Hi,
not sure if im doing this on the correct forum though
Modern Combat 3, latest version, ive read this game doesn't support controllers, but for some reasons, it recognizes the left analog left/right and dpad left/right as "Previous and Next Weapon" when my BT ipega controller is connected, and if I use touchscreen mappers like gamekeyboard, it overrides and goes together, when strafe/move left/right you also change weapons. why? is there something I can do to stop that?
thank you
MC4 works flawless though...
Related
Hi, I have a question about mapping screen area to specific buttons on bluetooth keyboard or gamepad, im wondering if something like this exists , some kind of overlay which would check screen area, so you could pre map lets say upper right corner to B button on gamepad and upper left to A button etc, you could map whole input for some games like that so you would not be forced to play using touch panel and you could play the games using bluetooth controllers.
Is there something like similar somewhere available ? Is it possible to do without lag?
I didnt saw anything like this but some nice games play very bad using touchpanel only and there is no option to use gamepad so i would like to be able to map their virtual controls scheme to match my bluetooth gamepad.
So I found out that my new Galaxy S3 supports USB-OTG, and gamepads. Well I just so happened to have an old Xbox (original, not 360) controller lying around, so I cut off the xbox connector off the end of the cable, and replaced it with a USB cable (so very easy). It works, sort of. The buttons and dpad all work fine, but getting the analog sticks and triggers needs help from 3rd-party drivers/software.
Specifically, the issues I'm having are:
- There is absolutely no deadzone whatsoever in the Android OS gamepad drivers, so unless the game itself implements a dead zone, this makes mapping axes to functions very difficult. For example, the game Shadowgun: Deadzone, has gamepad support built in, but it requires that you map each individual button and axis; there are no premade configurations. So this means I have to manually map the left analog stick to move, and the right one to look, by tapping on the function, and then moving the appropriate stick. But the problem is that the moment I tap on a function to map it, it is instantly mapped to the trigger axis, because of how noisy/sensitive the trigger axis is, and the fact that there is no deadzone. There is no way around this. It is simply impossible to map any of the axes/buttons because of the lack of a deadzone.
- Some games, however, do come with premade gamepad configurations, so that I don't have to map each function individually. The problem is, these games usually don't allow any custom mapping, and they almost always get the axes wrong. For example, the game Dead Trigger will let you use your gamepad right away, without any options or configuration required. The game maps the left analog stick to move, just fine, but it maps up/down look to up/down on the right stick, and left/right look to the triggers?! And worse yet, the triggers are one combined axis, so this means that I am constantly spinning around in circles like a retarded chicken on a merry-go-round, unless I press and hold both triggers.
So what I need is an app that can A) Force a dead zone on the gamepad, and B) Re-map one axis to another axis.
Anyone know of any Android apps that can do this?
Oh, and they have to work on a non-rooted device, because my S3 is still under warranty, and even though I know I can just unroot it if I need to send it back, I'm still afraid that I might break it while rooted and be unable to unroot it because it is broken.
Thanks for any help!
Did you find a solution to this Problem? I'm having the same issue when using the Ouya Controller with another Android Device.
I apologise if this thread is in the wrong place but I'm not sure where else to go. I'm also sorry if my question is mind numbingly stupid, I am very new to this tablet and pretty much any kind of controller mapping of any sort.
Earlier today I was playing some games through gamestream that require a wireless keyboard and mouse to be playable. If, however, I hold down Y with my gamepad mapping enabled I can access the tablet's onscreen virtual keyboard and press W, A, S, D etc on it - allowing my character to move. It's impossible to play the game like this of course, but this got me thinking.
Is it possible for me to map the tablet's W, A, S, D keys to different directions of my left analog stick? So when I move my left stick up, it would act like pressing W on the keyboard and so on? Same with mapping my triggers to the mouse clicks? This would allow me to play virtually any FPS on my PC using just this controller so I really hope there's a way to do it.
@ android 6..1 latest
I am trying to play RTS games via gamestream on my laptop to my Nvidia tablet using the ipega controller.
Now it does work and im reasonably happy though i suppose it will get some getting used to.
I am using the Keyboard and Mouse mode. While controlling the game with the analog sticks and gamepadbuttons function as mouse buttons.
But i am wondering to try some other things.
Can I for example increase/decrease sensitivity of the analog sticks functioning as the mouse?
Or increase/decrease the acceleration of the pointer/analogstick..
Would be great if you can fiddle around with it.
Also one other thing I really want changed is the keyboard mode. Some default keys are mapped to the keyboard mode of the Ipega 9023.
Now ofcourse I want to use specific buttons for the game itself and switch between keyboard and mouse mode as I play my RTS.
But how would I do this? There is no documentation on this... which is annoying.
I also heard about Tincore. I installed it and it sees my controller, but not sure if this app can do what i want and how I would do this...
Also have the software from the ipega company called android gamepad center. I started it but im not sure what this software does.
EDIT:
https://www.youtube.com/watch?v=-okXI-BM52Q
From around 1:40 - 2:00 you see him starting the android gamepad center. If I do it like this like him, the gamepad center screen doesn't change, At my screen it just keeps saying connect blue tooth controller.
It would be interesting aswell to create virtual buttons on the screen so i could controll the game via touch screen.
Hope someone can help me on this. Thanks
Bump. Anyone have the ipega9023?
Bump
Hello, I have a problem with my DS4 and Shadowgun: Deadzone, where when I load into a match, the camera spins upward and to the left, causing my character to spin infinitely. This does not effect my other inputs, only the right stick. The left stick moves perfectly fine, all inputs work as intended, but the game is unplayable because of this. Not only that, but when I try and set keybinds, the menu just says, "Axis 4 + " and nothing else, and all input except square, the input key, fail to recognize. My kl file is completely stock, just got this controller. That's why I'm confused, as I have done nothing to the controller, or Shadowgun, to warrant such behavior.
My DS4 automatically uses the Vendor_054c_Product_0268.kl
I have a Blu R1 HD, Version 6.0, rooted.