I have an android hosted ftp server (using the app Ftp Server) that I would like to connect to the public internet. I am not the particularly great with networks, but I have a basic understanding.
The server is working successfully on my home network.
I believe I need to do port forwarding to get it on the public internet. I have a Telstra Technicolor router that I have tried to do the port forwarding on, but have had no success.
The app (Ftp Server) uses the port 2221, and the passive ports 2300-2399. I set up port forwarding to use the ports 2221-2221, and assigned it to the android I have the server on.
I tried typing in my public (WAN) IP (101.176.xxx.xxx:2221) as ftp://101.176.xxx.xxx:2221 and as http://101.176.xxx.xxx:2221, but with no success, just with infinite loading on the ftp address, and a 'this website is not available' on the http. Tried on different browsers.
Any idea what I'm doing wrong? All the port forwarding guides for my router (about 3) are showing for games such as minecraft, instead of a server, so aren't helpful to me.
Thanks to anyone who can help. I may even consider a donation if you help enough.
Sent from my fake galaxy note 4, now revived from the dead, again!
Test your ports with this tool and report back - opening ports can be tricky on some routers so a screenshot of your router's port forward page may be helpful.
Note: Many people enter their WAN IP in the IP section when port forwarding but this is incorrect and will not work - routers need your phone's LAN IP in order to open ports for it. You can see your phone's IP by using Fing or typing "ifconfig" in the terminal emulator of your choice.
CrashBandicootX said:
Test your ports with this tool and report back - opening ports can be tricky on some routers so a screenshot of your router's port forward page may be helpful.
Note: Many people enter their WAN IP in the IP section when port forwarding but this is incorrect and will not work - routers need your phone's LAN IP in order to open ports for it. You can see your phone's IP by using Fing or typing "ifconfig" in the terminal emulator of your choice.
Click to expand...
Click to collapse
Thanks. I'm not at home at the moment to test, but I'll report back when i have a chance to test.
Sent using android tapatalk on my Windows 8.1 laptop via chrome. What a badass
CrashBandicootX said:
Test your ports with this tool and report back - opening ports can be tricky on some routers so a screenshot of your router's port forward page may be helpful.
Note: Many people enter their WAN IP in the IP section when port forwarding but this is incorrect and will not work - routers need your phone's LAN IP in order to open ports for it. You can see your phone's IP by using Fing or typing "ifconfig" in the terminal emulator of your choice.
Click to expand...
Click to collapse
'error connection refused' i get from canyouseeme.org.
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This is what the port forwarding page says. It is assigned to the correct device, you just cant see it on this page.
I posted this on a technology forum from my own country, Australia, to get information on my own router as well. More information is on there as well.
http://forums.whirlpool.net.au/forum-replies.cfm?t=2434470&p=-1&#bottom
Jesse72 said:
'error connection refused' i get from canyouseeme.org.
This is what the port forwarding page says. It is assigned to the correct device, you just cant see it on this page.
I posted this on a technology forum from my own country, Australia, to get information on my own router as well. More information is on there as well.
http://forums.whirlpool.net.au/forum-replies.cfm?t=2434470&p=-1&#bottom
Click to expand...
Click to collapse
Do what Revs Per Min said on the whirlpool forum and assign the trigger ports to be the same as all others. I'm guessing from this article that trigger ports are used to "trigger" the forwarding?
Related
File To Barcode v0.1
---------------------------------------------------------
Just drop a file and scan the automatically generated code with your phone!
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This is a child project of APK Edit.
Born on a cold night, when his inventor realized that some of the generated dna he used in APK Edit could be isolated and function on its own.
Tada!!!! File To Barcode is born!!!
Try it out now!
If you like it, celebrate with me
Pretty cool stuff! How much other stuff do you recon can be stored in a barcode?
Could you encode a small image in one? or a few lines of text?
fllash said:
Pretty cool stuff! How much other stuff do you recon can be stored in a barcode?
Could you encode a small image in one? or a few lines of text?
Click to expand...
Click to collapse
Well....
