Surface running andriod? - Microsoft Surface

Anybody successfully ran native android on the Surface or Surface pro? I sall a video but no Wifi or Bluetooth were working he said. AnywayIf so has anyone heard of any plans for running it on the 2nd Surface?

Surface RT and surface 2, nothing has changed. Use search, there are threads for it already.
Surface pro. Android x86, but its poorly supported. Also Android-IA, poorly supported on the surface but working for one of the samsung tablets.

Right ok... I thought so its a shame that nobodys supporting it to well

Why the lolz would anyone want to run android on a surface pro?

No android apps need the raw CPU performance. Many games dont support x86. Can get a (poor) android tablet for the cost of the type cover for the surface.

So I can have 3 operating systems that i use most on one machine
Also bluestacks sucks I can't stand it.

hacktheplant said:
So I can have 3 operating systems that i use most on one machine
Also bluestacks sucks I can't stand it.
Click to expand...
Click to collapse
Jar Of Beans is better than bluestacks. Android on x86 devices isn't much better when you factor in driver issues (wifi and bluetooth are often unsupported, even touch and sound go, androidIA only supports specific devices because they only have drivers for those devices) plus any app using the NDK (quite a few, even some of the built in apps) tend to only be compiled for ARMv7, not MIPS or x86, so alot of apps are broken (many of the google defaults thankfully are available in x86 variants, but you cant just copy them from your ARM phone or tablet as they will only have the ARMv7 binary not the x86 binary). Its just awkward.

Aw thats awesome! Interesting but its discontinued I wonder why I hope that doesn't cause and problems

hacktheplant said:
So I can have 3 operating systems that i use most on one machine
Also bluestacks sucks I can't stand it.
Click to expand...
Click to collapse
But windows 8 alone can do things android only dreams about...

Right but andriod has most of my fun with hacking and games

hacktheplant said:
Right but andriod has most of my fun with hacking and games
Click to expand...
Click to collapse
Windows 8 on x86 has probably more mods and hacks than all versions of android combined...
You can even make it look like windows 95 if you want...

I know but I haven't gotten in that experience yet lol
It would be awesome if you tell me a few of them!

hacktheplant said:
I know but I haven't gotten in that experience yet lol
It would be awesome if you tell me a few of them!
Click to expand...
Click to collapse
Google, Bing and Yahoo are your friends my friend

This is true

Related

XBMC on Android

I think the time is near.
Linux Specific:
* Added support for ARM processor architecture (with TI OMAP3 and NVIDIA Tegra 2 as reference)
* Added OpenMAX Video Acceleration support (requires OpenMax IL compatible hardware, like Tegra2
Click to expand...
Click to collapse
The above was stated on changelog for the new stable XBMC release.
I am not expert on these things but is it really time for XBMC on Android tablets and phones?
This would be a great app for android,can anyone express their opinions in regard? Can it be done?
I would love to see this for my Xperia X10a.
How would xbmc bring anything worthwhile to a mobile platform? Don't get me wrong, I love xbmc... On my tv.
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hawkxcore said:
How would xbmc bring anything worthwhile to a mobile platform? Don't get me wrong, I love xbmc... On my tv.
Sent from my SGH-T849 using XDA App
Click to expand...
Click to collapse
In light of the upcoming Atrix 4G with their media hub, this would be perfect for a portable xbmc which you can take anywhere with you (especially when you have to travel).
Open the doors and bring forth XBMC........ please?
Sent from my GT540 using Tapatalk
Those are two very specif SOC reference designs with limited availability in todays market. The Nexus One for example runs the MSM SOC, and Tegra2 phones were just announced this week.
It chapped my hide to find out that there are nearly full blown XBMC installs available now for iOS devices like the iPad and iPhone 4. How can there not be one in development for the Tegra 2 with existing tablets using that processor already available for purchase for less than $400...?
Yeah, with the elocity a7 @ $299 boasting a tegra 2 and 512 mb of RAM someone should jump on it.
*bump*
Do want.
Are there any news?
the majority of the libraries aren't a problem in a distribution sense, the NDK has support for that. the problem is the core ones, libc etc. Those which means a custom compiler. This won't do for market inclusion I bet. You can surely do a custom rom and just use the standard arm compiler but it would never be acceptible on market.
Click to expand...
Click to collapse
http://forum.xbmc.org/showthread.php?t=84194&page=7
just a thought what if it is coded for android live?
Ios version works really we on my iPhone 4. I was completely gob smacked to find out there wasn't a version that could run on my android tablet. Make no sense at all that to open source system dosen't have It while the Analy retentive ios has a fully fledged functional version.
I wouldn't mind some news on this either. I had an Ubuntu 10.04 box, built from spare computer parts, serving as my XBMC hub. I wouldn't mind a smaller more portable version.
I'd love an update too.
It won't work until someone compiles all the libraries XBMC depends on (it's a lot) for Android.
Someone had said they were going to do that, but that was about a month ago and no one has chimed in since then.
sassafras
wonder if they re doing it.....
i use xbmc on my apple tv 2 (the thing is USELESS without it...) and would really love to have this on either my phone or an android tablet if/when I decide to buy one.
Consider me confused as well at how ios has xbmc yet android doesnt? really???
I have been waiting for this for a long time
I have been waiting for this since before they released it for ios devices. I would pay good money for the ability to run xbmc on my android devices! If I knew how I would have given it a try but maybe someone who is talented at these things could do there magic. If there is anyone out there working on this it would be fantastic for all of us Android/XBMC users. I just think it suits the android devices better anyways bigger screens faster processors more freedom. Thanks and Please!!

