[Q] Bose QC15 noise canceling headphones not working with Moto G - Moto G Q&A, Help & Troubleshooting

Hi all, I got a Moto G 8gb from Phones4U, and my Bose QC15 noise canceling headphones made a nasty clicking noise every time they were plugged in. The clicking would happen no matter if something was playing or not. Nothing would play out of either channel, and the software would randomly pause whenever they were plugged in, as if they were being unplugged. Various cheap earbuds worked, but not my QC15s. I factory reset it three times, and obviously tried the headphones on about a half dozen devices, including a Galaxy IV, iPhone 5C, Nexus 5, my laptop, my desktop, and an old iPod Classic -- all worked perfectly.
I took it to Phones4U and exchanged it for another model, which had the exact same problem. We tried a 16gb version and it had the exact same problem too. Then we tried it with various other phones and my QC15s worked, so they told me that my headphones must obviously not be compatible with the Moto G line. Then they said I wasn't even eligible for a refund because it was about compatibility, not a defect. I raised hell and finally got them to refund it, but now I don't know what to do. Anybody else have noise canceling headphones, especially the QC15s, that they have successfully or unsuccessfully used?

staeiou said:
Hi all, I got a Moto G 8gb from Phones4U, and my Bose QC15 noise canceling headphones made a nasty clicking noise every time they were plugged in. The clicking would happen no matter if something was playing or not. Nothing would play out of either channel, and the software would randomly pause whenever they were plugged in, as if they were being unplugged. Various cheap earbuds worked, but not my QC15s. I factory reset it three times, and obviously tried the headphones on about a half dozen devices, including a Galaxy IV, iPhone 5C, Nexus 5, my laptop, my desktop, and an old iPod Classic -- all worked perfectly.
I took it to Phones4U and exchanged it for another model, which had the exact same problem. We tried a 16gb version and it had the exact same problem too. Then we tried it with various other phones and my QC15s worked, so they told me that my headphones must obviously not be compatible with the Moto G line. Then they said I wasn't even eligible for a refund because it was about compatibility, not a defect. I raised hell and finally got them to refund it, but now I don't know what to do. Anybody else have noise canceling headphones, especially the QC15s, that they have successfully or unsuccessfully used?
Click to expand...
Click to collapse
You were probably a bit hasty returning the phone just for this, but you're right there's something screwy about the Moto G's handling of wired earphones that are more complex than basic stereo. I can't get any 3-button remote headset to work with it properly, for example. No doubt Motorola will deal with this in future updates ... unless they only want us to buy the Sol Republic Jax earphones, which would not be good ...
I'm also surprised you got a refund, as Motorola doesnt claim compatability with your headset. Also surprised that Phones4U now have 16GB in stock

ghtop said:
You were probably a bit hasty returning the phone just for this, but you're right there's something screwy about the Moto G's handling of wired earphones that are more complex than basic stereo. I can't get any 3-button remote headset to work with it properly, for example. No doubt Motorola will deal with this in future updates ... unless they only want us to buy the Sol Republic Jax earphones, which would not be good ...
I'm also surprised you got a refund, as Motorola doesnt claim compatability with your headset. Also surprised that Phones4U now have 16GB in stock
Click to expand...
Click to collapse
Just for the record I have a 16gb Colors edition from Brazil and I use a Sennheiser bluetooth headphone with my Moto G (PX 210 BT) and it works beautifully!
I can use all its buttons with no problem: play/pause, volume up and down and skip track forward/backward.
One interesting thing I noticed was: the headphone did not perform very well with Google Play Music. Both sound quality (it would constantly click during playback) and the buttons (play/pause button would only work with screen on) were not up to standard.
However when I installed my player of preference, PlayerPro, and messed a little bit in the settings of the app with audio priority and with the keyguard settings both audio quality and buttons were working great!

