[APP][4.0+] Equreka - Customizable Formula Calculator Ap with 600+ built in formulas - Android Apps and Games

EQUREKA - FORMULA CALCULATOR & DATABASE
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Equreka Formula Calculator is an app to ease and quicken everyday calculation by storing your frequently used equation/formula into apps. If user want to perform calculation, the only things to do is open the formula and then enter its variables. Then, Equreka will calculate the equation & show the result. Currently, there are about 600+ formulas on database (and still counting). Ranging from physics, math, finance, up to photovoltaic investment calculator. This apps could be very useful for engineer, students, scientist, professional and everyone who need to perform formula calculation frequently in their daily life.
EXECUTE FORMULA
Choose the formula, Open it, enter the variables, then press "="
SEARCHING FORMULAS
Left: Searching by reserved keyword BY (More Accurate)
Middle: Searching by brute force (Easier)
Right: Searching by Equations/Formula itself (Most Accurate)
FORMULA FILTERING
For people who didn't need all of this built in equations/formulas, there are powerful personalizing option
to permanently filter unwanted equations / formulas.
So the Apps will only display equations / formulas they need next time they open the Apps. ​
The strong point of this app was, all formulas are not hard coded by developer. But freely customizable, even on end user level. It means, user could create, store, search, manage, edit, and execute his own equation / formula or current formulas already inserted on database. We understand that creating a formula could become a complex task. So, we designed this app that to be as simple as possible. That's why equation / Formula in Equreka are created in one straightforward step by using "standard everyday" equation syntax. Just write the equation/formula intuitively, and then the apps parser will automatically detect which one is variable and which one is not. Save it, and the formula are ready to be used.
CREATING FORMULAS
Left: Equation/Formula could be created by using apps keypad
Middle: or by using phone keypad
Equreka could also store textual information within it
to ease user to remember or understand his own equations / Formulas​
Apps is designed for offline use. So, apps is still functional even with data off.. Internet connection was only needed for initializing & updating database (aka: downloading database definition from internet).
Please enjoy and give us any constructive suggestions. Thank You

Formulas currently on database
High School Physics Calculator
Newtonian Physics Calculator,
Law of Motion and Distance Calculator
Electrical Engineering Calculator
Electromagnetic Physics Calculator
Financial Calculator, Interest Formula Calculator
Geometry Calculator
Statistic Calculator
Probability Calculator
Unit Conversion Calculator
Health Calculator
Solar Photovoltaic (PV) Calculator
Information Technology Calculator
Fluid Physics Calculator
Wave Physics Calculator
Optic Physics Calculator
Particle Physics Calculator
Modern Physics Calculator

Equreka has been covered by media, news and blogger:
ghacks.net: "Equreka is a great Android app"
El Androide Libre : "do not miss Equreka"
Baixaki.com.br : "Equreka can be really helpful"
abtechno : "A great app that can simplify and speed up the calculations"
Wattnin News: "Exclusive app to solve mathematical equations"

Creating Equations / Formulas tips
Equreka support variables from a to z (26 variables) in case sensitive typography. Uppercase letter (A to Z) are not supported
Please use standardized Equation Naming Convention for equation name you may create. The standard equation name are like this: "(topic specific) (end result) BY (variables) IN (dimension)". For example: "photovoltaic capacity factor by energy production and peak sun hour in metric"
use 'equation tag' to store any keyword that didn't fit into 'Equation Name'. For example equation common name like "Newton Third Law" or "relativity", equation topic like "high school physics", "thermodynamic" and etc
due to library bug, please avoid to use ( ) as bracket. Use [ ] and { } instead. ( Bracket ( ) still will be calculated correctly but the equation may be displayed incorrectly in equation string renderer due to this bug)
always use asterix ( * ) as a multiplication operator ( x ). using dot ( . ) or omitted it completely will result in uncontrolled manner. Example: write 2*b instead of 2b to calculate 2 multiplied with b

