Hi, I have a question about mapping screen area to specific buttons on bluetooth keyboard or gamepad, im wondering if something like this exists , some kind of overlay which would check screen area, so you could pre map lets say upper right corner to B button on gamepad and upper left to A button etc, you could map whole input for some games like that so you would not be forced to play using touch panel and you could play the games using bluetooth controllers.
Is there something like similar somewhere available ? Is it possible to do without lag?
I didnt saw anything like this but some nice games play very bad using touchpanel only and there is no option to use gamepad so i would like to be able to map their virtual controls scheme to match my bluetooth gamepad.
I setup Daggerfall with mouse set to physical and have tried both relative and absolute and in game mouse look turned on, the problem is that i can only turn about 90 degree from left to right. When the android cursor hits the edge of the screen i can no longer turn. Any suggestions on how to fix this would be much appreciated.
you are not alone...
Babalonis said:
I setup Daggerfall with mouse set to physical and have tried both relative and absolute and in game mouse look turned on, the problem is that i can only turn about 90 degree from left to right. When the android cursor hits the edge of the screen i can no longer turn. Any suggestions on how to fix this would be much appreciated.
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I have the same issue with my nexus7 and I think that most other devices will have it too... Obviously, this problem isn't specific just for daggerfall - since the android mouse pointer won't leave the screen, you can't turn in any 3D game (or scroll in strategy games... etc.).
To my knowledge, there is no way to disable android mouse pointer and I have read that google forbids apps to disable it too. I use a simple workaround which is to set the mouse pointer speed in android settings to minimum - than the mouse in dosbox moves a lot faster that the android mouse.
It won't solve the problem completely, but it makes the games playable - you still need to be careful not to hit the edge of the screen with android mouse pointer, but you can turn about 720 degrees in one direction before that happends (than you just move the cursor back to the center of the screen and continue playing...)
Unfortunately, I think that the only way to get rid of the android mouse pointer completely is to flash a custom rom which doesn't have mouse support built in at all (but of course than you couldn't use the mouse anymore - except for gaming in dosbox...)
it is ok
karyk said:
I have the same issue with my nexus7 and I think that most other devices will have it too... Obviously, this problem isn't specific just for daggerfall - since the android mouse pointer won't leave the screen, you can't turn in any 3D game (or scroll in strategy games... etc.).
To my knowledge, there is no way to disable android mouse pointer and I have read that google forbids apps to disable it too. I use a simple workaround which is to set the mouse pointer speed in android settings to minimum - than the mouse in dosbox moves a lot faster that the android mouse.
It won't solve the problem completely, but it makes the games playable - you still need to be careful not to hit the edge of the screen with android mouse pointer, but you can turn about 720 degrees in one direction before that happends (than you just move the cursor back to the center of the screen and continue playing...)
Unfortunately, I think that the only way to get rid of the android mouse pointer completely is to flash a custom rom which doesn't have mouse support built in at all (but of course than you couldn't use the mouse anymore - except for gaming in dosbox...)
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Click to collapse
You are correct in that the Android OS does not expose any API's to disable the Android mouse pointer. This becomes a problem in some games, because the Android mouse pointer will not go past the screen edges, thus disabling scrolling when you are using an external mouse (ie. bluetooth mouse or touchpad on the TF101).
There are four possible work-arounds built into dosbox turbo:
1. Screen Scaling Reduction + Absolute Mouse Mode (w/Hardware mouse):
In the settings menu, try reducing the screen scaling to less than 100% (ie. 90 or 95%). This will leave a small black border around the screen. When dosbox Turbo detects that the Android Mouse pointer has entered this black border, it should then emulate the mouse at the 'edge' of the screen. This special work-around will only work in "absolute" mouse mode, as there is no easy way to emulate such behavior in relative mode.
2. Analog GamePad mouse Emulation (w/Hardware Gamepad)
In DosBox Turbo 2.1.7+ analog sticks on gamepads are automapped to mouse and joystick control. So if you plug a Logitech, XBOX, or other supported gamepad into your TF101, the right stick will control the mouse movement, while the left stick will control the joystick.
3. Virtual On-Screen Mouse Emulation (w/Virtual Joystick)
If you go to the setting Virtual Joystick -> Use Joystick as Mouse, then when you enable to virtual onscreen joystick, it will then control the on screen mouse.
4. Touchscreen Mouse (w/Touchscreen)
The final work-around is to go back to the default touchscreen mouse. Using the above screen scale reduction trick + absolute mode will allow for scrolling in games that work with absolute mouse mode. Relative mouse mode is not affected by the scrolling issue.
I'm having an issue while using DOSBox:
I can't play shooters like BLOOD etc. using the right analog stick of the Samsung Gamepad for Android (GP-EI20) which is connected via Bluetooth to my Galaxy Note 3.
Everything else works but the right analog stick is just not being recognized (simply as if there wouldn't be one).
I'd like to use the right analog stick for mouse strafing but don't know how to solve / configure this.
Any suggestions?
I am kind of annoyed with the mouse on the dock (two finger scroll and the zoom) i was wondering if there is a way to make the touchpad mouse similar to a regular laptop. scrolling on the right side and zoom on the bottom of the touch pad and get rid of the two finger scrolling.
any ideas?
My laptop usually run on that synaptic mouse driver so when I play games like wow I'd be able to turn it off.
However, in surface pro its a built in Microsoft driver and I cant find it anywhere.
so basically when I am holding any key I wont be able to move my mouse cursor via mouse pad.
This palm feature is really helpful while we are typing but extremely annoying when we are playing games.
Anyone have any suggestion?
thanks.
@ android 6..1 latest
I am trying to play RTS games via gamestream on my laptop to my Nvidia tablet using the ipega controller.
Now it does work and im reasonably happy though i suppose it will get some getting used to.
I am using the Keyboard and Mouse mode. While controlling the game with the analog sticks and gamepadbuttons function as mouse buttons.
But i am wondering to try some other things.
Can I for example increase/decrease sensitivity of the analog sticks functioning as the mouse?
Or increase/decrease the acceleration of the pointer/analogstick..
Would be great if you can fiddle around with it.
Also one other thing I really want changed is the keyboard mode. Some default keys are mapped to the keyboard mode of the Ipega 9023.
Now ofcourse I want to use specific buttons for the game itself and switch between keyboard and mouse mode as I play my RTS.
But how would I do this? There is no documentation on this... which is annoying.
I also heard about Tincore. I installed it and it sees my controller, but not sure if this app can do what i want and how I would do this...
Also have the software from the ipega company called android gamepad center. I started it but im not sure what this software does.
EDIT:
https://www.youtube.com/watch?v=-okXI-BM52Q
From around 1:40 - 2:00 you see him starting the android gamepad center. If I do it like this like him, the gamepad center screen doesn't change, At my screen it just keeps saying connect blue tooth controller.
It would be interesting aswell to create virtual buttons on the screen so i could controll the game via touch screen.
Hope someone can help me on this. Thanks
Bump. Anyone have the ipega9023?
Bump