Dual Core Question

I am just wondering. I am a huge fan of android and am using Desire HD now. But I was wondering if a dual core tablet can be installed with Windows 7? I only need the W7 just to sync with my android phone. Maybe I can install RUU or any other ROMS in the future using my tablet.
Not quite sure what your asking here... Dual Core x86 processor tablets would probably run windows 7, Dual Core Arm Processor can not as windows is x86 processor specification and Android is Arm. All android devices are compatible to the best of my knowledge with windows 7 so if your worried about getting an android tablet and not having support for it then don't worry. Other than that i hope i answered your question.
Moved to general
Windows 7 can only be installed on x86 systems. Older versions of Windows NT could be installed on other CPUs like Alpha and Power PC and Windows server has a version that can run on Itanium/IA-64 but they are dropping it.
Microsoft has claimed Windows 8 will run on ARM systems so when it comes out you may be able to use it but most programs won't run it.
The Old One said:
Windows 7 can only be installed on x86 systems. Older versions of Windows NT could be installed on other CPUs like Alpha and Power PC and Windows server has a version that can run on Itanium/IA-64 but they are dropping it.
Microsoft has claimed Windows 8 will run on ARM systems so when it comes out you may be able to use it but most programs won't run it.
Click to expand...
Click to collapse
Does the dual boot Viewpad 10 use (x)86 processors? Is Android 1.6 the last or latest Android OS that can run on the (x)86 platform?
I'm just curious as to how Viewsonic gets both OS's to run on viewpad 10 platform, so this looks like a good place to ask about that.
Yes, Atom x86 CPU and Android 1.6 (last version to support x86).
Does the dual boot Viewpad 10 use (x)86 processors? Is Android 1.6 the last or latest Android OS that can run on the (x)86 platform?
I'm just curious as to how Viewsonic gets both OS's to run on viewpad 10 platform, so this looks like a good place to ask about that.
Click to expand...
Click to collapse
GaryHypnosis said:
Does the dual boot Viewpad 10 use (x)86 processors? Is Android 1.6 the last or latest Android OS that can run on the (x)86 platform?
I'm just curious as to how Viewsonic gets both OS's to run on viewpad 10 platform, so this looks like a good place to ask about that.
Click to expand...
Click to collapse
Viewsonic's Viewpad 10 uses the intel atom cpu to my knowledge. I don't know the details behind it but have read that Android 1.6 is the last version of Android that can run on x86 architecture. Maybe a dev. will be able to explain that part.
It would have made lots of sense for Google to make 2.x and up compatible with x86/x64 but I suppose there may be politics involved (imho, it can't be much else, since Linux runs on everything and Android is based almost entirely on Linux)....or maybe it would be more work or too much code needed. Since 2.2 is meant primarily for phones first, maybe they didn't see a need to bloat it up.
I wouldn't mind if Android needed a 650MB-1GB install as long as it works well.
