[GAME][RACING][2.3+] Traffic Race 3D 2 - Race Online - Android Apps and Games

Hi there!
Check out our latest game: Traffic Race 3D 2
FUN DRIVING & RACING
This game is a mixture of arcade racing and casual driving on open tracks with support for Online Races. No more re-spawns when you hit the race track border. Go crazy and find the fastest route on each track.
We also have Endless tracks for people who like Endless runners
Try it on Android or Windows Phone & Windows
Please provide a rating or even better a review
Check out our trailer
Feel free to provide feedback and suggestions about improvements.
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Here is a short race with a dude I had. Ok I'm using Windows here but the experience is the same on the phone
https://www.youtube.com/watch?v=tXQWQYphtvg&feature=youtu.be

( I will tell you a joke while you waiting online player ) LOL
Anyway I did't find online players !
graphics need a lot improvement!
your car can't get damage !!!!
I don't like it

halibil said:
( I will tell you a joke while you waiting online player ) LOL
Anyway I did't find online players !
graphics need a lot improvement!
your car can't get damage !!!!
I don't like it
Click to expand...
Click to collapse
Hey Halibil
Thanks for taking the time to try Traffic Race 3D 2 and also that you provided feedback
Finding online players is sometimes easy and sometimes harder. 600 people played Traffic Race 3D 2 and most of them waited for around 30s but of course it depends on your timezone, if you help us get more players then it will be easier to find online matches
The graphics is something we want to improve but we also want to it to work on older devices so we need to find a better balance.
What did you think about the rest of the game? How can we make it even better so you like it?
PS Don't forget to write a review even if you decide to give it 1 star.

I'm happy to let you know that Traffic Race 3D 2 has received a new major update with support for 4 players online If all goes well we can even push it to 6 in the future. All cars has been tweaked for better performance and controls. Check it out and take it for a spin!

Race against 6 people online!!!
Yes this game is still alive
Sorry about the lack of updates and posts, been busy working on this update.
In this update I’ve added support for up to 6 players online which is enough to cause proper mayhem which is the goal!
A new endless level with traffic in 2 directions is included and I’m working on a single lane endless level too.
Take the new car for a ride while you’re at it!
Here is the rest of the news in this update:
v1.6.1
* New Feature: Added support for 6 simultaneous players in online races
* New Feature: Added new Endless Free way level with 2 lanes and two way traffic.
* New Feature: Added push notifications.
* Improved: Car damage is active on regular races too now.
* Improved: New AI cars.
* Improved: Increased AI speed on Endless levels.
* Improved: Made the game harder to complete = more stars are required for levels after level #4.
* Bug: Fixed Resize issue on larger screens on other games screen.

What engine do you use?

olegwebs said:
What engine do you use?
Click to expand...
Click to collapse
I'm using Unity, totally happy with it and works well on lots of platforms.

Wohoo!
New update available with new Endless level
Give it a try!
https://play.google.com/store/apps/details?id=com.casualgames.nu.TrafficRace3D2

Looks nice, but cars are not real. You should definitely work on better-looking cars.
Keep it up!

rganeyev said:
Looks nice, but cars are not real. You should definitely work on better-looking cars.
Keep it up!
Click to expand...
Click to collapse
Thanks @rganeyev. It's always hard to be able to get nice crisp graphics and to be able to run it on low end devices. I'll see what can be done in the future.
PS did you leave a review of the game? Would appreciate it a lot if you did!

dweebster said:
Thanks @rganeyev. It's always hard to be able to get nice crisp graphics and to be able to run it on low end devices. I'll see what can be done in the future.
PS did you leave a review of the game? Would appreciate it a lot if you did!
Click to expand...
Click to collapse
I also make racing games and I know your pain, bro
I just finished Street Driver: Traffic Racing. In this game I had to store a lot of visual data in vertex color to keep balance between nice look and good performance.
Let me know if you need any help.
P.S. Yep, your game deserves 5 stars

Do something with smoothing groups of car meshes, anyway nice game!

Good game ..??

