Adding Native Touchpad support to PPSSPP Emulator - Xperia Play Themes and Apps

Ok so ppsspp is open source and lacking one major feature, Touchpads support.
as you know the xperia play has 99.9% or the original psp buttons (in my opinion it has 101% not one but 2 analogs)
and with some of the resent updates of PPssPP you can play psp games pretty well on xperia play now. i was able to comfortably play a match of Gods eater burst on my xperia play with not to much lag, and thats a modern 3d psp game but i had to play with one thumb on the screen, my index finger on the L button, right index finger on r and right thumb on Triangle, Circle, Cross, Square. Not to comfortably but playable. now it would be just spectacular if i could use left touchpad for psp analog and right touchpad for another dpad
so sense for whatever reason the official devs for ppsspp is ignoring this long standing issue maybe ill give it a shot of decompiling and adding the support codes. Me knowing No Linux ability trying to add this seems absurd. but if someone would help be, partner up and together we may try this. i have no money to give you but you will earn Fame knowing that you made psp more human on xperia play!:good:
i dont have much to go guide wise but these
http://forum.xda-developers.com/showthread.php?t=1401101
and
http://developer.sonymobile.com/2011/02/13/xperia-play-touch-pad/
PS: before you even think about saying anything about game keyboard see these its a broken app
http://forum.xda-developers.com/xperia-play/help/help-game-keyboard-t2888965
http://forum.xda-developers.com/showthread.php?t=2577529

Related

emulators which work with TG-01

hi all,
i have spent hours scouring the forums ranging from the classy htc diamond ( which i loved btw) to the experia x1 (which is also cool) trying to find a good emulator for nes/snes games which support touchscreen, wvga, and the tg01's lack of hard buttons.
if anyone has any ideas or links or anything so we can all get a great emu working for the 1ghz hand sized tv screen then brilliant.
****************************************
dont think im being a console-ist by only asking for nes/snes but the idea of playing ps1 games on this beast with no hard buttons doesnt exactly thrill me to bits, but if you want to share your findings with everyone then feel free
****************************************
Play Station Emulator good? ^_^
There you go:
http://www.fpsece.net/
Just Google:
PSX /PS1 ISOs to get the games =)
Link for videos:
http://www.youtube.com/results?search_query=fpsece+1.0+tg01&search_type=&aq=f
morphgear is best snes emu but like you say with no buttons or multitouch emus are only really good for rpgs which is fine for me, fpsece is best emu out.
i would have thought we would have fullspeed/sound snes considering you can for psx but you cant.
neway if you get morphgear for hd2 and dreeds mulitouchpad for the best experience for snes, and you have to use the virtual mouse thing (slide finger up over strip bit on tg01) to be able to click on the settings
I guess what we really need is a touchscreen hook that will capture slide events and fire the appropriate cursor keys whilst in specific apps. Is there anything like that already?
wel i had a think about it and we need to make a touch screen keyboard with the typical up, down,left,rihtt and a,b,c buttons and map them to keys such as the wasd configuration. we could invoke the keyboad to pop up with a reg key or something to piggyback on the emu to rocess.
im not a programmer so i have no idea how to make this happen but will help with graphics if anone wants to try.
paroariax said:
I guess what we really need is a touchscreen hook Is there anything like that already?
Click to expand...
Click to collapse
unless i am misunderstanding what you mean then this is already programed into fpsece and morphgear (using dreeds pad).
eg press circle button and slide finger up = up and circle.
i cant see and better improvements to fake multitouch happening, sorry if ive misunderstood u tho
if this pic come sup then brilliant, this is what i would like personally.
a proper nes pad layout linked to the virtual keypad so i can play pokemon games and such ( please dont mug off pokemon games, for a turn based rpg its pretty good)
there must be a way to link this to an emu
i am willing to help anyone with anything they need to make this work
also....
on a side note, any way to speed up the screen rotation, from what i understand, the os asks the g-sensor what state its in then adjusts accordingly. where as on other phones the g-sensor tells the os what its doing. can we speed up the refresh on this or is it a no go for now?
Just wondering if anyone has got mario rpg on the snes working via morphgear on there phone. For me i can either crash after the opening screens, where u press start to start game, or after a little bit into the game. When it does work it takes about 5 sec's to load each battle, frustrating.
Can i play games FPSCE with this device?
http://cgi.ebay.com/Mini-Bluetooth-...em&pt=PCA_Mice_Trackballs&hash=item2eadc504c6
@above not sure but you can just use a dualshock 3

play xperia optimized games on normal android phone with bluetooth keyboard?

