Again, posting here since I don't seem to see anyone complaining about this, and I'm thinking if it's time to send my tablet to repair.
Whenever I play Gyro based games like Riptide GP or Busted (under-appreciated game btw, I recommend everyone to try this game, it's free! )...
I notice that my jetski or my ship bears left slightly.
So I downloaded Smart Tools, used the protractor, and confirmed that whenever I place my tab on a flat surface, I get a 5 degree offset to the left side. And that's what causing all my racing games to veer left.
I tried the in-app calibration option, but it only fixes it for that app. Once back to Riptide or Busted, my racers veer again.
(Edit: you may download the protractor only for free.)
Has anyone experienced this? or does anyone know of a fix?
"Bubble level" from Antoine something... Its available in the Market and is full-free.
This might be of use to you, as it has a sensor reset in its calibration settings.
I dont know if the in-app calibrator is device-specific or only in that particular
app, but I just tried its Reset feature, and it indeed does reset it. Give it a run
and let us know
Omnius
Sent from my A510 using xda app-developers app
Thanks for the suggestion omnius. Now, I didn't see a "reset" option, but I did see "calibrate". I tried to calibrate both orientation and accelerometer sensors, and they were fixed in the app, but when I go to Riptide GP, the 5 degree shift still seems to be there.
Do those G-sensor based games work fine on your A510?
When Im in the calibration settings, Ive got 3 options, Calibrate, Reset Sensor, Cancel
I cant see why reset aint available in your setup.. Hmm, I really dunno :-!
Have you had a check with other device info apps, just to confirm all sensors is reacting and available?.. Just an idea
Sent from my A510 using xda app-developers app
Again, thanks for the reply. Yes, I tried Smart Tools initially, and all sensors seem to be working. There's just that 5 degree shift in the protractor that's affecting my games.
And, that is very strange that you have a reset option and I don't... We're using this Bubble level app right?
That is indeed the same Im using.
You dont have that Reset button, as per this shot from my A510.?
Sent from my A510 using xda app-developers app
Thanks for attaching the thumbnail, I was looking for a reset button once I press the menu button on the upper right corner (feel free to laugh at my stupidity. lol.)
So I did try the reset button, unfortunately, it only resets the calibration in-app. Once I rest my device on a flat surface, I can again see the offset (because the calibration is gone), and when I try Riptide, I have a slight bearing to the right again.
So just to verify, when you press reset on your tab, does the green dot center up by itself? Or do you need to recalibrate it?
(My expected scenario is there should be no need to recalibrate. But if you also do, then I guess, I don't need to contact Acer support for this.)
I havent had that slide to a side that you do, yet, but would as a fellow racer be severely pissed if it happened.. :screwy:
But yes, it ligns up to center, as far as my kitchentable is straight, upon applying the Reset.
But not having that drift myself, I hardly know what else to advice you to try.
You might be able to digg up a hidden system intent, either Iconia or ICS specific, to fire up a real device sensor reset, thou so far I havent found any yet. But I'll let you know if I do
Sent from my A510 using xda app-developers app
I'll prolly take time to contact Acer support one of these days too. Thanks again for helping me out!
Sent from my LG Optimus 2X
Update:
So I sent my tablet to local Acer Support last weekend, and after three days, they told me that my Gyro miscalibration issue is a mainboard issue. They're replacing the mainboard this afternoon since they just received the part today.
I'm half happy/sad that I did get a lemon tablet. But hey, hopefully, this ends well.
Update again:
After following up on the status of my tablet, it seems that replacing the motherboard did not resolve my issue. My ticket has been escalated and I am now being offered a new unit instead. I was asked to contact my retailer and provide my ticket number, since they've coordinated both with my retailer and my distributor already.
Will update this thread until I get a fully working tab.
To anyone reading this, wish me luck.
Just a quick update.
Got my new tablet from Acer service yesterday and my gyroscope is now perfectly levelled.
when i play high-quality games, sometimes the game will stuck and the screen flickered constantly. you can turn back to home screen, but the game need to be stopped.
i tried to update, or change change ROM version. now it's better, but the issue is still exist.
jokerzlh said:
when i play high-quality games, sometimes the game will stuck and the screen flickered constantly. you can turn back to home screen, but the game need to be stopped.
i tried to update, or change change ROM version. now it's better, but the issue is still exist.
Click to expand...
Click to collapse
Thing is, ever since I got the tablet, I only tried Riptide and Busted (just to confirm my Gyro is ok, and it is. )
What game do you get those flickers?
salisbury_steak said:
Thing is, ever since I got the tablet, I only tried Riptide and Busted (just to confirm my Gyro is ok, and it is. )
What game do you get those flickers?
Click to expand...
Click to collapse
deadtrigger: 1 times
asphalt 6: 2-3 times
shadowgun: about 2 times
riptide: 1 times
when the flicker was occurred, reboot is a good choice, if not, when you restart the game the problem would possibly show up again
jokerzlh said:
deadtrigger: 1 times
asphalt 6: 2-3 times
shadowgun: about 2 times
riptide: 1 times
when the flicker was occurred, reboot is a good choice, if not, when you restart the game the problem would possibly show up again
Click to expand...