New Formulas Added to database: AERODYNAMICS

Look interesting, added in my wish list if ever I need one
Thanks

new Formula added :
Hydroelectric power plant efficiency

1.0.35 update
- Small UI workflow changes. After saving equation, screen now back to run mode
- Add new rules on formula validator to make it more robust
- Add examples on formula validator error messages to help figure out where the error was originating
- Add new formulas. Currently there are about 650+ formulas on database

Related

[GAME] Wordplay - a fun word puzzle game

Hello xda android enthusiasts!
I'd like to let everybody know about a free game I developed and published on the market. It's called Wordplay and it's a (imo) really fun, very flexible, word puzzle game. The basic idea of the game is to form words by touching blocks in a letter grid. By adjusting the settings, however, you can create the type of gameplay that's just right for you.
Some of the features
English and Dutch dictionaries included by default
Ability to block certain words and add additional words (on a per-dictionary basis). You don't think "biwinning" is a real English word? Block it! ;-)
Customizable grid sizes: you can even play on non-square grids if you like, for some variation on the old 4x4 gameplay.
Game rules can be changed: You can choose to enable or disable diagonal moves or bends in a word to keep the gameplay fresh. More variations coming!
Minimum/maximum word count: Generated games will contain an amount of words within a specified range. Only want games with lots of words in them? No problem, specify a high minimum word count! Want a totally different challenge? Specify minimum word length 9, maximum word count 1 and try to find the only 9-letter word in a 7 by 7 grid. (Good luck!)
Eight nice default color schemes, plus the ability to pick your own custom color scheme
Scoring system, using points per minute and percentage of maximum score metrics. Think you're better than your friends? Now you can (dis)prove it! Up to six high scores can be kept per metric per dictionary. Note that letter frequency determines how much points a letter is worth!
"Easy" and "hard" mode: In easy mode you can see the validity of a word while making it (it will be indicated by the background color of the word field), whereas in hard mode you can't. Note that the game is really very hard this way.
Sound effect and vibration settings may be configured to the user's exact preference; you may toggle individual sound/vibration events or disable them alltogether.
The game also has in in-game help file, that explains everything about it, so if you're unclear about anything, the answer is probably in there Lastly, more gameplay variation is coming in an update soon. Specifically, a new game mode is in development that will challenge even the biggest expert.
The game can be downloaded on the android market through this link: https://market.android.com/details?id=com.jkb.wordplayfree.
Or just scan the QR code below:
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Additionally, there is a paid version with some more features. (Note that this is actually a key app that unlocks the extra features on the main app.)
Additional paid version features
The ability to load your own dictionaries into the game!
Word definition look up: Not sure what 'uric' means? Simply press on it twice in the list shown after game end to look it up online!
So, that's the introduction. I hope you guys will give the game a look. Please feel free to mail or PM me if you have any issues at all! Twitter url for updates: http://mobile.twitter.com/quaerendo. Suggestions/feedback via this forum thread, email (see the developer info in the market or use the feedback button in-game) or twitter (see above) are always welcome. Consider rating Wordplay on the market, if you enjoy it! To finish, I'll leave you with a few screenshots, because a picture says more than a 1000 words...
Screenshots (clickable)
Game play screenshots
Some shots of the settings, illustrating the flexibility
Requirements:
The game is for phones with Android 2.1 or higher, no matter the screen size. Some of the functionality does require an SD card, but most phones have that, so I don't think that will be an issue.
Just released an update, v1.8.0, that enhances the high score UI added in the previous release. Check it out.
Two updates released since the last post here:
v1.9.0
_____
* Added many UI improvements and the option to replace Q blocks with Qu blocks.
* Dictionary updates
v1.10.0
______
* Added a new feature: hot blocks. This feature adds a lot of fun to the game. If enabled, the game will randomly pick a block in your grid, and designate it "the hot block" and darken it on the screen. Now, if you form a word while using this letter block, the word will be worth more points. You can specify the duration of hotness (when it cools down, another hot block will immediately take its place), and also the score multiplier. Note that if you made a word while none of its blocks were hot, those potential bonus points will be lost to you! This game feature therefore rewards those who can keep track of a lot of word locations, because they will be able to cash in on the bonus points whenever the hot block lands in the right place.
Check it out.

