[GAME][2.1+][FREE] Greater Than 11 - Android Apps and Games

So I made this little silly game this past week just for fun. Leaving it here just in case you currently have no idea what to play on your trips to the toilet, haha. Check it out: https://play.google.com/store/apps/details?id=com.rrrgames.greaterthaneleven
It's a simple, yet addictive game about quick-thinking. The goal is simple: you have to avoid all the obstacles by dragging the circle with your finger for at least 11 seconds.
Think you can do it? It's annoyingly challenging.
Feel free to rate the game also, if you wish, hehe. Have fun!

rrrgames said:
So I made this little silly game this past week just for fun. Leaving it here just in case you currently have no idea what to play on your trips to the toilet, haha. Check it out: https://play.google.com/store/apps/details?id=com.rrrgames.greaterthaneleven (sorry, I can't attach links)
It's a simple, yet addictive game about quick-thinking. The goal is simple: you have to avoid all the obstacles by dragging the circle with your finger for at least 11 seconds.
Think you can do it? It's annoyingly challenging.
Feel free to rate the game also, if you wish, hehe. Have fun!
Click to expand...
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Good game, liked it ...but it is very hard from the first ....
BTW How to do think to boost level of the downloads?
do you find that only adMob monetization method is in place for that game ?

anuloid said:
Good game, liked it ...but it is very hard from the first ....
BTW How to do think to boost level of the downloads?
do you find that only adMob monetization method is in place for that game ?
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Hey anuloid! Glad you enjoyed it, hehe. Yea it's super hard! But trust me, you get better as you play.
I think I'm currently sitting at around 100 installs to be honest (but the stats aren't updated on Google Play yet so I don't know for sure ).
The only ad in the game in an interstitial that appears every once in a while (I didn't want to annoy the player too much! ). I think it'll be alright in terms of monetization. My main goal here was to release some silly game for fun, not really make a huge buck out of it. ^^
Thanks for your comment!

anuloid said:
do you find that only adMob monetization method is in place for that game ?
Click to expand...
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Turns out, by the way, that the monetization ain't doing so bad either! Even though there's only 1 ad in the game and it only appears every once in a while, people tend to click it very often apparently, probably because in order to RETRY after Game Over you have to press the screen (anywhere) and I suppose people tend to do that very fast, almost by instinct.
Didn't expect this kind of return for a silly game that I did just for fun, hehe. ^^ I guess people are actually playing it!

rrrgames said:
Turns out, by the way, that the monetization ain't doing so bad either! Even though there's only 1 ad in the game and it only appears every once in a while, people tend to click it very often apparently, probably because in order to RETRY after Game Over you have to press the screen (anywhere) and I suppose people tend to do that very fast, almost by instinct.
Didn't expect this kind of return for a silly game that I did just for fun, hehe. ^^ I guess people are actually playing it!
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I find the psychological aspect of the game very useful for monetization purpose. The behavioral peak comes very often in the game and that is the main point I guess to monetize that kind of game (like Flappy bird). I guess you should do your best re marketing aspect. Sure it is possible to make good money from the game, ever though I think eCPM could be low.
Keep eye on eCPM and let me know about the success of the game. It is interesting to learn about my forecasting

anuloid said:
I find the psychological aspect of the game very useful for monetization purpose. The behavioral peak comes very often in the game and that is the main point I guess to monetize that kind of game (like Flappy bird). I guess you should do your best re marketing aspect. Sure it is possible to make good money from the game, ever though I think eCPM could be low.
Keep eye on eCPM and let me know about the success of the game. It is interesting to learn about my forecasting
Click to expand...
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My eCPM stands currently at €19.65.
I made €45.61 from 2321 impressions. I suppose that's good?

rrrgames said:
My eCPM stands currently at €19.65.
I made €45.61 from 2321 impressions. I suppose that's good?
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Dear rrrgames,
probably this could be a death sentence for your Google account, the eCPM is very high and the account most probably be banned if nothing changed ...

