Bluetooth Audio Control But No Sound - Motorola Atrix 2

I'm running Altered's/my AOKP, and use my phone with my car (tried in multiple cars actually) stereo, which is actually an aftermarket head that worked fine with my phone before. It will connect over BT fine, and I can control my music with the buttons on the radio, but the sound still comes through the phone speaker. By this I mean, I can hit play and skip songs with the radio, but the sound plays out of the phone, not the car. any ideas?

Yea.. I never quite got to the root of the audio issues - and its probably the same in all of my source-built ROMs..
At one time I forced things to work - like the ability to make in-call volume adjustments, etc.. And now I can't get by without using pre-built audio files (libaudioflinger, libaudio_ext, etc.) - or maybe that's just for the non-kexec versions? Or maybe that's right and the issue lies elsewhere..
I'm curious, does this problem exist on mokee? Doubt it.. But I think he uses those same pre-built audio files..
I will build you a kexec version of aokp soon, and make a nice local_manifest... Then, I'm giving it up to you
Sent from my MB865 using xda app-developers app

Related

[GPL] epicBT - Call Audio Router ( Epic4G ) - bluetooth/wired conflict hotfix - 11/26

This application is a hotfix for a really annoying (and potentially unsafe!) bug in the Epic4G:
http://code.google.com/p/android/issues/detail?id=11372
http://forum.sdx-developers.com/epi...audio-routing-on-epic-4g/msg115990/#msg115990
The long and sort of it is that when anything is plugged into the 3.5mm headphone jack, the phone will only play call audio over that jack.
In order to route the audio through the earpiece, bluetooth or speakerphone, you must pull the plug out of the jack. This is at the very least annoying, and at the very worst potentially dangerous if, for example, you're driving.
How-To
Download the APK attached below for your android version.
Install like any other APK using adb or your favorite file manager.
What it does
This simple application allows you to pick the audio device to use for call audio to override this behavior, and can be changed on the fly.
All in-call audio will be routed to the device you specify when something is plugged into the 3.5mm headphone jack. If nothing is in the jack, the default behavior for the phone applies.
This also allows you to use the Speaker Phone when the headphone jack is occupied, even though the button on the call screen is disabled!
Your configuration should persist between reboots.
What it doesn't do
This app does not route any other type of audio. Your music, notifications, etc will still play over the headphone jack or phone speaker.
Again, this *only* affects in-call voice audio, and only when something is plugged into the headphone jack.
Notes
This app completely overrides the options on the call page! If you want to switch outputs during a call, you will have to do it from this app - your call will not be dropped when changing the output device.
In order to route the call audio properly, the system's mediaserver service must be restarted, however.
This means that any other audio you have playing when you apply the change will be disrupted, and related services may force close. For example, Pandora will skip to the next song. Other applications may not behave that well.
Disclaimer
This app modifies files in the /system partition, so use this at your own risk! I am not responsible for any problems that arise from this hotfix on your device!
This is currently for the EPIC4G *ONLY* - Do not use this on any other device. Please contact me if you have a different phone which experiences this bug and I will see if I can get it working for you as well.
This is *BETA* software, a work in progress, please post here if you experience any issues, but I cannot guarantee it will work for you!
ROM DEVs, feel free to bake this into your roms in whole or part, I encourage it as this provides a workaround for a safety issue, but please give credit if you use or derive from this application.
Special thanks to UberPinguin - his initiative, debugging, code-diving and testing helped make this happen every step of the way!
Many, many thanks to everyone in #samsung-epic for helping me test and work this out.
Be sure to download the APK for the right android version on your phone!
epicBT - v0.3.5 (Froyo)
* Fixed crash/reboot when applying settings in DK17 roms
epicBT - v0.3
* Layout cleanup when root is unavailable
epicBT - v0.2
* Requires root!
* Superuser compatible
* auto-remounts /system RW if necessary
* Sends call audio to wired device ( default ), speaker phone, or bluetooth
Sources
https://github.com/cicada/epicBT
If this works as described above I will be so f-ing happy. One of my biggest gripes, solved.
No sh#t! I was just about to start searching the Market for an app like this! Downloading now to test.
Thank you!
bigdbag said:
If this works as described above I will be so f-ing happy. One of my biggest gripes, solved.
Click to expand...
Click to collapse
I agree
updated OP with source link
