Triple Jump Gameplay - Android Apps and Games

It’s not uncommon for games to have the ability to jump in them, Ketchapps latest game “Triple Jump” takes full advantage of the jump feature and is completely built around the objective of jumping over things.
In the game you play as a ball and you have to avoid spikes that are coming at you, the isometric view provides the player with a bit of a challenge, trying to predict when to jump and how much to jump can be quite challenging. Like most Ketchapp games your objective is pretty simple, just try to last as long as possible. The challenging aspect makes it quite addictive as you try to beat your last highscore.
Like the name implies you are able to perform a triple jump by tapping on the screen three times. You are also able to perform a single jump and a double jump, the type of jump that you need to use varies on the situation.
Overall the game is pretty much how you would expect it to be, the jumping works, the different obstacles and isometric view provide you with a bit of a challenge and mastering the game takes a bit of patience and a lot of time.
If you like ketchapp games you’ll probably like this game. It’s available for both Android and iOS and is free in the app store. Personally I think it’s a pretty good game when you’ve only got a few minutes and are looking to entertain yourself. What do you guys think about the game?
Download link:
https://play.google.com/store/apps/details?id=com.ketchapp.triplejump

Related

[GAME] Mind Arena - logic game that needs a lot of head scratching

Mind Arena is a competitive logic game for 2 players. The objective is to capture the glowing ball. It can be achieved by moving it around until it will reach the player's head.
The player who gets the ball first, wins the game.
Number of tactics can be used to win.
You can play on multiple arenas.
Play with computer AI or with a friend.
This game is really challenging, the AI is very smart. Try the Lite version for free.
I gave this a shot. The game concept was interesting and pretty clever, I felt the demo was a little short, just that one level. I'd be interesting in learning if you ever vary up the gameplay with other elements.
Thanks for your input. The arenas are designed to be played more than once. Every time you play the game will be slightly different, especially on the bigger arenas. Also when you choose a Computer as a starting player the game is more challenging.
I am planning on adding a tournament option however. The player would have to win a game to advance to the next stage. For now, it is possible to practice on any of the 16 arenas available (once you get a full version). One other thing I want to add is the option to play with other players online. For this to happen I need more users however Then, a real tournaments can be organized, maybe even with prizes.
What "other elements" do you have in mind? I am open to suggestions.

R-Type released for xperia play and android phones

Just downloaded it its awesome really cool game with controls.
https://market.android.com/details?id=com.dotemu.rtype
Love r-type but expensive for an android port
The game is on sale today for $0.99!
Jotamide said:
The game is on sale today for $0.99!
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It plays flawlessly on the Play, I just don't really like R-Type as a game. While it was ahead of the time upon its release it is still a check-point based shmup that places heavy emphasis on power-ups (which explains the checkpoints a little bit) that falls apart at the later stages due to its "one right path" approach. A lot of the bosses have safe-zones and the game makes memorization a must (I know it is a part of the genre but it is far too intrusive in R-Type) while not being nearly as dynamic as the 90's shmups you can find through emulation or even DotEmu's Raiden Fighters ports. While my views on the game aren't exactly mainstream I just wanted to throw them out there; I'm only 23 so R-Type is a bit before my time but I simply can;t get over how much better the genre has become over time whenever I play it. Regardless, it is another solid port by DotEmu.
BrianChase said:
It plays flawlessly on the Play, I just don't really like R-Type as a game. While it was ahead of the time upon its release it is still a check-point based shmup that places heavy emphasis on power-ups (which explains the checkpoints a little bit) that falls apart at the later stages due to its "one right path" approach. A lot of the bosses have safe-zones and the game makes memorization a must (I know it is a part of the genre but it is far too intrusive in R-Type) while not being nearly as dynamic as the 90's shmups you can find through emulation or even DotEmu's Raiden Fighters ports. While my views on the game aren't exactly mainstream I just wanted to throw them out there; I'm only 23 so R-Type is a bit before my time but I simply can;t get over how much better the genre has become over time whenever I play it. Regardless, it is another solid port by DotEmu.
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Click to collapse
I disagree. R-Type has much more finesse to its gameplay than Raiden: you can have autoshoot on, spam the bomb here and there, and call it a day. On R-Type, the fact that you can detach a portion of your ship (once you have the powerup), gives space to a much more tactical way of playing the game instead of smashing the "fire" button. It's a much more skill-demanding game, but I find it more rewarding because of that.
Also, R-Type has a mission mode that lets you progress as you beat each stage individually. On the Raiden Collection you must beat the game on arcade mode only, because mission mode is mostly a training mode: you can't unlock new missions that way. Besides, R-Type gives you an option to rotate the screen. On Raiden, if you wanna use the buttons of the XP you have to play with the ship moving towards the left, which is the most uncomfortable thing ever on a shmup. It's either bottom to top or left to right for me.
Jotamide said:
I disagree. R-Type has much more finesse to its gameplay than Raiden: you can have autoshoot on, spam the bomb here and there, and call it a day. On R-Type, the fact that you can detach a portion of your ship (once you have the powerup), gives space to a much more tactical way of playing the game instead of smashing the "fire" button. It's a much more skill-demanding game, but I find it more rewarding because of that.
Also, R-Type has a mission mode that lets you progress as you beat each stage individually. On the Raiden Collection you must beat the game on arcade mode only, because mission mode is mostly a training mode: you can't unlock new missions that way. Besides, R-Type gives you an option to rotate the screen. On Raiden, if you wanna use the buttons of the XP you have to play with the ship moving towards the left, which is the most uncomfortable thing ever on a shmup. It's either bottom to top or left to right for me.
Click to expand...
Click to collapse
Oh I was just discussing the game play itself, for various reasons R-Type is the better port to our phones. One of the main things leading me to prefer mid-90's shmups is my intense hate for check-point systems but I could go on and on about the genre and its evolution since it is my favorite genre.
Now, I updated Raiden Legacy yesterday only to find that the keys no longer function on the Play during game with the exception of the D-pad. It would be a real big pain in the ass if they dropped the ability to shoot the option off through the face buttons and I would definitely recommend someone confirm one way or another before picking this game up for the Play.
Playing R-Type Delta on FPSE, one of the best shmups ever.