anuloid said:
Dear rrrgames,
probably this could be a death sentence for your Google account, the eCPM is very high and the account most probably be banned if nothing changed ...
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Seriously? Why would they do that though? There's nothing wrong with the game; I implemented the interstitial ad the same way most other games do... and my clicks are coming from all over the world (people in the 5 continents) apparently. It's not like I'm cheating or anything... if they banned me for no reason like that, that would suck. :/

rrrgames said:
Seriously? Why would they do that though? There's nothing wrong with the game; I implemented the interstitial ad the same way most other games do... and my clicks are coming from all over the world (people in the 5 continents) apparently. It's not like I'm cheating or anything... if they banned me for no reason like that, that would suck. :/
Click to expand...
Click to collapse
Check it here https://play.google.com/about/developer-content-policy.html
The app may go under this article...
Ad Walls and Interstitial Ads
Interstitial ads may only be displayed inside of the app they came with. Forcing the user to click on ads or submit personal information for advertising purposes in order to fully use an app is prohibited. A prominent and accessible target must be made available to users in any interstitial ad so they may dismiss the ad without penalty or inadvertent click-through.
​Anyway it will be known after some period of time in case you keep eCPM on that level....imho

anuloid said:
Check it here https://play.google.com/about/developer-content-policy.html
The app may go under this article...
Ad Walls and Interstitial Ads
Interstitial ads may only be displayed inside of the app they came with. Forcing the user to click on ads or submit personal information for advertising purposes in order to fully use an app is prohibited. A prominent and accessible target must be made available to users in any interstitial ad so they may dismiss the ad without penalty or inadvertent click-through.
​Anyway it will be known after some period of time in case you keep eCPM on that level....imho
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Yeah, we'll see I guess...
I'll let you know how it goes.

rrrgames said:
Seriously? Why would they do that though? There's nothing wrong with the game; I implemented the interstitial ad the same way most other games do... and my clicks are coming from all over the world (people in the 5 continents) apparently. It's not like I'm cheating or anything... if they banned me for no reason like that, that would suck. :/
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Click to collapse
rrrgames said:
Yeah, we'll see I guess...
I'll let you know how it goes.
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Click to collapse
ok, will be nice it that eCPM has no negative impact on your account.
btw do you plan to have the app for iOS?
do you use appannie?

anuloid said:
ok, will be nice it that eCPM has no negative impact on your account.
btw do you plan to have the app for iOS?
do you use appannie?
Click to expand...
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Heh yea I've already done the iOS version, it should be up on the appstore soon.
Not using appannie at the moment.

Released an update with Achievements & Hardcore mode today, if anyone's interested.
Screenshots here:
https://play.google.com/store/apps/details?id=com.rrrgames.greaterthaneleven

rrrgames said:
Released an update with Achievements & Hardcore mode today, if anyone's interested.
Screenshots here:
https://play.google.com/store/apps/details?id=com.rrrgames.greaterthaneleven
Click to expand...
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Hi,
It seems like I've updated the game, but can't see the hardcore mode ...

anuloid said:
Hi,
It seems like I've updated the game, but can't see the hardcore mode ...
Click to expand...
Click to collapse
Sorry, I forgot to mention that the Hardcore mode is only unlocked when you achieve at least 5.5 seconds on Normal mode!

rrrgames said:
Sorry, I forgot to mention that the Hardcore mode is only unlocked when you achieve at least 5.5 seconds on Normal mode!
Click to expand...
Click to collapse
Trying keep me playing all day long? my best score is 4+. It is too difficult, I guess.
I don't want to crash my phone ..
btw what about your eCPM performance?
I noticed that not that much downloads are in Google Play. Don't you promote the game ?

anuloid said:
Trying keep me playing all day long? my best score is 4+. It is too difficult, I guess.
I don't want to crash my phone ..
btw what about your eCPM performance?
I noticed that not that much downloads are in Google Play. Don't you promote the game ?
Click to expand...
Click to collapse
Hah, 5.5 is easy, give it a few more tries!
eCPM is still high as before, apparently.
Yea I hadn't started promoting the game for real yet, seeing as I kind of released it incomplete, and being the only person involved, I had to focus on development instead of marketing, heh. But yea now I'm starting to promote it in many places; let's see how that goes!

rrrgames said:
Hah, 5.5 is easy, give it a few more tries!
eCPM is still high as before, apparently.
Yea I hadn't started promoting the game for real yet, seeing as I kind of released it incomplete, and being the only person involved, I had to focus on development instead of marketing, heh. But yea now I'm starting to promote it in many places; let's see how that goes!
Click to expand...
Click to collapse
We're working on a new promotion mechanisms for our apps now. Maybe we can cooperate...
Please, PM me with your skype name and we can chat and try to find different ways of cooperation.

