I am developing and regularly updating Ateroyd in my free time since Oct 2014. It combines simple one-tap controls together with shooting, upgrading, increasing difficulty and secrets. The graphics have been hand-drawn by Dan-Nha Huynh. Furthermore, the musician Julian Colbus composed the track "Space Rave" for the last level of Ateroyd, which can be also listened to on soundcloud (link below). Furthermore, music from Kevin MacLeod and Multifaros is used (CC 3.0, see ingame credits).
www.ateroyd.com
Ateroyd on Google Play
Space Rave by Julian Colbus on Soundcloud​
Impressive. Did not expect much from a first App, but here everything fits together and it's really fun!
Thanks! If you find anything what could be improved, please let me know!
Uhm... good question. It's already pretty round. Maybe you can add leaderboards so I can challenge my friends?
The graphics look impressive for someone who's only startig! I'll make to sure to dl it when I get home.
Thanks alot for testing my game. Adding leaderboards is added to my TODO-list
I'll forward the compliment for the graphics to my girlfriend, she was doing the
hand-drawn graphics. Glad that you like it
Really Impressive
stavBodik said:
Really Impressive
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Thank you and merry christmas :angel: What do you like and dislike about it?
Great graphics dude! What engine do you use?
kapetan_sifakas said:
Great graphics dude! What engine do you use?
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Thanks! The engine is Clickteam Fusion.
Looking forward to the leaderboards Anyone better than 126?
Freddy_Five said:
Looking forward to the leaderboards Anyone better than 126?
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Well, I think I don't count? There are currently 2 ways of implementing a leadearboard, a proven working one via setting up a webserver and the way I prefer via Google Play games. Unfortunately, this is the hard way since Clickteam Fusion does not support it natively (this is a pitty!!). Let's see how hard it is to write an CF extension which does the job properly...
Cute animations and has simple fun mechanics that gets addictive on you.
Great work
Typed on my Xperia Z3 while underwater.
nice graphics
Thank you so much That motivates me alot to continue improving the game with further updates!
Great!.. Graphics on the device looks much better then on screenshots
Also i think the idea about leaderboards is most important i like compete with my friends
Nightwolf13 said:
Great!.. Graphics on the device looks much better then on screenshots
Also i think the idea about leaderboards is most important i like compete with my friends
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Hmm, so I should improve the screenshots? I really don't want to put screens that are not showing the game, but maybe some text explaining the basic functionality? Or are there common ways to fashion them up?
I really like it man, its the flappy bird if space! Nice game to spend time in the restrooms :silly:
ArikMz said:
I really like it man, its the flappy bird if space! Nice game to spend time in the restrooms :silly:
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I confirm: Best game for the restrooms!! Perfect when it takes longer
Graphics are super cute! Keep up the good work!
Related
Hey everyone!
Just wanted to let you know that a game I made called Boomlings is now live on Google Play!
Check it out if you have time, would love to get some feedback. (Don't worry, its free!)
Google Play: http://play.google.com/store/apps/details?id=com.robtopx.boomlings
Awesome game, love the animation!
Zhenmuron said:
Hey everyone!
Just wanted to let you know that a game I made called Boomlings is now live on Google Play!
Check it out if you have time, would love to get some feedback. (Don't worry, its free!)
Google Play: http://play.google.com/store/apps/details?id=com.robtopx.boomlings
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Fun game and promo vid!
I have a questions, could you tell me what you used to create the video?
What video editing software?
Thanks
Jrcon said:
Fun game and promo vid!
I have a questions, could you tell me what you used to create the video?
What video editing software?
Thanks
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Thank you, appreciate it!
I used Adobe After Effects to create the promo video, worked on it for about a day.
If anyone has any questions just shoot, love talking about game stuff ^^
How long did you work on the game?
norumzen said:
How long did you work on the game?
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Boomlings took me about 4 months from start to finish
Update with a few reviews and a mention in The Guardian top 30 mobile games of the week!
http://www.guardian.co.uk/technology/appsblog/2012/nov/01/best-mobile-games-need-for-speed-bubble-island
http://www.playandroid.com/blog/boomlings-is-out-now/
http://www.androidzoom.com/android_games/brain_puzzle/boomlings_dairk.html
https://play.google.com/store/apps/details?id=com.robtopx.boomlings
Boomlings included in the 35 Best New Android Games on Android Police
http://www.androidpolice.com/2012/11/06/35-best-new-android-games-from-the-last-2-weeks-102412-11612/
Reply To Thread
I really love this game :good:
Thanks! You warm the heart of a small developer ^^
Very cool game! I was already a big fan of Bejeweled, but your game actually puts a bit more strategy into it which makes it more difficult and fun!
