[share] REAL RACING 3 graphics change - Android Apps and Games

There's a method to change the graphics quality in REAL RACING 3 which needs you to change the files in the data folder of real racing depending on your current graphics config... but for that you need to identify what are the current configs...
But in this method you will just need to know which settings you want..... the configs are
AndroidLow.plist (blurry textures, no real-time reflections only shadows from bridges, car has blob shadow)
AndroidMid.plist (normal textures, no real-time reflections only shadows from bridges, car has real-time shadow)
AndroidHigh.plist (normal textures, real-time reflections of environment and bridges, car has real-time shadow)
AndroidXtraHigh.plist (no difference to AndroidHigh.plist)
Click to expand...
Click to collapse
Just decide the config you require based on the above description....
The default path to the configs is "/sdcard/Android/data/com.ea..games.r3_row/.depot/eds/" if you dont see .depot dir then check your settings for show hidden folder......
1) Make backup of all the files...
2) now if you want Highest config i.e. AndroidXtraHigh for you then
3) delete all the files from the default directory (of course after making back up)
4) then from the backup, copy the AndroidXtraHigh.plist to the default directory and rename it to AndroidLow.plist
5) then again from the backup, copy the AndroidXtraHigh.plist to the default directory and rename it to AndroidMid.plist
6) then again from the backup, copy the AndroidXtraHigh.plist to the default directory and rename it to AndroidHigh.plist
7) then again from the backup, copy the AndroidXtraHigh.plist to the default directory and do not rename it....
Same way you can do with other configs also..... :good:
so what we will have in the default directory is the same XtraHigh config files but with different names.... So whichever file the game loads by default we will get the XtraHigh config......
Go and Enjoy RR3... :good:
Worked great for me......
Credits:
astuermer > for the quoted part...
I am not responsible for your loss of any kind.....

http://forum.xda-developers.com/showthread.php?t=2171272

Why not just usw this app??!!!
Much easier in my opinion!
https://play.google.com/store/apps/details?id=lt.hitex.rr3graphics&hl=de
Gesendet von meinem Nexus 7 mit Tapatalk 2

cherrytree said:
Why not just usw this app??!!!
Much easier in my opinion!
https://play.google.com/store/apps/details?id=lt.hitex.rr3graphics&hl=de
Gesendet von meinem Nexus 7 mit Tapatalk 2
Click to expand...
Click to collapse
+ 1

cherrytree said:
Why not just usw this app??!!!
Much easier in my opinion!
https://play.google.com/store/apps/details?id=lt.hitex.rr3graphics&hl=de
Gesendet von meinem Nexus 7 mit Tapatalk 2
Click to expand...
Click to collapse
its an app and this is the manual method....
its your choice I am not forcing you to use this......

starbase64 said:
http://forum.xda-developers.com/showthread.php?t=2171272
Click to expand...
Click to collapse
you need to know the config before you change its name.....

This metod, app and manual one, still work until last update. Now every time i change and rename .plist archives, RR3 crash and get android frozen. I need help!

anyone with a Nexus S able to run this game on High? The highest I can go is Medium sadly

Tries this little "mod" on my Galaxy Note 8.0 and it bumped the gfx up quite a bit with renaming XtraHigh to all the other names.
I thought that the Note 8.0 with its quite impressive hardware would use High already but it seems it didnt
---------- Post added at 11:24 PM ---------- Previous post was at 11:06 PM ----------
I bumped up the gfx one step on the Galaxy Note 8.0 with this little "mod", thanks alot for this

