Headphones - Samsung Galaxy S Relay 4G

Hey guys.
I'm getting t699 and i know that it does not come with any headphones.
I'd like to get a pair, however i dont know which will work 100% with the t699.
What im looking for is:
- a straight jack (not 90degrees one)
- pilot with volume play/pause
- they have to be in ear headphones
- cable 1,2-1,5m
- 70$ max
- Can be wireless
I'm thinking about some stock samsung headphones since there are many compatibility issues.
Those maybe -> Samsung HS130 ?
I wanted soundmagic e10m, but those dont work with samsung ;/

Yeah I would definitely go with some from Samsung if you want everything to work properly.

The Sennheiser CX 275s works quite well. Unfortunately, I managed to lose my set and need to get a replacement...

Related

[Q] Galaxy S calls using phone's mic and head phones

Is there anyway I can talk through the phone's mic and listen with ordinary head phones?
I can do this with pretty much any recent Nokia or iPhone, but the i9000 just seems to ignore normal headphones completely when answering a call.
This looks more like a software thing.
some phones doesn't work like that, you can listen but not talk when using the 3.5mm headphone (without mic)
like my old Palm Treo phones you can only use it unplug, or plug but then your headset will need to have a mic, else it wont work.
the next best thing is Stereo Bluetooth, they all come with a Mic
Not even that much
That's the thing, on the Galaxy S can't even "listen" to the phone call using headphones.
check this topic, some people already found out several models that works with SGS
http://forum.xda-developers.com/showthread.php?t=715777
Thank you for your help but...
Thank you for your help, but what I'd really like to do is connect Galaxy to my car stereo's 3.5mm input and answer the calls using the car speakers.
I know that if I used a Nokia Mic adapter, it should work, but CRAP!
This is a way too expensive phone not to do that without the need for an adapter.
I have faith someone will come up with a way to bypass Samsung's stupidity and just leave the audio jack active when in a call.
Also, if I want to use my Sennheiser HD headphones, I can't without putting a crappy adapter between it and the telephone.
if it's for the car, then just get bluetooth for the car, it's by far the easiest way
The easiest way is a 25cent cable
The easiest way is a 25cent cable that does not eat up my battery like BT.
Again, I thank you for your help, but the perfect world would be someone to flip a switch in the phone's software and just make sound come out of it.
You are right; I also had my Hero connected with the 3.5mm cable to my car stereo and when I received a call, I switched my car to AUX and picked up the call, presto! Sound was routed through speakers and mic would pick up my voice perfectly.
Now with my new SGS it just doesn't work! I must leave the cable disconnected and switch the phone speaker mode on to be able to talk. How sh*t is that?
So here I was excited about a 3.5mm jack. Oh well. Just shows to go ya, size doesn't matter.
Marcelo Reis said:
The easiest way is a 25cent cable that does not eat up my battery like BT.
Again, I thank you for your help, but the perfect world would be someone to flip a switch in the phone's software and just make sound come out of it.
Click to expand...
Click to collapse
Hey,
Can you please elaborate on that cable wiring? or where to purchase etc?
I think the best thing is have an adapter with a mic and a female headphones socket to which you connect ANY headphones.
Just a followup on this, my old n95 adapter works perfect.
Sent from my GT-I9000 using XDA App
it's kinda weird. it works and it doesn't.
i have a jvc in-ear earphones and skullcandy lowrider headphone.
when receiving a call with my jvc, audio switches back to the phone's speaker and phone mic won't work unless i unplug the jvc.
with the skullcandy lowriders, call is routed to headphones and phone mic work perfectly.
note: neither of these pairs have an in-line mic, so the mic i am referring to is the one on the phone.
aridoasis said:
it's kinda weird. it works and it doesn't.
i have a jvc in-ear earphones and skullcandy lowrider headphone.
