Poor Bluetooth Streaming Audio Quality (A2DP) - Captivate General

I am experiencing poor sound quality while streaming audio over bluetooth from my Captivate (Apex 9.2 w/Talon .22) to my new car. Is anyone else experiencing crackles during treble intense moments while bluetooth streaming? Is there a setting I am missing? Is this a kernel, rom, or captivate hardware problem? Is there a way to get to the bluetooth bitpool settings to change bitrate (supposedly CM7 has it set to 53 and sounds good)? Before I go crazy and flash the captivate bootloaders and switch to an official 2.3.4 rom (from an I9000) I wanted to get some opinions. Thanks for the help!
**EDIT** - Am I the only one experiencing the audio crackle issue?

gte460z,
This is an issue with most if not all Android OEM's trying to use their own propriety bluetooth drivers. The poor sound quality you are experiencing is coming from a low bitpool setting that is unchangeable using any stock based ROM/kernel. The only way I have found to get around this is to flash CM or any AOSP ROM. CM is what I use since I also use bluetooth A2DP to listen to music in my car. It makes a huge difference! I hope that was the answer you were looking for.

I am in the process of installing CM7 now. Just flashing the stock kh1 bootloaders then I am off to recovery for a nandroid backup ending with CM7 nightly 104 flash. I will report back with my findings but it sounds like this should work.

CM7 did not fix the crackles/static. Any other ideas?
**EDIT** When I check the pairing in the bluetooth settings with a long press on the device name it comes up with a check mark next to set of headphones and a check mark next to a phone meaning it is connected to stream music and phone audio. I wonder if the check mark next to the phone is setting the bitrate to the level needed for a phone call instead of music. I will test tomorrow and report back.

I have some more ideas but don't have time right now. I'll get back to you in the morning.
Sent from my SGH-I897 using XDA Premium App

Alright, thats strange that CM didn't fix the problem. Something tells me the problem lies elsewhere. I have a few questions for you....
1. Do you have another phone/device that is capable of doing A2DP?
2. What is the source of your music? (Pandora, local, etc...)
3. If local what is the bitrate?
4. Does you car have an AUX jack where you could play the same media to it through that to test the quality?

Related

3.5mm output for phone - not working Cog w/music mod

I am using Cog beta 6 and Music Mod.
When I was on 2.1 using the 3.5mm jack with headphones and listening to music and a phone call came in, the music would be interrupted and the audio from the call patched through the 3.5mm out.
Now when I am using the 3.5mm out, a phonecall comes in and it goes through the phones headset.
I checked the Music Mod settings and nothing applies. In the phone settings, I couldn't find anything. During the phone call there are options such as head set, speakerphone...I tried the only thing that may have applied and it asked about a bluetooth headset.
Any ideas? I have a feeling this is something dumb - but because it is something that worked automatically before (and the same way on all other phones I've tried - Nokias, etc) it could be a bug.
This is the change from JI6 Froyo ROM. Personally, I like this change because I use the 3.5 mm output a lot when driving. With 2.1 ROMs, the calls are coming out of my car speakers. Not only that sounds weird, but also a privacy issue.
Sent from my SAMSUNG-SGH-I897 using XDA App
foxbat121 said:
This is the change from JI6 Froyo ROM. Personally, I like this change because I use the 3.5 mm output a lot when driving. With 2.1 ROMs, the calls are coming out of my car speakers. Not only that sounds weird, but also a privacy issue.
Sent from my SAMSUNG-SGH-I897 using XDA App
Click to expand...
Click to collapse
Thanks for the info, at least I know the cause.
See I also use mine in the car alot...and greatly prefer the voice over the speakers, working as handsfree for me without any gear. I don't understand how you think it is a privacy issue or helps...you still have to answer it, and you still have to pick it up and pull out the cord or have a very long cord.
At least you have the option the way it used to be set up. Oh well, hopefully they provide this as an option so everyone can have their way. It sucks because I had always looked at this as a major benefit to using my phone to serve up mp3s...auto handoff handsfree phone calls on any stereo with a jack
I do have a very long cord and don't want to pull it out because the music won't auto-resume afterwards. If I need to pull the plug out, answer the phone and put the plug back in, then find the music player to resume the play, I have to use both hands and eyes off the road. That will be a safey issue, really.
I liked it the old way.
Is there a solution to this yet? I'm using the cognition rom...
Rather than opening a new thread... I'll bump this one. Solution found?
Im having the same issue. I liked it when I was able to hear the phone call through the speakers. Im running COG 2.4.1 Bump.
You can keep bumping, but it appears to be a kernel bug - it has been there since the first Captivate Froyo Beta.
Keep on bumping - just encountered this today. Hope a fix comes
I just flashed 2.3b6 cog and tested to see if im using the samsung headphones and im listening to pandora if it will fade out and fade in (i will say that now with cog when i want to end a call i can use the button on the headset to end it -- sweet) then i tested it as if im connecting my captivate to external speakers and retried the test and it works fades in the fades out
again this is with pandora running and playing music what music app are you using?
Now that froyo officially got released for the captivate, has this been resolved?
I use the stock music player :/
bump .....

[Req] Call audio routing fix

I just got the charge today, and one issue is killing me. I drive about 6 hours per day. My android phone is connected to my stereo via the 3.5mm headphone jack. I use this to listen to music. On every other android phone i've had(beside the epic 4g), when i get a call, the music pauses, and when i press the button on my bluetooth, it answers the call, and my audio going out is picked up by the bluetooth, and the call audio coming in is heard through the bluetooth.
This phone for some reason tries to route audio through the 3.5 jack, even though the bluetooth answered the phone. worse yet, i can't find a way to switch it.
On the epic 4g this guy made an apk to hot fix the issue. Could someone port this by chance?
http://forum.xda-developers.com/sho...light=bluetooth+call+audio+routing+to+headset
THanks!
I had sold my charge a while back, but just eneded up buying one again. Anyone made progress on this issue? Thanks!
Hey - it seems the fix near the end of that thread you referenced does the trick. Flash this in cwm recovery. It should work on any FP1 or EP4D (haven't checked others) ROM - stock or custom - but as I have no bluetooth stuffs I haven't tested this thoroughly to see if anything else happens as a result of the minor change. Hope this helps folks!

