between devices.

HW for smooth Android Studio

Hi,
I am considering buying desktop pc and main purpose of it will be programming in Android studio. I was wondering about what is the most important part of HW ( because I will be built PC from part - not buying whole at all ). I know that AS is very sensitive to RAM ( and if RAM is not satifactory it concerns of HDD) but what about processor ? I am stuck between Intel i3 ( with 2 cores - 4 virtual) and AMD (with 6 cores - 6 virtual) - I read that power is almost the same in normal usage but what about AS - does it take advantage of more cores ?
REST HW will be :
16GB RAM DDR3
250GB SSD DISC
old graphics nVidia 9600 GT 1GB
old supply 500W
and some motherboard (besides of processor - aroud 100$)

Categories

Resources