Here's a snippet, you will be able to find more if you google it....though I can't find a reason as to why myself.
Hi,
I don't know if VS did their own work or may have used stuff from the Android X86 project:
http://www.android-x86.org/
or something similar (I think that there are other efforts like this)...
As you can see, the project is currently on 1.6, but:
http://www.android-x86.org/#What_we_are_working_on_now
says their working on Froyo:
What we are working on now
Port Froyo to x86 (froyo-x86 branch)
OpenGL hardware accelerator to froyo-x86 (olv, cwhuang)
New x86 toolchain (cwhuang)
Ethernet update (Yi)
Automount for new vold (cwhuang)
New target sparta (Doug)
New target viewpad10 (Al Sutton)
New target viliv s5 (okwon)
Mplayer porting (okwon
BTW, if you have a Windows PC, you can actually run that Android (1.6) on it. I had done that earlier, before getting my Gtab.
Jim
As one of the members pointed out, and if you check out the hands ons that have been done recently, ViewPad10 does indeed use Androidx86 project. GREAT News is, they just released Froyo-x86 (http://www.android-x86.org/releases/release_2_2) and there is a specific ISO for the ViewPad10. I actually just ordered 5 from one of my vendors (1 to keep and 4 to sell) so I am definitely going to pop that Froyo-x86 in mine and see how it whirls! I'm very excited by the prospects of a dual boot Froyo7 tablet!
Did you load the 2.2 iso onto one, and if so how well did it work? I just want to use a copy of android so I can use the apps I already bought for my phone.
Some of the latest so called 'dual-boot' tablets are actually going to be using an android virtual machine which will run within windows.
If anyone's comfortable compiling their own kernel and drivers then they stand a chance of 'rolling their own' VM otherwise unless someone with the knowhow takes up the banner for a particular device, I would consider this option out of reach.
Which tablet devices have you seen running an Android VM? I ran the 2.2 live USB on my VPad10 but it was missing wifi. Everything else seems to run great. Its fast and functional! Except the wifi. :-(
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the v10 specific iso didn't support wifi?!?!?!?
VPad and Froyo
I've picked up a VPad10 and have tried upgrading Android to 2.2 and have found that the interface buttons seemed out of place . I had a hard time moving backwards through the various pages - I had to tap the upper right corner on the bar and tap a second time in order to move back to the previous screen.
I found the interface too different from the standard to make it useful. I've since reverted back to 1.6
I had difficulty loading the Froyo (.img.gz) version. I've tried opening the gz on my Linux machine (vcersus my Windows box) and still get the same problem. Can the Froyo beta be loaded as iso image like the others, it would make my life easier?
I placed an order for the 10" gtablet the other day. This thread saved me from some dissapointment by trying to save a couple bucks.
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Is ios superior?