[APP] [RELEASE] Vision Board v 0.7.6 - wishes come true

Vision Board 0.7.6
Requirements: ANDROID 2.2 and more
Overview:
Lose weight? Make lots of money? Reach a goal? Your dreams can came true by using the powerful tool as its effectiveness was scientifically and experimentally proved.
This powerful tool is the Vision Board (visualization board, wishes map). If you want to be happy, get out of a harmful habit, get rich, find your love then the Vision Board will help you to increase the probability to make your wishes a reality.
The Vision Board is really popular worldwide and now you have possibility to create your own Vision Board on your phone with this unique application. The Vision Board will be always with you.
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More Info:
Now you can easily and quickly visualize your dream by using the Vision Board app and its embedded symbols. You can create your own symbols base using any images and photos, save the maps templates, use the ready templates on the popular topics. The Vision Board creation is the perfect way to spend your free time, to define your life priorities and goals, to emphasize your problems and ways of its solution. You can create the template of your dream just a few minutes and then return to it any time, edit and add it with new useful amendments.
This wonderful and totally magic technique operates without any magic rituals. Its work based on laws of nature and laws of dreams attraction. It's scientifically proved.
Take the first step towards your dream and it is defiantly will come true!
The full application version includes:
• 311 wishes symbols from 18 categories;
• 385 ready affirmations;
• handy search by names and symbols descriptions;
• 7 popular embedded templates of Vision Board: “Feng shui “, “Mutual love”, “Active life-style”, “Married life”, “I eat and grow thin”, “Get rich quickly”, “I am lucky”;
• your own templates creation and saving;
• your own symbols creation based on photos and images from the network, its
cropping by the rectangular area or by free form;
• handy tools for Vision Board creation, symbols moving, rotation, scaling;
• positive statements (affirmations) addition and its font settings;
• text blocks creation;
• background color or background pictures changing;
• tools for sending the finished Vision Board by email, MMS, social network and so on;
• detailed manual and recommendations for effective Vision Board creation.
https://market.android.com/details?id=air.com.astraport.visionboard
I need feedback, please
Congrats with new release. Looks like a really useful app with a lot of features.
The only thing that would be nice - it's make a little redesign of the app.
Hi m.Karpenko,
Thanks for the tip. Indeed, the interface must be improved. Now looking for ideas.
The app will be developed - there are some very interesting developments which have no analogues.
Astraport said:
The app will be developed - there are some very interesting developments which have no analogues.
Click to expand...
Click to collapse
Any info when? Anyway, keep up the good work.
Toward the end of spring.
It will:
1. Tools for upload vision boards on my new online service where you can share the symbols of your desires, affirmations and vision boards templates.
2. Animation elements for relax and for deeper contemplation.
3. Slide show vision boards.
4. Add sound tracks (recorded by the user and music tracks).
New version - 0.8.1
1. At the request of users added 6 new symbols to the "Health" category - stomach, brain, heart, kidneys, lungs, liver.
2. Added 9 new symbols to the "Entertainment and Recreation" - tent, BBQ, dinghy, deckchair, holiday table, flip-flops, backpacks, coach shoes, fishing tackle.
3. Added 4 new symbols to the "Sport and Healthy Life" - mat, jump rope, scales, apple and meter.
4. At the request of users added a new symbol to the "Good Luck and Success" - rainbow.
4. Completely changed the navigation in the app.
6. Added new view when the app exits.
7. Fixed some minor bugs.
New version 0.8.5
1. Improved performance.
2. Added a new template "My health" to change the consciousness in order to concentrate on the health improvement of the body (for the full version).
3. Fixed problem with drag symbols on some devices.
4. Fixed issue with save window size.
5. Fixed issue with "Delete" button.
ds
The long-awaited major update:
- lots of new features;
- recording positive statements from the microphone and insert directly to your Dream Vision Board (for PRO);
- adding shadow and glow effects to the items;
- blocking items for easy positioning;
- repeatedly accelerated process of saving;
- re-designed interface and navigation;
- acceleration and performance;
- bug fixing.
Be magical!
Get this app
Updated to 2.4.0
New template “My 3D life” and 22 new symbols – included in the new version.
Create your Valentine card with help "Vision Board"
✰ ✰ ✰ Motivate yourself ! ✰ ✰ ✰
Get it for free
This is New Dream Board - new visual editor of your dreams.

