CURRENT VERSION 1.0.4 RELEASED SEPTEMBER 24, 2013 - SEE BELOW FOR CHANGELOG AND DIRECT APK LINK
I would like to share with you guys a game I created called Mathician. Mathician is a fast paced basic math skill game. In short rounds players can show their friends and the rest of the world who is the best in math and in the process become a real Mathician by sharpening their basic math skills. When all challenging levels are completed, cool achievements can be earned on the path to become a king of math! Levels can be played over and over again to get the highest score on the world wide highscore list!
QR-Code
Use this QR-code to install the app!
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More detailed description
Mathician is a game in which players can sharpen their basic math skills by playing short fast paced rounds of 10 equations. Time is of the essence, so faster answers mean more points and players will eventually storm the highscore leaderboards. The game features 30 singleplayer levels in which the difficulty increases from easy to very hard (practice, practice, practice). Each level has a highscore leaderboard and players can see the top players and their own results in comparison with other players. With this, the game keeps challenging players to get a better position on the ranking list.
Besides the singleplayer levels, the game features an on-line experience where players can challenge each other for a 1 v.s. 1 match (against friends or random players). To increase the challenge, Mathician features over 30 achievements (via Google Play). Some achievements are easy to unlock, others are really hard or take some time to unlock, so players really have to use their math skills to get the best gaming experience...
Why is Mathician fun to play?
The game features very short games, some with a minimum of 10 seconds. Even when you are on a tight schedule you can fit some Mathician in. It's easy to increase the highscores since the gameplay is short and fast. When players do have more time on their hands they can play endurances in which up to 100 equations can be made. On the Mathician website ( http://www.mathician.com ) players can view their achievements, scores, statistics and leaderboards and compare them to other players!
Not only your own brain gets sharpened with Mathician, it can be used to teach your children the basics of math in a way they will enjoy. If you are a teacher you can make math a fun experience with this easy to use app.
Features
* Fast paced math action with short rounds
* 30 challenging levels to sharpen your skills
* Game keeps challenging due to achievements and leaderboards
* A unique online experience with 1 vs 1 battles
* The game is accompanied by a website on which players can view scores, statistics and even compare players
Why it was made
A while ago I started to create an idea for a game based upon an old Dutch TV-show. The game mechanics would be something like wordfeud, except that the rounds would have some kind of question/answer structure. We started brainstorming and putting things on paper until we got to the issue that generating questions and answers would take a long time, especially considering multiple languages and questions that would only suit certain countries. We were working on something like a moderated crowd sourced model, but it didn't go really smooth (to say the least). So one day I was taking my daughter to daycare and then the idea of math popped into my mind. Not everyone loves math, but I always loved playing Dr. Kawashima's Brain training on the Nintendo DS, so we decided to give it a go. So initially Mathician would only have a 1 vs 1 matching system, but after that all worked flawlessly, the idea came to add a singleplayer mode and highscores, achievements and statistics to keep the game challenging. Mathician is the result and we're very very proud of the result.
The name?
The game challenges you to become a Magician in math, so Math + Magician = Mathician. It's not related to Mathematician in any way, the game also doesn't try to let you become that
Who am I?
My name is Jori and I live in the Netherlands in a small town called Purmerend (close to Amsterdam). I am a software engineer for a company that creates CRM software and in my free time Iove to play handball, expand my coding skills and spend time with my family. This is my second serious Android project, the first was Fresco (which you can find here: http://forum.xda-developers.com/showthread.php?t=2081737 ).
Closing words
Mathician is not completely made by only me, I had help of my good friend Frederik Boelens who engineered the website and supported development actively. Two other were also important in the development cycle by giving great advice and helping in the early testing: Bart van den Dries and Joey Floresse. And last but not least, a big thank you to all testers which actively tested for two months!
I hope you like (the idea) of this app and hopefully you guys can give me some feedback At least let me thank you for reading.
Change log
1.0.5 (september 26, 2013)
* Fixed a bug where the game would crash in the menu when you have your Facebook account linked, due to the change of profile picture size.
1.0.4 (september 24, 2013)
* If you type fast and make a mistake (answer is 9 and you type 10) then the app will not mark the next equation as a mistake (it will omit the 0)
+ Added Spanish localization (thank you Luis Alonso Calderón for your tremendous effort!)