are iPhones and ipod touches far more advanced technically Than the play or other Android phones? I ask because ios app store has some great games like prince of Persia (the ps2 version) yet Android is lagging behind? Why?
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Well, the reason is because Android is widespread and open to many different hardware, as IOS is only available on one identical unit.
Think of it this way.
Android is to PC, iOS is to Mac.
iOS is much more consistent because there aren't any devices that are stronger or weaker, because they're all the exact same hardware, so optimizing is a cinch, while Android developers have to focus on SO many different devices, processors, etc.
Selim873 said:
Well, the reason is because Android is widespread and open to many different hardware, as IOS is only available on one identical unit.
Think of it this way.
Android is to PC, iOS is to Mac.
iOS is much more consistent because there aren't any devices that are stronger or weaker, because they're all the exact same hardware, so optimizing is a cinch, while Android developers have to focus on SO many different devices, processors, etc.
Click to expand...
Click to collapse
This.
But ICS is pretty much putting everything behind and putting us ahead of iOS
Thanks. Now I understand. So is the play inferior to the iPhone 4s technically?
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KindaUndisputed said:
Thanks. Now I understand. So is the play inferior to the iPhone 4s technically?
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Click to expand...
Click to collapse
If you think PC is inferior to Mac.
Selim873 said:
Think of it this way.
Android is to PC, iOS is to Mac.
Click to expand...
Click to collapse
So what does that make Windows Phone 7?
Android = Linux
It was about the hardware, not OS
The Alpha Gamer said:
So what does that make Windows Phone 7?
Android = Linux
Click to expand...
Click to collapse
Yes, Android is Linux.
But Selim873 was pointing to hardware fragmentation. You cannot buy a Mac and put the video card you want. You cannot get a mac with the processor you want. There is no Nvidia/Intel/AMD processors to choose from, nor the 32/64 bits thing in Mac.
Apple has complete control over the hardware and you can only buy what they sell and they sell the same thing to everybody. it is not like that on PC, where you can have a PC with different processors/graphic cards/ram/hard disks/whatever you want.
So the fragmentation on Android hardware allows us to have dual screen devices, gamepads, physical keyboards, etc, but it also increases the amount of drivers people need to work with and the amount of optimization needed to release anything. On IOS you have only one thing and everybody have the same, so it is easier to optimize.
I sold in my iPhone 4 the instant I heard that you didn't have to "jailbreak" it to install emulators and your own custom apps. So IMO iOS is vastly inferior to android.
Pretty much the same thing when I bought a Mac, traded that in when I realized none of my games could run on it other than Half Life 2 series (which I had already played the he11 out of btw) (Mac OS 5-9 Was better than OS-X ANY day IMO) so I got an Alienware M15X which was more powerful for less money, plus I got a couple of Mac OS 9 PPC's which actually run
loismustdie555 said:
I sold in my iPhone 4 the instant I heard that you didn't have to "jailbreak" it to install emulators and your own custom apps. So IMO iOS is vastly inferior to android.
Pretty much the same thing when I bought a Mac, traded that in when I realized none of my games could run on it other than Half Life 2 series (which I had already played the he11 out of btw) (Mac OS 5-9 Was better than OS-X ANY day IMO) so I got an Alienware M15X which was more powerful for less money, plus I got a couple of Mac OS 9 PPC's which actually run
Click to expand...
Click to collapse
True I have a Ipod and a Ipad as well as the Tablet S and Xperia Play On android the developers are faced with a challenge to optimize the devices for games on IOS they have to do It once forever.
But to get true grip of your IDevice you have to "Jailbreak" and Avoid you warranty .
On android we can custimize Our Stock rom to what ever we Like Home Launchers apps Widgets.
MAC=iDevice
Windowss/Linux=Android
Now look at which one is better you can also download files on the go on android, install different markets upgrade your memory when ever you like etc.....
People think of android as a Slave its a heavy System to run but it payes of in the end .
You decide if you prefer Fixed Specs or Changeable soecs
As an operating system iOS is better than Android. But iPhones in general are not better than Androids. Why? 3.5" screens, that's why .
iOS is very solid, I am a game tester for EA's mobile division and the kind of punishment it takes puts it in front compared to Androids.
But then again iOS is an anti-democratic ****, that gives you absolutely no freedom, so no matter how well built it is, it's still going to be trash from a smartphone's perspective (until you jailbreak it)
unix linux android
Unix=Linux=Android
Unix= 100% coding base.
Linux= 50% Code 50% graphic
Android= Perfect build Graphical System with Coding Support.
Android going to be No 1 sooooooooooooon... cheers...
You can't compare Android to Windows, Android is at least secure and efficient
AtomicKoala said:
You can't compare Android to Windows, Android is at least secure and efficient
Click to expand...
Click to collapse
Explain how windows isn't secure and efficient if you're not computer savvy?
AtomicKoala said:
You can't compare Android to Windows, Android is at least secure and efficient
Click to expand...
Click to collapse
Like I said, Linux
So I dont start my anti-ios rant please see my comment here>http://forum.xda-developers.com/showthread.php?t=1256874. I get a but sensitive & worked up when I get myself started talking about freedom.lmao.
Sent from the tuffest android ever...xplay...crowd cheers.