Great job!
pinoymutt said:
Very cool game! I was already a big fan of Bejeweled, but your game actually puts a bit more strategy into it which makes it more difficult and fun!
Great job!
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Thank you, glad you like it! Working on a new game mode as well so hopefully will be interesting
Great job!
Thanks =) If anyone has any requests/comments, would love to hear it!
Just read a review of boomlings on playandroid, nice! What is the new game mode going to be??
norumzen said:
Just read a review of boomlings on playandroid, nice! What is the new game mode going to be??
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I am still trying out a few different formulas for the new mode so it's hard to say. But what I can say is that it will be a completely new experience, and hopefully a lot of fun! :laugh:
Ran across this game in the play store and been playin it ever since
Sent from my SPH-L710 using xda app-developers app
Wow, thought I was more or less invisible in the play store ^^ Thanks
Awesome work man, you are even on the headlines nice :laugh:.Will try this game soon, keep it going.
This game looks awesome, concept is pretty simple but you took care of all details and you polished very carefully all the animations and artwork.
Did you do all that game all alone including sounds and graphics?
Great job though, i love when a developer goes indie :victory:
[GAME][2.2+] Titan Run World - Running Game 1.01 "Excellent game for those who..."
Hello everyone,
My first game Titan Run is now available in the play store. Please give it a try and if you like it give me a nice review :laugh:
Download here bit.ly/TitanRun
Titan Run is a cool running and jumping game with power ups.
- Easy to play but challenging.
- Simple to play, jump and double jump!
- Awesome power ups.
- Collect coins to achieve high score.
- Free to play.
- Flying power up available.
"Pretty neat! Excellent game for those who enjoy a quick play when waiting on someone. Highly addictive. So good I already bought a new world!" - User Review
This is like mario but with a twist I love it! Very fun and unique platformer how long did this take you to make? I like the menus too.
Thank You
I'm glad you like it, it took me 3 months to build it. :laugh:
Arbiter7 said:
This is like mario but with a twist I love it! Very fun and unique platformer how long did this take you to make? I like the menus too.
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Feedback
Any feedback you could give me is highly appreciated.
Thanks,
:cyclops:
Titan Run
You can also view the game here:
bit.ly/TitanRun
:victory:
Support Me!
Feedback please?
What would you improve?
One small suggestion: perhaps add a jumping animation? If your jumping really often your character stays in that "jumped" sprite and it looks pretty static. Adding another sprite for the transition between standing and jumping would make it game feel more dynamic/responsive.
Thank you
Hello gkeee, that is a good idea!
Thanks for pointing that out , I will also add a pause button since a lot of people have requested it.
Thanks for the feedback!
gkeee said:
One small suggestion: perhaps add a jumping animation? If your jumping really often your character stays in that "jumped" sprite and it looks pretty static. Adding another sprite for the transition between standing and jumping would make it game feel more dynamic/responsive.
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Mario
Does this mario. Mario is really like. but nice
Great work bro
Thanks a lot
But i suggest that the boy who run must be more fast
Sent from my C2105 using XDA Premium 4 mobile app
Thank you Emre Han, I'm glad you like it
Thanks
Thank you David,
I appreciate your feedback. Unfortunately changing the speed now would change every level of the game, but I will have that in mind for future levels / games.
Thanks!
david makarove said:
Great work bro
Thanks a lot
But i suggest that the boy who run must be more fast
Sent from my C2105 using XDA Premium 4 mobile app
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New Version
Version 1.01 Changes:
- Broken blocks are a bit more noticeable.
- New Icon with better resolution.
- Reminder that levels 1-16 can be purchased every 10 plays.
- Small improvements.
Thanks!
Hello everyone, I want to tell you about a new game which was developed by me and one dude in 4 month.
This game is really casual and hard as it turned out for players. Honestly saying casuality of this game is high and you can wonder why this game develope so long time. Unfortunately gamedev is not predicatable thing - seems to be easy, but seems to be no. It seems to be a cool, but it seems to be no. I wrote to 8 publishers (maybe incorrectly I guess and they havn't read), but only one replied, it is LeTang.
