Related
First off, i apologize for my noob questions but i would prefer to ask these before i mess with my phone. so here goes:
what's a kernel and what does it do?
same for modem (or are they the same)
what is the difference between odexed or deoexed and is there an advantage to one or the other?
what are some good ROMs for the SGS4G?
i'll post more as i think of them
Juls317 said:
First off, i apologize for my noob questions but i would prefer to ask these before i mess with my phone. so here goes:
what's a kernel and what does it do?
same for modem (or are they the same)
what is the difference between odexed or deoexed and is there an advantage to one or the other?
what are some good ROMs for the SGS4G?
i'll post more as i think of them
Click to expand...
Click to collapse
I'll post this in pretty basic terms for ease of reading.
A kernel in general terms is what makes the phone run. It's the nuts and bolts. In linux you have different kernels and they all provide certain features. ROM's run on the kernel and provide the screens if you will, the features of the phone. Kinda like your computer's operating system.
Modems/Radios are firmware that control the baseband radio chipsets on your phone device to communicate to the data network for your carrier. You connection to your carrier. Specific to your phone and carrier.
When you have an odexed system you basically have apk's and odex files inside of your file system. The idea behind it is that odex files load up on boot to help speed up loading the APK's. However, it makes it hard to modify the system APK's since it loads parts from odex and parts from the APK.
Deodexing is basically repackaging the APK's and odex files so that they are reassembled and therefore making sure the application package is back in once piece.
This allows the ability to make theming modifications (battery, clock color etc.) without conflict, knowing that the application package is back together.
There are no ROM's per se yet for the SGS4G there is the Bali Kernel which adds some great enhancements made by Dr Honk, see it in the SGS4G android development forum.
There are also SGS4G deodexed kernels such as VUVKD1 DEODEXED from Krylon360 or Whitehawkx, also in the Android Development forum. These builds of the kernel provide the ability for theming, with Whitehawkx build you have the ability to do custom lock screens, there is a mod for supporting custom boot animations etc.
Hopefully this helps you understand more
joedeveloper said:
I'll post this in pretty basic terms for ease of reading.
A kernel in general terms is what makes the phone run. It's the nuts and bolts. In linux you have different kernels and they all provide certain features. ROM's run on the kernel and provide the screens if you will, the features of the phone. Kinda like your computer's operating system.
Modems/Radios are firmware that control the baseband radio chipsets on your phone device to communicate to the data network for your carrier. You connection to your carrier. Specific to your phone and carrier.
When you have an odexed system you basically have apk's and odex files inside of your file system. The idea behind it is that odex files load up on boot to help speed up loading the APK's. However, it makes it hard to modify the system APK's since it loads parts from odex and parts from the APK.
Deodexing is basically repackaging the APK's and odex files so that they are reassembled and therefore making sure the application package is back in once piece.
This allows the ability to make theming modifications (battery, clock color etc.) without conflict, knowing that the application package is back together.
There are no ROM's per se yet for the SGS4G there is the Bali Kernel which adds some great enhancements made by Dr Honk, see it in the SGS4G android development forum.
There are also SGS4G deodexed kernels such as VUVKD1 DEODEXED from Krylon360 or Whitehawkx, also in the Android Development forum. These builds of the kernel provide the ability for theming, with Whitehawkx build you have the ability to do custom lock screens, there is a mod for supporting custom boot animations etc.
Hopefully this helps you understand more
Click to expand...
Click to collapse
Not sure if you could have worded that any better.
As a fellow noob I appreciate this explanation as well.
Sent from my SGH-T959V using XDA Premium App
danstheman7 said:
Not sure if you could have worded that any better.
As a fellow noob I appreciate this explanation as well.
Sent from my SGH-T959V using XDA Premium App
Click to expand...
Click to collapse
Anytime
joedeveloper said:
I'll post this in pretty basic terms for ease of reading.
A kernel in general terms is what makes the phone run. It's the nuts and bolts. In linux you have different kernels and they all provide certain features. ROM's run on the kernel and provide the screens if you will, the features of the phone. Kinda like your computer's operating system.
Modems/Radios are firmware that control the baseband radio chipsets on your phone device to communicate to the data network for your carrier. You connection to your carrier. Specific to your phone and carrier.
When you have an odexed system you basically have apk's and odex files inside of your file system. The idea behind it is that odex files load up on boot to help speed up loading the APK's. However, it makes it hard to modify the system APK's since it loads parts from odex and parts from the APK.
Deodexing is basically repackaging the APK's and odex files so that they are reassembled and therefore making sure the application package is back in once piece.
This allows the ability to make theming modifications (battery, clock color etc.) without conflict, knowing that the application package is back together.