Voice of confidence.!

I am a beginner on this page. I am writing this to backup the other developers on this form. A lot of people who has been going around on the surface forum repeating over and over fat some functions will never work. I've been around modding phones since when Windows Mobile 3 came out back when I was in middle school. I remember when Windows Mobile came out a website called geekstoolbox.com whats the phone for many modders to build custom firmware for Windows Phones. I remembered and middle school it was difficult to make certain improvements because Windows Mobile phones were close systems. I remember then listen to visit on the forum who actually broken too the phone am I allowed a dump of data to flow in Internet of his phone start new custom ROM custom firmware revolution to begin. Afterwards, I begin saying revolutionary products such as wifi tether, Bluetooth tethering, Mobile sharing, and in custom OS. to those web visiting thi about s forum repeating over and over and over, that there would be no Windows based x86 programs on when does RT we'll be eating crow when it finally does happen within the next few months. I see it being possible when you consider if someone will, compile a virtual machine enabling many features of Windows 8 x86. Furthermore, suppose it becomes like parallels Macintosh. In addition, maybe someone will develop 8 translator package for Windows 82 windows Rt to understand each other's programs. all that I am saying is please do not be downers and out other people expressions about this tablet and is always
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I meant to end by saying, please do not doubt other people's expressions about this templates capabilities in with the wish to see on this tablet because the possibilities are there and if someone desires it enough it will come to fruition.
Continuously be blessed signing out!
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There are already two x86 emulators (Bochs and DosBox) for Windows RT. Bochs is slow to the point of being unusable, and DosBox is slow to the point of lagging while playing games from 1992.
x86 will likely never run (games) well on Windows RT, but it does in fact already run.
See,! It already possible . I have 1 questions, do they use virtual machines or do they do rely on the Internet
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befreshshaveivorysalesoap said:
See,! It already possible . I have 1 questions, do they use virtual machines or do they do rely on the Internet
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Click to expand...
Click to collapse
They use virtual machines, but they're slow to the point of complete uselessness. It takes half an hour to boot XP in them.
befreshshaveivorysalesoap said:
I meant to end by saying, please do not doubt other people's expressions about this templates capabilities in with the wish to see on this tablet because the possibilities are there and if someone desires it enough it will come to fruition.
Click to expand...
Click to collapse
Tempered with a dose of reality, when you acknowledge that even a dual core ARM cpu is still very underpowered to emulate a full x86 cpu/environment. If what you want is a good x86 experience, the Surface RT isn't what you want.
That's not saying you can't get a decent toy x86 environment, or really good recompiled for arm desktop apps. Those two work fine.
schettj said:
Tempered with a dose of reality, when you acknowledge that even a dual core ARM cpu is still very underpowered to emulate a full x86 cpu/environment. If what you want is a good x86 experience, the Surface RT isn't what you want.
That's not saying you can't get a decent toy x86 environment, or really good recompiled for arm desktop apps. Those two work fine.
Click to expand...
Click to collapse
Maybe not the full experience but something like WINE on Linux. Most people who buys the RT version aren't power PC users and don't require much anyhow , except for a few apps
befreshshaveivorysalesoap said:
Maybe not the full experience but something like WINE on Linux. Most people who buys the RT version aren't power PC users and don't require much anyhow , except for a few apps
Click to expand...
Click to collapse
Wine on x86 linux isn't emulating the CPU. This is a critical difference.
