[APP][2.2+] Meditate - Meditation Timer - Android Apps and Games

Hello everyone.
Let me highlight you my story.
Since little more than 2 months, sitting after daily job (mon to fri, 9to5 and half) till late night hours I finished work on the first version of my android application.
It also happened that next day after I released it to the Play Google market I've just got fired!
From one side it's better, because now I have much more time (that was missing so much) for marketing and updates. From the second side a little bit poor situation couse I have lost my main source of income and I am located 1000km from family right now.
But BE POSITIVIE I though! Anyway right now I decided to devote a 100% of my spare time for polishing and marketing of my application and the contact with users. Respond to each single response of clients as fast as I can.
The application is called Meditate - Meditation Timer
It's higlhy custamizable, programmable and userfriendly meditation timer with a bunch of settings that user can use to personalize it best for needed purposes.
It can be also used as a sleep heler [mode Fall Asleep].
Short brief of features:
Directly after application starts we can quickly and easy choose between two main mode, Single and highly customizable Plan mode.
On the main activity you can swipe between 3 meditation modes:
a) Meditation
b) Meditation with affirmation
c) Fall Asleep (sleep booster)
User has possibilities to define any amount of meditation Plans he wants with that contains any needed amount of steps. In each of them it is possible to set the category of meditation and it's duration (hours:minutes). After completing each next step, the next one is load automaticly. Till the last one, then the whole Plan can be reset and start from begining, or be completely redited.
Application has also a bunch of settings such as, preparation time, time after sound should be repeated, quieting each next sound, choosing own sound file from phonoe storage and setting the time of everydays notifications, etc.
After completing meditation there is possibility to save a note, which can be further freely viewed or edited in History of all previous meditations. History itself contains infos like date, start and end time, category of meditation, title of affirmation, title of the plan, number of step etc. Each can be deleted if user wants that.
In Statistics you can look on your progress on the scalable and scrollable column charts. Period of 7, 30, 90, 365 days ago can be set. Or after click 'Show All' we will see the meditations since the first one ever started (and still not deleted by user) till today.
Please, don't be scared, you do not need to spend money right away. Application is avaliable in two versions. Free test trial, wich a few limited options, and paid one ($0.99). I think it is really cheap comparing to other products from this category.
Link to free/trial version, Meditate Free Meditation Timer
Link to full version, Meditate - Meditation Timer
Here are a few screenshots
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I invite you to Meditate
I am aware of that because of abundance and diversity specifications and companies that produce devices with Android system, on some of them can apear errors, that I do not experience for example on my own phone (HTC One S btw.). Also because of this reason I very ask you for help with testing the application.
In thanks for your time spent by, even only for a look inside the application page and throw an eye on description / screenshots, whenever possible I will answer to any question related to the topic. Also send a whole lot of positive energy during the next meditations.
Cheers!
Pablo

UPDATE
* Added
- Share button - When meditation ends you can know share with your friends (twitter, facebook, mail, etc.) how many minutes you meditated
- Rate App button

UPDATE
* Version 1.06
- Solves sometimes appearing problem when user tries to stop meditation (Fall Asleep mode) before it's previously set time.

5/5
LOVE the app, i decided to meditate to help out with my lucid dreaming attempts, todays my first day trying it, very good job!

androidcyborg007 said:
LOVE the app, i decided to meditate to help out with my lucid dreaming attempts, todays my first day trying it, very good job!
Click to expand...
Click to collapse
Thank you a lot sir! Check please new update

UPDATE
* Version 1.07
New feature in Settings: Ending Bells
- Possibility to choose between 3 beautiful ending bells or "None" if user doesn't want end bell.
In Fall Asleep mode ending bells are disabled because of nature of this funcitonality.

UPDATE
* version 1.08
New feature in Meditation mode (Single and Plan): Famous quotes
- Random quote will gently appear after meditation starts

* Version 1.09
Application now has 40 new quotes, 80 in sum.
Quotes feature is avaliable in Meditation mode (Single and Plan)
- Random quote will gently appear after meditation starts in Meditation mode and disappear when it ends.