There are no ROM's per se yet for the SGS4G there is the Bali Kernel which adds some great enhancements made by Dr Honk, see it in the SGS4G android development forum.
There are also SGS4G deodexed kernels such as VUVKD1 DEODEXED from Krylon360 or Whitehawkx, also in the Android Development forum. These builds of the kernel provide the ability for theming, with Whitehawkx build you have the ability to do custom lock screens, there is a mod for supporting custom boot animations etc.
Hopefully this helps you understand more
Click to expand...
Click to collapse
Damn insightfull. Thanks from a noob.
sent from my SGS4G running WHITEHAWKX KD1,TW4.0,
and FKNFOCUSED modded notification bar. rockin CWM3 BETA.
Then what's the difference between KB5 and KB1?
Sent from my SGH-T959V using XDA App
Juls317 said:
Then what's the difference between KB5 and KB1?
Sent from my SGH-T959V using XDA App
Click to expand...
Click to collapse
So there is VUVKB5, VUVKC1 (Unreleased engineering build), VUVKD1 (Latest Build).
Haven't heard of KB1, I think you probably have it mixed up with KD1.
Anyhow, KB5 to KD1 there were bug fixes, MMS related bug issues fixed etc. The change log is here:
http://forums.t-mobile.com/t5/Samsu...our-Samsung-Galaxy-S-4G-Community/td-p/839429
If my post helped, feel free to click the thanks button.
Thanks. A great beginners primer
joedeveloper said:
So there is VUVKB5, VUVKC1 (Unreleased engineering build), VUVKD1 (Latest Build).
Haven't heard of KB1, I think you probably have it mixed up with KD1.
Anyhow, KB5 to KD1 there were bug fixes, MMS related bug issues fixed etc. The change log is here:
http://forums.t-mobile.com/t5/Samsu...our-Samsung-Galaxy-S-4G-Community/td-p/839429
If my post helped, feel free to click the thanks button.
Click to expand...
Click to collapse
ok, so Krylon360 is working on CWM for the SGS4G and (at some point) talks about using KD1, so how can I go about flashing KD1 to my phone without using a windows PC (i have a mac)?
Sorry for noob question. I've been studying hard lately and with all the recent developments it had been overwhelming. Anyway.
I have been trying to download the modded recovery binary needed for CWM 3.0 directly to my phone using the multiupload link provided by Krylon360.
When I try to download it on my phone I get cannot download content not supported on my phone. Am I doing something wrong that I can't download straight to my phone? Do I need to check to a box somewhere?
Do I have to download the recovery binary and CWM to a computer first and then to my phone?
Is there a way I can do this with just my phone? I have Root explorer pro, super manager, file explorer, ect...I was really hoping to do it using my phone because I don't have full time access to a pc.
Thank you very much for taking the time to reply.
Sent from my SGH-T959V using XDA Premium App
I downloaded it to my computer and then moved it to my phone using Awesome Drop (found in the Market) and then put the binary in the proper folder using Root Explorer but since you don't have full time access to a computer I don't know how you would go about this. I would suggest just using the limited time that you have on the computer, it should only take a few minutes
Sent from my SGH-T959V using XDA App
Juls317 said:
I downloaded it to my computer and then moved it to my phone using Awesome Drop (found in the Market) and then put the binary in the proper folder using Root Explorer but since you don't have full time access to a computer I don't know how you would go about this. I would suggest just using the limited time that you have on the computer, it should only take a few minutes
Sent from my SGH-T959V using XDA
I'll check that out when I can...if I'm going to be modding I should probably pick myself up a good inexpensive laptop.
I am so used to being a download/install nut that I was hoping to be able to do it in a more familiar way. This modding stuff is a whole other ballgame and I can't wait to play. Lol.
Thank you for you advise. It is greatly appreciated.
Sent from my SGH-T959V using XDA Premium App
Click to expand...
Click to collapse
Jerry D said:
Juls317 said:
I downloaded it to my computer and then moved it to my phone using Awesome Drop (found in the Market) and then put the binary in the proper folder using Root Explorer but since you don't have full time access to a computer I don't know how you would go about this. I would suggest just using the limited time that you have on the computer, it should only take a few minutes
Sent from my SGH-T959V using XDA
I'll check that out when I can...if I'm going to be modding I should probably pick myself up a good inexpensive laptop.
I am so used to being a download/install nut that I was hoping to be able to do it in a more familiar way. This modding stuff is a whole other ballgame and I can't wait to play. Lol.
Thank you for you advise. It is greatly appreciated.
Sent from my SGH-T959V using XDA Premium App
Click to expand...