First of all,...Thank you, Thank you, Thank you for working on this... This was one of my biggest gripes with this phone and I couldn't understand why the "geniuses" at Samsung/Sprint couldn't get this right.
I've done some extensive testing in my car for the Eclair version and wanted to share my results:
For the most part, the app does what it's supposed to...but I did notice that:
1) the "on the fly" feature doesn't work so well. That is, when changing from one mode to the other, I had to reboot the phone to get the new setting to take effect. This feature would be great with an app like Tasker, which could automatically open up the app and ask you which setting you want to use when a headset/aux jack is plugged in,...thus giving you the flexibility to use the best option depending on your situation. Is there a way to tweak the app to recognize the switch without rebooting by resetting something like the mediashare service?
2) For some reason, the mic volume (volume heard on the opposite end of call) on the bluetooth setting is lower when the headset/aux jack is plugged in. I'm not sure whether the regular phone mic, speaker phone mic, or the bluetooth mic is utilized in this setting, but the volume is definitely harder to hear on the other end than when the headset jack is unplugged. I would guess about 20-25% lower. I tested this effect during the call as well by plugging and unplugging the jack while counting 1 to 10 and it's the same. Is there away to increase the sensitivity of the bluetooth mic when the headset jack is plugged in?
Donation coming if you can get this working! Thanks again.
sinman02 said:
1) the "on the fly" feature doesn't work so well. That is, when changing from one mode to the other, I had to reboot the phone to get the new setting to take effect.
Click to expand...
Click to collapse
Strange, it works well for me - it takes a second to switch outputs while mediaserver is restarting, but never had to reboot. I'll look into this, may have accidentally tweaked something in the last build.
UberPinguin and I are still looking at the sources to find a better fix that works the way it's supposed to - the trouble seems to be that Phone.apk is actually selecting the 'correct' source and setting options appropriately, but the underlying OS isn't switching outputs. Restarting mediaserver was the only workaround I could find for this.
sinman02 said:
2) For some reason, the mic volume (volume heard on the opposite end of call) on the bluetooth setting is lower when the headset/aux jack is plugged in. I'm not sure whether the regular phone mic, speaker phone mic, or the bluetooth mic is utilized in this setting, but the volume is definitely harder to hear on the other end than when the headset jack is unplugged. I would guess about 20-25% lower. I tested this effect during the call as well by plugging and unplugging the jack while counting 1 to 10 and it's the same. Is there away to increase the sensitivity of the bluetooth mic when the headset jack is plugged in?
Click to expand...
Click to collapse
I hadn't noticed any volume issues but truthfully I haven't been using the BT often because of this bug - I've just been letting my calls go to VM instead of crashing my car Volume selection should be working properly so I'll see if I can add something to select volume as well.
To be clear on the MIC, input should always be the proper input for whichever mode you choose - phone MIC for speakerphone and BT mic for BT HP/HS.
If you're on stock then the phone mic should be used when your wired device doesn't have it's own, however this is broken in all of our custom community kernels - Wired Headset mode should only be used when you actually have a wired headset with a MIC of it's own if you're using one of these, otherwise the phone doesn't enable any MIC at all.
I should note, that all my tests were conducted on outgoing phone calls. I don't know if incoming calls are any different. I am using the Syndicate rom.
If you can get the bluetooth volume issue resolved, I'll likely leave it there, but it would be nice to be able to switch on the fly to speakerphone mode when bluetooth isn't handy.
Question: Does the froyo version have the same implementation?
Please keep up the good work!
Sent from my SPH-D700 using XDA App
sinman02 said:
Question: Does the froyo version have the same implementation?
Click to expand...
Click to collapse
Yes, the froyo version is the same - Samsung used a different asound.conf in froyo ( added in some interesting VOIP pcm ), so this is the only difference between versions currently.
cicada said:
This application is a hotfix for a really annoying (and potentially unsafe!) bug in the Epic4G:
The long and sort of it is that when anything is plugged into the 3.5mm headphone jack, the phone will only play call audio over that jack.
In order to route the audio through the earpiece, bluetooth or speakerphone, you must pull the plug out of the jack. This is at the very least annoying, and at the very worst potentially dangerous if, for example, you're driving.
Click to expand...
Click to collapse