UPDATE
* Version 1.10
* Solved sometimes appearing bug with time set in Settings.
* Application now reached 100 quotes.
Quotes feature is avaliable in Meditation mode (Single and Plan)
- Random quote will gently appear after meditation starts in Meditation mode and disappear when it ends.

UPDATE
* Version 1.11
* SD installation support
* Plan steps auto continuation [new option in Settings]
* End bells little bit louder
* Application now reached 110 quotes

Meditation
I wanna help people manifest and mediates easier let me now minimize has any problems I just wanna serves and help some peoples for free
When we meditate, we inject far-reaching and long-lasting benefits into our lives: We lower our stress levels, we get to know our pain, we connect better, we improve our focus, and we're kinder to ourselves. Let us walk you through the basics in our new mindful guide on how to meditate.
We welcome you to our Mindful guide to meditation, which includes a variety of styles of meditation, information about the benefits of each practice, and free guided audio practices that help you learn how to meditate and incorporate meditation into your daily life. Keep reading to learn more about the basics of this transformative practice that enables us to find more joy in daily living.
Here are five reasons to meditate:​
Understanding your pain
Lower your stress
Connect better
Improve focus
Reduce brain chatter
<<<Click here>>>

Related

[APP] Island Settlers (board game - catan)

I just released Island Settlers to the Android Market! I appreciate any feedback. See below for screenshots.
If you're downloading from the market, make sure you uninstall the preview version first.
English only. Contact me if you can help make a translation.
Please read the webpage for details and report any issues.
Cheers!
Website: http://omnionic.com/settlers (has direct download link if needed)
AppBrain: http://www.appbrain.com/app/island-settlers-(free)/com.settlers
Market download:
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Screenshot (Dec 6, 2010 - 1.2.2)
Update: preview 2
Preview 2 is out! This release is single player only, with basic AI. I also improved the board interaction system. Double-tap to zoom in or out, and long press to place a settlement/city/road/robber. Let me know if there are issues or you have any suggestions.
Check out the details and apk download on my site:
http://android.neilisaac.ca/site/settlers
Catan! I haven't tried it yet, but I'm already excited. The board game is so very fun. Thanks for working on this
Sent from my SPH-D700 using XDA App
Any screenshots for potential testers?
I posted one screenshot on my website (shown below)
You can download the game from my website!
http://android.neilisaac.ca/site/settlers
Let me know how it goes.
I haven't had a chance to play this a lot. I don't like the vibration, which occurs even when the phone is in silent mode.
I am fairly certain the vibration signals the computer moving. Perhaps a quick pop up or something could instead let the user know about the ai.
Sent from my SPH-D700 using XDA App
The vibration and/or beep signal the beginning of a human turn. I intended this to alert you to pass the phone to someone else if you're playing with friends. These can be controlled based on your android settings ("Audible selection" and "Haptic feedback" under "Sound settings.") I'll add an option to override those in the application.
I have a new version (almost ready) that adds a bunch of minor features, including a turn log as you suggested. It also lets you set player names and colors, and have a combination of human and ai players.
I have a buddy working on some new textures. Saying he's a better artist than me is an understatement. See screenshot above
I have a short list of bugs to fix and some things that came up in testing. I'll have another release out within a day or so.
Ah, I understand that now. When playing alone it seemed pointless, but I can see how it would be useful with friends.
Sent from my SPH-D700 using XDA App
Check out my updated version on the market!
Here are the most significant features as of release r4:
* Set number of points to win game
* Show past game results
* Persistent settings and player names
* Turn log
* Crash and stall fixes
i really like where this is going!