Related

Civilizations = Pocket Empire

This game is pretty much a Civilization MMO. It's pretty damn good and addicting too. Check it out!
Nice. Thanx for sharing
I actually am really liking this game. It needs to be cleaned up and not take SOO long for stuff but its fun and will be awesome once it gets better.
It's pretty awesome. I think if they make it GPS location aware kinda like parallel kingdom it could be even better. That way you can raid your neighbors.
My referral code is 3z0n. I didn't think of posting it before.
Where do you see your referral code?
** EDIT **
Ah, I found it!
My Referral code is 3svr
ccunningham83 said:
Where do you see your referral code? I have been searching and can not find it?
Click to expand...
Click to collapse
it's found when you click on shop/?
mine's 3zt5 add me....can't ally at the moment though...level 6 castle takes almost an entire day to upgrade..zzzzzz
oh ****
this will be the epic time killer
my code 406j
Worsty said:
it's found when you click on shop/?
mine's 3zt5 add me....can't ally at the moment though...level 6 castle takes almost an entire day to upgrade..zzzzzz
Click to expand...
Click to collapse
I don't see it. Right now I'm at a Level 4 castle. Will I see it later?
This and World war is a pretty good time killing game. heres my code for PE - 4ifb and cf225r at World War if anyone plays that over here
for some reason i am not able to find this app in the market.. Running latest CM5
Nevermind, i gt it using the QR code on your link.
ccunningham83 said:
I don't see it. Right now I'm at a Level 4 castle. Will I see it later?
Click to expand...
Click to collapse
click on shop , then click on the ? next to you have xxx Gems.
You're come to a What is a Gem? page. At the bottom is your referral code.
You'll be able to see it even at level 1 castle i believe as i have seen it on the first day of playing the game.
At the moment, i'm raiding and conquering some easy monsters, collect reps and attack points and hopefully be a pain to other nations come nation war
this game is awesome!! so addicted to it but its draining my battery like mad!
use my referral code please! 4tkp
lol how is it draining your battery?
I start the stuff and close the app for 6 hours xD
4gso
xPatriicK said:
lol how is it draining your battery?
I start the stuff and close the app for 6 hours xD
4gso
Click to expand...
Click to collapse
its draining my battery because I keep playing it and having it open all the time to check on progress
Well. For those playing Pheonix on Server #2. My Referral Code is 9JVL .. Always glad to provide the extra 100 gems to both others as well as myself.
Thanks in advance for those who do decide to put my code to use. Much appreciated
The game itself is much like Evony. Build up a city, create units, fight NPC's and other players. Quite enjoyable for me. I lost a bit of interest in World War, due to being in the same grouping as the Apple users who've had it for MUCH longer than we have. While it appears Pocket Empires is only on Android, and Server 2 is rather new as well. I don't feel like I'm way behind in this game.
if anyone wants to hook up with an european player on Beta realm 2 ill be on
Ref d9hx
and ingame name Roar
Anyone thinking of building an XDA alliance? I don't have enough money or I would.

9mm to Xperia Play?