shd_cheap_cigar said:
Just for the record I have a 16gb Colors edition from Brazil and I use a Sennheiser bluetooth headphone with my Moto G (PX 210 BT) and it works beautifully! e
I can use all its buttons with no problem: play/pause, volume up and down and skip track forward/backward.
One interesting thing I noticed was: the headphone did not perform very well with GooglPlay Music. Both sound quality (it would constantly click during playback) and the buttons (play/pause button would only work with screen on) were not up to standard.
However when I installed my player of preference, PlayerPro, and messed a little bit in the settings of the app with audio priority and with the keyguard settings both audio quality and buttons were working great!
Click to expand...
Click to collapse
Yes, bluetooth is another matter of course. But I guess he has a reason to be sore when those wired Bose QC15 headphones cost twice as much as the phone itself

Workaround to make them work
I have the same problem connecting my QC15 with moto G. With some experimenting I somehow made them work and they are perfectly fine now. Follow the below steps to make them work with your phone.
1. Disconnect the headphones to the phone and start music on any player(Google play or your choice) on the phone.
2. Once the song starts playing insert the headphones into the jack. Imp Note: remove the headset part from the wire.you should only insert the wire without having the headset piece.
3. Now the song will continue to play. Now switch on the headphone and insert the wire into the headphone. It should work now.
I know this shouldn't be the actual scenario, but engineers at Motorola have made up some mess which cannot be cleaned up now with respects to hardware. The phone is little wierd on headphones port. Its not working with aux cables in my car too

I have SMS street by 50 cent and every thing works fine. skip/pause and previous track
Sent from my XT1032 using xda app-developers app

Same problem
I've experienced the same problem with Bose QC15 and the Moto G. Motorola support were rude and unhelpful, first assuming that the QC15 were bluetooth and telling me flat out that it was not a fault of their hardware. Eventually I got a ticket raised so we'll see what happens. Not holding my breath.
bonthukarthik, your fix works - thank you for sharing - although I must add that this step has to be repeated whenever playback is stopped or paused (including when Spotify plays an advertisement). If I find anything out from Motorola, I will share it here.

I just got some qc15's and they only worked out of the left ear with the moto x. I used the work around above and they now work. weird. play/pause button now works but the volume does not on the inline headphone controls.

What kind of connector this headset/headphone has?
CTIA or OMTP?

I have skullcandy 2xl single button headphones and it doesn't work
when i attach the headphones the music pauses

Confirmed
I can confirm this issue with Moto X and also the workaround. I have contacted Motorola but so far no luck in getting through to someone who can open an issue internally

Skullcandy not working
Have the same problem
I have the skull candy inkd 2
It only works when its 3/4 inside but when I push it all the way in a clicking noise plays
Please find a solution

Hi.
I just got a moto g, I have a bose qc3 and the same problem.
It seemed tome that it seemed to me that it was connection or impedance related... so I tried a few things.
The best way I found to make it work fast is plugging it in using the airplane jack adapter. It works perfectly fine but the remote won't work.
I guessed that it means that it's remote/impedance related.
Like it was said before, unplugging the jack on your headset, playing something on the phone and plugging it it afterwards works too... But I really don't know why !
Any clues, anyone (with advances electronic skills)?
With my former android phones I had troubles using the answer/play remote on some headphones/buds, but never like that. It was allways clear to me that iphone and android headset/buds remotes work in a different way, and sometimes even differently depending on your android model or brand...
My guess is that using a cable without a remote will work... but it's be nicer to have a working remote.
---------- Post added at 10:18 AM ---------- Previous post was at 10:08 AM ----------
I found something, just a clue, I don't mean it'll work for sure.
http://m.instructables.com/id/Galaxy-Nexus-and-others-headset-remote-with-medi/

Alright here are some more details / partial solutions :
- If you plug your qc using the jack with the remote/mic and the airplane adpter, the sound sill work, but you'll lose the mic and commands. Basically it's the same as if you plugged it in usgin a "regular" jack cable (that bose sells, or used to, btw)
- if you use the "play and then plug jack in headset" workaround, sound will work, the main button too : it'll play/pause, but if you stop and quit tha music app, the problem will come back
- almost the same with a call, if you call your phone and wait for it to ring before pluging the jack into your hedset the sound will work both sound and mic, but the button fonctions are weird : at first it'll aswer the call, but afterwards it'll work as an on/off switch for the mic.
- Best solution I found : when you plug your headset and have the parasite problem, just press the main button on your remote, it'll stop the problem... but the button won't work anymore, either to answer/hangup or play/pause. I use this solution ftm, even if I don't think it's good for the headset to have this clicking parasite, and I'm still waiting on a way to make everything work all the time.
Any ideas ?
Mat

Matlevo12 said:
Any ideas ?
Mat
Click to expand...
Click to collapse
Have you tried with a CTIA to OMTP converter .