Click to collapse
Since I see that you have the most problems with Asphalt 6 and Shadowgun, I'll install those over the weekend and report back.
I was able to try a few minutes of Shadowgun, Asphalt 6 and 7 over the weekend.
And the only time I get that screen flashing behavior is when I have a window on top of the game (i.e. Facebook login.) Other than that though, the game seems to be handling normally.
I did notice screen tearing in the background for Asphalt 6 and 7.
Also, I notice some gyroscope misbehavior at certain times in Asphalt 7's game. Which is what some commenters in the market also mention, so I'm not too worried with it. I might play Asphalt 6 more then.
salisbury_steak said:
I was able to try a few minutes of Shadowgun, Asphalt 6 and 7 over the weekend.
And the only time I get that screen flashing behavior is when I have a window on top of the game (i.e. Facebook login.) Other than that though, the game seems to be handling normally.
I did notice screen tearing in the background for Asphalt 6 and 7.
Also, I notice some gyroscope misbehavior at certain times in Asphalt 7's game. Which is what some commenters in the market also mention, so I'm not too worried with it. I might play Asphalt 6 more then.
Click to expand...
Click to collapse
thx 4 your test report!
i guess the longer u play, the more possibility u will get the misbehavior.
Hope acer will fix all bugs and make it perfect!
oh, wait, i need to wake my bricked tab up first before i get the new OTA:crying:
You bricked your tab? :-o
Sent via Acer A510.
salisbury_steak said:
You bricked your tab? :-o
Sent via Acer A510.
Click to expand...
Click to collapse
yep, i installed the CWM ( version 5.8.4 ) a few days ago, i used the wipe data/ factory reset, then it killed my tab:angel:
finally i know this CWM was under testing, i didn't read the title and instruction carefully. :crying:
so it's not recommended to do sth may harmful to the tab until u know what u r doing
While playing a game(it could be any demanding game) suddenly the screen stops responding to touch and neither do the capacitive buttons. After several seconds you are able to do anything and then even after you exit the game everything remains a stutter mess until you restart the phone. Does it happen with anyone? Really disappointing when it happens.
no. I played Asphalt 6 and it is ok. But I just play small games now.
It doesnt happen every time for me but "sometimes" and it never happens while playing light games like angry birds.
I only got that twice because the phone probably was out of memory. Don't play high demanding games and you are fine
Ya I suppose heavy games should be avoided now, nexus S does provide a totally smooth smartphone experience otherwise. I dont restart my phone for days now and it all works smoothly, just gaming which can really bring it to it's knees.
After much messing about we have Modern Combat 5 & MOGA controller working with limited lag. The secret is to remove any additional helper apps you have installed for the Moga, remove the controller from Pivot and resync as B MODE.
Then start Modern Combat 5 and set your Sensitivity to 100% and Aim Sensitivity to 75% (Thanks bradleyg5 for the settings)
It's not perfect but it's considerably better than A mode and is close to playable with only a slight slugish feeling, also gone is the Iron site bug which is great and makes it much more playable.
androidizen said:
After much messing about we have Modern Combat 5 & MOGA controller working with limited lag. The secret is to remove any additional helper apps you have installed for the Moga, remove the controller from Pivot and resync as B MODE.
Then start Modern Combat 5 and set your Sensitivity to 100% and Aim Sensitivity to 75% (Thanks bradleyg5 for the settings)
It's not perfect but it's considerably better than A mode and is close to playable with only a slight slugish feeling, also gone is the Iron site bug which is great and makes it much more playable.
Click to expand...
Click to collapse
It won't work with the pocket, as it has no b mode nor could I even get any input from it in game whatsoever. Just a warning unless someone has a solution. The Pocket seems not to work with MC5.
Archienj7 said:
It won't work with the pocket, as it has no b mode nor could I even get any input from it in game whatsoever. Just a warning unless someone has a solution. The Pocket seems not to work with MC5.
Click to expand...
Click to collapse
You can get it to work with the Universal MOGA Driver. But the problem is that the pocket has only one row of back buttons for example you can't shoot because there is no button on the moga for So we have to wait until a proper support from gameloft comes...
flopower1996 said:
You can get it to work with the Universal MOGA Driver. But the problem is that the pocket has only one row of back buttons for example you can't shoot because there is no button on the moga for So we have to wait until a proper support from gameloft comes...
Click to expand...