when receiving a call with my jvc, audio switches back to the phone's speaker and phone mic won't work unless i unplug the jvc.
with the skullcandy lowriders, call is routed to headphones and phone mic work perfectly.
note: neither of these pairs have an in-line mic, so the mic i am referring to is the one on the phone.
Click to expand...
Click to collapse
Does the 2nd pair have a quad conductor plug? (like a tv out cable for the galaxy)
Sent from my GT-I9000 using XDA App
how would i be able to tell?
looking at them physically, the two plugs look the same. gold plated with 2 black bands.
AllGamer said:
check this topic, some people already found out several models that works with SGS
http://forum.xda-developers.com/showthread.php?t=715777
Click to expand...
Click to collapse
Marcelo Reis said:
Thank you for your help, but what I'd really like to do is connect Galaxy to my car stereo's 3.5mm input and answer the calls using the car speakers.
I know that if I used a Nokia Mic adapter, it should work, but CRAP!
This is a way too expensive phone not to do that without the need for an adapter.
I have faith someone will come up with a way to bypass Samsung's stupidity and just leave the audio jack active when in a call.
Also, if I want to use my Sennheiser HD headphones, I can't without putting a crappy adapter between it and the telephone.
Click to expand...
Click to collapse
Nokia? Nope... on that thread I posted about the SAMSUNG adaptor http://forum.xda-developers.com/showpost.php?p=7350178&postcount=22 I use this in the car via the aux port - works perfectly and for £2.95 you cant go wrong.
I am experiencing the same problem, which is very annoying and might keep me from buying Samsung again if they don't provide a fix...
aridoasis said:
it's kinda weird. it works and it doesn't.
i have a jvc in-ear earphones and skullcandy lowrider headphone.
when receiving a call with my jvc, audio switches back to the phone's speaker and phone mic won't work unless i unplug the jvc.
with the skullcandy lowriders, call is routed to headphones and phone mic work perfectly.
note: neither of these pairs have an in-line mic, so the mic i am referring to is the one on the phone.
Click to expand...
Click to collapse
It weird indeed.
I tested an iPhone stock headset (which has the exact same jack as the galaxy S headset, at least visually), and the calls are not ROUTED through the headphones !
A possible explanation for this is that the phone monitors the headphone's impedance: if the impedance is different from the one of the stock headset, then call sound is routed to the phone speaker.
I'm really hoping some developers will come up with a fix or a custom ROM to fix this issue.
i'll post the specs of both headphones for scrutiny when i grt home.
one thing i can day though is that my jvc has 10mm drivers and my lowrider has 40mm drivers. does that even matter?
i'm also gonna try to see what happens of i use my bro's skullcandy asym in-ears.
Sent from my GT-I9000 using XDA App
Any news about this issue?
I am about to throw this phone against the wall because oh this.... Damn!!!!
If there are things which should not be considered "as features", this is one of those...
sorry but it took me a while. first, here are the specs:
skullcandy lowrider
driver: 40mm
freq response: 18 Hz - 20 kHz
impedance: 32 Ohms
Max Input Power: 400mW
jvc HA-FXC80
Driver Unit: 0.23"(5.8mm)
Magnet type: Neodymium
Frequency Response: 8HZ - 25KHz
Impedance: 16ohms
Sensitivity: 103dB/1mW
Max Input Power: 150mW(IEC)
skullcandy asym
Driver Unit: 13mm
Frequency Response: 18Hz - 20kHz
Impedance: 32 ohms
Max Input Power: 30mW
and one more thing i tried...
x-mini max speakers
Drivers: 40mm
Frequency response: 230HZ -18KHZ
Sensitivity: 86db/1mW
Out of all the four, the calls would only route to the skullcandy lowrider. At first I though it might have been driver size, that's why i threw in the x-mini max for the test. looks like there's another factor that's causing this anomaly.
It's definitely soft problem! Because in Nimbuzz software, if you use Nimbuzz-out (same as Skype-out) and i had phone connected to car with 3.5 mm jack, sound went to car stereo, and i was talking using samsung mic. So if they could realize this "feature", why samsung couldn't?