Hi, thanks.
No, i should, but I thought that all android phones were ctia now... I don't have my moto handless kit with me, but I'll try it with my gf's xperia sp to see if it works with it, since my bose headset works perfectly with the xperia.
Anyone knows if the moto g is ctia ?
Any other ideas ?

dunsanyun1999 said:
Have the same problem
I have the skull candy inkd 2
It only works when its 3/4 inside but when I push it all the way in a clicking noise plays
Please find a solution
Click to expand...
Click to collapse
All Stereo Head phones normally use a 3 Pin Jack, Cell phones use a 4 pin, I found this out before with some other audio products..

I confirm all the informations about the problem and the workaround concerning a Moto X and the QC15 I just got. I hope a solution will be found. Does anybody tried that amazon product ?

[email protected] said:
I confirm all the informations about the problem and the workaround concerning a Moto X and the QC15 I just got. I hope a solution will be found. Does anybody tried that amazon product ?
Click to expand...
Click to collapse
I have a Droid Maxx and the QC15. The android inline remote & mic kit from Amazon have the same problem as the iphone cable that comes with the QC15 headphones. Quite annoying. Also, I can't get the workaround to work. No matter what I do, I only get sound from the left speaker.

I had a similar problem (no audio, weird noise in right ear) with Moto-G and QC15. The workaround that succeeded for me was to change the headphone gain from Hi to Lo. The gain switch is in the plug that connects the wire to the left earcup.
This supports the suggestion that the issue is caused by some impedance measurement routine on the phone.
J

Related

[Q] Issue with headphone functionality

I've searched everywhere for some answers to this and haven't had any luck.
I received my Nexus S 4G on Monday and have generally enjoyed the phone aside from the signal issues that have been addressed at Sprint's forums. I've recently discovered an issue with my headphone jack, though. Sound will only come out of my headphones when I am using the music player or music-related apps (Pandora for streaming). However, when I play videos from YouTube or the recently released Netflix app the sound is routed to my phone's speakers instead of the headphones that are plugged into the phone.
I've tried 2 different headphones and I can confirm both work when connected to my iPod and PC so I know it's not the headphones.
Any possible solutions? Should I get the phone replaced?
I had this problem with a specific pair of headphones. solution: make sure the headphones are in all the way. Seriously for some reason that pair have a second stage of "in" so they were not actually plugged in when i thought they were.
themapleboy said:
I had this problem with a specific pair of headphones. solution: make sure the headphones are in all the way. Seriously for some reason that pair have a second stage of "in" so they were not actually plugged in when i thought they were.
Click to expand...
Click to collapse
Seriously? I should've known I was doing something wrong. Both sets I tried have that same thing with the second stage of "in" or whatever it is. Anyway, that totally did the trick. Thank you so much!
I feel embarrassed