Do you guys think we will get '9mm' optimized for our Plays?
The game is available for iPhone, iPod and iPad today, and and gameloft says that the game will come to Android soon. What do you think?
Youtube video
I would love to play this on my Play with real controls :d
i hope we do. i got it on my iphone 4 and love it. it woukd be great to try with the controller
Haha just the other day I was looking for this game for Android and came to the same conclusion as you.
I'm pretty sure they'll optimize it, since they already have a lot of games with working stuff, except the sliding aiming pad which sucks hard IMO.
Let's hope they don't take too long to release it.
netorino said:
Haha just the other day I was looking for this game for Android and came to the same conclusion as you.
I'm pretty sure they'll optimize it, since they already have a lot of games with working stuff, except the sliding aiming pad which sucks hard IMO.
Let's hope they don't take too long to release it.
Click to expand...
Click to collapse
I think it works pretty good with the right settings and some training
Maybe I'm not used to it yet, right now I play NOVA2 from time to time and even if I try to move just a little bit and barely move my thumb I never get precise aiming - far objectives where they aren't auto-aimed.
Who really cares about gameloft games 3/4 of them suck the controls are just terrible I hope that some other game developer jumps on this phone and starts making games cause I refuse to pay for a game that doesn't even control properly. DARK in my opinion is the best shooter this phone has
Sent from my R800i using XDA App
I hope so.I thought the game look alright
I really hope they do, but with the time taken to port order and chaos (1 month so far and still not officially available) I think we will be left behind or wont get it at all, lets hope they start taking it seriously. Why not just allow us to set our own controls, open it up and let me set hardware buttons to anything I want
thatsupnow said:
Who really cares about gameloft games 3/4 of them suck the controls are just terrible I hope that some other game developer jumps on this phone and starts making games cause I refuse to pay for a game that doesn't even control properly. DARK in my opinion is the best shooter this phone has
Sent from my R800i using XDA App
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I'm getting sick of your negativity about gameloft games in all the threads. Please, don't post if you only gonna talk like that thanks.
_terror_ said:
I'm getting sick of your negativity about gameloft games in all the threads. Please, don't post if you only gonna talk like that thanks.
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+1 that guy *****es about everything lol
Sent from my R800i using Tapatalk
I love most gameloft games - they have their faliures, but they create decent games across multiple platforms and multiple devices at a very reasonable price point. Plus if you have any problems they are very helpful and will give out free games as compensation.
AndroHero said:
+1 that guy *****es about everything lol
Sent from my R800i using Tapatalk
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Click to collapse
Yeah in every f*cki* thread! I'm so sick of his yabbin'
_terror_ said:
I'm getting sick of your negativity about gameloft games in all the threads. Please, don't post if you only gonna talk like that thanks.
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There you go again. Stop with the personal attacks. People are entitled to their opinions and not everything is Daises and Roses. If you can take the bad with the good then maybe you should be the one to go away.
We are all adults and come here to discuss gaming and the Play. If enough people complain and someone from Gameloft reads it then maybe they will do something about it. You are not the Forum police so please stop the personal attacks.
Or are you a Dev from Gameloft and can’t take the feedback?
ncaissie said:
There you go again. Stop with the personal attacks. People are entitled to their opinions and not everything is Daises and Roses. If you can take the bad with the good then maybe you should be the one to go away.
We are all adults and come here to discuss gaming and the Play. If enough people complain and someone from Gameloft reads it then maybe they will do something about it. You are not the Forum police so please stop the personal attacks.
Or are you a Dev from Gameloft and can’t take the feedback?
Click to expand...
Click to collapse
If people dont like gameloft games, don't buy them, the only way gameloft will get the message is when they get there bank statement XDA is about sharing ideas and experiences, not moaning about the same thing every day on every single thread, this thread is about the possibility of 9mm for the play, no1 cares what thatsupnow thinks of gameloft, it's not even relevent to the thread, and to be honest we have all heard what he has to say, again and again and again .......
"If people dont like gameloft games, don't buy them, the only way gameloft will get the message is when they get there bank statement "
Not really. Just like Call of Duty BO people buy it anyway. BO was the only game I have ever sold. I keep my games no matter what. People don't know the controls suck if they are not told. And after you buy the games it's too late.
ncaissie said:
"If people dont like gameloft games, don't buy them, the only way gameloft will get the message is when they get there bank statement "
Not really. Just like Call of Duty BO people buy it anyway. BO was the only game I have ever sold. I keep my games no matter what. People don't know the controls suck if they are not told. And after you buy the games it's too late.
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Click to collapse
What's the thread title? It's certainly not "What's your opinion on Gameloft games controls". I agree with the other guys. I own like 5 gameloft games, I know damn well that some of them suck balls for controls, I don't need to see it everywhere on these forums, only in appropriate places. This thread is about a single game, 9mm, which isn't even out for Android yet so you have no idea how it controls on the Play.
speedyink said:
What's the thread title? It's certainly not "What's your opinion on Gameloft games controls". I agree with the other guys. I own like 5 gameloft games, I know damn well that some of them suck balls for controls, I don't need to see it everywhere on these forums, only in appropriate places. This thread is about a single game, 9mm, which isn't even out for Android yet so you have no idea how it controls on the Play.
Click to expand...
Click to collapse
Thaaaaaaaaaaaaank you!
of course people have the rights to their own opinion. It's a free world. But come on, we don't need people to talk **** on gamelofts controls in every single thread.
watch the tags of the official trailer and you'll find "sony", "ericsson", "xperia" and "play"
i think now it's clear whether it will be released on xplay or not
nonamenix said:
watch the tags of the official trailer and you'll find "sony", "ericsson", "xperia" and "play"
i think now it's clear whether it will be released on xplay or not
Click to expand...
Click to collapse
that could just be a coincidence
play - to play the game
xperia - arc/neo/mini etc
Fingers crossed you're right though