used to love the game and this version is getting my attention
two things about the current version:
the "build town" button shows because i have the right recources (i guess, see my second point) but i am not able to build one because of the rules (i've only got my two initial towns and roads so i need a road first)
-> shouldn't the "build town" button show only when i am really able to build one?
i used to play the real game a couple of years ago. got used to having my "resources-trading"-card (how many x do i need to build y) visible at all times so i could glance at it while trading. i see that you implemented a menu showing when pressing the menu button in the last version (good start by the way, wanted to suggest that too) - it would be great if you could implement another button in the menu that shows to display the "resources-trading"-card (for lack of a better name)
more feedback to come.
EDIT: see below
i need a statusboard with the following information to make decisions and refine strategy:
- player points
- how many resources a player has (not how many in each category but in total - i think according to rules this is possible)
- all the stuff displayed on my own info-screen (in-game-menubar -> "info")
a suggestion where to place this: remove "info" and "turn log" from the in-game-menubar.
instead display "status" (or whatever name) to the left of "options".
status is a full-screen display of player stats.
via tab it is possible to switch to the other players, per default my own information is displayed (like when pressing "info" in the in-game-menubar)
(very) rough mockup attached.
new post because it's getting too long
_especially_ when moving the robber i need to know those things:
how many points and how many cards does everybody have?
what's the cost of a town/road/etc.?
another thing, sorry for the massive amount of stuff i just thought i'd get it all out now that i'm at it
right now i am in posession of all the right resources (lumber, wool, grain, brick) and i have a sweet spot where i want to put this town.
the thing is - the button to do it is not there!
those buttons are showing:
1st row: Info - Trade - End turn
2nd row: Buy or use card - Build road
"Build town" is not there!
is there any way to provide you with debug info for cases like this?
maybe it would be possible for you to integrate a debug option that saves the current state of the game in a txt-file i could send you, or something like it.
EDIT: i wasn't able to build towns or cities for the rest of the game.
at some point (couple of turns later) i also lost the ability to build roads, even though i had enough resources.
EDIT2: i was able to build cities, but no more towns and roads.
is there some rule that restricts the amount of towns and/or roads i forgot?
EDIT3: this has to be a rule i don't know about. in another game i am now able to build roads/towns/cities as i like.
i just move the robber because i rolled a 7.
the game offered me to steal from either of two players because they had cities where i placed it.
one player had 0 resources the other had 3.
why bother to show the player with 0 resources?
a confirmation when building roads would be great - i was very sure of my placement but build two roads in the wrong spot because of clumsiness
oh and i'd like to help with the german translation.
Freaking Awesome!!!
Freaking Awesome!!!
I love, love, love, love this game!
Thanks for all the feedback Emelie! I'll try and respond to most of it here.
Status windows
First off, I like your idea of the consolidated status window. My thought is to keep the (optional) popup turn log so you can see what happened since your last turn at a glance, but then replace the info and turn log buttons with a merged version.
Your mockup looks good. My approach has been to avoid showing any information that can be found by looking at the board. I think the status window shouldn't tell you much that your opponents in the real board game don't have to tell you. The big thing is that it shouldn't show victory points - I think a big part of the game is in speculating this for yourself. More importantly, there are the "victory cards" that aren't shown to other players until you declare that you've won. Of course you need the information such as the number of development cards that each person holds so you can make your speculations.