Before final verion they said they are quite interested with this game, however when they got a final version for test they denied it. Their arguments were they already have several same games and this game is not outstanding.
Okay, that's alright, whatever, but 4 month of development were behind our backs. Nothing is left only we could try to publish this game by ourselfs.
If you enjoyed with Flappy Bird, you will like Get The Mouse too. But don't think it is a clone, not at all, even game mechanics much more different and diverse, just if gamer could get more then 5 scores in Flappy Bird he will be able to get much more in Get The Mouse or maybe he will can get to the end. Yes, this game has the end but no levels, only one tunnel 200 meters long.
You will pull out the mouse by its tail and don't let it glut oneself cheese, because if it eating the cheese it growing and finally just will stuck in tunnel. And here is an example of tunnel
You can decrease size of the mouse you just need to tap fast on it and it will fart (sorry) and get smaller. Sometimes. when everything is complicated, there is a possibility to use time dilation and while it acts you can decrease its size. Oh yes most hardcore players can gather the coins by their fingers, but is not necessary, because scores will be converted to coins. You can't buy coins for real money.
And finally here is a promo video from youtube
Quality of video is bad, but there was no resources or skills for better.
And here is a link to Google play: https://play.google.com/store/apps/details?id=lennon.mouse.android
P.S Let's discuss! I would be glad to answer to your questions if you have some. Also I wonder to read any criticism. I want to discuss this game with other people if someone will be interested to discuss. Thank for you time!
How many other threads goes above this thread.... Does anybody has any comments, please?
totally new idea
funny & nice game
wonderful quality
5 stars
thanks a lot :good:
5 stars
Hello again!
Guys, I'm disappointed how Google Play gives and output of search results. On my PC I see this game on 64-th place whe searching "Get The Mouse" without quotes. And on my phone I see it on 14-th place. I wonder how many people stops searching Get The Mouse when they don't see it after two or more scrolls to the bottom of the page.
It looks really hard, but only at first look. Can you make posting of scores? I got 4538 scores, I wonder is there somebody else who could get more?
StoryOfTheYear said:
It looks really hard, but only at first look. Can you make posting of scores? I got 4538 scores, I wonder is there somebody else who could get more?
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It is depends on motivation. More users - more motivation. I think I will implement leaderboards using Google Play services. More over I will make multiplier using Google Play services too.
It's a pretty fun game good work. Which engine did you use and how long did it take you to make?
Arbiter7 said:
It's a pretty fun game good work. Which engine did you use and how long did it take you to make?
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Engine is LIBGDX and it was took about 4 monthes with some periodical rests. We had not much time for game.
Good idea for this sort of game. Usually games where you are punished for hitting the wall just end on hitting the wall, and leave a frustrated user (me!). With your game you can continue playing, if the mouse has not gotten to fat, and therefore it's fun to play.
Nice game. I really like the graphics In your promo video, I suggest that you use some sort of screen capture software to do that instead of using camera. That's a huge minus point for your game promotion
Great! Like this app!!
I tried it and looks very nice
Good job
Mad graphics, did you do them all yourself?
Rad game
Did you do the graphics yourself? Awesome job btw
nedarm said:
Did you do the graphics yourself? Awesome job btw
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Not me, but my friend did.
Hey, can you make it to move from right to left side? Other things are really good, keep going!
This game is so much fun... I would highly recommend to those who are looking for a fun game.
Cool game!!! i like it
Delind said:
Hey, can you make it to move from right to left side? Other things are really good, keep going!
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Thank you for advise. I think I will do it, but later, becase I'm focused on multiplayer mode now.
Hey wussup xda-devs
We're BIpbop games and we made this little indie action game Reflect Yoself: Drawing Action!
Very hard and dare to say fun
Screenshots attached.
Description:
Draw the lines with your finger to make cute monster bounce in desired direction. This simple game is a hard and fun challenge for your orientation ability - You'll need to predict and aim where you wanna reflect by drawing a line in front of your moving player to change his course. It's really easy to play but hard to master.
Avoid a cloudy cloud and eat as many lemons as you can. If you grab 'em fast and bounce, you'll be awarded with bonus points for that action. Now you can show your precision by quickly lightning three torches in a row and get few points extra.
Install:
For now you can install it from Google Play https://play.google.com/store/apps/details?id=com.bipbop.Reflect
What do you guys think? Do you like it? Somebody just made 250+ points, can you o better?
Thanks for your time and happy reflecting!