Click to collapse
My moga universal driver app crashes when I hit the enable driver button, on my galaxy s5
please take no offense but i feel like your fix is more of a semi functional work around that should be obvious to most people right away
when i saw the game was out, i bought it and immediately began looking for my moga pro. i saw that the phone recognized the moga in "a" mode, but the mc5 app didnt detect it, so i flipped the mode to off and then to "b" and once again the os saw the controller, but this time mc5 recognized the controller and so i was happy until i noticed how slow/low sensitivity was.
i cranked up the sensitivity to 100%, but it still is about 30% too slow for my liking.
a true fix/solution would be to get the controller working whether its in moga's mode, that appears to be loosing support, but this could be slow too, or getting hid mode to work with a acceptable output/input.
i wonder is there is someway to adjust the hid joystick sensitivity. im guessing with 6axis or what ever its called probably works beautifully since its touch emulation with tons of tweaks, realizing that the on screen thumb sticks are fast enough as is.
Thanks worked great
potna said:
please take no offense but i feel like your fix is more of a semi functional work around that should be obvious to most people right away
when i saw the game was out, i bought it and immediately began looking for my moga pro. i saw that the phone recognized the moga in "a" mode, but the mc5 app didnt detect it, so i flipped the mode to off and then to "b" and once again the os saw the controller, but this time mc5 recognized the controller and so i was happy until i noticed how slow/low sensitivity was.
i cranked up the sensitivity to 100%, but it still is about 30% too slow for my liking.
a true fix/solution would be to get the controller working whether its in moga's mode, that appears to be loosing support, but this could be slow too, or getting hid mode to work with a acceptable output/input.
i wonder is there is someway to adjust the hid joystick sensitivity. im guessing with 6axis or what ever its called probably works beautifully since its touch emulation with tons of tweaks, realizing that the on screen thumb sticks are fast enough as is.
Click to expand...
Click to collapse
There is an app for touch emulation. But still not playable It's called Game Controller 2 Touch.
What makes it Unplayable? Seems like mc5 wouldn't even know it's I/O was being spoofed, let alone care?
I'm going to some reading on that app you pointed out. If it works the way I envision it i will be tossing some coin towards the dev. Thanks
Sent from my SM-N900P using xda app-developers app
Still a tad bit laggy. May need to switch to my PS3 controller and use the touch emulation for now.
potna said:
What makes it Unplayable? Seems like mc5 wouldn't even know it's I/O was being spoofed, let alone care?
I'm going to some reading on that app you pointed out. If it works the way I envision it i will be tossing some coin towards the dev. Thanks
Sent from my SM-N900P using xda app-developers app
Click to expand...
Click to collapse
ok, so i bought the app and i have been messing around with for 3 days and i still dont have it working, the dev points towards 2 issues, one being kernel permissive issues and another problem with knox. i tried 2 of the 3 fixes and i cant get it, but i also dont know what i am doing. i emailed the dev last night so we will see what happens. i will try to report back.
potna said:
ok, so i bought the app and i have been messing around with for 3 days and i still dont have it working, the dev points towards 2 issues, one being kernel permissive issues and another problem with knox. i tried 2 of the 3 fixes and i cant get it, but i also dont know what i am doing. i emailed the dev last night so we will see what happens. i will try to report back.
Click to expand...
Click to collapse
The Six axis app does work pretty well. Not lag in the inputs, but the need for proper HID implementation would be better. Or at least release the updated for A mode on the Moga Pro.
I know the thread is nearly dead but I have a question. Has anyone been able to use touch emulation with MC5 and a MOGA Pro? Every app I've tried won't register touch emu for my MOGA, MC5 just continues registering the controller as input. I want to use touch emu because the sticks are god awful for aiming with such low sensitivity. And yes, ivebgot it set to 100%. Any help please?
How to turn 180 degrees, i am new to this
I have a problem with moga pro wont recognisw my controller it works on the begining you chooae multiplayer and as soon as the game starts ir wont respond its on b mode and the controller works with other emulators so its not a hardware problem does any one know why
I have had my Verizon S6 for a little over two weeks now. In general I like it, but I've noticed it seems to overheat easily. A repeatable scenario is while playing Olaf's Adventures (Don't judge me!) for about 10 minutes I'll get the "Cooling Down" warning. I won't have anything else running in the background. I tends to happen the fastest when I'm playing that and doing multiple things in the game at the same time (have Olaf run around & interact with his world at the same time).
To those of you who have a S6 could you download this free game and see if your phones overheat as well? I'm wondering if it's just my phone, or if all the S6s are that way.
Thanks!
I personally never had the overheat issue while playing graphic intensive games, such as WoT and Modern Combat 5. I think it's the issue with the app, not the phone itself.
Yes it gets really hot after playing for 7-8 minutes . But didn't show any warning . I think it's just an app issue.
I'll check out Modern Combat 5 and WoT and see what happens there. I also noticed it happened with Google Cardboard.
I downloaded and tried Modern Combat 5 and watched the temps with CPUz. It didn't seem to get above 61c, so either it isn't as demanding, or like you said Olaf's Adventures is poorly written. It worries me that Google Cardboard also caused overheating though. Does anyone else have heating issues with Google Cardboard? Again it could be the apps fault. I believe it was some VR theater that caused the overheating.