A quick building costs dialogue that is always available would probably be good. I put it under trade and that was good enough for the time, but I'm not 100% happy with it - it's on my todo list.
Interface
I'd like to add an undo option after building. After I added zoom and long press support I found that I don't make mistakes, so this became low priority. Of course this would help with people learning the interface. It would also probably help to have "toast" (the small popups in the lower third of the screen) prompts to tell you what to click ("double tap to zoom in, then long press to build your road" or something.)
When you steal from someone, I decided to show the full list so it is more obvious why it doesn't let you steal from someone. My ideal interface design would be a dialogue like that, but with the 0 resource players disabled and greyed out, however I don't think that's possible without going to more depth. Maybe I'll change it from a dialogue to a full activity (info and turn log are dialogues that pop up, trade and options are full activities - you'll notice that they don't disappear when you rotate the screen; I went to great lengths to ensure that the steal dialogue comes up again if you do this.) Let me know if you have other ideas, or even a mock-up.
Usability-oriented design is important. I'll admit that much of my design is based on what was either most obvious to do while developing it, or what is fastest to use when clicking through the game really fast. My preview-2 release was really quick, but has poor usability.
Rules
The board game has 5 settlements (which I call towns since it's shorter and screen space is valuable on a phone) 4 cities, and 15 roads. This forces you to use a more diversified strategy to get points, so you can't just build 10 towns and win. When you build a city, you do get 1 town back. This is implemented but my game doesn't really tell you about it (except maybe in the instructions if I included that.) I think I'll include something like this in the status window "towns: 3 / 5" or similar. Maybe keep the button when you can afford it, but give you an error message when you click it explaining why you can't build a town.
Translations
In android, you typically put all your strings in an xml resource file. Some of my generated text dialogues are hard-coded though. I'll try and move more of those into the xml file so they can be translated too. The buttons at the top will be more annoying to support translations for.
Here are the countries with the most users: US, UK, Canada (all english) then Germany, Netherlands, France, Sweden, Denmark (order not exact.) I'll try and do a french translation as an example.
For those willing to help, I'll make it really quick and easy. Send me an email at [email protected] and I'll get you set up.
Debugging
About dumping debug info, the easiest way is for you to describe exactly what you did. Include the stage of the game; is it the first turn? where are you in the turn order? how many ai players? what buttons did you click? did you rotate the screen half way through?
If it crashes or hangs, the best way to help me is to give me a stack trace. If you're using the market version, there's a button to submit it automatically. Add a message telling me what was going on in case I can't guess. So far the only person who added a comment just said "the game crashed again."
If you get to a point you don't think is right, you can try to produce a stack trace showing that too. This is a bit tricky though since it actually needs to be in a point in my code, rather than android runtime. The procedure is to run "adb shell" then kill the application (use "ps" to get the PID, then "kill -9 PID_NUMBER") then check "adb logcat" and send me the stack trace if it's useful (check for class names within com.settlers.) If this doesn't make sense, don't worry about it.
Thanks!
Going to give this a go, catan is a very addictive game, kudos for bringing it to Android!
yeah i like your detailed answer! going to reply at the end of the week - massive pile of work to take care of.
in the meantime - i'd like to do the german translation, PM/post instructions so i can proceed! sent you an email
love your game