Related

[GAME][2.3+] run 'em over

*** UPDATE: AN ENTIRE NEW EPISODE ***
I finally finished it. It's only published on Google Play for now as I need to make slight changes for other stores. Expect it in the next few days.
What's new:
* drive through an infested cave
* 11 challenging levels
3 new vehicles (a beetle, a jeep and a construction vehicle) with a new upgrade;
upgrade your battery to prevent your lights going out in the dark cave
lots of new obstacles (explosives, piles of wood, earthquakes, vulcanoes, ground changes, crystals, mine carts, bones and more undead!
A teaser and a few screenshots below.
Hi!
Here's something I've been working on for the last five months.
It's a "drive through a zombie apocalypse" type of game. You can buy and upgrade your vehicles to be able to drive over several obstacles, smash crates and explosives and hit more and more zombies.
The game play changes a bit in the last few levels, but I won't reveal everything here.
It might seem a bit slow at the beginning and it's probably why I got some bad reviews already.
UPDATE: speed and acceleration of the first vehicle is now improved.
Check the link and the video+screenshots below.
Thanks for trying it out guys.
Google play: https://play.google.com/store/apps/details?id=com.xantgames.runemover
GetJar: http://www.getjar.com/mobile/775265/Run-em-over
SlideME: http://slideme.org/application/run-em-over
Paid (ad-free) version on Amazon: http://www.amazon.com/gp/product/B00CTWG5YC
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I've made some changes based on the comments and emails I received so far:
* first vehicle is now a bit faster and with more fuel by default
* breaking of crates and explosions are less cpu intensive
* rating button hides itself after posting a review
* fixed vehicle wheels (which looked like they weren't touching the ground)
* vehicle won't stop if you accidentally hit the left side of the display while accelerating
funny physics
which framework do you use?
AndEngine for game development, Box2D for physics.
Got another request.
Instructions can now be viewed before starting a level.
Bump. Anyone else tried the game? I'd really like to hear your opinion.
Tried it, it's really simple and relaxing, I'm enjoying it a lot
Btw i didn't understand the "tap on the right side when trying to climb a hill or driving over an obstacle", when i tap it seems to do nothing special. I'm stuck on the 4th level, but i think it's a skill problem
_MirageX_ said:
Tried it, it's really simple and relaxing, I'm enjoying it a lot
Btw i didn't understand the "tap on the right side when trying to climb a hill or driving over an obstacle", when i tap it seems to do nothing special. I'm stuck on the 4th level, but i think it's a skill problem
Click to expand...
Click to collapse
Hi _MirageX_!
I'm glad someone here is playing my game! Thanks!
You can tap quickly on the right side to give your vehicle a little push when you're stuck on a rock or just about to climb on the top of a hill.
It won't help you always if your car is not upgraded enough, but might make a difference in some situations.
You can also tap left a little first to push it in the opposite direction.
your advice worked perfectly, would be nice to have some other levels, cause the idea is awesome.
Oh, and different soundtracks any X levels, but those are just advices
_MirageX_,
I'll be adding more levels soon. Keep tight
Thanks!
New update!
Added an intro stage for first time players.
After almost three weeks, most of the complaints I got were about the speed of the first vehicle.
The speed is now increased, plus some of the upgrades are already applied.
In addition to that, there's a short level as I mentioned in the previous post.
new update!
v1.0.10
* fixed memory leaks
* fixed increasing lag after playing several stages
* fixed first vehicle upgrades getting reset to second grade
* added more in-game tips
* smaller rock in second stage to make it easier
* fixed a medium sized rock in third stage
* fixed wrong score counting in last stage
* fixed button for replaying intro stage after failing
Now also available on GetJar! http://www.getjar.com/mobile/775265/Run-em-over
and SlideME!
http://slideme.org/application/run-em-over
Hey, checked your game today,
Love it ! Although the idea not too much of a unique one, but the way physics are implemented gave it a new twist, especially the squeaking : ) suspensions
I love the graphics and the music, two suggestions:
- You might want to have some dynamic movement in the background, parallax or something.
- For the music, maybe add another background music with a different guitar riffs and switch between them, just in case users get bored with the same riff.
Again Very Nice game, run without much Jitter : ) left you a comment on GP
Test device: galaxy gio
hope you find it usefull
Thanks for the review and the rating on google play eli.r.
I really appreciate it.
The background actually already is a parallax, but it's one layer only. I aimed for better performance and tried to use the resources where it matter most.
I might be adding more music as I'm working on a new level pack right now.
will this work in my galaxy y duos gingerbread unrooted phone??
Sent from my GT-S6102 using xda app-developers app
arunasok3, actually it doesn't support small screens. Not because it wouldn't work, but because you would cover a substantial part of the screen with your thumbs.
You can PM me though and I'll share you the apk so you can try for yourself.
installed, first impression
the in game music quality is very bad (before ignition) please do something about (i know zombies can't work very well, but talk them in )
and please check the speedometer, the car slows down, but the needle in the speedo moves just a tad