Celestial Game Engine [Simple][Fast][Many Powerful tools]

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Features
- Soon to be Open Source
- OpenGL Graphics engine
- Simple integration, just add jar to build path and extend CelestialSurface
- Simple sprite, menu item, and animation system
- Several Powerful tools (including map editor, animation packer, and skeletal collision tool)
- Lightweight and FAST
- Multithreaded for logic and graphics with a flawless synchronization
- Transformation animations
- Ouya Support
- Easy integration with other engines / android view, layouts, and events
- Unique Map editor with physics
- Android 2.2 Requirement
- Easy online capabilities (tested for MMO style games)
- Easy ad Integration
- Runs 60 fps on almost every new device (tested on ouya, Transformer prime tf300t, Samsung Galaxy 2-4, HTC ONE, and some others)
Sprite
- All Sprites are animable with one line of code
- Scalable (Also scales collision skeleton)
- Collision skeleton ** See program below
- Can receive animation transformations (ie. Jump(height,time), moveTo(x,y), scaleTo(xScale,yScale) ect...)
- Sprite from Sprite initialization (create a sprite that inherits parameters from parent)
- Sprite in Sprite ability (For example create a sword item and bind it to the "Hero" sprite to match sprite translations)
- MUCH more... (will add later)
Code:
CESprite hero = new CESprite(R.drawable.heroSprite,"hero_skeleton.ces",x,y);
client.add(hero); // Placed Hero sprite at x,y on screen already listening for collisions
Animation
- Simple animation system
- frame skip and frame lag (wait time for next frame)
- Simple packing software ** See below
- Animations are indexed and invoked through an animable object (ie. Sprite, Player, or a custom class extended from animable)
Code:
CEAnimation punch = new CEAnimation(R.drawable.punchAnimation, "hero_punching.cps", 0, 47,false);
// CEAnimation(Spritesheet img, software exported file, startFrame, endFrame, boolean flipped);
client.add(punch); // indexed at 0 (indexes in the order they were added to client)
heroSprite.setAnimation(0); // Called in update to play the 0 index animation over heroSprite (plays until heroSprire.setAnimatin(-1) is called
// Then returns to the still image assigned to heroSprite
Map
- Most unique and powerful piece of the engine
- Created by the Celestial Map editor ** See below
- 32x32 or 64x64 tile support
- Parallax and RPG style map support (different physics handling)
- Physics for parallax maps(falling, jumping, ect...)
- Anchor for viewport can be tied to any animable object (Sprite, Player, or extended animable class)
- Sprites have a x and y position for Absolute location relative to screen along with a viewX and viewY position relative to map
(scroll parallax or RPG style map by by changing the anchors viewX and viewY)
- UNIQUE FEATURE: linear walking (parallax): rather then walking on flat tiles CEMap has a linear walking feature
plot points on valleys and hills to create linear (y = mX + b) lines that the Sprite/anchor will traverse **See program below
- Indexed maps to preload and retrieve from client
- More features to be included soon
Code:
CEMap levelOne = new CEMap(R.drawable.backgroundimage,"exportedTileData.clm","exportedWaypointData.cwm",heroSprite,physicsObject);
// CLM and CWM are exported from software heroSprite is animable anchor, physicsObject is the "world physics" object
client.add(levelOne);
//In game loop
client.setMap(0); // Indexed same way as animation
Celestial Designer
- Three programs in one Celestial Map editor, Celestial Sprite packer (animation), and Celestial Skeleton creator
- Windows (done), linux / unix (coming VERY soon)
- Simple, easy to use interface
Map Editor
- Save and load projects
- Create a RPG or Parallax style map
- One click export to file
- Eraser and undo button
- Supports 32 and 64 tiles
- More features to come
Sprite Packer
- Loads several image file types
- One click packing (set width and height of texture)
- smart adjust (beta)
- one click export to celestial file
Skeleton creator
- Very Simple ATM
- Using the line tool draw lines on the imported image to create its collision skeleton
- One click export
- Add exported file to Sprite constructor
- Use method sprite.addCollidable(Animable sprite); to tell the engine to listen for collision with referenced objects
- Can add as many collidables and needed with same line of code