Using my program you don't have any limits on filesize you wanna transfer.
This is because the barcode is actually a link to the file on you computer, not the whole file itself (hope I didn't cause more confusion now...)
The barcode itself is limited to about 250 characters.
To play around yourself try: http://qrcode.kaywa.com/
Anoniem100 said:
Well....
Using my program you don't have any limits on filesize you wanna transfer.
This is because the barcode is actually a link to the file on you computer, not the whole file itself (hope I didn't cause more confusion now...)
The barcode itself is limited to about 250 characters.
To play around yourself try: http://qrcode.kaywa.com/
Click to expand...
Click to collapse
Okie dokie. Yip, that's what i wondered - the amount of characters. I understand that it's a link. Anyway - it's very cool. Thanks
Josh.
Errr.... I take it that you need to have your phone connected to your pc using the usb cable? Does adb also have to be running?
MacDegger said:
Errr.... I take it that you need to have your phone connected to your pc using the usb cable? Does adb also have to be running?
Click to expand...
Click to collapse
Nope, only need to activate your wifi connection.
No cables needed
Unfortunately, can't get it to work. The barcode shows but when I scan it I basicly get a 404 error on my phone, even though both my phone and my computer are connected to the same wifi network. Samba filesharing seems to work, so it must be something with the link
link..
In my phone i get a 404 error. If i change the URL to my PC ip address instead of the name of the PC, it works fine..
Could you have an option to have the link with the PC IP address instead of name?
shardul_seth said:
In my phone i get a 404 error. If i change the URL to my PC ip address instead of the name of the PC, it works fine..
Could you have an option to have the link with the PC IP address instead of name?
Click to expand...
Click to collapse
Yes please can you add An IP option as some networks or routers do not work off of name. If you on a network at work. IP will be great !!! if you add IP then we can even forward are home routers to link the file outside are network.
Man! You're CRAZY!!! You have done httpd file serving in this app?
Ok, it's genial idea but... (always butts ;P) - this app generates url like this:
http://windows_host_name/filename
which is BAD because when someone has different windows name from real FQDN or dhcp name, it won't work.
So, basically it should try to resolve rev-dns for the external interface(s)... (and if multiple, should ask which one is correct).
And hey! It's really GREAT idea for a program REALLY!
Really bad this is dead thread
I have modified the Single Player Game Transmitter client video renderer to D3D and DDRAW to increase performance on Windows RT.
http://vorphalack.com/
"The aim of this project is to allow remote desktop tramission for interactive 3d applications such as games or designer tools.
Actually, this is a small open source counterpart of streammygame.com, without any restrictions"
Single Player Game Transmitter is a free alternative to RDP and Splashtop on Windows RT for lan game play.
Benefits include:
1.low latency
2.high fps(60fps at 800*600 on Surface Rt)
NOTE:
1.the width should be 512,640,768,1024,1152,1280 for ddraw mode on Surface Rt
2.the client depth must be 16.for best performance both capture depth and client depth should be 16
View attachment 2100092
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I'm having a heck of a time getting this to work. Has anyone else had any luck?
Doesn't work as expected. I'm using JBroken SurfaceRT, I can run and connect it to the server in LAN but I receive a pink/green tonality stream from the server. I also installed the lastest xvid drivers on the server side PC.
Any suggestions?
wingmanjd said:
I'm having a heck of a time getting this to work. Has anyone else had any luck?
Click to expand...
Click to collapse
You have to find out what's exactly the server address that is running the service. If server and client are on the same router and you don't remember what local IP has been assigned to your PC (server) just log in to your router main page (in most cases 192.168.1.1 or 192.168.0.1) and look for LAN options, there should be all machines with the respective addresses. Once you obtained the server IP, just put it in the client gui.
S1yRuleZ said:
Doesn't work as expected. I'm using JBroken SurfaceRT, I can run and connect it to the server in LAN but I receive a pink/green tonality stream from the server. I also installed the lastest xvid drivers on the server side PC.
Any suggestions?