+ Added Dutch localization
* Added an option to choose your favorite division character (you can choose : or /)
* Fixed a bug where the game could crash if your score was higher than 9999
* Changed the order of popups when you register, also removed one, to achieve a less intrusive experience
* Fixed buggy Facebook registration issues
* Fixed some Facebook sharing issues
+ The app will now ask once in a while to share something on Facebook and in return will hide the full-screen ad for 5 minutes
- Removed the write system settings permission (WRITE_SETTINGS)
- Removed the write external storage permission (WRITE_EXTERNAL_STORAGE)
* Removed the next button in the last level (caused a crash)
* Fixed various bugs that generated spontaneous crashes, thanks for all the reports!
1.0.2 (september 17, 2013)
* Fixed a possible crash on devices with a very high resolution (HD or more)
1.0.1 (september 17, 2013)
* All character names can now contain all special characters (e.g. š, ç and ž). To remove ? characters in your name, go to settings and retype your display name!
+ If you have open multiplayer games where it is your turn, you will see that in the main screen
+ Added Swedish localization (thank you Daniel Malmgren for your tremendous effort!)
+ Your singleplayer progress will now be saved across devices and between reinstallations
* Changed the ingame font to a different one, which is much more readable
* Fixed a bug where the game would go haywire if you clicked the play button twice in multiplayer mode
* Fixed a bug where the keyboard layout (Phone) was wrong in multiplayer mode
* Made the background of the games darker, so the contrast between the equations and the background is bigger
+ Added the possibility to choose with which e-mail address you want to play when you register with your e-mail address
* Removed all changes to system settings (they are copied to app settings). In the next version we will remove the permission (it is still needed to copy the settings to app settings)
* Fixed a bug where the game would crash if started in landscape mode
1.0 (september 12, 2013)
- Initial release
Feedback / problems
You can visit the website at http://www.mathician.com for support. Feedback can be given in the Play Store, in this thread or via twitter: @Realmathician
Facebook community
You can visit (and like ) the facebook community at https://www.facebook.com/realmathician . Thanks! We'll post updates, reports and probably some highscores now and then on the page now and then!
Link
Play store: Mathician
APK
Direct link to APK (1.0.5): http://www.mathician.com/apk/Mathician_1_0_5.apk
Older versions
Version 1.0.4: http://www.mathician.com/apk/Mathician_1_0_4.apk
Version 1.0.3: http://www.mathician.com/apk/Mathician_1_0_3.apk
Version 1.0.2: http://www.mathician.com/apk/Mathician_1_0_2.apk
Version 1.0.1: http://www.mathician.com/apk/Mathician_1_0_1.apk
Version 1.0: http://www.mathician.com/apk/Mathician_1_0.apk
This game is addicting, lightweight size, and good for your brain. I love math, this is my type of game. Thank you, and highly recommended.
Sent from my HTCONE using XDA Premium 4 mobile app
nate234 said:
This game is addicting, lightweight size, and good for your brain. I love math, this is my type of game. Thank you, and highly recommended.
Click to expand...
Click to collapse
Thanks, just be careful, because it can be really addictive
Very addictive game!
d-fader said:
CURRENT VERSION 1.0 RELEASED SEPTEMBER 12, 2013 - SEE BELOW FOR CHANGELOG AND DIRECT APK LINK
I would like to share with you guys a game I created called Mathician.
Click to expand...
Click to collapse
Can you create a version with less permissions for us here at XDA ? I don't want it to run at startup, read my contacts, find my accouns, and modify my system settings. Thank you
d-fader said:
Mathician is a fast paced basic math skill game
Click to expand...
Click to collapse
And perfect for kids. So many of today's youngsters are getting smartphones of their own, and a game/app of this kind is a welcome diversion from skateboarding on train tracks, flinging birds at pigs, bursting bubbles or smashing lollies of the same colour. Thank you for your hard work in creating this, but I regret to say that a few minor changes would help.
In your next update, could you change the fonts in the game to those that are much more easily read? I also agree with sordna's post above. This game shouldn't need to run at Startup, or constantly trawl the internet looking for people to play against, or make changes to a device's system settings. It is really appreciated that you've included the option to remove Notifications, to opt-out of sending crash reports and opt-out of sending anonymous statistics. These choices make it much better for parents (like me) who want their child's privacy to remain private, and helps us control what they do online...
