Interactive Photo/Video - Advice please - Android Apps and Games

Hello All
I am currently doing a project at school for art, and i would love to explore art in the future.
I would love to create a simple app (seems simple in my head!) but i would love to ask you for some pointers and some advise.
I am very confident with computers, and have built websites and learnt code before etc.
I cant really find examples of what i am trying to achieve on the android app.
What i would love to create is an image that is manipulable by touch. The only way ive seen it done before is done by image software (like burning or streching) but i would like it to be real.
For example if i video a balloon or rubber texture, and touched it with a 'green' finger in order to only show to action of touch.
And then have an image that would recreate the image of where i am touching it.
I.e i want a picture or image that can be touched, but react as if i did actually touch it (or filmed that way)
does this make scene?
If so are there any examples of this, and could you advise how i would start this project and what i could build this on.
Many thanks for any replies,
I look forward to your responses!
Thanks
(if it doesn't make sense please ask me to reiterate!)

Related

I need something new to do..

Anybody have any ideas?
Hey trib,
How about broadening your reach by using that creative, artistic flair to make themes or skins for QVGA devices? It may be fun and if you can find a niche in that market you can work your way into the other screen sizes as well. You have good roms already, you could create different new looks to keep them fresh since they are stable enough to use over long periods without re-flashing.
Another idea, just create icon sets for devices. Any creative idea like these could land you a lot of compliments, or better yet, donations, from those that like to freshen up their phone a bit without having to re-flash. On that note, have you figured out a way to skin the WP7 blocks that open the hubs? I have seen many screen shots, real and fake, that show a background image within the weather, calendar, etc, blocks on the main screen. I am still using your Trib7 rom and I really don't mind the HTC green that I have going now but was curious if you or another developer has figured out a way to alter the hub look without an additional 20 lines of code to do so.
Anyway, glad to see your new job isn't keeping you from xda. Good luck with whatever you decide to create.
nice topic, i got it
nice topic, i got it.
When I have some time, I think this sounds like a great idea. Thanks.

Question(s) about live wallpapers

I'm aware from this article/review on Engadget that live wallpapers can be designed to respond to touch input.
What I was wondering was whether they can be used to toggle controls such as bluetooth, wi-fi etc?
So you can basically embed the switches into the wallpaper itself instead of having them sat on top of the wallpaper and ruining the aesthetics of your home screen.
So, yeah, first question is whether or not it's possible. Second question is (if so), how do you do it?
I'm not at all familiar with live wallpapers or how to go about creating them, so if anyone could offer up any tips, it'd be greatly appreciated.
Also, apologies if this is the wrong section to post this in, it seems right but I could be wrong...
There are a couple off the top of my head.
There is one that fits your description already. It looks like a motherboard and has some touch input spots that you press to disable certain things like data/wifi. I don't remember the name but it should be easy to find in the market.
There was also a live wallpaper builder that had tools to build the application from the PC and then you just have to install it on the phone.
The article I linked to on Engadget is a circuitboard live wallpaper but I didn't think it controlled wi-fi etc (truth be told, it's a while since I watched the video but I don't remember it being able to do so). I'll have another look.
Then again, maybe the wallpaper's been updated since the review.
As for the live wallpaper creator, I did see a program like that on another site but it only seemed to allow you to string together multiple frames, no mention of touch input response.
Ok, so I went back and watched the video review of aCircuit and there are/were LEDs that show the status of the handset's bluetooth, wi-fi etc but (at the time the review was written at least), they didn't act as controls.
As I said previously, it's possible the wallpaper has been updated to add that functionality but I can't find a definite answer either way and I'm loathed to buy it just to find out it's not possible...
Any other help/information would be greatly appreciated...
I hate bumping my own threads but I'm having very little luck finding answers to my questions.
I've found some tutorials about how to create very basic live wallpapers but nothing that would lend itself to what I'm hoping to achieve.
As stated previously, any/all help and advice would be greatly appreciated.