Klipsch S4i works with Sensation ICS

so i was looking for some nice earbuds and since i listen to music on my phone a lot at work, though maybe i'd get some with a mic too. klipsch has the S4a available specifically for android (with a single button remote) and aside from that it is identical to the S4i, the 3 button apple version.
since my local bestbuy didnt carry the A's, i was searching the interwebs for success using the I's. in all my searching i found 1 post where someone confirmed the mic of the S4i worked on their android and that they were using ICS. i figured i'd take a chance on them since i had gift card and reward certs to use at bestbuy. i can confirm that the S4i's work with the sensation running ICS 4.03. the phone recognizes the mic and it does in fact work. the two volume buttons do not work (i expected this). the center button plays/pauses music and answers/hangsup phone calls all without 3rd party software. doubleclicking the center button seems to redial the last call. i would suspect that could be addressed by klipsch's app or other 3rd part apps but ive not tested them.
just wanted to post that the S4i earbuds/mic do in fact work on the sensation in case anyone else goes searching for this answer in the future.
Turbo Brian said:
so i was looking for some nice earbuds and since i listen to music on my phone a lot at work, though maybe i'd get some with a mic too. klipsch has the S4a available specifically for android (with a single button remote) and aside from that it is identical to the S4i, the 3 button apple version.
since my local bestbuy didnt carry the A's, i was searching the interwebs for success using the I's. in all my searching i found 1 post where someone confirmed the mic of the S4i worked on their android and that they were using ICS. i figured i'd take a chance on them since i had gift card and reward certs to use at bestbuy. i can confirm that the S4i's work with the sensation running ICS 4.03. the phone recognizes the mic and it does in fact work. the two volume buttons do not work (i expected this). the center button plays/pauses music and answers/hangsup phone calls all without 3rd party software. doubleclicking the center button seems to redial the last call. i would suspect that could be addressed by klipsch's app or other 3rd part apps but ive not tested them.
just wanted to post that the S4i earbuds/mic do in fact work on the sensation in case anyone else goes searching for this answer in the future.
Click to expand...
Click to collapse
I found this to work with my Sol Republic Amps HD as well. The earbuds are meant for ipods, ipads, and iphones, but work on my Senny running Virtuous Sensation 3.0 running ICS.
I took a call from my wife and she could hear me fine with the earphones, so the Amps HD is a keeper for me as well.
I just wanna clear this up but the klipsch s4i and any mic'd headphones will work for any android phone (mic and sound) but volume control/track change buttons will never work for android phones if headphones are IOS specific (and Vice-versa)
- Regular headphones have a 2-banded input plug
-Mic'd headphones and android OK 3-button headphones have a 3-banded input
-Mic'd Iphone headphones with 3-button control have a 4-banded input plug and the extra band tends to pull on your 3.5mm headphone input so be careful about pulling out/plugging in your headphones fast (if your careful and slow u will not cause any harm to your phone :] )
I mention all of this because i've heard android phones (the input plug) have the ability to utilize 4-band 3-button headsets but android software makes this impossible. So one day you may get an update and all of the buttons on your s4i(s) may work. but this is baseless speculation ive heard and I would really like to know if this is true or not also
anyways congrats on the new headphones and hope that all makes sense
good info. i only posted this because i found many ppl online saying the mic wouldnt work on their android with the s4i.
Mike9200 said:
I just wanna clear this up but the klipsch s4i and any mic'd headphones will work for any android phone (mic and sound) but volume control/track change buttons will never work for android phones if headphones are IOS specific (and Vice-versa)
- Regular headphones have a 2-banded input plug
-Mic'd headphones and android OK 3-button headphones have a 3-banded input
-Mic'd Iphone headphones with 3-button control have a 4-banded input plug and the extra band tends to pull on your 3.5mm headphone input so be careful about pulling out/plugging in your headphones fast (if your careful and slow u will not cause any harm to your phone :] )
I mention all of this because i've heard android phones (the input plug) have the ability to utilize 4-band 3-button headsets but android software makes this impossible. So one day you may get an update and all of the buttons on your s4i(s) may work. but this is baseless speculation ive heard and I would really like to know if this is true or not also
anyways congrats on the new headphones and hope that all makes sense
Click to expand...
Click to collapse
So... I have the beats urbeats headphones with a 3 button remote and 4 banded plug in my Galaxy Nexus. It works flawlessly with the back, forward, and pause buttons all working properly.
just sayin
Playing with the EQ And mine sound amazing.

Why some headphones don't work with some phones?