Headset adapter with music control?

Does anyone know where to source such a beast?
In case it's not clear, what I want is a cable with a 3.5mm jack on one end - which you plug into the phone - and a 3.5mm socket on the other end - into which you plug your own headphones. In the middle, a mic, call answer button, and music control buttons.
I would've thought such a thing would be trivial to find, but it's not. For me, anyway. No matter what I put into eBay I can't find one that says it'll work for Android / our phone - I can find ones for the iPhone, but I don't know if they'd work on the Doubleshot / Android.
Anyone? thanks! I do *not* want a full headset with its own earphones - I have much better ones of my own I want to use.
You could try searching up an aux cable + mic for cars (eg. that Griffin one)
and combine it with a 3.5mm stereo female to female adapter
I guess that would work...it'd be nice to have something a bit less cumbersome, though. Thanks for the idea though!
The video cable I use for tv-out is an iPod video cable - if that helps.
thanks, blue - the thing I'm worried about is the music controls; I don't think Android and iPhone use the same system for those. Note that Klipsch make two different versions of their s4 headset, one for iPhone and one for Android - if both used the same controls then presumably there'd be no reason to do that...
I would take a lok at the Motorola S805, its a big earmuff dj style bluetooth that has playback controls on it.
Via bluetooth I can confirm it can play, pause, volume, next track and previous track controls. It also has a 3.5mm stereo jack in case you dont want to deal with bluetooh, but I dont actually have a 3.5mm cable to test it out on.
AdamWill said:
thanks, blue - the thing I'm worried about is the music controls; I don't think Android and iPhone use the same system for those. Note that Klipsch make two different versions of their s4 headset, one for iPhone and one for Android - if both used the same controls then presumably there'd be no reason to do that...
Click to expand...
Click to collapse
That's probably good thinking - i'll confess I have no clue how iOS handles anything. If you find out for sure one way or the other please let us know back here.
Good luck!
Elister: yeah, bt is one obvious option - I actually have a bt adapter, and bt music controls are standardized (it's one of the official bt profiles) so you can more or less rely on them working. But the drawbacks are that bt audio reduces quality somewhat, bt link is never as reliable as a cable, and you have extra battery drain on the phone and the bt adapter's battery to charge...just more fiddling around :/

Klipsch S4i works with Sensation ICS

so i was looking for some nice earbuds and since i listen to music on my phone a lot at work, though maybe i'd get some with a mic too. klipsch has the S4a available specifically for android (with a single button remote) and aside from that it is identical to the S4i, the 3 button apple version.
since my local bestbuy didnt carry the A's, i was searching the interwebs for success using the I's. in all my searching i found 1 post where someone confirmed the mic of the S4i worked on their android and that they were using ICS. i figured i'd take a chance on them since i had gift card and reward certs to use at bestbuy. i can confirm that the S4i's work with the sensation running ICS 4.03. the phone recognizes the mic and it does in fact work. the two volume buttons do not work (i expected this). the center button plays/pauses music and answers/hangsup phone calls all without 3rd party software. doubleclicking the center button seems to redial the last call. i would suspect that could be addressed by klipsch's app or other 3rd part apps but ive not tested them.
just wanted to post that the S4i earbuds/mic do in fact work on the sensation in case anyone else goes searching for this answer in the future.
Turbo Brian said:
so i was looking for some nice earbuds and since i listen to music on my phone a lot at work, though maybe i'd get some with a mic too. klipsch has the S4a available specifically for android (with a single button remote) and aside from that it is identical to the S4i, the 3 button apple version.
since my local bestbuy didnt carry the A's, i was searching the interwebs for success using the I's. in all my searching i found 1 post where someone confirmed the mic of the S4i worked on their android and that they were using ICS. i figured i'd take a chance on them since i had gift card and reward certs to use at bestbuy. i can confirm that the S4i's work with the sensation running ICS 4.03. the phone recognizes the mic and it does in fact work. the two volume buttons do not work (i expected this). the center button plays/pauses music and answers/hangsup phone calls all without 3rd party software. doubleclicking the center button seems to redial the last call. i would suspect that could be addressed by klipsch's app or other 3rd part apps but ive not tested them.
just wanted to post that the S4i earbuds/mic do in fact work on the sensation in case anyone else goes searching for this answer in the future.
Click to expand...
Click to collapse
I found this to work with my Sol Republic Amps HD as well. The earbuds are meant for ipods, ipads, and iphones, but work on my Senny running Virtuous Sensation 3.0 running ICS.
I took a call from my wife and she could hear me fine with the earphones, so the Amps HD is a keeper for me as well.
I just wanna clear this up but the klipsch s4i and any mic'd headphones will work for any android phone (mic and sound) but volume control/track change buttons will never work for android phones if headphones are IOS specific (and Vice-versa)
- Regular headphones have a 2-banded input plug
-Mic'd headphones and android OK 3-button headphones have a 3-banded input
-Mic'd Iphone headphones with 3-button control have a 4-banded input plug and the extra band tends to pull on your 3.5mm headphone input so be careful about pulling out/plugging in your headphones fast (if your careful and slow u will not cause any harm to your phone :] )
I mention all of this because i've heard android phones (the input plug) have the ability to utilize 4-band 3-button headsets but android software makes this impossible. So one day you may get an update and all of the buttons on your s4i(s) may work. but this is baseless speculation ive heard and I would really like to know if this is true or not also
anyways congrats on the new headphones and hope that all makes sense
good info. i only posted this because i found many ppl online saying the mic wouldnt work on their android with the s4i.
Mike9200 said:
I just wanna clear this up but the klipsch s4i and any mic'd headphones will work for any android phone (mic and sound) but volume control/track change buttons will never work for android phones if headphones are IOS specific (and Vice-versa)
- Regular headphones have a 2-banded input plug
-Mic'd headphones and android OK 3-button headphones have a 3-banded input
-Mic'd Iphone headphones with 3-button control have a 4-banded input plug and the extra band tends to pull on your 3.5mm headphone input so be careful about pulling out/plugging in your headphones fast (if your careful and slow u will not cause any harm to your phone :] )
I mention all of this because i've heard android phones (the input plug) have the ability to utilize 4-band 3-button headsets but android software makes this impossible. So one day you may get an update and all of the buttons on your s4i(s) may work. but this is baseless speculation ive heard and I would really like to know if this is true or not also
anyways congrats on the new headphones and hope that all makes sense
Click to expand...
Click to collapse
So... I have the beats urbeats headphones with a 3 button remote and 4 banded plug in my Galaxy Nexus. It works flawlessly with the back, forward, and pause buttons all working properly.
just sayin
Playing with the EQ And mine sound amazing.

