[APP] Air Draw.. A unique experiment of drawing - Android Apps and Games

Remember when we were young we used to imagine drawing shapes in the air by moving hands.. Now with Air Draw this is possible.. it lets you draw a picture or write words simply by moving your device in the air...
Hold your device screen facing upwards.. hold your touch anywhere on the screen.. move your hand in any direction and the movement will be drawn on the screen.
Keep in mind that every time you start drawing the app will create a virtual drawing field from 90° left to 90° right this is the range you can move your hand in (ie: you can't turn around). If you can't find the pointer click menu and choose refresh.
Additional feature: In the Help page you could change the drawing field to +-35° to draw the scene in front of you by moving the device toward the edges of things that you want to draw..
Try it...It's about fun and activity rather than artistic drawing... It will give you a unique experiment of drawing using your mobile, all you have to do is to imagine that there is a wall or a board in front of you and you're painting or drawing or even writing on it. Move your hand slowly and practice to use the app before you can draw a pretty nice pictures. And don't forget to CALIBRATE the compass if the pointer doesn't move correctly..
Please note:
*The app depends on compass sensor that should be available on device.
*If the pointer doesn't move correctly this means that the compass needs calibration, you can do so by waving your device in (∞) shape several times, or watch the video to learn how to calibrate the compass:
https://www.youtube.com/watch?v=k1EPbAapaeI
*If the device has a cover with a magnetic clip you should remove it because it will affect the the compass and the app performance.
Download:
https://play.google.com/store/apps/details?id=joe.airdraw&hl=ar
**Support us please by checking out the ads...
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Hey guys...
Let us know your opinion about the app...
and please support us on Google Play and by checking out the in-app Ads

Use your phone as "brush" and draw simple pictures by moving your hand in the air....

Related

BallVenture for Android (sort-of like Bounce for Nokia)

I released my first game on Android (BallVenture) and would like to know people's opinion on it. Basically its a ball that you can control with your finger (fling it on screen) or trackball (if you have one). The goal is to reach a vortex in each level, and each level introduces new traps/challenges that prevent you from reaching it (harder every level).
Yeah it's sort-of like Bounce but from a top view and it has some very nice 2D graphics.
So would you play it? And what would you change in it?
QR Code
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Screenshots
Palpoule said:
I released my first game on Android (BallVenture) and would like to know people's opinion on it. Basically its a ball that you can control with your finger (fling it on screen) or trackball (if you have one). The goal is to reach a vortex in each level, and each level introduces new traps/challenges that prevent you from reaching it (harder every level).
Yeah it's sort-of like Bounce but from a top view and it has some very nice 2D graphics.
So would you play it? And what would you change in it?
QR Code
Screenshots
Click to expand...
Click to collapse
First of all, this is a pretty neat game. However, I have only played it for five minutes and I have two pieces of constructive criticism. These are just based on what I feel personally, so please do not be offended by what I have to say:
1) The volume control: I feel that you should be able to control it with the hard volume keys (rocker for my nexus one) and that should adjust media volume, but it does not. You have to go into options and that's sort of a pain if you want to adjust volume in-game / on-the-fly.
2) The pause button: I was trying to pause the game to type this response and could not figure it out. Logically, to me, it makes more sense o use the menu key as a pause button as opposed to the back key.
3) Screen timeout: After X amount of minutes no change has been made, screen should turn off. Seems that the game forces it to stay on.
Again, these are just personal opinions I have formed in a few minutes of downloading the product. I will continue to post if I find things but if the full version costs, I don't feel it is one application I would pay for.
EDIT: Unfortunately, I died on the second level and realized I don't have the patience to play this game. The ball bouncing off the walls into spikes angers me in ways it should not... haha.

[APP]Simple Marble Machine AR

This is a clock widget with a live background normally.
you can swipe to view around the machine.
When you put the tracker 1 in front of the cam, the machine will augment on it.
After you augmented the first machine, you can active machine 2 with the tracker 2.
When you put them in right place, they can form up to one complex marble machine.
Augmented sample image:
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https://market.android.com/details?id=org.LucidEveryWare.SimpleMarbleMachineAR
*scratches head*
I think I might not understand this one a little.
The background can be modified into a marble track similar to the old Hot Wheels ones, where the marble will run from the oneend of the original track to the other and then, if properly placed, onto the next piece if track. I'm downloading it to try out now. Will report back in a day or so how it works out.
I'm not sure I'm clear on what the Tracker 1 and Tracker 2 are and how to get them to change. Little help, Dev?
Also, after watching for about 8-10 cycles, one of the marbles eventually fell off the track ad got stuck in the middle...
Be careful... The permissions for this app are excessive. Why does it need SDCard access? The undetailed description at the top smells of malware...
I installed this app and wiresharked it... This app is calling home.
For the SD Permission that is a mistake for App2SD testing.
This does only a simple thing, augment the track on the picture or call them tracker.
Print out that two picture which call Tracker 1 and Tracker2.
Put Tracker1 in front of the camera the track augment on the picture.
After the first track active, you can active the second track with Tracker2.
When both track on screen, they can interact each other.
Not too many interaction, put the trackers in right place then they will connect.
I think marker base AR is too troublesome and not too good other then commercial.
So there lot of space to improve. And though the questions I know this app an epic fail which cant explain it's interaction.
May be there is a next version with improved asset and description in game.