A reset button would be nice
sordna said:
Can you create a version with less permissions for us here at XDA ? I don't want it to run at startup, read my contacts, find my accouns, and modify my system settings. Thank you
Click to expand...
Click to collapse
use xposed framework and the xprivacy module.
GAMaus said:
use xposed framework and the xprivacy module.
Click to expand...
Click to collapse
Actually, if you look in the Settings for the game you can switch off Notifications, opt-out of sending crash reports and opt-out of sending anonymous statistics.
sordna said:
Can you create a version with less permissions for us here at XDA ? I don't want it to run at startup, read my contacts, find my accouns, and modify my system settings. Thank you
Click to expand...
Click to collapse
Hi sordna, I will take this in consideration. The need for the specific permissions is stated in the FAQ on the website. See 'http://mathician.com/faq (the entry 'Where are all permissions needed for?'. Modifying system settings helps to store a special encryption key that helps to protect against tampering with the statistics and achievements (since they are stored online). I will try to develop a different approach. Startup is needed for the notifications, reading contacts is only for generating a hash (i.e. irreversible) list of e-mail addresses to check which of your contacts are already playing. When Mathician wants to do this, it asks you everytime (and you can decline). Finding accounts is only done at startup when you choose to play via e-mail account.
I understand the reluctance and as said, I will try to see what is possible to remove these permissions, although it could result in a less comfortable experience. Last thing I want to add is that I really respect your privacy and I have no bad intentions
djshotty said:
And perfect for kids. So many of today's youngsters are getting smartphones of their own, and a game/app of this kind is a welcome diversion from skateboarding on train tracks, flinging birds at pigs, bursting bubbles or smashing lollies of the same colour. Thank you for your hard work in creating this, but I regret to say that a few minor changes would help.
Click to expand...
Click to collapse
Thank you!
djshotty said:
In your next update, could you change the fonts in the game to those that are much more easily read? I also agree with sordna's post above. This game shouldn't need to run at Startup, or constantly trawl the internet looking for people to play against, or make changes to a device's system settings. It is really appreciated that you've included the option to remove Notifications, to opt-out of sending crash reports and opt-out of sending anonymous statistics. These choices make it much better for parents (like me) who want their child's privacy to remain private, and helps us control what they do online...
Click to expand...
Click to collapse
About the readability: I've tried to address that already I hope you like it better like this:
I hope my explanation of the permissions helps a bit combined with the intention of trying remove (some of) them helps.
AssToast said:
A reset button would be nice
Click to expand...
Click to collapse
Yes, the next version will have a reset option (meaning your online scores will be removed).
Thanks for playing people!
d-fader said:
Yes, the next version will have a reset option (meaning your online scores will be removed).
Thanks for playing people!
Click to expand...
Click to collapse
I meant restarting the level but reseting everything would be nice too
You can restart any level by just clicking the play button. The only thing that is remembered is your highest score on that level (and the replay of that game). From what I understand, resetting that would have no benefit whatsoever. On am I understanding you incorrectly?
Nice game! My kids would need exactly something like this to train up their math speed. Problem is that it's english, my kids doesn't speak english enough to handle that. Any plans for localization? I could help out with a language or two if you want
Also, what's up with the colons for division? Is it only here in Sweden we use slash for division?
/Daniel
DanielMalmgren said:
Nice game! My kids would need exactly something like this to train up their math speed.
Click to expand...
Click to collapse
Glad the game could come in handy Thanks for your interest!
DanielMalmgren said:
Any plans for localization? I could help out with a language or two if you want
Click to expand...
Click to collapse
Yes! As a matter of fact I'm working on the setup for the localization. It will be finished today (with a bit of luck) and I will inform you about it when it is, since my Swedish is as good as my Chinese (meaning 0) . Thanks for wanting to help out!
DanielMalmgren said:
Also, what's up with the colons for division? Is it only here in Sweden we use slash for division?
Click to expand...
Click to collapse
We've tried the /, but the testers found that it looked too much like +. I will add a preference for that in the next version (in addition to some localizations probably )
I've added a translation module to Mathician.com. Please visit http://www.mathician.com/translation (edit: changed translate to translation, thx Daniel) to begin translating. It's all open, so translation should be no problem. When you click save a copy of the translation will be kept in a safe place, so if someone destroys the translation, it's always possible to go back to the non-corrupted one.
It's not ideal, but I hope it'll work! Just leave me a message when you finished a translation and I'll check and add it to the game!