I'm Using An AT&T Samsung Galaxy S3 "i747" & The game just will not run in Any higher quality in that RR3 Graphic's app, So i figured i'd ask here & try to do this manually, Why does my GS2 "i727" Skyrocket, Run this game better than the GS3 "i747"?
On My Skyrocket, the graphic's run in high with mirror reflection's, but on my GS3 I cannot for the life of me get the game Running With High Or Even Medium 2 Graphic's Setting's!
& I Know it can handle it, it work's but then it crashes when i go to repair a car, or even view a car. than sometime's it load's, so i'm not sure what's causing the crashing, but it crashes a lot on the GS3. What's the best way for me to get Reflection in the Mirror's But keep the Other Graphic Level's down a bit? is there a way to fine tune which graphic area's are high & low in the Plist File's?
I Really want to get back to progressing in RR3, As i'v gotten pretty far already, just got the Mclaren MP4-12C, It was a Gold Only Car & 20% Off so i figured id just get it. Is there anyway to Unlock ALL? Like an Offline sort of cheat? which i still want to use my save file to progress & really play the game through, but i'd really like to test drive a few of those race car's i won't get anytime soon. The Veneno Cost's 900 Gold & It's A Gold Only Car. R$ Can't buy the car, So it cost's 100$ to add 1,000 Gold, & This car cost's 900 Gold, Yikes... It's Basically A 100$ Car, they definitely should of thought over those prices for those new car's, it's really hard for a new player to get into this game, especially when i started playing on the GS2 Skyrocket With High Graphic's & No Crashing, Now i got a GS3 & the game doesn't even run in Medium?
Something's very oddly wrong with this GS3. Also Google Play Store, I'v Bought Asphalt 8, & Now Google Play keep's saying Update Game, & When i go to Update The Game, It Say's It's Unsupported? Yet i bought that exact game ON this GS3! & It worked before, now i can't even load the game cause it just say's update, & i can't get the update, cause it's unsupported now? I want to Root My GS3, But i'm being very careful with it, I Rooted My GS2 Skyrocket "Android 4.4.1", Which maybe why it run's in full high graphic's. & the GS3 is "Stock" "Android 4.3."
I Just don't understand why i can't get this one game running on the GS3? Anybody have any idea's? or is there any other RR3 Graphic App's that are good i can test out? I Have to deal with my GS3 for Awhile till i can upgrade, which will be awhile. so it seem's right now at this point i can play maybe 1 race, & then Crash & Force Close. & Sometime's the Crash Is BAD! I'll Finish 4 Lap's To Find Out It Didn't Save. I Just can't take the crashing anymore, but still want to keep playing this game as it's grown on me as something i do a few races a day. but now i really can't sense i switched to a GS3.
I Can Probably record a video Of RR3 Running In High Graphic's, But The GS3 Cannot Handle High Graphic's?
It Act's like it want's to but just crashes & i have no clue where to begin to get it to stop crashing like that. i cleared the Plist & re-installed, It was working on Medium High for 1 day till i restarted my phone, & i had Mirror Reflection's, & they just disappeared & now there smudgy/blurry again. so I'm 100% the game can run in High. But it just won't, Maybe Rooting it will fix the issue? i still never touched it after stock cause of all the new security app's like KNOX, & all those other background program's that make it harder to root the phone. so i'm taking it slow with rooting it.

Dude u r awesome!!!!

hello guys, this no longer works right?

Hi, many people know that directly change those plist files or using rr3 gfx no more work, since rr3 rewrite those plist file every time we launch rr3. But I found a thread.
usoftsmartphone.com/t150347.html
I have tried but I can't pass step 3, can anyone try it to see if it work? Thx

684jav said:
Hi, many people know that directly change those plist files or using rr3 gfx no more work, since rr3 rewrite those plist file every time we launch rr3. But I found a thread.
usoftsmartphone.com/t150347.html
I have tried but I can't pass step 3, can anyone try it to see if it work? Thx
Click to expand...
Click to collapse
You need any filecommander and copy the apk to any folder. Open the .apk with MT manager and make step 4-6. In MT manager you can sign apk. Then make steps 10-13.

doesnt work atm, any another solution?

The directory structure changed, it's now $GAMEDIR/files/apk/res/eds
The directory rebuilds itself upon launching

in 2020 we cant change files, if we alter files then when we start the game, it will download all the files that we altered. how to prevent this?