[GAME][FREE]Tapminer

Sooo, this is probably the most pointless game ever made...
Still would love some feedback though, any ways to improve it or make it more interesting!
Also any bugs you come across
Tapminer lives here on the playstore: https://play.google.com/store/apps/details?id=com.mfmc.tapminer
Thanks!
mfmc said:
Sooo, this is probably the most pointless game ever made...
Still would love some feedback though, any ways to improve it or make it more interesting!
Also any bugs you come across
Tapminer lives here on the playstore: https://play.google.com/store/apps/details?id=com.mfmc.tapminer
Thanks!
Click to expand...
Click to collapse
You must not have ever played flappy bird then?
I've got some really inappropriate jokes for this app. Just think about it. I'm sure some people would benefit from the app. I've never had that problem, but...
Haha yes, maybe the game would be better if you had to stop flappy bird's poo from hitting the ground...

[GAME][2.3+] Get The Mouse 0.7.1

Hello everyone, I want to tell you about a new game which was developed by me and one dude in 4 month.
This game is really casual and hard as it turned out for players. Honestly saying casuality of this game is high and you can wonder why this game develope so long time. Unfortunately gamedev is not predicatable thing - seems to be easy, but seems to be no. It seems to be a cool, but it seems to be no. I wrote to 8 publishers (maybe incorrectly I guess and they havn't read), but only one replied, it is LeTang.
Before final verion they said they are quite interested with this game, however when they got a final version for test they denied it. Their arguments were they already have several same games and this game is not outstanding.
Okay, that's alright, whatever, but 4 month of development were behind our backs. Nothing is left only we could try to publish this game by ourselfs.
If you enjoyed with Flappy Bird, you will like Get The Mouse too. But don't think it is a clone, not at all, even game mechanics much more different and diverse, just if gamer could get more then 5 scores in Flappy Bird he will be able to get much more in Get The Mouse or maybe he will can get to the end. Yes, this game has the end but no levels, only one tunnel 200 meters long.
You will pull out the mouse by its tail and don't let it glut oneself cheese, because if it eating the cheese it growing and finally just will stuck in tunnel. And here is an example of tunnel
You can decrease size of the mouse you just need to tap fast on it and it will fart (sorry) and get smaller. Sometimes. when everything is complicated, there is a possibility to use time dilation and while it acts you can decrease its size. Oh yes most hardcore players can gather the coins by their fingers, but is not necessary, because scores will be converted to coins. You can't buy coins for real money.
And finally here is a promo video from youtube
Quality of video is bad, but there was no resources or skills for better.
And here is a link to Google play: https://play.google.com/store/apps/details?id=lennon.mouse.android
P.S Let's discuss! I would be glad to answer to your questions if you have some. Also I wonder to read any criticism. I want to discuss this game with other people if someone will be interested to discuss. Thank for you time!
How many other threads goes above this thread.... Does anybody has any comments, please?
totally new idea
funny & nice game
wonderful quality
5 stars
thanks a lot :good:
5 stars
Hello again!
Guys, I'm disappointed how Google Play gives and output of search results. On my PC I see this game on 64-th place whe searching "Get The Mouse" without quotes. And on my phone I see it on 14-th place. I wonder how many people stops searching Get The Mouse when they don't see it after two or more scrolls to the bottom of the page.
It looks really hard, but only at first look. Can you make posting of scores? I got 4538 scores, I wonder is there somebody else who could get more?
StoryOfTheYear said:
It looks really hard, but only at first look. Can you make posting of scores? I got 4538 scores, I wonder is there somebody else who could get more?
Click to expand...
Click to collapse
It is depends on motivation. More users - more motivation. I think I will implement leaderboards using Google Play services. More over I will make multiplier using Google Play services too.
It's a pretty fun game good work. Which engine did you use and how long did it take you to make?
Arbiter7 said:
It's a pretty fun game good work. Which engine did you use and how long did it take you to make?
Click to expand...
Click to collapse
Engine is LIBGDX and it was took about 4 monthes with some periodical rests. We had not much time for game.
Good idea for this sort of game. Usually games where you are punished for hitting the wall just end on hitting the wall, and leave a frustrated user (me!). With your game you can continue playing, if the mouse has not gotten to fat, and therefore it's fun to play.
Nice game. I really like the graphics In your promo video, I suggest that you use some sort of screen capture software to do that instead of using camera. That's a huge minus point for your game promotion
Great! Like this app!!
I tried it and looks very nice
Good job
Mad graphics, did you do them all yourself?
Rad game
Did you do the graphics yourself? Awesome job btw
nedarm said:
Did you do the graphics yourself? Awesome job btw
Click to expand...
Click to collapse
Not me, but my friend did.
Hey, can you make it to move from right to left side? Other things are really good, keep going!
This game is so much fun... I would highly recommend to those who are looking for a fun game.
Cool game!!! i like it
Delind said:
Hey, can you make it to move from right to left side? Other things are really good, keep going!
Click to expand...
Click to collapse
Thank you for advise. I think I will do it, but later, becase I'm focused on multiplayer mode now.