- When the engine detects skeleton collision it will update the sprite object
- Get colliding object by using sprite.getColliding(); returns colliding object or null
Let me know what you all think, the project will be released soon I am basically just finishing video tutorials that will be available on my website
http://celestialengine.com
Game Castle Blitz was created with Celestial engine in 3 hours and less then 300 lines of code
​
Sounds interesting, hope it'll be released soon for testing
Release shouldn't be too long. I am looking for good developers to test out the engine and develop marketable games using it. If you are interested in being one of these developers, PM me for my skype and we can talk further. I may give you beta access, with priority bug fixing and feature additions.
Developing a new RPG game with this in order to establish templates and verify all the map components are working properly, so far getting 60 fps with 64X64 tiles and linear walking!
Looks nice but there is a typo in your logo
Any updates on the engine progress?
Sent from my Nexus 5 using Tapatalk
UPDATE: It has been awhile since I have revisited this forum for an update. I am in the process of developing a 2D RPG in order to test the usability of the engine, and to make sure all aspects are working properly and efficiently. As of now this game has come a long way. I have resorted to having to recode a large section of the Mapping code; however, this is almost finished.
More progress posts to come.
Quick update:
Finished re-writing the mapping code, it now has a sustained 60+ FPS (I personally cap at 60...I dont see why you wouldnt) for indefinite sized maps. This is done through a semi complex tiling algorithm with "Smart Chunking" to determine how much map should be loaded to memory and how much needs to be displayed on the screen in order to minimize iterations.
Works amazingly. To test it, I ran a 128,000 px width map on a 3 year old android and it ran 60 fps with several overlayed animations and sprites.
Up Next,
Attaching attributes to sprites:
- Basically have a class where you can set up attributes such as Hp, strength, mana, intelligence, all those fun things then be able to pass it into a sprite class such as myHero.setAttributes(HeroAttributes); and myHero.getAttributes().getHP(); to return hp (fully customizable this way)
shouldn't take terribly long.
Hi,
Nice work.
The project will be open source ?
Sylvaner said:
Hi,
Nice work.
The project will be open source ?
Click to expand...
Click to collapse
Yes it will be, the OP stated it in the first post as "Soon to he Open Source"
Sent from my Nexus 5 using Tapatalk
Jimlarck said:
Yes it will be, the OP stated it in the first post as "Soon to he Open Source"
Sent from my Nexus 5 using Tapatalk
Click to expand...
Click to collapse
Ok first sentence of your message and the post. I will buy glasses
Sylvaner said:
Hi,
Nice work.
The project will be open source ?
Click to expand...
Click to collapse
Yes, and I am getting closer and closer each day.
Update: I finished with attributes. They work pretty simply, you can make an attribute class for each sprite for example fireEnemy, extend CEAttribute then you can pretty much fully customize this to include anything you want. I may also create some general interfaces that can be implemented to make things easier.
Simply put:
Code:
public class Fire_Monster extend CEAttributes{
Public int HP = 100;
Public int SPAWN_X = 150; // CEEngine will set the Y
Public int STRENGTH = 1000;
}
Code:
CESprite fireMonester = new bla bla bla...
fireMonster.setAttributes(Fire_Monster); // sets ... obviously
fireMonster.getAttributes().HP -= 100; // Oh crap he's dead
Up next: A software recode!!!!
Basically the 3 programs that are used in correlation with CE will be packed into one (much better cross platform) program written in C++. Upon launch of the CEEditor you will be able to pick from the Map editor, Sprite packer, and Skeletal editor in a very clean program. I am also adding more features to each program!
I might throw the Editor on a public GIT to allow contribution from anyone who knows C++ but that wont be for a bit yet but let me know if you would be interested in working on the Editor and if I get even a few interested ill fast track adding it to git.
Check out the new forums! Celestial Engine Forums ~ (In development)