Related

FPSE - playstation emulator.

Hi,
did Anyone try fpse -playstation emulator on Topaz? I can't run any iso
Link
have you tried this - from the site
" PocketISO 2.0
What’s new since PocketISO 1.1:
* Fixed many bugs
* Added Analyze button
* Added FF8 support
* Added option to search automatically the smallest video to use as replace source file
* Added possibility to check/uncheck any media for ripping
- PocketISO_2.0.zip
Now you can use PocketISO to Rip everything, FF7 is fully rippable using 2 clicks! And you will
Discover yourself the powerfull ripping engine!
And don’t Forget!! If you succeed to RIP Something by tunning PocketISO options, don’t hesistate to post your method in Forum! "
Worked for me, but just a little slow, and the controls don't really work without a dpad. What ROM are you running and what error did it give you?
cmstackar said:
Worked for me, but just a little slow, and the controls don't really work without a dpad. What ROM are you running and what error did it give you?
Click to expand...
Click to collapse
how did you manage to get it working? and running which game? i tried metal slug X , because its a small (64mb) but it crashes immediately when i click the .bin file.
I put my bios in my bios folder, my games in the iso folder, and it worked
Can You share Your bios file and what game are You running?
Running FF7(great game btw) and I would love to share the BIOS files, but that is sadly illegal. Search around the nets, and you will easily find them. Or you can dump the bios from your playstation if you have one. I tried that once, and it went wrong, it isn't an easy procedure
Hi guys. I just see that excelent program. I dint imagine that exist. The problem is that i dont know how to make it work. What i have to download and how i will make it work? i have the htc blackstone, with this rom RUU_Duttys_HD_WM6.5_Leo_Holy_Grail_R0. Can you help me please????
i am having a problem too when i try to run it..it says that i need mmore than 16mb of ram to run it but nothing else is running.
any one any ideas
@ jonathanfoster
Maybe the game that you are trying to open is to large, try a different one. If not, try using a different bios if possible. If that doesn't work, try a different version, or maybe the game is bad
@ nikosfa
Bios goes in bios folder. .iso and .bin games go in games folder. click on the executable from the device, and done.
I couldn't get version 0.9.5 working so I downloaded newest 0.9.6 beta of the emulator. Digimon World 1 and 3 ran almost perfectly... just little fps drop in fights. I also tried Gran Turismo and it was very playable.
i cant use the directional pad because its going to the left even without touching it
hi lads. can someone explane step by step haw to EnableHLE=off and use bios file. thanks
ups sorry wrong section
Just want to say thanks schtruck.
I'm enjoying fpse since the release date.
All the ui option and gfx- game fixes are most appreciateed.
The latest version with screen positioning and pad positioning
is awsome on my desire HD.
Catch ya later.
FPse is the best emulator there is and 2,99 is really no money. Tried like 20 games, all work super well!!