That really is challenging. I like the gameplay a lot. It could maybe use some more instruction as new things appear, for instance I have no idea what the bomb looking things are supposed to do
Thanks... yeah those 3 things are supposed to be torches and you need to fire all three of em in a row to get a precision bonus
Nice music and sounds, I like it. And it's not easy to play, something like Flappy Bird (but it's not that hard). Here is how it looks. Also, I appreciate that there are no unnecessary permissions for this apk!
nice game!
Thanks guys... :highfive: we're doing our best to deliver the best possible product we (us two) can!
Any feedback is much appreciated...
Cheers!
We got reviewed by guys from Essential Android:
essentialandroid.com/2015/01/28/reflect-yoself
I don't know if one brags with 3/5 but hey... it's our firs review!
Cheers!
Do you guys think this gonna help our newbies better control the player? https://twitter.com/bipbopgames/status/576793937928675330
BipbopGames said:
We got reviewed by guys from Essential Android:
essentialandroid.com/2015/01/28/reflect-yoself
I don't know if one brags with 3/5 but hey... it's our firs review!
Cheers!
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Congrats on the review. It's better than 3/5 in my opinion.
SolarRiftStudios said:
Congrats on the review. It's better than 3/5 in my opinion.
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Thanks man... yeah it's really hard to see the real picture because we have so little downloads and those we have are pretty much from our friends & family... so... we're still trying to do some marketing and get more downloads and then it would be probably be more clear if the game is good or not... We love it but, you know... if it doesn't get to users, it's not that good
So,, do you maybe have some advice on mobile game marketing? I found this good but kinda old resource http://www.pixelprospector.com/the-big-list-of-indie-game-marketing/
Thankss!
New and fresh screenshots attached ^_^
See it in action here: https://play.google.com/store/apps/details?id=com.bipbop.Reflect
Cheers!
Bipbop.
Really like the gameplay and art style. Some explanation might be needed for the precision bonus, but it became clear after a few games.
@TonVdev thanks!
We're are now pretty active on Twitter (view attachment) so if you want to get some fresh #gamedev #indiedev news please follow us https://twitter.com/bipbopgames
And we're online http://bipbopgames.com/ with brand new website!
^_^
Some new WIP preview vids:
https://www.youtube.com/watch?v=YZOQiG-jbJc
https://www.youtube.com/watch?v=54TJsMTzCVY
https://www.youtube.com/watch?v=XvMfbUvkw90
Hope you like em
After a really long break from programming, I'm back with a new game. Steampunk hero is back, this time with a rope! From screenshots it probably looks like some stickhero-wannabe, but let me assure you, it's really not.
Hook, swing, repeat.
Equipped with nothing more than a single rope, swing from one platform to another. Hold your finger to move the grapple point, release to swing. Stick with the crows - they are said to spawn bonuses. But be careful! If the rope is too short or too long, you will fall.
Simple yet addictive, just try it!
Compete with your friends and people from all over the world through online leaderboards and achievements.
Collect coins to unlock additional backgrounds and characters.
Play in headphones for best experience.
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https://play.google.com/store/apps/details?id=com.kierek560.steamhero.android
You can watch gameplay here:
https://youtu.be/h530m1Y7VcU?t=392
And here's gameplay recorded by me, you can see that the game can be actually playable after a little bit of learning.
https://youtu.be/m59cMgag84Y
It should be available in Google Play's description in a few hours.
Great game, really worth to test it guys
And here's another review:
https://www.youtube.com/watch?v=misqgqdVryY
Come on guys, only one person had actually checked the game?
Looks like a game made by Ketchup.. 4/5 Better graphics maybe
Nice and original game concept.
Thanks for sharing
Flatric said:
Great game, really worth to test it guys
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tkmjzz said:
Nice and original game concept.
Thanks for sharing
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Glad you liked it.
GeneratorulX said:
Looks like a game made by Ketchup.. 4/5 Better graphics maybe
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I'll think of it as a complement, thanks
Steam Hero 1.1.0 is now available. Changelog:
Major gameplay change:
- there are no more restarts for coins,
- you have three additional chances every time you play
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Game should be even more enjoyable now
Quick fix released, now you should be able to learns from your mistakes, as platforms don't restart after dead.
Just uploaded new version, should be available in a few hours.
- ability to buy additional hearts upgrade
- ability to choose whether you want to restart or continue after death
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New update available.
It is awesome!!!!!!!!:good::good::good:
that's awesome !