[FREE][GAME][2.3+] SteamCopter

I've recently finished my first game for android and I need opinions from people other than my family and friends, who can only praise me.
SteamCopter is a Super Hexagon, Flappy Bird and Spelunky fusion wanna-be. I've just finished promotional video, so you don't have to(but I highly encourage you to!)play it to check what's it all about.
https://play.google.com/store/apps/details?id=com.kierek560.steamcopter.android
http://www.amazon.com/kierek560-Ste...F8&qid=1424261697&sr=8-1&keywords=steamcopter
http://apps.opera.com/en_pl/steamcopter.html
http://slideme.org/application/steamcopter
will test it
Flatric said:
will test it
Click to expand...
Click to collapse
Thank you. Besides gameplay, I've spent long time thinking about how to place ads to make them unobtrusive for users, could look at this aspect and express your opinion?
Kierek said:
Thank you. Except gameplay, I've spent long time thinking about how to place ads to make them unobtrusive for users, could look at this aspect and express your opinion?
Click to expand...
Click to collapse
The ads aren't anoynig but the control of the helicopter is strange ...or I'm to stupid Btw if you tell me how I could correct your german translations I could help you with them, at some points you chose the wrong words
Flatric said:
The ads aren't anoynig but the control of the helicopter is strange ...or I'm to stupid Btw if you tell me how I could correct your german translations I could help you with them, at some points you chose the wrong words
Click to expand...
Click to collapse
I've sent you the files through PM, thanks for the help.
Could you tell me what did you mean by strange controls? I wanted it to be hard, but not "hard to play", if it makes any sense.
It's a really nice game if you want to kill some minutes. It's fun to play it and you really want to improve your highscore. In my opinon it's a little bit harder than flappy bird or something like this but everybody who visits this thread should give it a try
At first I had problems with the controls, but that was a failure with my current custom Rom and had nothing to do with the app.
it looks like typical good run/arcade game, but static backgrounds isn't cool. IMHO
Great game ! It is very well done, with attention to details like performance, music, graphics. This is not common in many 2D android games. I heavily recommend trying it !
good game, but i really think you should improve the graphic, maybe 8-bit
Flatric said:
It's a really nice game if you want to kill some minutes. It's fun to play it and you really want to improve your highscore. In my opinon it's a little bit harder than flappy bird or something like this but everybody who visits this thread should give it a try
At first I had problems with the controls, but that was a failure with my current custom Rom and had nothing to do with the app.
Click to expand...
Click to collapse
I'm glad to hear that you liked it. About it being harder than flappy bird... It wasn't my intention, but it can be. It's a little harder to learn, but when you get the grasp of it, mechanics are easy (but still hard to master!). Also, I'm pretty sure, that it can be a lot more rewarding than flappy bird.
hadmaerd said:
it looks like typical good run/arcade game, but static backgrounds isn't cool. IMHO
Click to expand...
Click to collapse
I'd really like to have dynamic backgrounds but well... my budget was lacking. Maybe in the sequel
FunkyRasta said:
Great game ! It is very well done, with attention to details like performance, music, graphics. This is not common in many 2D android games. I heavily recommend trying it !
Click to expand...
Click to collapse
That was my intention. I couldn't even dream about making some industry capsizing masterpiece, so at least I wanted to make polished and playable game.
Thank you will download
Sent from my MI 3W using XDA Free mobile app
Hey there, I tried your game out and I'd like to share my feedback with you.
It took me a few minutes to realize that I could tap the right side of the screen to keep the copter up in the air. Maybe have a little "tutorial" at the beginning explaining the controls? Or some kind of button/visual to show that the right screen is for keeping the copter up.
After a second run, I did noticed your "how to play" button on the menu. Maybe you should display that at the beginning game for first time users.
You don't seem to have back buttons for "how to play" and "high scores". I have to exit the app to get out of it.
I hate to be that guy, but I find the full screen ads a little intrusive for this kind of game. The banner ad on the corner is fine though.
Could be a fun game with a bit more polishing. Mainly with the controls, and the UX. Good luck with your game!
Kierek said:
I'd really like to have dynamic backgrounds but well... my budget was lacking. Maybe in the sequel