Hello.
I'm trying to figure out and possible find a solution for why some headphones don't work with some phones?
For example a very well known brand Scullcandy. Their line of Skullcandy FIX Bud headphones work fine with Galaxy S2, but don't work with Galaxy S3, they also don't work with LG Nitro HD.
On GS3 they work for media playback, but when trying dial out or answer a call, the phone totally disconnects the headphones, the icon that shows when headphones are plugged in is no longer showed and at that point one has to physically re-plug the headphones in order to use them for media playback.
It does sound like phone's software issue, I sure hope so and there is a way fix it...
Another phone I had bad experience was LG Nitro HD. Even though the phone is totally waste of money it don't accept any iphone type headphones, they might work for playback, but mic or buttons don't work.
So what could possibly causing this issues?
I've tried post on phone related sections, but got no answers...
I also tried contact Samsung support regarding this issue, but they simply blew me off with "we don't provide support for 3nd hardware". Now I'm waiting for an answer from Skullcandy support.
Any ideas?
Thank you.
Probably the 3-pin layout of your phone. some are really weird in the way they work
x10man
There might be a couple reasons. The first is the connector. Some headsets use a three pole connector while others use a four pole connector. The other issue will likely be he pin out. The headphone jack might be a standard mechanical interface but not electrically. Both are hard problems but an adapter cable might help you.
All headphones connectors in question are 4 pin type, without using micrometer they look identical. Since all these headphones works fine in mp3 players, where only 3 pin connectors used, means the 3 out of 4 pins are in proper places and connected properly inside the wire.
So, without taking headphones apart it seems physically there is nothing different between them.
In addition, if there would be something physically wrong, it would not explain, why SGS3 sense when Skullcandy headphones connected, it shows headphones icon, but when a phone call initialized it "forgets" about it.
It sure seem to me like software related..

[Q] Tronsmart Glacier TS7 Headset Issues. Is it the Cubot One?

