Problem with Dualshock 4 and Shadowgun: Deadzone - General Questions and Answers

Hello, I have a problem with my DS4 and Shadowgun: Deadzone, where when I load into a match, the camera spins upward and to the left, causing my character to spin infinitely. This does not effect my other inputs, only the right stick. The left stick moves perfectly fine, all inputs work as intended, but the game is unplayable because of this. Not only that, but when I try and set keybinds, the menu just says, "Axis 4 + " and nothing else, and all input except square, the input key, fail to recognize. My kl file is completely stock, just got this controller. That's why I'm confused, as I have done nothing to the controller, or Shadowgun, to warrant such behavior.
My DS4 automatically uses the Vendor_054c_Product_0268.kl
I have a Blu R1 HD, Version 6.0, rooted.

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[Q] Xbox Controller Problems

Hi all!
Recently bought a TF300 and dock in the Black Friday madness. Trying to hook up a wireless xbox 360 controller using my pc adapter plugged in to the dock. This was a special edition from Best Buy that came preloaded w/ 4.1.
The usage seems to be kind of random. On the home screen I can use the left joystick to navigate, but none of the other buttons seem to work. In Angry Birds Star Wars the back, A, and B buttons work and they are all used for going backwards/cancelling actions. In Shadowgun: Deadzone it recognizes the controller, but in the game it continuously turns me around and around. When I go to the mapping features, any time I try to map a button it automatically puts in Joystick Axis 6+
Any help would be greatly appreciated. Thanks!

[Q] Non-root app for remapping gamepad axes + deadzone?

So I found out that my new Galaxy S3 supports USB-OTG, and gamepads. Well I just so happened to have an old Xbox (original, not 360) controller lying around, so I cut off the xbox connector off the end of the cable, and replaced it with a USB cable (so very easy). It works, sort of. The buttons and dpad all work fine, but getting the analog sticks and triggers needs help from 3rd-party drivers/software.
Specifically, the issues I'm having are:
- There is absolutely no deadzone whatsoever in the Android OS gamepad drivers, so unless the game itself implements a dead zone, this makes mapping axes to functions very difficult. For example, the game Shadowgun: Deadzone, has gamepad support built in, but it requires that you map each individual button and axis; there are no premade configurations. So this means I have to manually map the left analog stick to move, and the right one to look, by tapping on the function, and then moving the appropriate stick. But the problem is that the moment I tap on a function to map it, it is instantly mapped to the trigger axis, because of how noisy/sensitive the trigger axis is, and the fact that there is no deadzone. There is no way around this. It is simply impossible to map any of the axes/buttons because of the lack of a deadzone.
- Some games, however, do come with premade gamepad configurations, so that I don't have to map each function individually. The problem is, these games usually don't allow any custom mapping, and they almost always get the axes wrong. For example, the game Dead Trigger will let you use your gamepad right away, without any options or configuration required. The game maps the left analog stick to move, just fine, but it maps up/down look to up/down on the right stick, and left/right look to the triggers?! And worse yet, the triggers are one combined axis, so this means that I am constantly spinning around in circles like a retarded chicken on a merry-go-round, unless I press and hold both triggers.
So what I need is an app that can A) Force a dead zone on the gamepad, and B) Re-map one axis to another axis.
Anyone know of any Android apps that can do this?
Oh, and they have to work on a non-rooted device, because my S3 is still under warranty, and even though I know I can just unroot it if I need to send it back, I'm still afraid that I might break it while rooted and be unable to unroot it because it is broken.
Thanks for any help!
Did you find a solution to this Problem? I'm having the same issue when using the Ouya Controller with another Android Device.

[Q] Cubot X6 and IPega Controller

Hello,
I've bought the Cubot X6 just Thoursday from an old classmate who is testing chinese Smartphones
So far, the device is quite awesome. I have just one problem; I'm unable to get the Ipega v2 Controller work properly.
Actually it works fine, there is just one problem with the right analog stick. It works well for eg. Emulators, where you can configure the buttons yourself. But for games like GTA it doesen't. Everything works fine except for the right analogs stick to look up and down.
On my Galaxy S4, there is no problem at all. Anything works fine there.
I've tried to use Tincore Keymapper, to emulate a Moga or Xbox Controller, since these are Supportet by more games. I've got MC4 to work with the controller on the s4, although this game doesen't support my controller. On the x6 still everything works fine - except for right analog up and down.
I tried gamepadtest to see what reactions the buttons cause
If I press any button, the right button on the App will light up. Left anlaog stick or right analog stick left and right will cause movement on the sticks of the app. But if i turn the right stick up and down, there is a blue bar on the left. if i don't move the stick it's half way filled. if I move it up, the bar will get smaller and disappears, if i move the stick down, the bar will be completely filled.
I wanted to post pictures of gamepadtest just so you can see what i mean, but since i don't have i post, this is not possible.
So the device is recognicing something wrong propably. Do you know how to fix it? Would be quite awesome
Thanks to all!
Edit: Tried two different Controller Via OTG Cable. One of them, a old PS2 and PC Controller doesn't really work, but same goes for the S4. A PS3 Style Controller i own works fine, but the Controller is quite damaged and not fun to play and it's just not as portable as a small Bluetooth controller :/
Can Someone help me? Ideas? Similar problems on other devices?

[Q] BT Controllers and Mapping

Hi,
not sure if im doing this on the correct forum though
Modern Combat 3, latest version, ive read this game doesn't support controllers, but for some reasons, it recognizes the left analog left/right and dpad left/right as "Previous and Next Weapon" when my BT ipega controller is connected, and if I use touchscreen mappers like gamekeyboard, it overrides and goes together, when strafe/move left/right you also change weapons. why? is there something I can do to stop that?
thank you
MC4 works flawless though...

Gamepad problem!

HTC U11 Plus issue on the gamepad. I tried to connect different gamepads (ipega 9017, ipega 9025, mocute 054) and everywhere the same problem with the left analog stick. The stick normally moves the cursor around the menu items, but the games start with problems. In games it turns out that the left analog stick is constantly pressed to the left. On other smartphones, there was no such problem. And in the emulators dolphin, damonps2, ppsspp and the game real racing 3 everything works correctly. I tried games reckless racing 3, crazy taxi, emulator reicast - everywhere there is a problem (the left analog stick is pressed to the left). Who faced the similar?
I have problems as well.

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