...So this should work on for Sip/VOIP apps like Sipdroid, 3CX, and Fring? I managed to pick up 3CX and Sipdroid through my bluetooth headset but no mic...meaning the other end could not hear me... There aren't that many good sip/voip soft wares out there for the Android today.. I rated Fring the BEST but with no bluetooth support.
EDIT: Nevermind... I read the post again.. I don't think this will do the job other than support for the actual phone.. but it would be nice to have that option for sip/voip as well.
The SIP/VoIP stuff may work better in Froyo considering there are dedicated PCM devices listed in the asound.conf - however I've never used any of these applications, so this is pure speculation.
You're correct, this does only effect in-call phone audio, those applications would be handling (or in this case, not) the bluetooth audio routing directly. I've found lots of other similar quirks with BT on the Epic4G, such as the << and >> buttons on my A2DP headphones not working.
cicada said:
The SIP/VoIP stuff may work better in Froyo considering there are dedicated PCM devices listed in the asound.conf - however I've never used any of these applications, so this is pure speculation.
You're correct, this does only effect in-call phone audio, those applications would be handling (or in this case, not) the bluetooth audio routing directly. I've found lots of other similar quirks with BT on the Epic4G, such as the << and >> buttons on my A2DP headphones not working.
Click to expand...
Click to collapse
I am using Froyo the DJ29 Build on the epic... Dare I try?
****ing yea! Thanks, downloading now. This has been my biggest complaint with the phone
Sent from my SPH-D700 using XDA App
Hell Yea! You rock! I Threw out a fairly long search sentence in google and actually found your post here. No sooner did I install and set it up that my phone rang while plugged into the car audio and FINALLY I can use my friggin BT headset without yelling hold on hold on I gotta unplug the stereo cable. This has really peeved me off since I got the phone. Now what I don't get is why this obvious flaw has been ignored by Samsung and Sprint. Nice job on making it work like it should. BTW running stock 2.1 with root. No bugs so far.
THANK GOD. someone fixed this. bugged me so much in the car when i'm receiving a call. will report any bugs.
bump, updated to fix crash in DK17 based roms
cicada said:
I hadn't noticed any volume issues but truthfully I haven't been using the BT often because of this bug - I've just been letting my calls go to VM instead of crashing my car Volume selection should be working properly so I'll see if I can add something to select volume as well.
To be clear on the MIC, input should always be the proper input for whichever mode you choose - phone MIC for speakerphone and BT mic for BT HP/HS.
If you're on stock then the phone mic should be used when your wired device doesn't have it's own, however this is broken in all of our custom community kernels - Wired Headset mode should only be used when you actually have a wired headset with a MIC of it's own if you're using one of these, otherwise the phone doesn't enable any MIC at all.
Click to expand...
Click to collapse
As others, I'm very grateful for this fix. After trying it out, if it works for me, donation on the way.
Regarding the MIC: My experience, all the way back to pure stock (IIRC) is that there is no MIC at all when a two-channel, stereo plug is inserted (headphones, cassette adapter, etc.). Every time I've been driving, listening to something via the headset jack, when a call comes in I can hear the other party, but they can't hear me at all until I unplug from the jack. So, even though there was no mic plugged in and the device was correctly sending 2-channel audio out through the jack (usually to a cass adapter, so I can listen via my car stereo), but doesn't "do the right thing" with the mic, even though the hardware and drivers are capable of detecting the absence of the mic.
It should, of course, default to the BT mic if there is a BT connection, or the built-in mic otherwise. For some reason this simple flow-diagram logic eludes Samsung.
So I got my first experience with this today...worked great. I was streaming Pandora, phone call came in, music was paused and I answered the call. Once I finished the call, the music continued playing. Minor detail, but since I was on WiFi, is there anyway that the music could have kept on playing while I was still on the call for the sake of my guys who were still working while I was taking the call? It's great that the music paused and resumed by itself, but it would have been cooler to have it keep going while I was on the call.
m5james said:
.. is there anyway that the music could have kept on playing while I was still on the call .. ?
Click to expand...
Click to collapse
Unfortunately Pandora's phone-state listeners control that, it'd have to be modified or their devs would have to add options for it. Would be cool though, I agree
I've got a hacked version of Pandora that allows unlimited skips, I'll have to ask the guy who did it to see if they can tweak that as well. Come to think of it, it'd be nice to have it keep going for the times I'm driving down the road as well so whoevers in the car doesn't have to sit there and listen to me blah blah blah.