[GAME][2.1+] SliBlo 1.1

Hi reader,
Yesterday I published a game called SliBlo on the android market Since I am a beginning, non-professional programmer I thought it to be a good place to start here and ask for your opinion of the game.
This is the game: SliBlo is short for Sliding Blocks. You have to eliminate all the blocks in the game and have to do this in fewest amount of clicks. All blocks connected to you choose one will disappear if they carry a similar symbol. To make sure you dont waist any clicks, you can slide the blocks! Simply turn the device and the blocks will fall down like they would in a real box in your hand. Use a strategic combination of clicking and rotating to get a nice high score.
Features:
- tutorial
- 4 levels (inc tutorial)
- adapable themes
- statistics bookkeeping (how many degrees you have turned your device, scores etc)
- help page
Will you download SliBlo, give a opinion so that I can improve the game even more and you have a game on your phone that can be played especially when you are board or waiting .
I publish games so that other people can enjoy them, Iam not a professional and work alone, so I problebly my game can not compete with those in the market that are in the top10(0)! But I may dream about it
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Hello, fellow, who is too working alone and dreaming that one day he could maybe compete with the big fish of the market
You game looks amazing, plays amazing and you're, probably, amazing too Really, while it is quite simple, it does look pretty good and works well. And there's something neat about sound of wooden blocks falling on each other. So relaxing.
One thing I've noticed, that the quality of menu letters (Samsung Galaxy Tab 7) and letters of level results is quite bad. If you're using Paint to draw latter ones you should use setAntiAlias to make them smoother.
Good luck!
I didn't enable setAntiAlias indeed! going to put in and publish it with the next update.
Thanks for looking at my app, most often it are these little things that can improve an app

[APP][2.1+] Simple Photo Map (gallery on a map)

Hi All!
About Simple Photo Map
Have you ever wanted to see your photos on a map? Simple Photo Map allows you to do just that!
It displays markers which indicate the positions of every geo-tagged photo on your phone. Tap on the marker to see the photo
Main features:
Very quick and stable
Shows all geo-tagged photos immediately (no re-loading - results in smooth experience)
Take a photo, start Simple Photo Map and you'll see it immediately on the map (remember to switch geo-tagging on!)
You can change thumbnail size
Works great on all screen sizes, in both portrait and landscape modes!
Download
I cannot post links yet as a new user, hopefully that won't put you off. There's a QR code attached at the bottom of the post.
Screenshots
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Planned Features
Furthermore, I'm planning on adding more features soon,
Remove ads
Get rid of overlapping markers and displaying the number of photos in the area instead
Geo-tagging photos
Sharing a screenshot of the map (with the markers)
Currently only photos from the camera folder are shown. There will be an option in the settings to include all photos
Long-term goal: redo the interface for Android 3+
Why did I create this?
I saw this feature on iOS devices and really wanted to have it on my Android phone. I created this app about 2 years ago but actually never got around to publishing it! Why now? There are a few similar applications but they are slow and reload all the photos on startup which is frustrating so I thought that I would publish my app and ask for suggestions - I'm really passionate about this app so it would be great if you could have a look at it and reply with suggestions What else would you like to see?
Ads
I'm a student and it would be great to get some spare money so at the moment there are ads (AdMob) included in the app. However, I don't really see it working for me (maybe for AdMob...) so I'm planning to remove them and hope for donations instead. Why? As I said, I created this app for myself 2 years ago but I'd love the others to benefit from it as well. I'm really hoping to get some feedback and incorporate it into future releases so it would be great to hear back from you, Guys!
Thanks!
Bartek

[APP][2.2+] Carbon (Webcomic Reader) beta

Hi everyone!
My most recent app is an Android webcomic reader called Carbon:
https://play.google.com/store/apps/details?id=com.angelomollame.carbon&hl=en
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It's still in beta, but I have been getting very positive feedback from my users. I hope you like it as well.
It lets you read webcomics with a fast and comfortable interface, just like browsing the Gallery.
Archives are constantly updated with the new strips.
I only add a webcomic to the collection when its author gives me the permission.
The framework I created lets me extend the collection very quickly, and I am waiting for the permission from a lot of webcomic authors.
The collection currently contains:
A Softer World
Amya
Ava's Demon
Blue Milk Special,
Completely Serious
Doghouse Diaries
Dressed for Success
Dynagirl
Eat That Toast!
ExtraLife
For Lack of a Better Comic
Gunshow
KiLA iLO
Marooned
Oyster War
Rumble Fall
Something of That Ilk
Stupid Snake
Features:
Visualization commands
Pinch and pan gestures to zoom and move the image around
Fit the image entirely, by width or by height
[*]Navigation commands
Go to the first, previous, next or last strip of the archive
Jump to a specific strip of the archive, by selecting the strip number
Swipe left/right to go to the next/previous strip
Set bookmark to the current strip, go to bookmark
[*]Performance
Pre-downloading of nearby strips, so they are ready to be displayed when you navigate to them
Caching of downloaded images locally, to avoid re-downloading
[*]Other
Share strip link with friends
Save strip image locally
View the strip's mouseover text
Open the original strip webpage or just the strip image in your default browser
For webcomic authors: if you are a webcomic author, and want to know more about Carbon, please read this introduction, in which I explain my offer in terms of ad revenue sharing.
For any suggestion, bug report, feature request, anything, feel free to write me at [email protected]. I am very interested in any kind of feedback.
Carbon is still in a very early launching phase. Any help in spreading the word is highly appreciated. If you like Carbon, please rate it and leave a comment! Thanks

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