schettj said:
Tempered with a dose of reality, when you acknowledge that even a dual core ARM cpu is still very underpowered to emulate a full x86 cpu/environment. If what you want is a good x86 experience, the Surface RT isn't what you want.
That's not saying you can't get a decent toy x86 environment, or really good recompiled for arm desktop apps. Those two work fine.
Click to expand...
Click to collapse
I believe that all the Windows RT devices are quad core right now.
befreshshaveivorysalesoap said:
Maybe not the full experience but something like WINE on Linux. Most people who buys the RT version aren't power PC users and don't require much anyhow , except for a few apps
Click to expand...
Click to collapse
It's really very unlikely that any x86 program bigger than Notepad will ever be usability fast/stable. I'd go read up a bit on emulation and the downsides regarding speed with it. This is the same reason that android tablets, which are quite arguably far more suited for this, can't do anything better than emulate 20 year old OSes, and do that poorly.
netham45 said:
I believe that all the Windows RT devices are quad core right now.
Click to expand...
Click to collapse
d'oh! flip flopping between windows phone 8 and windows RT Yep, 4 arm cores. Still like trying to emulate a V8 with an inline4.
netham45 said:
I believe that all the Windows RT devices are quad core right now.
It's really very unlikely that any x86 program bigger than Notepad will ever be usability fast/stable. I'd go read up a bit on emulation and the downsides regarding speed with it. This is the same reason that android tablets, which are quite arguably far more suited for this, can't do anything better than emulate 20 year old OSes, and do that poorly.
Click to expand...
Click to collapse
Instead of emulating an entire OS, would anyone entertain the idea of a program translator; A program could be build with the libraries of some main OS'es. Within the translator, when an x86 program is called the programs determines what operating systems' library to use. The translator would then render a version of the program Windows with RT can understand.
Couldn't this be likely.
netham45 said:
There are already two x86 emulators (Bochs and DosBox) for Windows RT. Bochs is slow to the point of being unusable, and DosBox is slow to the point of lagging while playing games from 1992.
x86 will likely never run (games) well on Windows RT, but it does in fact already run.
Click to expand...
Click to collapse
I believe I no what the issue with these are.......... Bochs and DosBox do not allow users to control processing cores for each emulation. These emulators need to be updated to take advantage of this feature, it's a blessing for other OS'es
There's already a translator project much like what you describe, actually. It's early alpha quality right now, only able to run a few apps and those slowly and with stability problems, but it's a very promising proof of concept. The developer is using the DOSBox dynamic recompilation engine, optimized for THUMB-2 (ARM variant that Windows uses) with some hacks in it to remove support for stuff that only the kernel has to care about like page tables and whatnot (these hacks apparently substantially increase speed). The recompilation engine is not currently thread-safe, which means it has to run on a single core (although it's possible that the translated program itself might be able to run across multiple cores; I don't know for sure) but the possibility of fixing that is being investigated.
The project is on the Dev&Hacking sub-forum, and there's a download link for it and a (mostly playable) demo of Heroes of Might and Magic 3 as an example of what it can currently do.
Can someone point me in the duration to learn about building for ARM. I want to see if I can contribute. In school I am only learning about the x86 and x64 architectural
befreshshaveivorysalesoap said:
Can someone point me in the duration to learn about building for ARM. I want to see if I can contribute. In school I am only learning about the x86 and x64 architectural
Click to expand...
Click to collapse
Currently this is the porting method: http://forum.xda-developers.com/showthread.php?t=2096820&highlight=arm
Requires visual studio to cross compile from a desktop windows machine.