[GAME][2.3+] Arithmetic Puzzles 1.0

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Short summary
• Five categories of puzzles, each category having 2 types and 3 difficulties, resulting in about 9000 different puzzles.
• Guide section teaching how to play and also teaching how basic arithmetic operations work.
• Statistics section containing line charts for all the solved puzzles, which can be filtered by types and difficulties.
• In-game hints, result sharing, sounds and cool small animations with gyroscope (will share codes of them in other threads for open usage and discussion).
Description
Arithmetic Puzzles is a puzzle game on basic arithmetic operations - addition, subtraction, multiplication and division. It is perfect for middle school aged children to understand how arithmetic works while trying to solve puzzles. These puzzles develop logical thinking related to basic operations with numbers, preparing ground for getting more complex knowledge later. The puzzles are also a challenge for grown-ups to solve!
There are 5 categories of puzzles - addition, subtraction, multiplication, division and general equation forming. The goal of the equation puzzle is to create an expression using given numbers which yields to the desired value.
Each category of puzzle has two types. Arithmetic operation puzzles have "Number" and "Letter" types, equation puzzles have "Single-digit" and "Multi-digit" types. Each type has 3 difficulties - Easy, Normal and Hard. There are around 300 puzzles for each type and difficulty resulting in about 9000 different puzzles!
The Guide section of the app shows how to play the game and also contains guides on how arithmetic operations work. They can be a great help for children in understanding and also for their parents in explaining how arithmetic works.
The Statistics section in the app contains line charts for all the solved puzzles, which can be filtered by types and difficulties. It is a big help in understanding the progress made during solving and determining the weak areas for better training.
The app also has several small features like hints, sharing the statistics of a successfully solved puzzle, enabling/disabling animations and sounds, changing the division style (English/non-English) and so on.
Promo video
Links to download the free version
Google Play:
Direct link:
Download
Known issues:
In free version the animations sometimes show performance/artifact issues when the ads are shown. This seems to happen only under Android 4.4.4 (4.4.2 is fine). Most probably the root of the problem is WebView used by ad frameworks. Already reported, waiting for an answer.
This is really cool you can tell a lot of work went into this game I like to play this to keep my brain active and thinking it's a good choice for quick 10-15 minute waiting sessions excellent work devs keep it up! Will be reviewing soon on Google Play
Thanks, will do my best
Also available on Amazon app store
As I promised, here is a post containing the codes and explanations of one of the effects that I have in the app:
Pseudo-3D effect with gyroscope
Again, as I promised, here is a post containing the codes and explanations of another effect that I have in the app, have fun!
[GUIDE] Text shine effect with gyroscope
Try to solve this easy one...
It's interesting but hard to me!!!
The answer to the previous one is 8 + 8 * (8 - 6) + 6 = 30
Here is another easy one. Remember: same letter denotes same digit:
Top. Rated 5 stars. Thanks
Gesendet von meinem LG-D855 mit Tapatalk
Thanks!
The answer to the previous on is 460 + 141 = 601
Here is another one with medium difficulty:
the answer to the previous one is: (55 + 5 * 5) / 5
try some multiplication now:
The answer to the previous one is 16 x 63 = 1008
Here is a hard one!
The answer to the previous one is (7 * 7 * 7 + 7) / (7 + 7)
Try a letter division (English style layout):
SHUT / HIT = US
The answer to the previous one is 8160 / 120 = 68.
Here is a hard one:
Nice quality game. But judging by the number of downloads not many people are into mathematics, which is sad.
We also made a math game Times Ninja Adventure with small number of downloads.