[Q] Headphone Jack Problems (w/ Solutions)

Hey XDA, I have a question about my headphone jack on my HTC One X+ (ATT Carrier, Rooted w/ Custom Rom)
NOTE: This is not life or death - but may be interesting for some developers...
I've been using the headphones and their "beats audio" for quite sometime (4 weeks).
Randomly, the headphone jack cut out and stopped working with my mic enabled headphones.
-->The headphones worked on other music devices.
Tried another pair of mic enabled headphones
--> They worked!
Tried another pair of non mic enabled headphones
--> DIDN'T WORK!
Tried my pair of mic enabled headphones
--> Still didn't work...
Tried the same model (as mine) of mic enabled headphones
--> Worked...
So, I went about factor resetting my phone, trying a few different roms, and all that jazz. No success with my headphones (which work on my brother's HTC One X+) Here's another weird thing, using my beats studios I switched cable direction and they worked. Thinking this may have been a 'headphone' issue. I used a micrometer and measured all of the jack inputs... they are basically identical (Mic enabled differing from non mic of course).
My guess is that my phone software isn't recognizing some of the headphones for some reason.
It's not a huge deal as I have a few pairs that work fine with it and can always use SoundAbout if I really want to force audio through my pair.
Anyway, if anybody has an idea as to what's going on - let me know!
If you are having HTC Headphone/Jack/Beats problems:
--> download SoundAbout from the PlayStore and you can force your headphone jack to work.
--> try different headphones, different models, and mic'd or non mic'd pairs
--> Flash and reset your phone... may be software
--> Take it to a phone tech or get it replaced :good:
Best of luck.
Did you mean to post this in the One X+ area?