You have to find out what's exactly the server address that is running the service. If server and client are on the same router and you don't remember what local IP has been assigned to your PC (server) just log in to your router main page (in most cases 192.168.1.1 or 192.168.0.1) and look for LAN options, there should be all machines with the respective addresses. Once you obtained the server IP, just put it in the client gui.
Click to expand...
Click to collapse
Also:
192.168.0.255
192.168.1.255
My router is on 1.255 as is my grandparents and 1 of my mates. I have had a router which was on 192.168.0.8 before too.
And don't forget all those Fritz!boxes with 192.168.178.1
BIade said:
And don't forget all those Fritz!boxes with 192.168.178.1
Click to expand...
Click to collapse
Omg weirdo routers
Sent from my GT-I9505 using xda app-developers app
Thank you soo much for this wonderful Piece of app
On my device only d3d runs good, ddraw doesnt give proper Output. Also i have to set Server's capture depth to 32 and client's to 16 to see anything. As Video grabber only
d3d and gdi is supported, dshow is not. "game mode mouse" is completely inverted (left and right are switched & up and down also xD ). Also in 1024x768 the Controlling mouse-pointer is about 40pixel under the controlled mouse. (so you have to click a bit more downside than you actually want). And last but not least, a full Screen mode would be awesome. (all the games, where you move the map via mouse2border are hard to Play in a window xD
Quality and delay are AWESOME, much better than any remote-method!!! Please Keep on working on this Project, it makes our surface MUCH more usable!
Cheers
Blade
P.S.: 1 noobquestion: why does this work flawless on single-Player games (i.e. Wc3-TFT), but gives blackscreen on multiplayer games. (i.e. LoL).
i know it is called single Player game Transmitter, just wanted to know the technical Background...
Hi,
I have found several articles and discussions covering the topic of connecting the Note Pro to a corporate network, but I still cant find the right combination for mine. I wondered if anyone had any suggestions....
Ive tried adding a network and modifying the settings to PEAP and MSCHAPV2 etc... however, I'm not convinced my work network is straight forward. On my laptop I connect no problem, and the wifi profile for security looks like:
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I think it being a WEP network means when I manually add a WPA2 Ent network it can't see it (out of range). If I connect to the broadcast WEP network, it wants a passphrase rather than a user login. So is there any way to convert these windows settings to android? (either by modifying a profile, or some clever plugin etc). My IT say there is no passphrase, because the passphrase is the login details...
Any ideas welcomed! For now I'll keep using the Ethernet adapter :\
Edit: I have tried wifiACE with no luck also
mrjester said:
Hi,
I have found several articles and discussions covering the topic of connecting the Note Pro to a corporate network, but I still cant find the right combination for mine. I wondered if anyone had any suggestions....
Ive tried adding a network and modifying the settings to PEAP and MSCHAPV2 etc... however, I'm not convinced my work network is straight forward. On my laptop I connect no problem, and the wifi profile for security looks like:
I think it being a WEP network means when I manually add a WPA2 Ent network it can't see it (out of range). If I connect to the broadcast WEP network, it wants a passphrase rather than a user login. So is there any way to convert these windows settings to android? (either by modifying a profile, or some clever plugin etc). My IT say there is no passphrase, because the passphrase is the login details...
Any ideas welcomed! For now I'll keep using the Ethernet adapter :\
Edit: I have tried wifiACE with no luck also
Click to expand...
Click to collapse
what happens when you join the network from the wifi manager? will it let you join?
is it asking for a passphrase?
i would think that the network acts as 'open', then once you join, simply open a browser and type in your auth info.
or is it using a different type of auth?
It doesnt take to an auth web page.... on wifi manager it asks for a passphrase (which IT told me doesnt exist as its wpa2 enterprise). On my laptop it asks for a username and password, which is fine as what I would expect from wpa2 ent.
Hmm i just posted this but can't find it anywhere. Apologies if double posted or it was deleted for some reason.