[APP][2.3+] VitaPulse: express diagnostics of the human organism state

Google Play: https://play.google.com/store/apps/details?id=net.vitapulse.demo
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«VitaPulse» — an innovative diagnostic mobile app that allows any person without using expensive medical equipment independently control his/her functional health state, learn level of health assessment, adaptability of organism, level of stress, balance expenditure / recovering energy, as well as improve the quality of life and reduce the risk of unexpected health problems.
Algorithms app and interpretation of obtained results are based on numerous scientific studies and recommendations European Society of Cardiology and the North American Society of Pacing and Electrophysiology.
App supports (full version only) Holter monitoring - a method by which diurnal monitoring of functioning of heart. It uses wearable heart rate sensor (eg. Polar H7), which provides registration and transfer of information on the work of the heart in a smartphone.
How does it work?
Mobile app pulse diagnosis «VitaPulse» real-time monitors changes in heart rhythm. This does not require any expensive special sensors or devices, because the heart rate registration performed using only the built-in camera of your smartphone (there is synchronization mode with the heart rate sensors).
App with using the camera reads blood circulation in finger, which gives necessary information on work of heart. After pulse being detected, the registration of the interpulse intervals and recording of the cardiointervalogram are conducted. The duration of each cardiac cycle differs from the previous and app is estimated with an accuracy of one millisecond. Sequential change durations cardiac cycles forms a complex rhythm that is analyzed by app.
After finishing examination program automatically generates health-physiological conclusion and calculates parameters of functional state, based on heart rate variability (HRV) - a modern method for research of functional diagnostics.
Why the need «VitaPulse»?
1. Regular monitoring of the health status of all family members. Allows you to stop waiting when the disease was coming suddenly, and respond in advance. Typically, first clinical manifestation of disease and treatment, respectively to the doctor preceded by a long incubation period, when the disease is hidden matures. «VitaPulse» reveals the beginning of the disease process in a timely manner. Booked - is forearmed and can take action.
2. Stress control. The main reason for most of the diseases of modern man - it's stress. «All diseases of the nerves» - there is a narrow-minded view. And in most cases it is absolutely true.
«VitaPulse» help control the current level of stress and live a long life.
Information about what the stress level is dangerous, has been well studied by scientists and is expressed as a clear digital indicators. These scientific data have been developed and are now available to any user «VitaPulse».
3. «VitaPulse» easily integrated into many methods of treatment and self-medication. Massage, wellness exercises, physiotherapy, herbal medicine, yoga, fitness, medication, etc. - all this requires monitoring. Regular monitoring of the functional status before and after the procedures will evaluate the effectiveness of the selected method and, if necessary, correct it.
4. «VitaPulse» applies in sports practice for early detection of problems organism adaptation to physical stress and overtraining state, implementation of immediate control over the process of physical training with a view to optimization, which is a prerequisite for achieving high results.
App is compatible with Polar H7 and other heart rate sensors
Visit official site or help section in app for more information.
Google Play: https://play.google.com/store/apps/details?id=net.vitapulse.demo
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New version
New version 1.6.2
- add audible warning
- add Holter monitoring
- add preliminary analysis of HRV
- add support Polar H7 and other HR sensor
Google Play: https://play.google.com/store/apps/details?id=net.vitapulse.demo
New version 1.6.4
- data backup
- automatic sending of statistics
- bug fix
Google Play: https://play.google.com/store/apps/d...vitapulse.demo

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