[APP] Kitchen Timer PRO

Are you sick of twirling a dial or pressing an up/down selector 30 times to set a simple timer? Then this is the timer app for you!
I wrote this free app for power users who want a fast UI. Just key in the timer delay in minutes and hit "Add" button and the timer will begin.
I'd be interested in getting feedback as XDA readers tend to be power users and I'm interested to see what features you all would like to see.
Features:
- Ergonomic timer entry
- Does not acquire wake-locks and so will not drain your battery unlike other timers
- Uses system alarm manager and robustly stores alarms so that the alarm doesn't fail when the app is closed
- Less aggressive/annoying timer sound (rooster loops every few seconds instead of without delay)
- Less aggressive/annoying vibrate settings (as above)
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Download from here: http://market.android.com/details?id=com.droidgram.timer
sweet and simple
Very nice work.
1 suggestion.
Often when cooking we you have 3 or 4 things to put on at different times.
Could you add different items separately with their own time:
i.e.
item 1 - pie t-45
item 2 - chips t-25
item 3 - peas t-10
Click start and 45 minutes starts counting down, as set by the longest time, or just enter longest first. 20 mins in "chips" notification goes off and then peas 35 mins later. That way dinner is all synchronised!
Nice concept and a great start.
It really needs the ability to time seconds (full minutes only in the current version) and multiple timers (I typically have two or three running when I cook).
As a suggestion as to how to position yourself with your customers, I'm completely put off though by an app that is still not feature complete (no preferences, as a quick find), is hopelessly crippled in the free version (60-minute limit), and has ads to add insult to injury.
I agree with the comments above. A great start, but needs to display and time by seconds, and needs to have at least 3 timers running consecutively.
Suggestion: web link to all your apps https://market.android.com/search?q=droidgram&so=1&c=apps&rdid=com.droidgram.timer&rdot=1?
Thanks for the initial feedback. Multiple timers is one of the key planned features and I hope to have this pushed out soon!
Nice start, I like the easy way to enter the time.
One suggestion: add repeating times. There are some situations where you need the possibility that a certain about of time must be repeated n times. I only know one timer (Yata! http://market.android.com/details?id=com.pelletiere.android.reallysimpletimer) who can almost do that (it's just possible to repeat over and over but not to define something like: countdown 05'30" six times, play sound after each cycle, than stop).
Would be nice if you can do that.
Cheers, Klausi
I am not really sure why this app would need the permissions that it does...
-Gilgamesh- said:
I am not really sure why this app would need the permissions that it does...
Click to expand...
Click to collapse
The app webpage gives details on the permission usage: http://droidgram.com/forum/Timer
Basically, it needs vibrate to make the phone vibrate on alarm. Internet and coarse location is required to serve up AdMob adverts and also is used for analytics to track errors etc.
jeffsf said:
Nice concept and a great start.
It really needs the ability to time seconds (full minutes only in the current version) and multiple timers (I typically have two or three running when I cook).
As a suggestion as to how to position yourself with your customers, I'm completely put off though by an app that is still not feature complete (no preferences, as a quick find), is hopelessly crippled in the free version (60-minute limit), and has ads to add insult to injury.
Click to expand...
Click to collapse
Thanks for the feedback. It's a bit of a tough question regarding some things e.g. release with preferences not complete.
In the end, I wanted to indicate that this is coming, but didn't want to delay the release by doing all these features up front. This way, I can get feedback on what features are important. A bit of a trade-off, I know, but as an independent programmer, I have limited time and resources so can only do the best I can as a single developer.
Updated now, the free version now has a limit of 180 minutes, which should hopefully make it more useful.
Updated to restore notification on reboot of device.
I think the app now is rock solid stable, so now I will work on additional features:
- Choice of alarm tone
- Multiple timers
At the moment, if you install both the free and pro version, you can use them together to get 2 timers at the same time.
v2.01 released
New version released. Key new features:
Add 'Seconds Mode' to allow timers to be set also in seconds
Custom alarm ringtone (by popular request)
Show alarm time in notification bar when timer is set.
Future features scheduled:
Multiple timers
App is available for free with a donate option. Please donate to support further development and additional features.
v2.1 released
3 new features for better ergonomics
http://droidgram.com/forum/Timer
- Add short timer mode
- Add tens of seconds first option
- Add tap to toggle mode feature