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Anyway that's nice game) Good luck with sequel)
I'm gonna try it!
hrishikeshgramani said:
Thank you will download
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hadmaerd said:
Anyway that's nice game) Good luck with sequel)
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Graphical One said:
I'm gonna try it!
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Thanks!
xodene said:
Hey there, I tried your game out and I'd like to share my feedback with you.
It took me a few minutes to realize that I could tap the right side of the screen to keep the copter up in the air. Maybe have a little "tutorial" at the beginning explaining the controls? Or some kind of button/visual to show that the right screen is for keeping the copter up.
After a second run, I did noticed your "how to play" button on the menu. Maybe you should display that at the beginning game for first time users.
You don't seem to have back buttons for "how to play" and "high scores". I have to exit the app to get out of it.
I hate to be that guy, but I find the full screen ads a little intrusive for this kind of game. The banner ad on the corner is fine though.
Could be a fun game with a bit more polishing. Mainly with the controls, and the UX. Good luck with your game!
Click to expand...
Click to collapse
Thank you for your feedback, I will definitely post update soon.
About the back button on howto and highscores screens... There is one, in the left bottom, but it looks like I need to make it more visible.
I will do something about this interstitial ad.
Kierek said:
Thanks!
Thank you for your feedback, I will definitely post update soon.
About the back button on howto and highscores screens... There is one, in the left bottom, but it looks like I need to make it more visible.
I will do something about this interstitial ad.
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Oh okay, yeah I must have not seen them. One last thing is try animating some of the UI elements by "tweening". Like, maybe the game over dialog can slide up to the middle of the screen. Things like that will make the game feel more polished. Keep it up!
SteamCopter has just been updated, here's the changelog:
- new back button in menu
- updated German translation
- menu HowTo appearing before first play
- fewer interstitial ads
xodene said:
Oh okay, yeah I must have not seen them. One last thing is try animating some of the UI elements by "tweening". Like, maybe the game over dialog can slide up to the middle of the screen. Things like that will make the game feel more polished. Keep it up!
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Thanks, I will look into it.
I found the time to play it, and I was impressed by how the music complimented the art style. It gave your game a nice little aesthetic.
At first It was difficult, but after a few minutes of playing I got a little better.
I was also initially confused about how to play in the different worlds that are shown on the screenshots.
That was until I discovered that you had to collect a certain amount of stars to open the next world.
This actually gave me more incentive to continue getting better.
My only (minor) complaint is the backgrounds. They look great, but they're a bit static.
I couldn't help but feel that I was playng in front of a stage. But again, this is very minor and easy to look past for me.
Overall great game with great production value!
BTW, I love steampunk, so sorry if my review is a bit biased!
Graphical One said:
I found the time to play it, and I was impressed by how the music complimented the art style. It gave your game a nice little aesthetic.
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Graphical One said:
At first It was difficult, but after a few minutes of playing I got a little better.
I was also initially confused about how to play in the different worlds that are shown on the screenshots.
That was until I discovered that you had to collect a certain amount of stars to open the next world.
This actually gave me more incentive to continue getting better.
My only (minor) complaint is the backgrounds. They look great, but they're a bit static.
I couldn't help but feel that I was playng in front of a stage. But again, this is very minor and easy to look past for me.
Overall great game with great production value!
BTW, I love steampunk, so sorry if my review is a bit biased!
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What an uplifting post, thanks! I'm really glad that you like it.
I'd really love to do something about backgrounds stillness, but well... it's not entirely dependent on me.
What do you guys think about integrating Google Play Games Services(leaderboards, achievements)?

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