Click to collapse
You can download directly to your phone using a different browser like dolphinhd.
Click to expand...
Click to collapse
I personally use Skyfire
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joedeveloper said:
So there is VUVKB5, VUVKC1 (Unreleased engineering build), VUVKD1 (Latest Build).
Haven't heard of KB1, I think you probably have it mixed up with KD1.
Anyhow, KB5 to KD1 there were bug fixes, MMS related bug issues fixed etc. The change log is here:
http://forums.t-mobile.com/t5/Samsu...our-Samsung-Galaxy-S-4G-Community/td-p/839429
If my post helped, feel free to click the thanks button.
Click to expand...
Click to collapse
so should i flash the KD1 kernel from Krylon? and a coulpe more questions:
when you clear the phones cache, data and dalvik cache through CWM, what does it do? what do i lose? i know some ROMs require it and i don't want to flash a ROM that will make me lose something that i wanna keep
golmar88 said:
Jerry D said:
You can download directly to your phone using a different browser like dolphinhd.
Click to expand...
Click to collapse
Thank you! I'm going to check dolphinHD out.
I have used dolphin in the past but was unaware that it had a better download capability than stock. The message I got was that the phone could not support the content so it never occurred to me to try another browser. Good stuff!
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Click to expand...
Click to collapse
golmar88 said:
Jerry D said:
You can download directly to your phone using a different browser like dolphinhd.
Click to expand...
Click to collapse
I downloaded Dolphin HD as you suggested and I was able to download the Modded Recovery Binary directly to my phone.
THANK YOU!!!
Now I just have to find out the steps I need to do to replace the recovery.bin files using Root Explorer Pro and then get CWM 3
Very exciting stuff for a noob like me. Lol.
Sent from my SGH-T959V using XDA Premium App
Click to expand...
Click to collapse
Go into root explorer and go to /system/bin and then paste the file there. It will prompt to overwrite the.current recovery file and just replace it although I suggest copying the original to your external SD card first just in case
Sent from my SGH-T959V using XDA App
The good news is you will have to.do it again but you'll get the final release.
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Hey guys, I'm trying to port over the ICS transition animations over to the CM nightlies via this guide: http://forum.xda-developers.com/showthread.php?t=1342117
I did everything to a T numerous times and every time I push the newly modified framework-res.apk into my system/framework via Root Explorer I'm always hit with FC's and when I reboot I get hit with bootloops.
Anyways I was wondering if anyone else can see how to get this working on the G2x, any help would be great!
just wandering isnt the framework for cm7 different from the framework for ics so that may be the problem. just my thoughts.
You are aware that this is done in the computer, not inside the rom, you have to do this with the zipped rom, and then flash it.
Sent from my LG-P999 using XDA App
cervantesjc said:
You are aware that this is done in the computer, not inside the rom, you have to do this with the zipped rom, and then flash it.
Sent from my LG-P999 using XDA App
Click to expand...
Click to collapse
Yes I took the framework, decompiled it, replaced the old animations with the ICS ones. Then I recompiled it, signed it, and then tried to push it into my system and get loops every time. What I'm doing should be working but its not. So was wondering if someone who knows more about this could see why its not working.
Sent from my LG-P999 using xda premium
im getting boot loop also in cm7 rc1.. i made sure i signed the apk and everything..
haldi15 said:
im getting boot loop also in cm7 rc1.. i made sure i signed the apk and everything..
Click to expand...
Click to collapse
Yeah... That's what I'm stuck on. I don't get what we're doing wrong.
Not that it will likely help much, but it is not required to sign system apks. Furthermore, are you making any XML edits? If so did you make sure to remove the edited files and the resources file?
Sent from my LG-P999 using Tapatalk
Dameon87 said:
Not that it will likely help much, but it is not required to sign system apks. Furthermore, are you making any XML edits? If so did you make sure to remove the edited files and the resources file?
Sent from my LG-P999 using Tapatalk
Click to expand...
Click to collapse
Thanks for the response! Yes, I edited the XML and added two lines. And I deleted the resource.arsc file as well. You think you can give it a shot and see if you can get it to work?
I hope anyone else can chime in this. I'm eager to get this working.
Sent from my LG-P999 using xda premium
There are way cooler transitions than ics don't waste your time
Sent from my SGH-T959 using XDA App
System files should never be resigned after editing them. That is why APK Manager asks you if it is a system file. It doesn't sign it. Just compile it and then zip align it. Don't sign it and try it again. Also when I recompile system files I never say Yes to the last question about copying everything over to the keep folder. I just recompile from the files in my project folder and I never have problems.