[APP Recommendation] Co & Do’s Favorite Apps

Hi guys! Here’s Co & Do’s Channel!
We are all fans of Android and are thrilled about variety of productive, funny and easy-to-use apps, no doubt (this curiosity is our secret of making such a great app like AirDroid, to be honest).
During the past years of exploration of the App world. We did dig out some nice and cool apps (like ours AirDroid), which we have been admiring and learning from and there’s no reason to keep those with ourselves without sharing with you guys just like what we have been doing.
So here we are, hope you will like it.
The first app that we feel really like to recommend to you is Sleep as Android:
Sleep as Android helps to sleep better and have a good night’s rest
We are recently preparing for something really big! The result is that we get burned out in the day and are tossing and turning the whole night or even can’t fall asleep! How frustrated! Then I remembered the app - Sleep as Android - one of our team member once mentioned. Hum, I’d better give it a try.
Isn’t it just an alarm clock? WTF, why so complicated? I’m asked to solve the equation? What the hell, how do I know the answer?
OK, to be serious, this app - Sleep as Android - by Urbandroid Team can help us to figure out our sleep pattern by tracking the sleep cycle, and wake us up at the most optimal moment so we would feel refreshed.
1. Set alarms
First of all, we need to set alarms in the home page, the steps are similar to setting normal alarms. Sleep as Android provides with lots of options and various ringtones for us to choose from. A small challenge for allodoxaphobia like me when welcomed by these ringtones:
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2. Smart wake up
Indeed an unpleasant experience of being disturbed while I’m in the sweet dream. How I wish I can smash the alarm clock!! I just dreamed about a pay raise, the manager is talking to me… Awww, feel even more tired when I wake up.
The normal alarm clocks only trigger in the fixed time. To the contrary, Sleep as Android will analyze our sleep cycle, recognize what sleep phase we are in, and will wake us up at an optimal time.
For example, if we set the alarm at 8 o’clock in the morning, and set a 30-minute smart period, during 7:30 ~ 8:00, Sleep as Android will look for a time when our sleep is relatively light and then trigger the alarm:
3. CAPTCHA - to stop oversleeping
We know it’s hard to win when we work against the natural instincts of our body. Dismiss the alarm and continue sleeping is a common action and in this case, CAPTCHA will help us to get up on time.
Sleep as Android provides with several different CAPTCHAS, with a range of difficulty settings: Very simple - Simple - Intermediate - Hard - Very hard, to stop the alarm:
Math equation: choose answers from the list or type them by yourself
Sleeping sheep: find an awake sheep
Shake it: shake your phone
QR code: scan a QR code (supported QR apps: Barcode Scanner, QRDroid, Google Goggles)
NFC tag: scan a NFC tag
Dream diary: write a piece of diary of your dream
Personally, Finding an awake sheep with Very hard mode is the most difficult option for me. I have to catch 5 awake sheep among about 30 sheep, with an irregularly changing way. And focusing on something is not easy for who is half-awake.
4. Sleep tracking
Tracking sleep is another important feature of Sleep as Android. Go to ALARMS and tap Sleep tracking at the bottom left, place the phone on the bed and Sleep as Android will track our sleep.
How’s our sleep quality? When we are in light sleep and when we are in deep sleep? Sleep as Android will collect those data by monitoring the body movements through built-in sensor and aggregated those data into sleep graphs, which can give us an overview of the sleep statistics:
Those data could also be aggregated into charts:
Also, advice on sleep will be given based on a simple analysis of the data collected:
If Sleep as Android is used often, a more accurate advice will be given:
(screenshot from the Internet)
And Sleep as Android can detect sleep talking, snoring and more. Interesting when I listen to the records. I won’t tell you what I was talking about at night.
5. Some tips
1) Set your phone to Airplane mode to avoid being disturbed by phone calls.
2) Charging your phone during sleep tracking because this app is a little battery-eating.
3) A good choice to use this app with smart watch like Pebble, Moto 360.
There are lots of interesting and useful features, and Addons in Sleep as Android waiting for you to explore. But never believe all you read. Humans are humans. We use apps to make our Android more human, but we shouldn’t rely on the apps, you know me.
Sleep as Android is available for free as a two week trial. It’ll cost you $4.49 to get the full version.