[GAME][2.2+] Jack N' Jill - A retro one button platformer

Jack N' Jill is a retro one button platformer. Help Jack find his way to Jill in 60 levels spanning over 3 different landscapes.
You control Jack only by tapping the screen and performing moves like jumps and wall jumps. The game has retro music and monochrome pixel art graphics which were a characteristic of the class gameboy era games. So if you enjoy those kind of games, you will like Jack N' Jill too.
Screenshots:
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Google Play Store link: https://play.google.com/store/apps/details?id=rnarang.android.games.jacknjill
Hope you all enjoy playing the game! Thanks!
Here's a video of the game:
Just downloaded this and its great have you thought about adding a tiny bit colour to it on certain things like the coins etc and I thought it would be an easy game but I was surprised how tricky it got a few levels in lol great work this should do good I think also rated it on gplay too
Sent from my Nexus 4
Thanks! I am glad you liked the game!
I did get that suggestion from 2 - 3 other people too, but I decided not to because I thought it might end up making the game look a bit odd.
Started playing and next thing I know, BAM, I'm at world 2. Loving this little game, it's well done and the retro style is well emulated.
There's a few annoying little quirks though, such as when there's let's say a block then right after a forward pointing spike in the same row (ground level), if you barely walk over the spike you die, even though more than half of the character is still touching the solid safe block (and thus technically you aren't touching the spike, since you can't fall because you are on the block).
The coins and points you rack up seem somewhat useless too. There's no incentive to collect the bigger coins over the smaller ones if only for the good feeling of getting more points that give nothing down the road.
Overall I hope there will be even more levels, I could play these type of games forever.
Thanks for playing the game and the feedback!
Your criticisms are completely valid. The issue with the spikes you described is because I am using a simple rectangle to rectangle collision detection. Hopefully I can figure out a better approximation for it. The coins don't really serve much of a purpose as you pointed out. Maybe if I invest some time into implementing a leaderboard and/or an achievements systems, there could be a better reason to collect them.
EDIT: World 2 and 3 are more challenging, so I don't think you might breeze through them as easily as world 1
The_R said:
Thanks for playing the game and the feedback!
Your criticisms are completely valid. The issue with the spikes you described is because I am using a simple rectangle to rectangle collision detection. Hopefully I can figure out a better approximation for it. The coins don't really serve much of a purpose as you pointed out. Maybe if I invest some time into implementing a leaderboard and/or an achievements systems, there could be a better reason to collect them.
EDIT: World 2 and 3 are more challenging, so I don't think you might breeze through them as easily as world 1
Click to expand...
Click to collapse
I'm done already, so I think you got the wrong impression about my retro platform games playing skills!
As I said, can't get enough levels of it.
polobunny said:
I'm done already, so I think you got the wrong impression about my retro platform games playing skills!
As I said, can't get enough levels of it.
Click to expand...
Click to collapse
Me too I need more levels
Sent from my Nexus 4
polobunny said:
I'm done already, so I think you got the wrong impression about my retro platform games playing skills!
As I said, can't get enough levels of it.
Click to expand...
Click to collapse
brewy said:
Me too I need more levels
Click to expand...
Click to collapse
I have to say thats really quick! I did not see that coming
I'll start working on new levels as soon as possible. Thanks again!
This game is really sweet I love the pixel art/retro style and the gameplay as well.
Which engine did you used to create this little piece of art?
Thanks!
Its my own little game framework, written in C++
Updated the game to v1.0.1
- Fixed a bug that causes a crash while exiting the game in some cases
- Tweaked the audio
- Message prompts don't reappear on restarts
The_R said:
Updated the game to v1.0.1
- Fixed a bug that causes a crash while exiting the game in some cases
- Tweaked the audio
- Message prompts don't reappear on restarts
Click to expand...
Click to collapse
Is this pushed automatically or manual update ? what's next with your future updates, maybe new powerups baddies etc ?
Sent from my Nexus 4
This version supports auto updates, i.e it doesn't need to be manually updated unless you've chosen that option.
Yeah, I will be adding new content to the game, but I cannot say when. I'll need some time for coming up with new ideas and implementing them.
The_R said:
This version supports auto updates, i.e it doesn't need to be manually updated unless you've chosen that option.
Yeah, I will be adding new content to the game, but I cannot say when. I'll need some time for coming up with new ideas and implementing them.
Click to expand...
Click to collapse
Absolutely Love the game!
Maybe we could use a few more worlds?
Yes, I'll be working on that shortly