I saw NOVA 2 for xperia play and you can play using xperia play gamepad... question is there a way (maybe needs development) to play it on normal android phone e.g. htc desire and map some buttons on physical keys like on a bluetooth keyboard or even desire's physical keys!?? Would be useful for non fully multitouch phones like desire, x10, hd2, etc...
sounds like this needs dev to achieve... just putting up the idea.. you think it wud be possible? that would be awesome imo
great idea^^ If it would work with keyboard mode it would also work with special Gamepads like the iControlPad for example. Thats a fully working bluetooth gamepad that has all the buttons an xperia play has.
It is definitely possible but I'm not sure if anyone has done it yet. I'll look into it, sounds like a great idea.
i think it's possible too.. i have tried "i must run" and "soccer superstars", both games optimized for xperia play.. and i can use the optical trackpad to move and jump in "i must run") and pass in "soccer superstars".. so i think with a gamepad i should be possible to use the gamepad buttons but probably analog will not work...
i am on htc sense, i can't test my wiimote.. if someone can test soccer superstars with a wiimote on desire, it would be great
ok lol as noone seems to be willing to try with a wiimote, i flashed a cyanogenmod 7 rom on my desire. I have tried only with one game: soccer superstars and i can confirm that i can play the whole game with wiimote. I can move with wiimote's d-pad and use the three keys A(pass), B(shoot) and S (super shoot) by mapping the keys properly on the wiimote. Might try other games but not much time atm
yeahman45 said:
ok lol as noone seems to be willing to try with a wiimote, i flashed a cyanogenmod 7 rom on my desire. I have tried only with one game: soccer superstars and i can confirm that i can play the whole game with wiimote. I can move with wiimote's d-pad and use the three keys A(pass), B(shoot) and S (super shoot) by mapping the keys properly on the wiimote. Might try other games but not much time atm
Click to expand...
Click to collapse
i have tried avatar xperia version.. i can move and jump with the wiimote but was not able to map the buttons with the fire button i have tried all possible mappings.
with some tweaking, i am able to map all buttons of xperia play on my wiimote

Painkiller: Purgatory

Found this and wanted to share... looks awesome. It doesnt appear to be Xperia PLAY optimized but I have contacted the developer Machineworks Northwest LLC, will et ya'll know if i here anything back and I do hope they add support for our devices game controls and Games laucmher.. I told them I would buy the game in a heartbeat if they made this happen.....
https://play.google.com/store/apps/details?id=com.machineworksnorthwest.painkillerp
I cannot believe ! Best Polish FPS on Android ??? Wow. I playd in this game years ago and i can say - I like it much more then any quake game (except quake 1). Famtastic news and I wait for replay from developer .
Just got this and playing it on my Xperia S for now. But will be really nice with Play controls as very good looking and only small size 30mb. Runs better then the Quake or Doom port's Nice find!!
This would be amazing to play with Xperia PLAY's controls.
The 30MB is also extremely modest. Gameloft needs to take notes from that.
It somewhat works with our controls, I can move with the d-pad. I use the touchscreen for aiming and firing, but good god, this is one boring game. So dissapointing....

[Speculation] Possibly getting Final Fantasy III optimized for physical gamepads?

I'm sure I don't need to get anyone here up to speed on the OUYA, but one thing that does strike up interest is their partnership with Square-Enix. Ouya being a physical controller dominated consolve means that Square-Enix support is bound to upgrade their games with that all-important precision of controller-based input.
Touch input on RPGs is fairly acceptable, but what I've noticed in games like Eternal Legacy and Symphony of the Eternity is that; while touch input seems like it'd be better than gamepad input for RPGs, it's actually much slower, and much less precise.
At any rate, do you think Square-Enix being in bed with Ouya means Final Fantasy III will get native controller support in an update? I'm thinking that we may get some inadvertent Xperia Play gamepad support just from that!
Unfortunately though it seems like the API for controller support on ICS is different than what the Xperia play controls need to work. Hence why dead trigger for example needed additional work to be xplay optimized. I wouldn't hold my breath.
I agree with Rogue Leader. Many games have ICS gamepad support without Xperia Play game-pad support and I can't imagine supporting one controller medium will necessarily lead to supporting another. There is a ray of hope shining in from a different direction, Lara Croft was made by Square-Enix and features gamepad support so the company does have experience with the code and could implement it based on that if they feel that implementation will boost their sales.
Rogue Leader said:
Unfortunately though it seems like the API for controller support on ICS is different than what the Xperia play controls need to work. Hence why dead trigger for example needed additional work to be xplay optimized. I wouldn't hold my breath.
Click to expand...
Click to collapse
Only the touchpad. The play uses the same hardware keys as a native controller except that X (D-Pad center) = Button A and circle (back) = button b. So this could be rectified with gamekeyboard remapper. This is the reason there was no ics for xperia play as Sony could not match touchpad (Sony framework code) to android 3.1+ native controller code. Thus making some games broken as seen in Sony's ics beta Rom.
As for FF I can't see that touchpad/ analogs would be needed so there is a good chance most buttons would work
Sent from my R800i using xda premium

[Idea] Xperia Play gamepad/touchpad emulator?

Well i just had a thought, a thought maybe all it is as i don't have the knowledge to execute on this idea but.
well my favorite phone back in the day was the xperia play. i loved it built in gamepad while keeping the design small. i loved even more that game and app developers would build around its design implementing support for its gamepad.
but i cant keep the xperia play forever so i got the xperia Z which i love but i still find gaming a bit bulky and artificial. i have a moga pocket. one of the smallest gamepads i know of and I'm still getting use to it but the controls are not perfect axis wise.
so not only for the moga pocket but for any android gamepad in general, making our modern gamepads emulate the xperia plays whole gamepad & touchpads will allow a more native gaming experience. less manual setup and more accurate axis.
just my 2 cents..

Categories

Resources