480x800 Display for emulator

The Greeting
Hey guys,
The Introduction
I'm a noob, like the video suggests and I am totally new to the development scene. Please help me out with the most basic question but most important to me. I am using Eclipse (Please advise if there are better Dev Programs out there.)
The Question
So okay, down to my question. I'm using a HTC Incredible S (480x800) and I would like my emulator to display the aforementioned dimensions. Now I am aware that I need to configure my Android Virtual device to 480x800 right? However, in the graphics interface, the picture still is not fullscreen. I needa get the proper dimensions to prevent alignment problems with buttons right?
The App: Pip-Boy 3000
hremovettp://209.85.12.237/30173/175/0/f5179348/Pip1.png
Condition (CND)
hremovettp://209.85.12.237/30173/175/0/f5179349/Pip2.png
Radiation (RAD)
hremovettp://209.85.12.237/30173/175/0/f5179350/Pip3.png
EFF (Effects)
Here is the app that I have in mind: A working PIP-BOY 3000 for Android users!
I have already started doing the graphics portion of the pip-boy, I just need to link "buttons" to pictures and It's all good!
Here's a brief run thru, See the CND, RAD and EFF on the top left corner? Clicking either one of them will link u to the respective pictures.
Status, S.P.E.C.I.A.L., Skills, Perks and General are also buttons that will have their own respective pictures.
The End
So before I can even start on developing this app, I first gotta set my emulator screen properly to avoid any misalignment of the "buttons".
Please advise. Thanks everybody!
I managed to get things going and here's my progress so far:

[Q] Where to go from here? (programming)

I have been programming with Java for about 6 years now. I am currently getting my masters in college for Computer Science (Programming).
I just finished reading the book Hello, Android by Ed Burnette. It was a pretty good book I must say and got me on my feet towards developing for an Android device. For those who do not know the book, each chapter you gradually build a Sudoku game. In the later chapters it discusses some openGL, sound, video. Overall the game is pointless and a waiste.
I never really liked game programming, I wish to do something such as tools, or a feature. However I have hit a roadblock and do not know where to go from here or what to read. I get the structure of the app, the XML setups, etc but the book did not give me a good enough background on the Android System for what I would like to do.
Any suggestions?
Thanks for your help in advanced.
Travmanx I think the way to go from here is use your Java experience to assist in unlocking these phones. I know these guys that are doing the hard work would appreciate all the help they can get.
ZC
I'm very new to android programming too and I agree there does seem to be a big gap in going from the usual tutorials and guides to really getting your feet wet and digging into proper coding.
I think the key here is to think of a simple idea and start to program it, by choosing something simple you can get the basics working quickly, while still giving you room to experiment further with extra features and improvements later on (where the real learning happens).
As to what idea... that is more difficult, I would suggest you do something which you will use so that you've got a drive to keep working on it and improve it.
i.e. If you travel, then a quick currency converter could be useful...if you play tennis then perhaps a score board...it doesn't matter much as long as the incentive is there to code it.
Look forward to hear what you decide to write!
hello there
I would suggest you do something which you will use so that you've got a drive to keep working on it and improve it
Click to expand...
Click to collapse
first of all +10 for ^ meltwater
i did an app to (scoreboard) for a card game, instead of using paper and pen.
then:
i am a Java Developer to,
and recently started doing some android apps
i already have 2 of them in the market...
i am just like you, don't like to do games, i prefer tools and other staff...
however, my point is, whenever you can build an app whatever it is,... all you need now is an idea
try to find an idea and start developing it, and on every problem you face try to dig and fix it, then continue on ur main target... otherwise i don't see any advantage of reading more books, because you have to find something to do, then try to find how to do it (based on your input with 6 years java dev)
otherwise i think you will get lost.
my opinion, find an idea and start with it, then fix every block you face.
Good Luck

[GAME] Guitar Hero like game in development

Hello every1.
I decided to start making android games, as I already have made some apps in java, but the problem is I have barely used Unity so I encounter a bunch of problems.
So far, I have a working guitar hero game with a spectrum visualizer background, so far it looks like this:
http://postimg.org/image/6uayd6az7/
Unfortunately, I am stuck and I need help.
The visualizer isn't synced with the music for some reason and I can't seem to fix it. Also I would like to be able save the highscore somehow.
For now, I just compiled this for windows to be easier to test this.
No viruses whatsoever:
https://www.virustotal.com/en/file/...1a61d5544789f343aace843b/analysis/1383593979/
Here it is, please test it out and need feedback. Of course it's far from done, also, a few notes are a bit off,but for a test,it's okay.
https://www.dropbox.com/s/1tpd6dq7wrmpv1p/guitartestgame.rar
If any1 would like to help me, I would be very happy!
Send me a message or reply here, just help me

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