FpseCE 1.0 Metal gear solid

hi ppl ive just been messing around with the new Fpsece emulator for the hd2, however when i try to play metal gear solid i get the sound consistantly looping. On top of that the game seems to be running extra fast.
Has anyone had similar problems and if so is there a fix for it?
thanks in advance
i have metal gear solid here but i didnt make it a pocketiso rom so far. go check http://forum.xda-developers.com/showthread.php?t=606698 sooner or later i will post a video about that game aswell. for the sound issue go check fpsece forum ... there are tons of threads about that
yh ive tryed some of there suggestions with no luck. Im also using an uncompressed version. What settings and plugins did u use to get the game running smoothly?
LastSPU=0peopspu109.dll => remove the 0
and try
EnableHLE=off => ON
RunSPUsync=off => ON
UseOtherMDEC=off => ON
Please try the one after the other, not all of them at the same time, if it changes nothing for MGS, PLEASE SET BACK THE ORIGINAL VALUE or it may crash many other games
One of these tricks is supposed to be the good one for MGS
tryed this several times , no luck
anyone got any other ideas?
Hmmm....now that I have an HD2, I'll check it out, this game is particularly hard to run, but I got it working under Schtruck instructions, so ut's possible, I now have to remember the correct settings
thanks i900frenchaddict, i look forward to ur update
i know this post is old as hell but... it seems people still have trouble with mgs on hd2.
so so... heres a lil help which WILL HELP YOU for sure.
this is for 0.11 supporter version of the emulator so don't ask me about official 0.10.
1) run one time Metal Gear Solid
2) select in menu option External SPU and SPUsync.
3) Exit
4) open the ini file of MetalGear Solid into CFG directory
5) at the bottom of the file is the config of PEOPSU, configure like that:
[SPUPeops]
UseXA=1
Volume=1
XAPitch=0
UseTimer=2
SPUIRQWait=1
DebugMode=0
RecordMode=0
UseReverb=0
UseInterpolation=0
DisStereo=0
UseDBufIrq=0
Don't forget to download and install new core package which is linked into the email you received. it include the last version of peopspu109.dll.
Now you can run perfectly with MetalGear Solid, use Overclock function to get good speed.
(copied this tip from official fpsece forums, posted by "schtruck" himself)
So MGS runs just fine. k? =)
cheers!
finally, confirmed working perfectly no sound or video bugs thanks for the info.

gta 3 pc mods work on the androi mobile version

hey guys just wanted to let you know that i have installed gta 3 on my galaxy s plus and i tried out the mods for the pc version and they work O_O :d .... ive attached a picture below of the flames from exhaust mod
Now mod some new cars into the game;-)
Sent from my Nexus S using xda premium
How did you apply the mod?
Sent from my IDEOS X5 with XDA Premium App
camovirgil said:
hey guys just wanted to let you know that i have installed gta 3 on my galaxy s plus and i tried out the mods for the pc version and they work O_O :d .... ive attached a picture below of the flames from exhaust mod
Click to expand...
Click to collapse
that's because the game is basically running on a Emulator, the game itself is the same as the original one on the PC
same with the R-Type game
might as well run mame, or any other emu and then run the original R Type ROM
I already figured out that pc mods will work in android version of game because the folder structure is the same.
I have an LG Optimus One and I really wanna play this on my phone,but it lags and it is barely playable.
I have 2 ideas to make it playable.
1. Reduce texture size. Like you modedd the exhaust stuff,we can retexture everything in-game for armv6 phones.
I would do it by myself,but I need some help,as I never done this thing before.
2. Somehow if I could reduce the view distance to a smaller area,I could drastically reduce lag.
Any1 help?
You can try modifying timecyc.dat, I think that lets you modify the draw distance.
Definitely buying this game now lol, modding makes the game last longer lol.
Timecyc.dat is only for the time cycle. It adjusts the sun according to the time.
I haven't found draw distance option to set yet.
Right now I'm trying to resize all 64x64 textures to 32x32
Hopefully it won't lag the game so much.
I will reply here if it works
IMG TOOL
use img tool to use mods. Where i can get the cache? Someone please pm me with the cache. please<3
wow!!!its great...going
pm me with the modified cache
cupi1234 said:
Timecyc.dat is only for the time cycle. It adjusts the sun according to the time.
I haven't found draw distance option to set yet.
Right now I'm trying to resize all 64x64 textures to 32x32
Hopefully it won't lag the game so much.
I will reply here if it works
Click to expand...
Click to collapse
I have an HTC Evo mine lags as well. I hope you can figure something out, that'll be cool! good luck
Some problems with mods
I have a LG Optimus Speed (O2X) and the game works great. I tried to change some cars but IMG Tool seems to have some problems with windows 7 and i can not get the cars into the img. But i found an interesting weaponpackage (Uzi, Beretta 92, Remington Shotgun and more) mod that works quite well, but the weapons are all white on the display. It would be very nice, if someone could help me.
Indeed, the timecyc is and for draw distance except for the lighting. I tried several with limited distance. I had great amount of fps (over 30-40) but below the middle of the screen if you have no visible graphics is a bit bugged.
??
works the modes ????
So the pc games is ported as it is on the Android OS! Great! :-O
Hi,
since I'm an old GTA Modder, too first thing I've tried was of course modding the game. I was very happy to see that the file structure is the same as on PC.
BUT - Maybe I'm stupid, but how the hell did you do that? I used the IMG tool 2.0 to replace a car (sentinel), but after copying the img files, handling.cfg, carcols.dat and default.ide (all modded) back to my phone GTA did not start anymore. The game even did not start after using my original files I've backed up before...
What is wrong here?
Can you give us a short explanation how you did that? Used tools? which files? etc...
Thanks and cheers
Zap
GTA3 will turn now to GTA Vice City .
Pretty possible thing if modding works.
BTW. OMG cache for sd is 350MB, really huge for mobile device. I downloaded recently 200MB PC RIP with patch and translation integrated, just without radio
i tried to install Real GTA3 Final mod (search it on google because i can't post links yet -_-) to the mobile version of GTA III and it works ! . just tell the wizzard to install te mod in x:\Android\data\com.rockstar.gta3\files\GTA3 (sd-card) and it will work
BUT ONE THING I NOTICED FOR NOW: THE RIMS FROM CARS DOESNT SEEM TO WORK !!! they are either invissible or too big xD
With regards to draw distance is this of any help?
http://www.gtaforums.com/index.php?showtopic=495708&st=0