Poor Bluetooth Streaming Audio Quality (A2DP)

I am experiencing poor sound quality while streaming audio over bluetooth from my Captivate (Apex 9.2 w/Talon .22) to my new car. Is anyone else experiencing crackles during treble intense moments while bluetooth streaming? Is there a setting I am missing? Is this a kernel, rom, or captivate hardware problem? Is there a way to get to the bluetooth bitpool settings to change bitrate (supposedly CM7 has it set to 53 and sounds good)? Before I go crazy and flash the captivate bootloaders and switch to an official 2.3.4 rom (from an I9000) I wanted to get some opinions. Thanks for the help!
**EDIT** - Am I the only one experiencing the audio crackle issue?
gte460z,
This is an issue with most if not all Android OEM's trying to use their own propriety bluetooth drivers. The poor sound quality you are experiencing is coming from a low bitpool setting that is unchangeable using any stock based ROM/kernel. The only way I have found to get around this is to flash CM or any AOSP ROM. CM is what I use since I also use bluetooth A2DP to listen to music in my car. It makes a huge difference! I hope that was the answer you were looking for.
I am in the process of installing CM7 now. Just flashing the stock kh1 bootloaders then I am off to recovery for a nandroid backup ending with CM7 nightly 104 flash. I will report back with my findings but it sounds like this should work.
CM7 did not fix the crackles/static. Any other ideas?
**EDIT** When I check the pairing in the bluetooth settings with a long press on the device name it comes up with a check mark next to set of headphones and a check mark next to a phone meaning it is connected to stream music and phone audio. I wonder if the check mark next to the phone is setting the bitrate to the level needed for a phone call instead of music. I will test tomorrow and report back.
I have some more ideas but don't have time right now. I'll get back to you in the morning.
Sent from my SGH-I897 using XDA Premium App
Alright, thats strange that CM didn't fix the problem. Something tells me the problem lies elsewhere. I have a few questions for you....
1. Do you have another phone/device that is capable of doing A2DP?
2. What is the source of your music? (Pandora, local, etc...)
3. If local what is the bitrate?
4. Does you car have an AUX jack where you could play the same media to it through that to test the quality?

[Q] bluetooth headphones skip on music play

so hey i just got some "rocketfish" headphones.
i have them charged and they are working perfect with my ipad..
but when i play music on my phone thru them or just tap thru the menu to go somewhere it skips.playing music it skips 2wice every second. and when i tap it takes a second to respond and echos like. could it be the rom? which im using MIUI currently. but i have no idea. if anyone has any suggestions PLEASE - let me knw, and how to fix it
​
MIUI and CM7 both have the same partially working bluetooth issue, there are no ETA on when it will get fixed. If you want to use your headset, then you will need to flash a samsung based rom.
endine said:
MIUI and CM7 both have the same partially working bluetooth issue, there are no ETA on when it will get fixed. If you want to use your headset, then you will need to flash a samsung based rom.
Click to expand...
Click to collapse
Oh OK. Thanks alot. So any Bluetooth headset will skip to playing music with this?
Sent from my SGH-I997 using xda premium
anything that uses bluetooth; car, headset, speakers, ear peice, ect...
It is a pain there are some roms I would love to flash but, I cant due w/o bluetooth audio its the only stereo for my car.
Selutha said:
anything that uses bluetooth; car, headset, speakers, ear peice, ect...
It is a pain there are some roms I would love to flash but, I cant due w/o bluetooth audio its the only stereo for my car.
Click to expand...
Click to collapse
Yea it is. I flashed the doctors rom yesterday. It was good. But I like miui rom better because it's more customizable. And it works with volume + the one that boosts the main speaker. But anyway thanks. I flashed the latest version of the rom. Hopefully. It'll fix the bt issue.