So please help me translate this game in as much languages as possible! Of course you're efforts will not go unnoticed (I will mention you on the updates, website and in the credits scroller)
Thanks people and hopefully it'll work!
d-fader said:
Please visit http://www.mathician.com/translate to begin translating.
Click to expand...
Click to collapse
Nope. Doesn't work. It gets you to the same page as just http://www.mathician.com :silly:
/Daniel
DanielMalmgren said:
Nope. Doesn't work. It gets you to the same page as just http://www.mathician.com :silly:
/Daniel
Click to expand...
Click to collapse
I said meant http://www.mathician.com/translation
Sorry
I would like to play this game on my tablet but it closes itself when the End User License Agreement appears.
Also my native languaje is spanish, if I'm able to play this game maybe I can help a little with translation
Alonso1398 said:
I would like to play this game on my tablet but it closes itself when the End User License Agreement appears.
Also my native languaje is spanish, if I'm able to play this game maybe I can help a little with translation
Click to expand...
Click to collapse
Sorry to hear! Could you please tell me what kind of tablet you have and at what time (appr.) it crashed? I can then check what happened and might be able to offer you a solution!
Thanks in advance!
I think I found the problem, it was because I had the rotation locked in landscape, now that I passed the window of the EULA, the problem is gone
Edit: however the game still closes if I open the game with the rotation locked in landscape and I select play
Welcome to Link!
The aim of this challenging game is link dots of the same color together to get the highest score. There is 30 second time limit.
However, there are a few twists:
- The dots change color at random intervals- speed is required!
- As soon as a dot is touched, it stops changing color.
- The more dots you join together, the more points you get. But be careful, you only bank the points when you release your finger!
- There is a time limit for how long you can hold on to a dot, and this limit decreases the longer your chain is. If you don't release your finger before the limit ends, you lose the points you just gained. The limit is reset when you start a new chain.
Other features:
- Google Play Games integration - Leaderboards and Achievements.
- Optimised for phones and tablets
- "Immersive mode" for KitKat devices
For the normal production version, please use this link:
https://play.google.com/store/apps/details?id=com.richardbound.dotte
The beta testing link is now live. If you would like to join the beta testing, please join this community:
https://plus.google.com/u/0/communities/114875768250459480898 (Also join this community for tips, tricks, help or advice.)
And then follow this link to download from the Play Store: https://play.google.com/apps/testing/com.richardbound.dotte
I hope you enjoy it!
Here is an example of how to get a good score: http://www.youtube.com/watch?v=VT5cG9mS8RM
If you want to follow me on Google+ or contact me on Hangouts, my G+ profile is google.com/+RichardBound
The beta testing link is now live. If you would like to join the beta testing, please join this community: https://plus.google.com/u/0/communities/114875768250459480898
And then follow this link: https://play.google.com/apps/testing/com.richardbound.dotte
Game is kind of too fast....
Try to slow it down little bit
Thanks
Abd121 said:
Game is kind of too fast....
Try to slow it down little bit
Thanks
Click to expand...
Click to collapse
Thanks for the feedback. The dots do change very quickly, but it is supposed to be a challenge . I'll think about changing it.
Just released v0.0.3. Please see OP for the changelog. I hope this will be the last beta release before a production release.
The first public production version is now available. Here's where to get it:
https://play.google.com/store/apps/details?id=com.richardbound.dotte
To celebrate the first week of being published, here is a new update! Thank you to the nearly 70 of you that have downloaded the game so far.
There is already someone who plays the game better than me! He has scored 166. Can you beat it?
v1.0.4
- Added three more Achievements: Double Century, Awesome Average and Monochrome Madness
- Added some vibration feedback when you lose a chain
- Tweaked the main screen slightly
- Other minor changes
Have fun!
https://play.google.com/store/apps/details?id=com.richardbound.dotte
Version 1.0.9.1 has been published fixing a crash that occurred on a Locale change.Other changes since 1.0.4 can be seen on the Play Store.
I pushed v1.1.0 yesterday. This primarily adds a short tutorial so that new (and previous) players understand how the game works.
Get it here!: https://play.google.com/store/apps/details?id=com.richardbound.dotte
Hi guys!
I developed a versatile All-in-one Sudoku app. It is still in develeopement and maybe already the best Sudoku app...