Pick One free game for Android phones and tablets, iPhone and iPad

Algotech Apps presents new free game Pick One for Android and iOS! You can test your skills for hours and hours in this addictive and dynamic game! Make sure to always choose the right answer in this multiple difficulty levels game and prove to the world that you are NUMBER 1! Keep playing and you will encounter many surprises during the game! This game is suitable for all ages and genders, but it’s mainly designed for persons older than 14 years, because to get a great score you will need to stay concentrated, focused and quick!
The first game from Pick One series follows the concept of simple but challenging games, where the basic task is to choose between two or more options and find the right answer. The main idea is to keep the game simple, so no difficult strategies are necessary. You just play this game for fun, and to prove you can do it better than the rest of the people out there.
First in line of Pick One games is all about making fast decisions and answering the simple question: ODD or EVEN? The player needs to count the objects on the screen as fast as he can and tap on ODD or EVEN button! The faster the player chooses the right answer, the more points he gets. So, make your count as quick as possible! You can also play against your friend, if you buy Duel Mode.
To make things harder, players will encounter many surprises while playing. The first obstacles are the BOMBS! The player has a couple of seconds until explosion. If the bomb goes off, objects will be thrown all over the screen and the count will be more difficult. Also, players will have to deal with other obstacles later in the game, like: increased number of objects, movements and later random movement of objects.
Download for free on Google Play Store and on iTunes – App Store!

[GAME][2.3.3+] Snake meets Asteroids, TailBomb

Hi, developers.
I published a new game <TailBomb> in Google Play Store.
TailBomb is inspired by a well-know old retro game "Snake". We've tried our best to show gamers the unique visual effect of continuously generated tail.
It can be categorized as a shooting game. But unlike any other normal shooting game, we emphasized on dodging. Simple rule, you dodge.
But that's definitely not all. We took the idea from Snake, which gets killed by its own tail, and decided to use the tail against enemies.
The use of this tail is the most important part of our game. You have to carefully maneuver so that following tail is in position right in front of enemies.
Game turned out to be a great one, better than we've first imagined! This got to be one of a kind, right?
That's not all.
We added a feature called EventZone. It opens from time to time during the game.
If successfully taken over, certain powerful effect will occur, wiping out most enemies.
Great as it is, we wanted it to be challenge. To activate it, you have to stay over the zone for few seconds. It's harder than it sounds. Enemies will continuously attack you, which makes it difficult to stay in one place for long.
This EventZone definitely makes the game more fun, making it more strategic.
Another main feature of TailBomb is skill.
TailBomb is ready with 10 different ships. Each ship has it's own skill. We tried our best to make each unique. Some are for defense, some are for offense.
With merge system, you get to choose two. Different combination, different fun.
TailBomb does seem like a simple game, but we wanted it have many features to enjoy.

[game][free] ranking 3 ninja fighting games on google store

2018 has been a great years of mobile games, especially for fighting genre. I have recently come across some ninja similar-looking games which have the same genre on Android.
When I type the key words “Ninja Shadow”, these are so similar that i had to try all of these and they are quite similar in gameplay.
However, after a while, some get really boring. Here are some of my personal opinion and ranking, hope if you have any interested in those games , you might find it useful and are able to choose the right game for you.
3. So stand in number 3 is the game called: “Shadow of Death”
At first impression, the sound effect is absolutely amazing with cool soundtrack. The gameplay is very simple but I found it quite boring from the start because of the “frozen” enemies.
When you move you cannot fight and in return.
However the skills are quite nice with cool effect come afterwards
2. In number 2 I have “Stickman Legends”
So this game is quite popular already. It has good music, nice characters, epic skills
However it can not pleased me due to the fight itself. It confused me somehow due to the creeps, they just all over the place and I can not see with my eyes where I am and how my skills go.
It is quite a pity.
1. In the first place in my list is “Overdrive: Ninja Shadow Revenge”
This game is not popular yet I suddenly found it and tried it. It also has good soundtrack, nice characters, epic skills as well. However the pace is not so fast and you got to see what you are actually fight with.
It’s just that the game is quite hard but I like challenge you know.
Comment your opinion for me. Thanks

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