[Q] Compatibility of games

Hey I was just wondering, some of the really cool games like iron man 3 and real racing 3 isn't compatible with the tf700. Would these games work if I were to root it. Or is there any other way for these games to work. Thanks a lot
Iron man 3 works, playing it now.
Rooting it won't make a difference. It won't suddenly become compatible in the play store.
Iron Man 3 plays fine, can't speak for Real Racing, not my type of game.
You have two options:
- Sideload it. Buy it on another device and transfer it to your TF700.
- Alternatively, there are thousands of websites who offer the apk. That's all I can say about it as per the rules on the board, I'm afraid. I know it's not ideal, and I don't particularly like the solution myself, but the developer doesn't provide another option, it's their own fault. If you want to know more, let me know (send me a PM).
I saw the option for side loading on my recovery and wasn't sure how it works. Would the function be similar to backing up an application in say, titanium back up, transferring that file to another device, and then running titanium again to install it? Or does it run the apk from there? Either way, these options may not work for games that connect to a server and check the compatibility of your tablet. That would require build changes in your system. I think Gameloft does this type of check. I was unable to transfer one of their games from my phone to the tablet for this reason.
I downloaded from the play store onto my Acer A500 and then backed up the app with ES File Explorer. Then copied the backed up apk to my tf700, installed it, and it downloaded all the needed files. Runs fine.
fsured said:
I saw the option for side loading on my recovery and wasn't sure how it works. Would the function be similar to backing up an application in say, titanium back up, transferring that file to another device, and then running titanium again to install it? Or does it run the apk from there?
Click to expand...
Click to collapse
The former -- TB backups work fine for most cases.
Either way, these options may not work for games that connect to a server and check the compatibility of your tablet.
Click to expand...
Click to collapse
That is correct.
That would require build changes in your system. I think Gameloft does this type of check.
Click to expand...
Click to collapse
Correct again. As far as Gameloft goes (I haven't played that many games on the 700) that would suck even harder because they a) make AAA-rated and popular games, and b) they are the main culprits in not properly identifying compatible devices (I believe most of their games run just fine when sideloaded, however).
I was unable to transfer one of their games from my phone to the tablet for this reason.
Click to expand...
Click to collapse
Obviously, you mileage may vary.
Compatibility of games
I've come across this problem a few weeks ago when trying to purchase Machinarium, which also identifies as incompatible.
I'm thinking it would be in ASUS' interest to have developers correctly identify their apps/games' compatibility with the TF700. Could we perhaps start a list of incorrectly identified compatible games from the Play store, and then could someone forward it to an ASUS representative?
My contribution:
- Machinarium
I side loaded the Real Racing 3 .apk
And its HORRIBLY broken, textures all over the place and sub 20fps to almost stuttering at times.