I just received my Tronsmart TS7 Glacier from Geekbuying. The phone is a nice HTC One lookalike with some awesome features including a long life 2200 mah battery, MTK6589 Quad Core processor, 1 GB RAM and a crystal clear screen. It is extremely well built and feels both heavy and solidi the hand. The included cover is rubbish, though it is free in the package so I'm not going to complain. Bluetooth supports A2DP, which works well with my Bluetooth stereo. The bottom menu, home and back keys are capacitive and illuminated - though they are so dim, that they could have avoided backlighting them altogether.The device was easy enough to root, so all in all great value. Make sure you ask for a discount for the phone, after initiating live chat on Geekbuying. I am not affiliated to them.
Oddly enough, the package had the IMEI stickers in the box, which said Cubot One. They look visually identical and I wanted to check if they are infact the same pieces, for firmware support. Can anyone confirm this please?
The supplied headset is rubbish, so I used a BlackBerry and an iPhone "headset" (Headphones with a built in mic and that has 4 contacts on the end of the 3.5mm jack) and used it with the phone. Unfortunately the headset is detected as a headphone only (i.e. With no mic; You see this on an icon near the Wifi signal) - spitting out terrible muffled sounds, unless I press and hold the (Call / End) button on the cord. The second I let go of the button, the sound returns to a terrible state.
If I plug in regular headphones, without a mic, I'm fine, but I have this problem with headsets (Again - headphones with a built in mic with call / end button) used with the TS7.Do any of you have a similar issue? I'm worried I got a half lemon. It's really bothering me. Can this be fixed by software?
Would love to hear back from you. on whether this is a common problem, or one only with my set.
P.S. The rubbish supplied headset is detected / works fine - But they sound TERRIBLE! The supplied headset also works well with my Blackberry 9790 - but my Blackberry headset does not work well with the TS7. Any thoughts? Do I need a special headset?
Thanks in advance,
GP = Dubai
Bump...
Anyone!?
g_patkar said:
I just received my Tronsmart TS7 Glacier from Geekbuying. The phone is a nice HTC One lookalike with some awesome features including a long life 2200 mah battery, MTK6589 Quad Core processor, 1 GB RAM and a crystal clear screen. It is extremely well built and feels both heavy and solidi the hand. The included cover is rubbish, though it is free in the package so I'm not going to complain. Bluetooth supports A2DP, which works well with my Bluetooth stereo. The bottom menu, home and back keys are capacitive and illuminated - though they are so dim, that they could have avoided backlighting them altogether.The device was easy enough to root, so all in all great value. Make sure you ask for a discount for the phone, after initiating live chat on Geekbuying. I am not affiliated to them.
Oddly enough, the package had the IMEI stickers in the box, which said Cubot One. They look visually identical and I wanted to check if they are infact the same pieces, for firmware support. Can anyone confirm this please?
The supplied headset is rubbish, so I used a BlackBerry and an iPhone "headset" (Headphones with a built in mic and that has 4 contacts on the end of the 3.5mm jack) and used it with the phone. Unfortunately the headset is detected as a headphone only (i.e. With no mic; You see this on an icon near the Wifi signal) - spitting out terrible muffled sounds, unless I press and hold the (Call / End) button on the cord. The second I let go of the button, the sound returns to a terrible state.
If I plug in regular headphones, without a mic, I'm fine, but I have this problem with headsets (Again - headphones with a built in mic with call / end button) used with the TS7.Do any of you have a similar issue? I'm worried I got a half lemon. It's really bothering me. Can this be fixed by software?
Would love to hear back from you. on whether this is a common problem, or one only with my set.
P.S. The rubbish supplied headset is detected / works fine - But they sound TERRIBLE! The supplied headset also works well with my Blackberry 9790 - but my Blackberry headset does not work well with the TS7. Any thoughts? Do I need a special headset?
Thanks in advance,
GP = Dubai
Click to expand...
Click to collapse
there are several kinds of headset with MIC. IPHONE'S can not work with chinese phone. NOKIA'S works
g_patkar said:
Bump...
Anyone!?
Click to expand...
Click to collapse
Hi, I have the Cubot One, and have exact the same problem. The rubbish boxed white earphone works, but any of my Sennheisers wont. I think it has something to do with the TRRS standards but I have no fix yet. Have you solved it already??
I have the same problem!
g_patkar said:
Bump...
Anyone!?
Click to expand...
Click to collapse
I have the same problem man, and I was wondering If I'm the only one!!!
I tried with sony ericsson headphones...
And I have an additional problem.. when I connect my phone to my pc speakers or my amplifier and the big speakers, It pauses the music, disconnects and connects again to the cable... Every time I press play it does the same!
And another thing that I couldn't figure out with this phone is that when I go to install a big game it tries to install the sd data to phone's storage,
and says that I don't have enought free space... Even though from starage setting I have set both those settings to SD card!!!
alexander703806 said:
I have the same problem man, and I was wondering If I'm the only one!!!
I tried with sony ericsson headphones...
And I have an additional problem.. when I connect my phone to my pc speakers or my amplifier and the big speakers, It pauses the music, disconnects and connects again to the cable... Every time I press play it does the same!
And another thing that I couldn't figure out with this phone is that when I go to install a big game it tries to install the sd data to phone's storage,
and says that I don't have enought free space... Even though from starage setting I have set both those settings to SD card!!!
Click to expand...
Click to collapse
I fount this topic because and I have that problem and do just what you say. I got my phone few days ago.
I try one my in-ear headphones and have terrible sound, then I try speakers from the computer, and when I press play, it let sound for 1 sec and stop immediately. My first conclusion was that perhaps it has a weak sound output on jack, or headphones and speakers have too much ohms resistance.
II hope you will find some solution.
For the memory, try replacing the internal memory to the memory card using this procedure (put link in google translator to translate in english): http://www.htcmania.com/showthread.php?t=616319
Hi there. I do not have the pausing problem, but I can now listen to any headphones / headsets with an adapter I bought from eBay.
Seach for "iphone to nokia adapter" on Ebay. It should cost between $2.50 to $3.00.
Hope it helps - I am enjoying all my headsets with the TS7 now (Blackberry, iphone, beats etc).
Do any of you know if there are any firmware updates for this phone?
Thanks...
g_patkar said:
Hi there. I do not have the pausing problem, but I can now listen to any headphones / headsets with an adapter I bought from eBay.
Seach for "iphone to nokia adapter" on Ebay. It should cost between $2.50 to $3.00.
Hope it helps - I am enjoying all my headsets with the TS7 now (Blackberry, iphone, beats etc).
Do any of you know if there are any firmware updates for this phone?
Thanks...
Click to expand...
Click to collapse
I can confirm it works. I just got a cable that I ordered 14.4. for headphones. Now the sound is normal (no more like to play in a barrel), and recognizes the headset with a microphone (in the taskbar near the clock displays the headset with a microphone, before was just headphone icon). But I still can not play music through the speakers of the computer. Immediately after press play, the song stops and disconnect the speakers. Probably they have too much resistance or something that can not "push" sound.
Oh, and here's a link cable: http://www.ebay.com/itm/22132695223...arms=gh1g=I221326952237.N19.S2.M-34513.R2.TR2

Earphone/Headphone Problem (not recognizing)!!!!