[GAME][2.3.3+] Attack of the teapotcopters - 3D helicopter game

Hello!
I made a 3D helicopter shooter game as a school project, now i expanded it, and released it on google play. It features a custom 3D engine, with soft shadows, and real-time reflections.
Your aim is to defend the base from the teapotcopters. You can gather coins, and buy new Helicopters, levels, skins and upgrades.
NEW!
* Google Cardboard support Added!
* USB / Bluetooth Game Controller support Added!
Features:
4 levels (Earth, Moon, Ocean, Mars)
3 Helicopters (with skins and upgrades)
Powerups, Coins
Have fun
Play store link:
play.google.com/store/apps/details?id=com.bute.bi106z.androidgame
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If you run into any trouble (crash) please contact me on my email address (on the play store page)
If you like the game, please rate it
i uploaded a new version where the in-game ad is removed
the new version should be up in some hours (depending on google play)
has anyone tried it? are there any opinions?
Google cardboard support is now released! You can activate it in the menus, by selecting the 'Enable VR Mode' button!
This is my first game ever, so i would like to hear any feedback about it!
Screenshot:
agnu17 said:
Google cardboard support is now released! You can activate it in the menus, by selecting the 'Enable VR Mode' button!
This is my first game ever, so i would like to hear any feedback about it!
Screenshot:
Click to expand...
Click to collapse
I am sorry but it looks really ugly.
Motawa88 said:
I am sorry but it looks really ugly.
Click to expand...
Click to collapse
Lol, check most of the indie games and phone games, 80% looks like AAA graphics from ~5-10 years back.
Good game it needs more graphics bro but really nice work.
Give him a chance, it's his first game and its only him making it. Not a team.
downloading it right now.
Brian
Its cool for a first time making a game. Even cooler that you added Cardboard support. Great job!
Kudos mate, +1 for the cardboard support, will definitively give it a try!
Motawa88 said:
I am sorry but it looks really ugly.
Click to expand...
Click to collapse
I hope i will be able to make it more appealing in the future
I develop this game myself, using no 3d engine, only opengl. I'm mainly a student, learning computer graphics programming, so my art skills (blender, gimp) are not that good (if not bad).
I plan to improve on the assets and effects later though
thanks for the feedback!
great ..
Really great effort ... :good:
+1 from me ...
I'm going to try it. Thank you!
thanks for trying it
additional levels (lava, arctic, etc) and a cooperative multiplayer mode is under development. there was once a working coop mode but it didnt use google play services so im updating it.
VR Mode improvements
I am working on improving the VR / Cardboard mode, especially the controls. Are there any opinions, on what is bad, and what is good? How many of you tried VR mode at all?
Some questions:
-The head roll rotates the helicopter as of now. Would it be better if if you looked away, your helicopter would follow slowly your gaze, and eventually get centered at your look?
-The altitude is controlled by onscreen buttons. Would it be better if looking up/down controlled it instead? i noticed that that way you are forced to look away from your targets, but it is more intuitive.
-Is it good that now you can look around in the environment, but this way if you dont follow the helicopter's rotation with your head, it gets out of sight? An indicator that shows the direction to the helicopter, when it is off-sight could help...
If you have any other opinions (for example on speed selection, which now works by selecting from 4 buttons), please write them here
Gamepad support in new version!
The game has been updated with USB/Bluetooth gamepad support. Controllers can be used in both VR and normal modes.
VR mode is greatly enhanced by a controller, the previous control was a bit hard to use.
I tested the game with an XInput compatible controller, and a generic directinput controller, if there is something wrong in the mapping, please let me know!
It' so good that you made it yourself. I really like your game, but you should improve graphics to make the game better
good
a++
new_generation said:
It' so good that you made it yourself. I really like your game, but you should improve graphics to make the game better
Click to expand...
Click to collapse
thanks I am planning to improve graphics. I'm unsatisfied with the helicopter models/textures and the teapotcopter's texture, i plan to improve on that. Is there anything you would like to get an overhaul? Also did you set your Graphics Quality to High / Very high?
The game is reaching 1000 downloads (there are 10 or so left)! Thanks for everyone for their support!
I'm planning many new exciting features, in the coming weeks! This inlcudes Google Play services backed Coop multiplayer (available in VR mode also!), new Levels (a lava, and a snowbase level are in the works), and new type of aircraft, and also new gameplay elements.
Also graphical elements (GUI, some models) will see an overhaul also!
If you have a moment, Please Rate the game on Google Play so that i can continue working on it!