[GAME][2.3+] Atomic - Micromanage your universe

Hi. Here's a game i've been working on (and actually playing myself): Atomic. It's a space themed micromanagement tapping gaming. I took the basic fun game mechanics from the classic adventure capitalist experience, but gave the overall game some purpose and random events that shake things up. The goal is to attain the most atoms in your multi-verse.
Features:
- Space micromanagement
- Achievements
- Global Ranking
- Universe badge completely unique to your multi-verse
- Multi-platform (start on mobile, continue on PC or vice-versa)
- 100% optional in-app purchases
- Black holes...because they mix everything up!
Screenshots:
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"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
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More Screenshots:
*NOTE* - You can play the entire game without spending any money on in-app purchases. They are completely optional and are only included to speed up development of your universe (and also help development of the game).
Download:
Google Play Store
bump
Another bump. Also:
Updated to 1.1 - Looped BGM and added support for Android 2.3 and up.
I installed it, but it is VERY slow and freezes on the 8 word screen. 2 minuites later, Tap this to create atoms popped up over the 8 word screen. then a disclaimer popped up. tapped that and the atom screen came up again minus the opening screen. I tapped the atom and it sat there for a bit. Now my screen says: ATOMS: 1
...and just sits there.
I don't really get the point of this game. I'm pushing the elements but I don't know what I can do with them. Also what's with the dark energy and matter? I can tap the carbon 300 times to get this new thing and then what? And what's with the atoms? What can you do with that? I'm kinda confused
It's a tapping game just like AdVenture Capitalist. Except instead of collecting money, you're collecting Atoms. In this game, you create new levels and elements by making previous ones. More atoms allow more of the elements to be created per tap.
The dark energy is the overall lifespan of your universe. When that runs out, you wont be able to do anything with your universe. So the goal is to keep it from running out, while still being able to collect more Atoms. The Dark Matter is strictly for players who want to speed up the game by buying Dark Matter to convert directly to the elements or other levels (or worm holes). You tap the elements to collect as much as you can, then it unlocks other levels (this game was built for people who knew about the tapping mechanic of AdCap but got bored of it, for people who haven't played with that gaming mechanic before I will providing an in-game tutorial of all the little cute things).
Once you get to black holes, that's when tapping other levels becomes automatic.
ozzyzorda said:
I installed it, but it is VERY slow and freezes on the 8 word screen. 2 minuites later, Tap this to create atoms popped up over the 8 word screen. then a disclaimer popped up. tapped that and the atom screen came up again minus the opening screen. I tapped the atom and it sat there for a bit. Now my screen says: ATOMS: 1
...and just sits there.
Click to expand...
Click to collapse
The only glitch is you tapping ahead before agreeing to the 8 word password screen (in an update i'm going to prevent anyone from being able to make that mistake). Just simply restart, and tap the atoms. Tap the word that says "ATOMS" and keep building them to create and unlock more things.
It's not bad at all. Well done!
qberty said:
It's a tapping game just like AdVenture Capitalist. Except instead of collecting money, you're collecting Atoms. In this game, you create new levels and elements by making previous ones. More atoms allow more of the elements to be created per tap.
The dark energy is the overall lifespan of your universe. When that runs out, you wont be able to do anything with your universe. So the goal is to keep it from running out, while still being able to collect more Atoms. The Dark Matter is strictly for players who want to speed up the game by buying Dark Matter to convert directly to the elements or other levels (or worm holes). You tap the elements to collect as much as you can, then it unlocks other levels (this game was built for people who knew about the tapping mechanic of AdCap but got bored of it, for people who haven't played with that gaming mechanic before I will providing an in-game tutorial of all the little cute things).
Once you get to black holes, that's when tapping other levels becomes automatic.
Click to expand...
Click to collapse
I get it now, pretty nice! I like the design of it btw. But how do you prevent the dark energy from decreasing?
Well, the glitch is that it was taking forever for any new menu to come up. After about 15 mins. of waiting it finally started working properly. I was tapping the ATOM like you said, but nothing was happening.
I like the app. A little slow in progressing for my taste, but it's definitely got promise. I also received an error while trying to back out of the app. When I restore WiFi functionality to my phone, I will post the screenshot here.
ozzyzorda said:
Well, the glitch is that it was taking forever for any new menu to come up. After about 15 mins. of waiting it finally started working properly. I was tapping the ATOM like you said, but nothing was happening.
I like the app. A little slow in progressing for my taste, but it's definitely got promise. I also received an error while trying to back out of the app. When I restore WiFi functionality to my phone, I will post the screenshot here.
Click to expand...
Click to collapse
Yeah the pacing is a bit slow, but for those that keep going, it rewards you for the patience. Backing out makes it attempt to save a backup online in the cloud (so if you're not connected to the internet, than it won't be able to backup your data). The next time you start it up will retry the same thing and back it up.
The speed problem you have is probably because you don't have a valid internet connection (which isn't required, but yeah, blocks some stuff like ranking etc..).
bumpski
bump + updated
last bump before I let this thread get buried.