[Q] Bose QC15 noise canceling headphones not working with Moto G

Hi all, I got a Moto G 8gb from Phones4U, and my Bose QC15 noise canceling headphones made a nasty clicking noise every time they were plugged in. The clicking would happen no matter if something was playing or not. Nothing would play out of either channel, and the software would randomly pause whenever they were plugged in, as if they were being unplugged. Various cheap earbuds worked, but not my QC15s. I factory reset it three times, and obviously tried the headphones on about a half dozen devices, including a Galaxy IV, iPhone 5C, Nexus 5, my laptop, my desktop, and an old iPod Classic -- all worked perfectly.
I took it to Phones4U and exchanged it for another model, which had the exact same problem. We tried a 16gb version and it had the exact same problem too. Then we tried it with various other phones and my QC15s worked, so they told me that my headphones must obviously not be compatible with the Moto G line. Then they said I wasn't even eligible for a refund because it was about compatibility, not a defect. I raised hell and finally got them to refund it, but now I don't know what to do. Anybody else have noise canceling headphones, especially the QC15s, that they have successfully or unsuccessfully used?
staeiou said:
Hi all, I got a Moto G 8gb from Phones4U, and my Bose QC15 noise canceling headphones made a nasty clicking noise every time they were plugged in. The clicking would happen no matter if something was playing or not. Nothing would play out of either channel, and the software would randomly pause whenever they were plugged in, as if they were being unplugged. Various cheap earbuds worked, but not my QC15s. I factory reset it three times, and obviously tried the headphones on about a half dozen devices, including a Galaxy IV, iPhone 5C, Nexus 5, my laptop, my desktop, and an old iPod Classic -- all worked perfectly.
I took it to Phones4U and exchanged it for another model, which had the exact same problem. We tried a 16gb version and it had the exact same problem too. Then we tried it with various other phones and my QC15s worked, so they told me that my headphones must obviously not be compatible with the Moto G line. Then they said I wasn't even eligible for a refund because it was about compatibility, not a defect. I raised hell and finally got them to refund it, but now I don't know what to do. Anybody else have noise canceling headphones, especially the QC15s, that they have successfully or unsuccessfully used?
Click to expand...
Click to collapse
You were probably a bit hasty returning the phone just for this, but you're right there's something screwy about the Moto G's handling of wired earphones that are more complex than basic stereo. I can't get any 3-button remote headset to work with it properly, for example. No doubt Motorola will deal with this in future updates ... unless they only want us to buy the Sol Republic Jax earphones, which would not be good ...
I'm also surprised you got a refund, as Motorola doesnt claim compatability with your headset. Also surprised that Phones4U now have 16GB in stock
ghtop said:
You were probably a bit hasty returning the phone just for this, but you're right there's something screwy about the Moto G's handling of wired earphones that are more complex than basic stereo. I can't get any 3-button remote headset to work with it properly, for example. No doubt Motorola will deal with this in future updates ... unless they only want us to buy the Sol Republic Jax earphones, which would not be good ...
I'm also surprised you got a refund, as Motorola doesnt claim compatability with your headset. Also surprised that Phones4U now have 16GB in stock
Click to expand...
Click to collapse
Just for the record I have a 16gb Colors edition from Brazil and I use a Sennheiser bluetooth headphone with my Moto G (PX 210 BT) and it works beautifully!
I can use all its buttons with no problem: play/pause, volume up and down and skip track forward/backward.
One interesting thing I noticed was: the headphone did not perform very well with Google Play Music. Both sound quality (it would constantly click during playback) and the buttons (play/pause button would only work with screen on) were not up to standard.
However when I installed my player of preference, PlayerPro, and messed a little bit in the settings of the app with audio priority and with the keyguard settings both audio quality and buttons were working great!
shd_cheap_cigar said:
Just for the record I have a 16gb Colors edition from Brazil and I use a Sennheiser bluetooth headphone with my Moto G (PX 210 BT) and it works beautifully! e
I can use all its buttons with no problem: play/pause, volume up and down and skip track forward/backward.
One interesting thing I noticed was: the headphone did not perform very well with GooglPlay Music. Both sound quality (it would constantly click during playback) and the buttons (play/pause button would only work with screen on) were not up to standard.
However when I installed my player of preference, PlayerPro, and messed a little bit in the settings of the app with audio priority and with the keyguard settings both audio quality and buttons were working great!
Click to expand...
Click to collapse
Yes, bluetooth is another matter of course. But I guess he has a reason to be sore when those wired Bose QC15 headphones cost twice as much as the phone itself
Workaround to make them work
I have the same problem connecting my QC15 with moto G. With some experimenting I somehow made them work and they are perfectly fine now. Follow the below steps to make them work with your phone.
1. Disconnect the headphones to the phone and start music on any player(Google play or your choice) on the phone.
2. Once the song starts playing insert the headphones into the jack. Imp Note: remove the headset part from the wire.you should only insert the wire without having the headset piece.
3. Now the song will continue to play. Now switch on the headphone and insert the wire into the headphone. It should work now.