[GAME][4.1+] Ore Miner - Addictive Pixel Clicking Game

Ore Miner is an addictive clicking game where you mine ores to craft new picks and equipment to increase your ore income! Upgrade your miner by spending ores and talent points, get yourself some epic pickaxes and rare gear, drink a potion or two and start this marvellous adventure!
How to play:
• Start mining to gather ores by clicking on the rock,
• Get special loot (materials, rare drops) while mining for ores,
• Craft/Upgrade your gear with your resources,
• Spend talent points to enhance your miner,
• Complete various achievements,
• Unlock new picks/gear/materials/potions with each new level
Can you find legendary items hidden within the game? Lets begin with the fun!
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Download on Google Play:
https://play.google.com/store/apps/details?id=com.geometricaltudios.oreminer
Updated game now holds over 300 items to acquire!
Fun game so far, the only complaint I have is that I can tap my screen faster then the game seems to be able to recognize that its doing it...I know its not a limitation of the phone since I've played similar games. Is there a limit on how fast you can tap or is that something that needs to be adjusted?
Thanks, and keep up the great work!
Update: Never mind...I didn't notice I had to click the actual picture and not anywhere in the window at first.
subarct1c said:
Fun game so far, the only complaint I have is that I can tap my screen faster then the game seems to be able to recognize that its doing it...I know its not a limitation of the phone since I've played similar games. Is there a limit on how fast you can tap or is that something that needs to be adjusted?
Thanks, and keep up the great work!
Update: Never mind...I didn't notice I had to click the actual picture and not anywhere in the window at first.
Click to expand...
Click to collapse
As you found out there are no limitations. The only limitation you can occur is the lag between taps since the game is doing heavy math in the background but I think that won't be a problem for nowadays mobile phones. Thank you for commenting, enjoy your game!
Cool, very addictive game!! However, I wondered why I get no XP first, because I was collecting the first 1000 (!) ore without tool. It would be great to give a hint that you have to equip a tool to get XP, or to give at least 1 XP / ore if you have no tool. Also, my ore/second display always stayed at 0, even though I clearly had much more
Entangled Multiverse said:
Cool, very addictive game!! However, I wondered why I get no XP first, because I was collecting the first 1000 (!) ore without tool. It would be great to give a hint that you have to equip a tool to get XP, or to give at least 1 XP / ore if you have no tool. Also, my ore/second display always stayed at 0, even though I clearly had much more
Click to expand...
Click to collapse
Thanks for your feedback. As I am testing further I have encountered the same problems, I just fixed them and an updated .apk is awaing Google Market. Again, thanks for your feedback!
Game is updated to 1.0.3. Now with better experience with gathering the required materials, some performance improvements and new items! Hop on into the game!
Tried it, something went wrong, and i got teally gret axe. Now im max level in less than 5min. So, fix would be great. Also, achievement integration with google play is needed.
epic loot is epic
unnamedXD said:
epic loot is epic
Click to expand...
Click to collapse
Wow thanks for pointing that out, was a glitch where you get an epic high level item straight away. Fixed it in the new build. Thanks mate
Moribus said:
Tried it, something went wrong, and i got teally gret axe. Now im max level in less than 5min. So, fix would be great. Also, achievement integration with google play is needed.
Click to expand...
Click to collapse
Hey, thanks for finding that. I fixed it in the new update, also achievement integration and leaderboard is comming in the next release. I love how people give feedbacks like yours, I really appreciate it kind sir!
The game doesnt seem to recognize my rare components for making the epic equipment, so I am stuck with at the most rare equipments.
Also, is there any way to get an audio on/off option?
Haha, g8 time waster.

[FREE][ARCADE GAME] Brick Breaker Maniac - NEW!