The target device:
No mobile network connection, it is on wifi only
Cm12.1
Static ip
General info:
Forwarded port through my router configuration page
Canyouseeme.org reports port is open on public ip
Problem:
Can connect via internal ip from other devices but when i switch to public ip the connection times out.
I did have the port forwarding configured wrong but now the port is open. Before it would refuse the connection. Now it just times out after waiting 3000ms.
Is there and Android setting preventing port connections?
Images:
Canyouseeme.org reports open port
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failure message from ftp client on android device
Also fails from my regular ftp program via windows box
One thing that concerns me is my router lists my device as having a dhcp connection. The device connection is implicitly set to static and always uses the ip address i assigned it. It very much acts static but the router says dhcp. I don't think this is the problem. But it's still concerning.
Edit: terminal emulator using netstat confirms port 33133 is listening via tcp6
Edit 2: the problem is probably the device is listening using ipv6 and I'm trying to connect with my ipv4 address.
How can i force android to connect using ipv4, or connect to my device using ipv6 address? Admittedly i don't know much about ipv4 or ipv6.
Edit 3: I reset router and set up port forwarding again. Reset static ip to a different ip. Turned off ipv6 in router. The router now recognizes my device as static instead of dhcp. Changed the port number and canyouseeme.org sees the new port as open. However, ftp client still gets connection timed out error. netstat on the server device still recognizes that it's listening via tcp6 on the port (ipv6) which I suspect is the problem. I need to force my android ftp server device to connect with ipv4.
This is seriously giving me a headache! I bought a 5tb drive to connect via usb host cable and need the ftp server to keep offsite database backups of my websites. So, it's pretty important to me.
Anyways, I've disabled ipv6 at the router level and phone level (via app and script). Netstat still reports tcp6 listening.
Is this even the problem? It seems ipv6 is pretty popular on Android and the problem persists across multiple ftp server apps. Seems like the apps would be built with this in mind. I'm trying on my android 2.3 phone as well but i can't find how to make a static ip on gingerbread.
Hi!
The APP Servers Ultimate Pro is runs perfectly on a Samsung smartphone with Android 6. (alternative free version = Servers Ultimate )
Many servers are integrated there. You may have to install extensions. I have already got some servers up and running.
Actually not a bad thing.
Now I want to try whether a VPN server is possible with it! If so, it would be very cool! I need help with the setting!
1.) The server app also needs a "server.conf" or "server.ovpn" = in which directory does it have to be for the app?
2.) I need help with the correct structure of the Conf and how exactly to address the certificates.
3.) How many ports do I have to activate in the router and can I freely choose them?
Was unnecessary!
PLZ close / delet thread
I've been struggling with some of the configurations. I have the web server up and running with Wordpress. FTP works, IRC runs but I can't seem to get myself admin (OP) status. Email, I can't get it to connect, even with the extended ports above 1024. GIT server works, that's where I'm storing the source for my web site, the using FTP to place it in the www directory for the web server. I'm using the DNS on my HAMMESH network to point everything to the Android TV box that the Server apps are running on.
My goal is to have an Android TV box, that I can plug in to an ARDEN Network to provide a Website, local email, chat, storage sharing for disaster photos. Email is the only thing I can't get around. I also have a Le Potato Arm64 board that has Ubuntu 18.04 LTS, running ISP Config. That is my plan B. I may be better off with this route since it supports a 256GB MicroSSD card. I found an X88 TV box on Amazon that has 4GB and 32GB for $40 US, that may be plan C is I can get the email sorted out. I've tested the connection with Telnet ip_address>2525 and getting the connection refused. If I use the tools inside Servers Ultimate Pro, it talks to the email server, If I issue the EHLO command, it responds. So it appears the email server app may not actually be opening the 2525 port like it's configured to. I may try the proxy server, to see it that can route the traffic to the backplane on port 25
I'm testing against my M88 TV box and I can now test the email
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MOD ACTION:
Thread closed at the request of the OP. Also this thread is in the wrong forum.
@r0gu3pr13st
If necessary, please post a new thread in an appropriate forum.