[Question] N64oid for RT 8.1?

I know the 8.1 jailbreak is coming soon and was looking into n64 emulators. http://slideme.org/application/n64oid that one is already compiled for ARM but is for android. Anyone know of any n64 emulator that will possible run on RT 8.1 (or that can be recompiled).
No, not quite yet. Unless N64oid is uploaded to the Windows Store, then you'll just have to wait for the jailbreak.
syn3h said:
No, not quite yet. Unless N64oid is uploaded to the Windows Store, then you'll just have to wait for the jailbreak.
Click to expand...
Click to collapse
The question is has anyone converted it to work on Windows RT 8.0. It is an ARM build but for android.
numus said:
The question is has anyone converted it to work on Windows RT 8.0. It is an ARM build but for android.
Click to expand...
Click to collapse
It is more likely that an x86 windows application can be ported to windows RT than an ARM android app can be ported to windows RT.
I think N64 was looked at before, I can't remember what the limitation was but it was most likely build tools or a graphics plugin.
SixSixSevenSeven said:
It is more likely that an x86 windows application can be ported to windows RT than an ARM android app can be ported to windows RT.
I think N64 was looked at before, I can't remember what the limitation was but it was most likely build tools or a graphics plugin.
Click to expand...
Click to collapse
There are a lot of different N64 emulators for x86...
Someone could take a look at mupen64 and get that ported. That would be our best bet for a 64 emu. But I do believe graphics would be the main problem.
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numus said:
There are a lot of different N64 emulators for x86...
Click to expand...
Click to collapse
I am aware.
I was just pointing out that your examples are useless. When porting software to RT, it doesnt matter if it has an ARM version elsewhere, the most important thing is that it is a win32 application before you can even remotely consider anything else, n64oid is not win32 in the slightest.
The x86 emulators may have JIT issues, may not compile under MSVC which is the only compiler we have for windows RT or rely on libraries which do not function.
N64 has been requested and turned down before. Someone should perhaps take another look though yes and the surface RT certainly has the power.
numus said:
There are a lot of different N64 emulators for x86...
Click to expand...
Click to collapse
SixSixSevenSeven said:
It is more likely that an x86 windows application can be ported to windows RT than an ARM android app can be ported to windows RT.
I think N64 was looked at before, I can't remember what the limitation was but it was most likely build tools or a graphics plugin.
Click to expand...
Click to collapse
Somebody looked at N64 on Windows RT a while back, and I read on another forum that it there were graphics problems
SixSixSevenSeven said:
I am aware.
I was just pointing out that your examples are useless. When porting software to RT, it doesnt matter if it has an ARM version elsewhere, the most important thing is that it is a win32 application before you can even remotely consider anything else, n64oid is not win32 in the slightest.
The x86 emulators may have JIT issues, may not compile under MSVC which is the only compiler we have for windows RT or rely on libraries which do not function.
N64 has been requested and turned down before. Someone should perhaps take another look though yes and the surface RT certainly has the power.
Click to expand...
Click to collapse
Offtopic:
Dude, you are one of the nicest guys here. Everytime you take your time to give a very detailed good explaing answer. I needed to tell you, because guys like you makes me love this forum and the "thank button" was not enough
Ontopic:
Could this help?
Ver 1.4 Source
Ver2.x Source <-
Thanks for the feedback.
Anyways, I managed to make the build clean enough so anyone with Visual Studio 2010+ OR its Windows SDK equivalent can build from scratch without any issues (other than a ton of compiler warnings, but it does run smoothly).
Again, these are all non-functional changes, but only changes to *.vcxproj files to make the soultion buildable (Under VS or using MSBuild in the command line)
Click to expand...
Click to collapse
Source - Last post
BIade said:
Offtopic:
Dude, you are one of the nicest guys here. Everytime you take your time to give a very detailed good explaing answer. I needed to tell you, because guys like you makes me love this forum and the "thank button" was not enough
Ontopic:
Could this help?
Ver 1.4 Source
Ver2.x Source <-
Source - Last post
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Offtopic part: thanks
Ontopic part:
That it compiles in visual studio at all is certainly a start.
came across this:
http://www.emutalk.net/threads/49810-Mupen64-in-C-on-XNA
is it in any way related?
goldenpipes said:
came across this:
http://www.emutalk.net/threads/49810-Mupen64-in-C-on-XNA
is it in any way related?
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Completely outdated (2009) on no files available.... I can't imagine that it can help. Sorry mate
We have a psx emulator n64 should be possible.
Sent from my RM-821_eu_france_267 using Tapatalk
goldenpipes said:
We have a psx emulator n64 should be possible.
Sent from my RM-821_eu_france_267 using Tapatalk
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What psx emulator on RT...?
Sent from my Optimus G
It doesn't look like RT 8.1 will be JB so the emulator question doesn't even matter anymore

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