I know this shouldn't be the actual scenario, but engineers at Motorola have made up some mess which cannot be cleaned up now with respects to hardware. The phone is little wierd on headphones port. Its not working with aux cables in my car too
I have SMS street by 50 cent and every thing works fine. skip/pause and previous track
Sent from my XT1032 using xda app-developers app
Same problem
I've experienced the same problem with Bose QC15 and the Moto G. Motorola support were rude and unhelpful, first assuming that the QC15 were bluetooth and telling me flat out that it was not a fault of their hardware. Eventually I got a ticket raised so we'll see what happens. Not holding my breath.
bonthukarthik, your fix works - thank you for sharing - although I must add that this step has to be repeated whenever playback is stopped or paused (including when Spotify plays an advertisement). If I find anything out from Motorola, I will share it here.
I just got some qc15's and they only worked out of the left ear with the moto x. I used the work around above and they now work. weird. play/pause button now works but the volume does not on the inline headphone controls.
What kind of connector this headset/headphone has?
CTIA or OMTP?
I have skullcandy 2xl single button headphones and it doesn't work
when i attach the headphones the music pauses
Confirmed
I can confirm this issue with Moto X and also the workaround. I have contacted Motorola but so far no luck in getting through to someone who can open an issue internally
Skullcandy not working
Have the same problem
I have the skull candy inkd 2
It only works when its 3/4 inside but when I push it all the way in a clicking noise plays
Please find a solution
Hi.
I just got a moto g, I have a bose qc3 and the same problem.
It seemed tome that it seemed to me that it was connection or impedance related... so I tried a few things.
The best way I found to make it work fast is plugging it in using the airplane jack adapter. It works perfectly fine but the remote won't work.
I guessed that it means that it's remote/impedance related.
Like it was said before, unplugging the jack on your headset, playing something on the phone and plugging it it afterwards works too... But I really don't know why !
Any clues, anyone (with advances electronic skills)?
With my former android phones I had troubles using the answer/play remote on some headphones/buds, but never like that. It was allways clear to me that iphone and android headset/buds remotes work in a different way, and sometimes even differently depending on your android model or brand...
My guess is that using a cable without a remote will work... but it's be nicer to have a working remote.
---------- Post added at 10:18 AM ---------- Previous post was at 10:08 AM ----------
I found something, just a clue, I don't mean it'll work for sure.
http://m.instructables.com/id/Galaxy-Nexus-and-others-headset-remote-with-medi/
Alright here are some more details / partial solutions :
- If you plug your qc using the jack with the remote/mic and the airplane adpter, the sound sill work, but you'll lose the mic and commands. Basically it's the same as if you plugged it in usgin a "regular" jack cable (that bose sells, or used to, btw)
- if you use the "play and then plug jack in headset" workaround, sound will work, the main button too : it'll play/pause, but if you stop and quit tha music app, the problem will come back
- almost the same with a call, if you call your phone and wait for it to ring before pluging the jack into your hedset the sound will work both sound and mic, but the button fonctions are weird : at first it'll aswer the call, but afterwards it'll work as an on/off switch for the mic.
- Best solution I found : when you plug your headset and have the parasite problem, just press the main button on your remote, it'll stop the problem... but the button won't work anymore, either to answer/hangup or play/pause. I use this solution ftm, even if I don't think it's good for the headset to have this clicking parasite, and I'm still waiting on a way to make everything work all the time.
Any ideas ?
Mat
Matlevo12 said:
Any ideas ?
Mat
Click to expand...
Click to collapse
Have you tried with a CTIA to OMTP converter .
Hi, thanks.
No, i should, but I thought that all android phones were ctia now... I don't have my moto handless kit with me, but I'll try it with my gf's xperia sp to see if it works with it, since my bose headset works perfectly with the xperia.
Anyone knows if the moto g is ctia ?
Any other ideas ?
dunsanyun1999 said:
Have the same problem
I have the skull candy inkd 2
It only works when its 3/4 inside but when I push it all the way in a clicking noise plays
Please find a solution
Click to expand...
Click to collapse
All Stereo Head phones normally use a 3 Pin Jack, Cell phones use a 4 pin, I found this out before with some other audio products..
I confirm all the informations about the problem and the workaround concerning a Moto X and the QC15 I just got. I hope a solution will be found. Does anybody tried that amazon product ?
[email protected] said:
I confirm all the informations about the problem and the workaround concerning a Moto X and the QC15 I just got. I hope a solution will be found. Does anybody tried that amazon product ?
Click to expand...
Click to collapse
I have a Droid Maxx and the QC15. The android inline remote & mic kit from Amazon have the same problem as the iphone cable that comes with the QC15 headphones. Quite annoying. Also, I can't get the workaround to work. No matter what I do, I only get sound from the left speaker.
I had a similar problem (no audio, weird noise in right ear) with Moto-G and QC15. The workaround that succeeded for me was to change the headphone gain from Hi to Lo. The gain switch is in the plug that connects the wire to the left earcup.
This supports the suggestion that the issue is caused by some impedance measurement routine on the phone.
J

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