[Q] bluetooth headphones skip on music play

so hey i just got some "rocketfish" headphones.
i have them charged and they are working perfect with my ipad..
but when i play music on my phone thru them or just tap thru the menu to go somewhere it skips.playing music it skips 2wice every second. and when i tap it takes a second to respond and echos like. could it be the rom? which im using MIUI currently. but i have no idea. if anyone has any suggestions PLEASE - let me knw, and how to fix it
​
MIUI and CM7 both have the same partially working bluetooth issue, there are no ETA on when it will get fixed. If you want to use your headset, then you will need to flash a samsung based rom.
endine said:
MIUI and CM7 both have the same partially working bluetooth issue, there are no ETA on when it will get fixed. If you want to use your headset, then you will need to flash a samsung based rom.
Click to expand...
Click to collapse
Oh OK. Thanks alot. So any Bluetooth headset will skip to playing music with this?
Sent from my SGH-I997 using xda premium
anything that uses bluetooth; car, headset, speakers, ear peice, ect...
It is a pain there are some roms I would love to flash but, I cant due w/o bluetooth audio its the only stereo for my car.
Selutha said:
anything that uses bluetooth; car, headset, speakers, ear peice, ect...
It is a pain there are some roms I would love to flash but, I cant due w/o bluetooth audio its the only stereo for my car.
Click to expand...
Click to collapse
Yea it is. I flashed the doctors rom yesterday. It was good. But I like miui rom better because it's more customizable. And it works with volume + the one that boosts the main speaker. But anyway thanks. I flashed the latest version of the rom. Hopefully. It'll fix the bt issue.

Bluetooth Audio Control But No Sound

I'm running Altered's/my AOKP, and use my phone with my car (tried in multiple cars actually) stereo, which is actually an aftermarket head that worked fine with my phone before. It will connect over BT fine, and I can control my music with the buttons on the radio, but the sound still comes through the phone speaker. By this I mean, I can hit play and skip songs with the radio, but the sound plays out of the phone, not the car. any ideas?
Yea.. I never quite got to the root of the audio issues - and its probably the same in all of my source-built ROMs..
At one time I forced things to work - like the ability to make in-call volume adjustments, etc.. And now I can't get by without using pre-built audio files (libaudioflinger, libaudio_ext, etc.) - or maybe that's just for the non-kexec versions? Or maybe that's right and the issue lies elsewhere..
I'm curious, does this problem exist on mokee? Doubt it.. But I think he uses those same pre-built audio files..
I will build you a kexec version of aokp soon, and make a nice local_manifest... Then, I'm giving it up to you
Sent from my MB865 using xda app-developers app

[Q] Audio breaks in MP3 tracks

Hi all,
I just got myself a 16GB oneplus one. It is running on Cyanogen OS version 11.0-XNPH05Q.
I got this problem, which hopefully someone has a remedy for it:
During MP3 music playbacks (no matter what MP3 player app I have installed), there is always this audio ''breaks'' in between the song. It's like the music will start to play -->break-->play.
The playback is not very smooth and it's rather irritating.
Anything I can do to remedy this?
Eastlink said:
Hi all,
I just got myself a 16GB oneplus one. It is running on Cyanogen OS version 11.0-XNPH05Q.
I got this problem, which hopefully someone has a remedy for it:
During MP3 music playbacks (no matter what MP3 player app I have installed), there is always this audio ''breaks'' in between the song. It's like the music will start to play -->break-->play.
The playback is not very smooth and it's rather irritating.
Anything I can do to remedy this?
Click to expand...
Click to collapse
Honestly, I would try updating your rom. CM12 fixed a lot of audio issues, and a host of others as well. In any case, a custom rom and kernel would most likely be the easiest fix. Other than that, there's probably a thread somewhere around the OPO forums related to this
kibmikey1 said:
Honestly, I would try updating your rom. CM12 fixed a lot of audio issues, and a host of others as well. In any case, a custom rom and kernel would most likely be the easiest fix. Other than that, there's probably a thread somewhere around the OPO forums related to this
Click to expand...
Click to collapse
Unfortunately, I have tried using CM12 (latest weekly ROM cm-12-20150308-NIGHTLY-bacon), as well as LiquidSmooth ROM 5.0.
However, the problem occurs once the headphone is plugged into the headphone jack. I am getting this audio break from youtube videos, MP3 files in internal memory, etc...
But there aren't any issues with the music playback if I am using wireless bluetooth headphones or if the music is coming out from the phone speaker itself.
I suspect this could be a hardware issue? Maybe with the headphone jack?
Hi guys,
Any remedies on my problem? And by the way, if I downgrade my phone to CM11-33R, this issue of "music glitch" will disappear. Any ROM above CM11-33R will have this issue. This occurs only for music playback through earphones. No issues through the phone loudspeakers.
And another thing is what I found out accidentally:
When this music glitch happened, I just need to play some rock music at max volume, the phone will automatically bring up the google voice search screen. And I just need to close the google voice search and the music glitch will totally go away until the next time i plug in the earphones again.
No matter what i have tried, i.e. Official lollipop, franco kernel, etc... The music glitch is still there
Thanks

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