[Q] no stereo audio output after rom install...

So i recently rooted my HTC EVO 4G with AlterROM Redux (Codename: CHIMERA) and unfortunatly, i cant remember the settings i used to install the rom. My problem lies with the audio output from the 3.5mm headphone jack. ive found that the audio is mono and outputs on the right channel only. ive tested it with three different stereo systems and both my earbuds and stereo handsfree set. i had stereo audio before the root/ROM and now i dont.
i use my phone for testing home and commercial audio systems and I NEED this feature to work. is there anything i can change on the phone setting wise or maybe an update that addresses this issue? the rest of the rom seems great. i like the user interface and the program options that i installed but this may be a deal breaker for me if i cant get it fixed.
I'll be honest if you use your device for work and need everything to work then I would not run custom roms that can have such problems. I would read threw the rooms thread for anyone else having the issue and post in your devices forum.
Sent for a corner cell in Arkham

CM13 Bluetooth audio routing

Hi,
Marshmallow running very well on my gt-7275r thanks to Kotzir's great work. [emoji2]
I have found that my car blue tooth audio (Renault radiosat) is behaving strangely.
- phone functions work fine (inc. Bluetooth mic/audio)
- audio functions seem to work fine except that audio stream does not go to radiosat (bt device)! The audio always plays through the phone speaker. Have tried this with 3 different music apps, all with same result. I can use radiosat controls to start/stop music, but the audio will always start on the phone speaker.
I've a logcat to attach as soon as I'm at my PC. Also, I will try it on another Bluetooth audio device to see if I get a similar result.
> update: same problem with a bluetooth audio device - audio is always routed via phone speaker
> logcat on google drive
Sent from my TouchPad using Tapatalk
tpmusicplayer said:
Hi,
Marshmallow running very well on my gt-7275r thanks to Kotzir's great work. [emoji2]
I have found that my car blue tooth audio (Renault radiosat) is behaving strangely.
- phone functions work fine (inc. Bluetooth mic/audio)
- audio functions seem to work fine except that audio stream does not go to radiosat (bt device)! The audio always plays through the phone speaker. Have tried this with 3 different music apps, all with same result. I can use radiosat controls to start/stop music, but the audio will always start on the phone speaker.
I've a logcat to attach as soon as I'm at my PC. Also, I will try it on another Bluetooth audio device to see if I get a similar result.
> update: same problem with a bluetooth audio device - audio is always routed via phone speaker
> logcat on google drive
Sent from my TouchPad using Tapatalk
Click to expand...
Click to collapse
Hi ! You Wanna Need Response From Dev Means You need To Forward This Question To ACE 3 CM13 Dev Discussion Thread
Click Here
I would, but I do not have enough kudos.
Sent from my TouchPad using Tapatalk
tpmusicplayer said:
I would, but I do not have enough kudos.
Sent from my TouchPad using Tapatalk
Click to expand...
Click to collapse
Ohh .....
Kotzir has worked his magic. In 20151122 build bluetooth audio streams to bluetooth as it should. I do notice the odd break in the stream when the phone's processor is busy... i.e. when switching apps, etc. Time (and a long car journey) well allow me to see if this is better than things were under cm12.1. I'm wondering if anyone has any hints about config that would eliminate those tiny breaks when playing bluetooth audio...I'm guessing that greenifying and getting rid of any processor hogs is the best way, but I'm open to suggestions.
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