I’d appreciate your feedback, please use this forum to report problems, missing features, ask questions, or general discussion about the app.
Thanks!
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Sudoku You is the worlds most versatile Sudoku app.
Self explaining and easy to learn.
Features:
* Intuitive design
* Smart Touch Interface
* Tracks a set of personal Achievements
* Share with and challenge friends!
* Highscores and History
* Levelgame
* Sudoku Solver
* Tip and Field leveling functions
* Undo, Redo and auto save
* Generated Sudokus for every difficulty you want
* Many styles
and more...
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Get it and follow:
GooglePlay: id=com.litchisystems.sudoku (English, German, Spanish)
Hey, that is a great sudoku app! I really like the achievements and the functionality!
By the way, here is the (working) PlayStore link: https://play.google.com/store/apps/details?id=com.litchisystems.sudoku
Great app, love it!
Version 4.01 Out Now!
Checkout our newest Version of the worlds most versatile Sudoku App!
Some new Feautres are:
New faster solving-engine:
Thanks to Martin, you get Your solution directly after tapping the solving button.
Solution-Details solving abillty:
Martin also developed a new human solving algorithm to find interesting logics.
New Material design updates:
Check out the ripple effect in every menu.
Android 5+: Every icon is now sharp and clear on every screen resolution
Sudoku You goes to spain!
Thank’s to Samuel the app has now an updated spain translation.
Hints:
Great hint update: We created e new hint dialog with step-by-step correcture and help abillity.
We are still working at logic explanation hints, coming soon!
PRO-Version out now and comes with:
StyleCustomier:
Since V4.0 everyone becomes an artist! Check out the new StyleCustomizer! Now you can change every color and create custom styles!
Night-Mode:
Now you can switch to an dark theme and or let it switch automatically by night.
No Ads:
I hate advertisments…you too?
Unlimited hints!
…and many more!
We need your help:
We’ve added a new translation system to our developement!
Check it out at http://translate.litchisystems.com or open it directly in-app from the navigation menu.
Want to support us by helping finance our server?
Use the online or in-app donate button and You will be our hero!
You can help without money or translation abillities:
If you share our love, we would appreciate a good rate at google play!
Test the App, reach all Achievements, get better and play against friends!
Solving Sudokus never made so much fun!
Download and rate now:
https://play.google.com/store/apps/details?id=com.litchisystems.sudoku
Hey everybody!
To God be the glory, I've been making some custom roms on XDA for a while, but I have decided to try to learn some new things by taking an app developer course. I've made a few apps, and I thought I would share them here as well. This app is open source, you are welcome to go to the Github and post issues, review and or copy the code (it is Apache-2.0 licensed), or download the app and enjoy!
These are my first apps, and I know they need a little improvement. So please feel free to leave a comment! But please remember, the best criticism is constructive.
If you do check out my Github, note that just about every line of my code includes a comment as to what it does or why it exists, so if you are like me and new to Android programming, be sure to check it out to see how it works! Also, in my Github are many "small apps" in the "apps_small" repo, which are apps I either made for the class, or made on the side to test out some feature or function. Hopefully that would be useful to someone.
Without further ado:
Ship, Captain, and Crew!
A classic dice game for up to four players!
This simple game requires a lot of luck and a very small amount of skill.
In times past, this game was used as a gambling or drinking game by sailors and
merchants alike. You must procure a ship (6), a captain (5), and a crew (4), the
remainder is your cargo.
Once you have your ship, captain, and crew, you can click on dice that you wish
to hold in order to save them rather than roll them. You can also choose to keep
them all if the conditions are right. The "point" or high score is always
visible, and that is a big help to the "hammer" or the last player.
This game is open source and add free! So grab a couple friends and set sail for
high adventure with this fun little dice game. If your lucky, you may even
strike "midnight"!
Downloads:
Google Play: https://play.google.com/store/apps/details?id=com.alaskalinuxuser.shipcaptainandcrew
F-Droid: https://f-droid.org/repository/browse/?fdfilter=ship&fdid=com.alaskalinuxuser.shipcaptainandcrew
Github download apk: https://github.com/alaskalinuxuser/app_ship_capt_crew/blob/master/app/ship_capt_crew_1.7.apk (Note, since this link is static, newer versions may exist in the future on Google Play, Github, or F-Droid.)
Github source: https://github.com/alaskalinuxuser/app_ship_capt_crew