[APP][5.0+][v0.9.0] Tag My Knowledge - Personal Knowledge Management made simple

Tag My Knowledge
Personal Knowledge Management made simple
Quickly store and categorize bits of knowledge you find in books, videos or podcasts and convert them into habits that change your life.
​
Hey everyone!
I love watching podcasts and CEO interviews on YouTube. However, I quickly ran into some big issues (see below).
Luckily, since I'm a developer, I can fix these for myself. The solution turned out to be pretty good, so I decided to share it
Issues that I ran into with existing solutions (ie. what this app is trying to solve)
Issue #1: Knowledge is buried under grocery lists
Originally I used Google Keep, but at some point I realized that everything below a certain "scroll threshold" was lost forever unless I specifically searched for it.
To combat this, Tag My Knowledge uses what's called spaced repetition.
By reading something 10 times with time in between, you remember it much better than If you read it 10 times in a row.
That's why Tag My Knowledge uses a feed-approach. Every day, you see random items so you subconsciously build habits out of them!
Issue #2: Note taking wasn't fast enough
Speakers talk pretty fast and while you can pause & rewind YouTube videos, it quickly becomes annoying. Even worse, you can't rewind live events.
Tag My Knowledge is optimized to keep up with that. Adding knowledge takes as few clicks possible.
That way, you never miss some important off-topic nugget never again!
Screenshots
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Features
A single piece of knowledge can consist of a title, rich text description, a source (with optional link), tags and one or more categories
You can manage all of your tags in one place
You can modify your list of categories (up to 5). You can change name, icon and order.
The first 4 will be shown as tabs at the bottom for quick access
You can filter for tags
You can toggle feed/history mode. History mode shows all your knowledge in chronological order (within that category), feed is essentially random (algorithm behind it but whatever)
Works on multiple devices (currently only on Android & via Progressive Web App)
Download / Where to get it
Website (here you can also sign up for a newsletter to get notified on updates)
Progressive Web App (also works on iOS)
Huawei App Gallery (doesn't have Google login, otherwise equal. Screenshots are outdated, app isn't.)
As of right now, the app is completely free and everything that's in it will definitely stay free forever.
That being said, if there's enough interest, I'll probably create some sort of premium plan so I can continue to improve it.
I have so many ideas on how to improve this, but I can't afford to invest my life into it without being able to pay my rent.
Please comment below and let me know what you think about it
Specifically, these are the question on my mind right now:
- Is this useful to you at all?
- What solution are you currently using, if any?
- I would use this, if ...
Have a great day!
~Philipp Bauer
Google Play and the Google Play logo are trademarks of Google LLC.
Basically a good idea, but why do we need an account for it? I'd rather keep my notes local. If need be, put them in a folder to sync via the preferred solution (e.g. NextCloud).
Thanks for the feedback!
I thought about that as well, but in the end I decided against it for a few reasons:
- The app is built for simplicity and having to set up your own sync solution would go against that
- Synchronization between mobile & web versions can never be completely seamless & instant when relying on cloud storage providers or custom solutions. I also found this way too easy to mess up on both sides.
- Local-only data is inherently lost when you lose your phone. This is obvious, but originally I was the only person I developed for and I constantly softbrick/switch/factory reset/upgrade my device so I'd rather not risk that or take the time to do manual export/import
I also have a lot of features planned which simply aren't possible (or become incredibly tedious) when the database is local.
- A twitter bot to tag knowledge automatically when you @ it (similar to readwise.io).
- In-app knowledge sharing (if I get the chance, I'd build some optional social media features into the app). For example you could share your knowledge in exchange for a custom email feed of other people's knowledge that could be interesting for you
- A chrome extension
CiriousJoker said:
Thanks for the feedback!
I thought about that as well, but in the end I decided against it for a few reasons:
- The app is built for simplicity and having to set up your own sync solution would go against that
- Synchronization between mobile & web versions can never be completely seamless & instant when relying on cloud storage providers or custom solutions. I also found this way too easy to mess up on both sides.
- Local-only data is inherently lost when you lose your phone. This is obvious, but originally I was the only person I developed for and I constantly softbrick/switch/factory reset/upgrade my device so I'd rather not risk that or take the time to do manual export/import
I also have a lot of features planned which simply aren't possible (or become incredibly tedious) when the database is local.
- A twitter bot to tag knowledge automatically when you @ it (similar to readwise.io).
- In-app knowledge sharing (if I get the chance, I'd build some optional social media features into the app). For example you could share your knowledge in exchange for a custom email feed of other people's knowledge that could be interesting for you
- A chrome extension
Click to expand...
Click to collapse
Right, that does sound interesting and well thought-through. But in the end of the day that approach is exactly *not* what I am looking for. Thanks anyway.

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