[MOD] Increase Frames Per Second 5/14/15

REQUIREMENTS.
MUST BE ROOTED WITH RECOVERY.
HAVE INIT.D SUPPORT for method 1.
HAVE TERMINAL EMULATOR for method 2.
NOTE: This may work for all android devices but is only tested on a LG G3 D851. If it works for you let us know.
So far others have used it on Sony and Samsung devices with great results.
ORIGINAL THREAD HERE
http://forum.xda-developers.com/showthread.php?t=3107282
[mod] increase fps 5/12/2015
GENERAL DISCLAIMER.
XDA and I are NOT responsible if anything wrong happens to your device by using this mod. Always make sure you have a backup ready if needed.
ABOUT THIS MOD.
Here is a very simple mod that I wanted to share. This is what has been labeled in the past as the build property to remove a FPS cap on all android devices. This doesn't actually do that but you will see an increase in frames per second by adjusting the EGL swap interval. Unfortunately, this property has always had big issues with visual artifacts that made it useless to use.
I found it frustrating that we could obtain such a high FPS but plagued with issues. So I spent some time and found a new value. One that could actually work on all android devices. Instead of 1 for stock or 0 for modified. Here is the new value...
debug.egl.swapinterval=-60
A general description...
https://www.khronos.org/registry/egl/sdk/docs/man/html/eglSwapInterval.xhtml
While other negative values may work, -60 brought the most bang for the buck when it came to benchmarks. I am truly excited about finding a way to make it work and although it's just a new value, I would appreciate if you could give me credit if using this property as it is the first time it will actually work the way we want it. This value didn't just fall from the sky. Certainly no need to ask for any permissions.
WAYS TO USE THIS MOD.
I figured many people would at least like to try this out so I made it as easy as possible for newer and more advanced users. The mod is actually really easy to apply. Simply add the property to your build.prop file and reboot or use one of methods below.
METHOD 1.
Use the proper flashable zip to install into init.d so the mod is ready directly after a reboot.
METHOD 2. (recommended)
Use the proper flashable zip to install into /system/xbin and call upon it when needed and disable it when not needed.
INSTALLATION.
Method 1
1. Download https://www.androidfilehost.com/?fid=23991606952603390
2. Flash in recovery.
3. Reboot.
METHOD 2.(recommended)
1. Downloadhttps://www.androidfilehost.com/?fid=23991606952602432
2. Flash in recovery.
3. After you reboot open Terminal Emulator and type the following without the quotes.
4. Type "su" and press the enter key.
5. Type "unlockfps" and press enter. This will activate the property for higher fps.
To deactivate type "lockfps"
NOTE: You may need to toggle your screen off/on to fully activate the mod using method 2.
You will also need to activate the mod again after a reboot. The setting won't survive a reboot with method 2.
UNINSTALL
METHOD 1.
Version 1.1
https://www.androidfilehost.com/?fid=23991606952603391
METHOD 2.
https://www.androidfilehost.com/?fid=23991606952602429
CHANGELOG
Method 1 version 1.1- Fixed permissions.
I have had people tell me battery life is better and some say it's worse. You be the judge and let us know.
Happy Flashing!
Mine
Mine too
Looks interesting I'm gonna try it on m8 thanks for this.
---------- Post added at 08:41 PM ---------- Previous post was at 08:33 PM ----------
How does it affect benchmarks
smeejaytee said:
Looks interesting I'm gonna try it on m8 thanks for this.
---------- Post added at 08:41 PM ---------- Previous post was at 08:33 PM ----------
How does it affect benchmarks
Click to expand...
Click to collapse
People have noticed an increase in most graphic benchmarking. If you run Quadrant you will see it clear as day.
Don't trust benchmarks because they are variable (they will never show the same result with two simultaneous tests), the most important part is the feeling and the changes you can see.
I had some problems with my status bar which suffered of some slowdowns. After the installation of your mod, they disappeared on my Galaxy Young ! Thanks a lot. :highfive:
BlackGunZ said:
Don't trust benchmarks because they are variable (they will never show the same result with two simultaneous tests), the most important part is the feeling and the changes you can see.
I had some problems with my status bar which suffered of some slowdowns. After the installation of your mod, they disappeared on my Galaxy Young ! Thanks a lot. :highfive:
Click to expand...
Click to collapse
Very true. You will feel the difference in transitions and overall fluidity.
faster, but destroys gameplay by making them go into a time warp thing
Jazznax said:
faster, but destroys gameplay by making them go into a time warp thing
Click to expand...
Click to collapse
I agree.
I am using galaxy note 4, dynamic Kat custom rom, and ael custom kernel straight out of the box.
I have been running this same exact setup for over a month straight now.
I play MC4 (modern combat 4) religiously, i probably put in about 3-4 hours a day m-f.
I play with a ps3 controller using the six axis controller app on play store.
I installed this thinking this would make gameplay better, I installed using all 3 methods and get the same results with gameplay.
It seems to make any game sort of stutter I guess you would call it.
Benchmarks, system, and everything else seems to work excellent though.
So pretty much everything except gameplay works great, so overall great mod, but is there any other inputs beside -60 that might benefit gameplay more @razz1?
If so, I'd be happy to test it out.
psycho4us4 said:
I agree.
I am using galaxy note 4, dynamic Kat custom rom, and ael custom kernel straight out of the box.
I have been running this same exact setup for over a month straight now.
I play MC4 (modern combat 4) religiously, i probably put in about 3-4 hours a day m-f.
I play with a ps3 controller using the six axis controller app on play store.
I installed this thinking this would make gameplay better, I installed using all 3 methods and get the same results with gameplay.
It seems to make any game sort of stutter I guess you would call it.
Benchmarks, system, and everything else seems to work excellent though.
So pretty much everything except gameplay works great, so overall great mod, but is there any other inputs beside -60 that might benefit gameplay more @razz1?
If so, I'd be happy to test it out.
Click to expand...
Click to collapse
Looks like it's going to work a little different on some phones. Unfortunately so far I haven't seen that issue on my G3. I would imagine we could adjust it somewhere else in the negative range to fix games on some devices. If you want to test things out, the best way would be for you to play with different negative numbers. Maybe -60 isn't the perfect value for a Note 4, but close.
If anybody needs to tweak it they can use Terminal Emulator and play with some values.
1. Open terminal.
2. Type "su"
3. Press enter/return key
3. Type
"setprop debug.egl.swapinterval"
4. Press Space bar to enter a space.
5. "Your new value"
6. Press enter/return key.
7. Test your game.
Try different values till the issue goes away.
Stock value is 1.
Don't bother with 0.
That's about all I can do to help those that have issues in games as I don't have every device. New values would just be a shot in the dark for me. I personally think it's a property that's worth the time to get right on your phone. People in the LG G3 forum have no issues and are very happy with it. It makes a considerable overall difference.
smeejaytee said:
Looks interesting I'm gonna try it on m8 thanks for this.
---------- Post added at 08:41 PM ---------- Previous post was at 08:33 PM ----------
How does it affect benchmarks
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so do you see any difference? our M8 its already fast so l dont think we will see any difference at all xD
Jazznax said:
faster, but destroys gameplay by making them go into a time warp thing
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What phone are you using?
psycho4us4 said:
What phone are you using?
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Me myself an using a moto x 2014
razz1 said:
REQUIREMENTS.
MUST BE ROOTED WITH RECOVERY.
HAVE INIT.D SUPPORT for method 1.
HAVE TERMINAL EMULATOR for method 2.
NOTE: This may work for all android devices but is only tested on a LG G3 D851. If it works for you let us know.