This is a strange problem i am facing
it started unexpectedly
the problem over here is that my phone is not able to recognize between earphones and speaker after connecting earphones
dont know whats the problem over here is
the earphones would work at first and then all of a sudden it stops to recognize it
this happened with two of my earphones (no earphone problem cause they work with other phones
is anybody else experiencing this problems?
after trying to figure out what is happening i opened up audio fx to see if its creating problems and this is what i saw
as u can see in the video above the phone is not connected to any earpiece
at 0.02 i connect the earphones and for just a second it recognizes the earphone and then keeps switching between headset and speaker mode
then the video contains various attempts of connecting earphones and getting the same result
Heres a logcat https://drive.google.com/open?id=0B--cxicb-CQGS2J1blVmUnVkNGM&authuser=0
(sorry cannot paste to pastebin ,since it exceeds max size limit)
Device:-XT1033
ROM:-AICP (happened with diff roms in the past too)
kernel:-hurtsky(again happened with another diff kernel in the past)
@matmutant
sorry to tag u here
i can think of nobody else when it comes to hardware probs
since u have knowledge about it
Soul reaper said:
@matmutant
sorry to tag u here
i can think of nobody else when it comes to hardware probs
since u have knowledge about it
Click to expand...
Click to collapse
hmmm, ok,
Are they "simple" earphones ==> ones that doesn't have any call/music/volume triggers
Did you tried with the AUX-IN of a HiFi installation (with a jack-audio cable plugged to the AUX-IN of it)
Did you tried Apple vs non-apple earphones (the ground and microphones rings on the jack are usually reversed)
What i know about jack port is only that impedance is important for phones : that's the way the earphones are detected and how the triggers work when there are some.
At first read i have no idea about your problem, but it might be a dirty port OR an issue with the controller
You may read the following, and try to play with it:
https://source.android.com/accessories/headset-spec.html
matmutant said:
hmmm, ok,
Are they "simple" earphones ==> ones that doesn't have any call/music/volume triggers
Did you tried with the AUX-IN of a HiFi installation (with a jack-audio cable plugged to the AUX-IN of it)
Did you tried Apple vs non-apple earphones (the ground and microphones rings on the jack are usually reversed)
What i know about jack port is only that impedance is important for phones : that's the way the earphones are detected and how the triggers work when there are some.
At first read i have no idea about your problem, but it might be a dirty port OR an issue with the controller
You may read the following, and try to play with it:
https://source.android.com/accessories/headset-spec.html
Click to expand...
Click to collapse
1>No they are not simple earphones
2>no never tried using AUX-IN on moto g
3>No,no apple earphones were connected to it
the earphones that i used here was from samsung and karbonn(a local brand,that is)
these two earphones used to work with my phone but all of a sudden it stopped!!
inserting them sometimes gives a repeated sound of distortion(cant explain that ....but theres some noise)
Im having the same problem! It's definitely a phone issue... Thing is, I used it with my hudl brand aux cable and that works just fine with the phone but my headphones won't? (I don't know if this inf helps or hinders but I figured it might be important)
A_Strange_Dwarf said:
Im having the same problem! It's definitely a phone issue... Thing is, I used it with my hudl brand aux cable and that works just fine with the phone but my headphones won't? (I don't know if this inf helps or hinders but I figured it might be important)
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So apparently it works better with two-ring headphones, ones that don't have any play/pause buttons or microphones built in? Turns out my headphones have 3 rings on the jack. So apparently, i just have to buy a whole new pair of headphones that only have 2 rings but I don't see why I should spend anymore money just because Motorola ****ed up?

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