There are many Brick Breaker games but none of them are like Brick Breaker Maniac. This stunning breakout game brings you numerous levels of bricks to be destroyed all by you and your paddle!
Levels are organized into stages. A boss will be waiting for you at each stage - win the boss and pass the stage! Bosses become harder with each stage you conquer. Are you able to take them all out?
Become a Brick-Breaker champion in this is non-stop brick destruction fun and the kind of game which make your finger sore.
Download now from PlayStore: https://play.google.com/store/apps/details?id=com.cyberloft.brickbreakermaniac
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GAME FEATURES
* Various brick types
* Unlock and discover all power-ups and use them to demolish the bricks faster!
* Enemy blocks
* Over 50 levels and more coming with each update
* 5+ bosses with varying levels to be beaten
* Bricks drop over time on certain levels
* ENDLESS Mode - how long can you survive??​
ADDICTION ALERT! "Brick Breaker Maniac" is incredibly addictive. Don't let your honey get upset with this game or otherwise introduce them to this game and let them get the same treatment of addictiveness Enjoy destructing!
Download now from PlayStore: https://play.google.com/store/apps/details?id=com.cyberloft.brickbreakermaniac
Facebook Page: http://www.facebook.com/brickbreakermaniac
Twitter: http://www.twitter.com/brickbreakerman
Website: http://victorsaliba.wixsite.com/brickbreakermaniac
haha cool thing! Reminds me of some online games I played some years ago! Nice seeing that pushed forwards on an Android platform!
Nice arkanoid.
Nice keep up
Thank you all Don't forget that at each stage a boss should be defeated to pass onto next stage! enjoy playing brick breaker Maniac
BirthdayBrain said:
haha cool thing! Reminds me of some online games I played some years ago! Nice seeing that pushed forwards on an Android platform!
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Yeah of course hehe.. The classic breakout game never dies And I always look to improve it! Thanks for your comment
Nice Game!
DouJack said:
Nice Game!
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Thanks doujack!
I love this kind of games!
TheUpsetMonster said:
I love this kind of games!
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No problem mate!
Hi folks! please download the app from Google Play.. Any feedback is appreciated. Let me know what you think and you can also leave rating on Google Play. Thanks!
Great game. One question, is the speed of the ball supposed to be that slow. I just played three levels but on the thee levels the ball moves slooooow
So was wondering if that's supposed to be normal
Lare2 said:
Great game. One question, is the speed of the ball supposed to be that slow. I just played three levels but on the thee levels the ball moves slooooow
So was wondering if that's supposed to be normal
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Hi Lare2. Thanks for trying out Brick Breaker Maniac. The thing about the slowness is that because the game is not GPU accelerated it can slow a bit unless you have a decent CPU power. So it all depends on the cpu of your device and its power. I will implement graphics reduction capabilities in settings to address this issue on slow devices. Thanks again
vjs987 said:
Hi Lare2. Thanks for trying out Brick Breaker Maniac. The thing about the slowness is that because the game is not GPU accelerated it can slow a bit unless you have a decent CPU power. So it all depends on the cpu of your device and its power. I will implement graphics reduction capabilities in settings to address this issue on slow devices. Thanks again
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Sorry, forgot to mention what device I was playing on. I've tried on a Nexus6P rooted with Weta rom
Lare2 said:
Sorry, forgot to mention what device I was playing on. I've tried on a Nexus6P rooted with Weta rom
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I've tried it on Nexus 5 not rooted and it went fine. I dont know if rooted devices affect game performance.
Hi peeps! Download the game from PlayStore and let me know your feedback.. Will post some updates to the game soon.
Hi Brick-Breaker Freaks! We have just posted a new Update! 1.0.0.4
Did you not try the game yet? You're missing a great game
Download now from PlayStore:
https://play.google.com/store/apps/details?id=com.cyberloft.brickbreakermaniac
Features in this update:
* Added Settings Screen
* Fixed overlapping of buttons on most devices
* Fixed problem in certain levels not detecting destruction completion of all bricks
* Added some visual features in-game
* Fixed bugs during game play
A new update for Brick Breaker Maniac. More fun has been added - New levels and 1 new Boss Level!
>> Feedback is welcome!! <<
Download from Google Play Store: https://play.google.com/store/apps/details?id=com.cyberloft.brickbreakermaniac
Update Log for Version 1.0.0.7
* Added another stage full of bricks and a new super boss! This updates brings 8 new Levels + 1 BOSS Level
* Fixed crash when consuming a power-up in-game
* Several minor bug fixes
Nice game, still can be improved! Courage!
Lteii said:
Nice game, still can be improved! Courage!
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Thanks for your comment! I would appreciate if you suggest your ideas I'm open to your feedback! Thanks

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