So far others have used it on Sony and Samsung devices with great results.
ORIGINAL THREAD HERE
http://forum.xda-developers.com/showthread.php?t=3107282
[mod] increase fps 5/12/2015
GENERAL DISCLAIMER.
XDA and I are NOT responsible if anything wrong happens to your device by using this mod. Always make sure you have a backup ready if needed.
ABOUT THIS MOD.
Here is a very simple mod that I wanted to share. This is what has been labeled in the past as the build property to remove a FPS cap on all android devices. This doesn't actually do that but you will see an increase in frames per second by adjusting the EGL swap interval. Unfortunately, this property has always had big issues with visual artifacts that made it useless to use.
I found it frustrating that we could obtain such a high FPS but plagued with issues. So I spent some time and found a new value. One that could actually work on all android devices. Instead of 1 for stock or 0 for modified. Here is the new value...
debug.egl.swapinterval=-60
A general description...
https://www.khronos.org/registry/egl/sdk/docs/man/html/eglSwapInterval.xhtml
While other negative values may work, -60 brought the most bang for the buck when it came to benchmarks. I am truly excited about finding a way to make it work and although it's just a new value, I would appreciate if you could give me credit if using this property as it is the first time it will actually work the way we want it. This value didn't just fall from the sky. Certainly no need to ask for any permissions.
WAYS TO USE THIS MOD.
I figured many people would at least like to try this out so I made it as easy as possible for newer and more advanced users. The mod is actually really easy to apply. Simply add the property to your build.prop file and reboot or use one of methods below.
METHOD 1.
Use the proper flashable zip to install into init.d so the mod is ready directly after a reboot.
METHOD 2. (recommended)
Use the proper flashable zip to install into /system/xbin and call upon it when needed and disable it when not needed.
INSTALLATION.
Method 1
1. Download https://www.androidfilehost.com/?fid=23991606952603390
2. Flash in recovery.
3. Reboot.
METHOD 2.(recommended)
1. Downloadhttps://www.androidfilehost.com/?fid=23991606952602432
2. Flash in recovery.
3. After you reboot open Terminal Emulator and type the following without the quotes.
4. Type "su" and press the enter key.
5. Type "unlockfps" and press enter. This will activate the property for higher fps.
To deactivate type "lockfps"
NOTE: You may need to toggle your screen off/on to fully activate the mod using method 2.
You will also need to activate the mod again after a reboot. The setting won't survive a reboot with method 2.
UNINSTALL
METHOD 1.
Version 1.1
https://www.androidfilehost.com/?fid=23991606952603391
METHOD 2.
https://www.androidfilehost.com/?fid=23991606952602429
CHANGELOG
Method 1 version 1.1- Fixed permissions.
I have had people tell me battery life is better and some say it's worse. You be the judge and let us know.
Happy Flashing!
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Keep smiling brother, may your equipment production certificate of my work, but the feeling is not obvious. Motorola x 2013
On Galaxy Nexus with CM12.1 diffrence is visible, thanks man
Works fine in my galaxy tab pro 8.4
, thanks!!!!!!
CikiPiki said:
so do you see any difference? our M8 its already fast so l dont think we will see any difference at all xD
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Not tried it yet been messing with something else ATM lol might try it today if I get 5 mins.
OK so I flashed this and it does make a difference, things feel faster and gaming performed seems better also.
Thanks for this
help
the links are dead, please repost
seems like the site was down last night, just dled and going to give this a try
I'm on a nexus 5, 5.1.1, euphoria rom with elementalX kernel.
-60 makes my games go crazy. -1 seems to be normal. -2 goes crazy, but if I decrease more (like from -1 to -2, to -3, -4 etc.) then it goes crazier the more I decrease the value. Also, I didn't really notice any improvements on the fluidity of my UI.

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