I think the ea asiest way of doing this is deleting the anim folder in the framework-res.apk and drag/drop ics anim folder into that apk. It might ask you if you want to add, just click yes. And then just push the new modded framework-res to your phone with adb. That's what I did from cm6 to cm7. It might be different with ICS....its worth a shot. Hope this helps.
Sent from Pure meXdroidMod!
What's with all the interest in porting these animations anyway? They are nothing special.
jboxer said:
What's with all the interest in porting these animations anyway? They are nothing special.
Click to expand...
Click to collapse
It's the lure of something new ... there are a couple of places the effect is nice. It also matches well with CRT-OFF.
if someone gets this working please upload your framework file here so i can download it
haldi15 said:
if someone gets this working please upload your framework file here so i can download it
Click to expand...
Click to collapse
You have to tell people what rom you are using. The framework files are not the same between the different roms. You just can't use a modified framework meant for another rom.
i have miui 11/18 but ill switch to cm7 if you can get it working on that
I GOT IT !!! http://forum.xda-developers.com/showthread.php?t=1342117&page=14
find the patcher by DaxElectro and download it , it works with miui and cm7 , once you make the 2 zips go into recovery mode and go to mounts and storage than mount system than flash the patch zip and enjoy ics transitions , i tested it with miui and it works
http://forum.xda-developers.com/showthread.php?t=1434950
In the gnex forum, they have an awesome script that randomizes boot animations. I think this is very cool and I was wondering if this already exists for our sensation, if not, maybe someone who knows codes can make a flashable script? It seems simple but our roms does not seem to have a init.d support... I have no idea what that is.
So, if this was a repeat of some thread, mod, kindly link it to the correct one. If not, maybe we can use this as some sort of petition? So feel free sign or say +1 or click thanks if this is helpful in some way.
Thank you.
Sent from my HTC Pyramid using Tapatalk
No one wants to make this script work for our sensation? I am surprised this doesn't exist yet at all. Unless I just missed it completely. I already tried asking...very nicely and without spamming...how to get it to work as the original gnex script creator said it can be used on ANY phone in ANY rom as long as the kernel has init.d support. But still no kernel Dev has answered this question. Oh well.
Sent via Tapatalk
Woo that would be cool, as i like many Boot Animations!
xEbrithilx said:
Woo that would be cool, as i like many Boot Animations!
Click to expand...
Click to collapse
I know right? But no one is biting. Let's play the waiting game.
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k8sh said:
http://forum.xda-developers.com/showthread.php?t=1434950
In the gnex forum, they have an awesome script that randomizes boot animations. I think this is very cool and I was wondering if this already exists for our sensation, if not, maybe someone who knows codes can make a flashable script? It seems simple but our roms does not seem to have a init.d support... I have no idea what that is.
So, if this was a repeat of some thread, mod, kindly link it to the correct one. If not, maybe we can use this as some sort of petition? So feel free sign or say +1 or click thanks if this is helpful in some way.
Thank you.
Sent from my HTC Pyramid using Tapatalk
Click to expand...
Click to collapse
You have "rom toolbox" from market , you guys check it out , amazing app
Sent from my HTC Sensation Z710e using xda premium
Dougi said:
You have "rom toolbox" from market , you guys check it out , amazing app
Sent from my HTC Sensation Z710e using xda premium
Click to expand...
Click to collapse
Actually that's just for installing boot animations, and what k8sh says is to have many of them and in every start up it pick up one ramdomly.
xEbrithilx said:
Actually that's just for installing boot animations, and what k8sh says is to have many of them and in every start up it pick up one ramdomly.
Click to expand...
Click to collapse
That's right. The script assigns a number to each bootanimation zip file and then every boot, you see a different animation. It seems really simple but I have no idea how to get it to work as I don't know much about android codes etc. I'm really surprised no one has picked up on this. I think it is so awesome!
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Have you tried to flash it yourself?
Maybe it will work.
Sm0k3d 0uT said:
Have you tried to flash it yourself?
Maybe it will work.
Click to expand...
Click to collapse
Of course. I already tried. That's why I know it does not work. I'm currently on a rom with sebfms kernel. Either it is rom related or kernel but it definitely has something to do with init.d. folder in the system/etc folder. My current bootanimation is stored in system/media and the script is looking for the files in data/ local. The creator of script said it bypasses the system /media and uses data/local where various bootanimation zips are stored. I don't know. The script is not being called upon boot. I give up. Those who knows how to make it work are not exactly paying attention.
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k8sh said:
Of course. I already tried. That's why I know it does not work. I'm currently on a rom with sebfms kernel. Either it is rom related or kernel but it definitely has something to do with init.d. folder in the system/etc folder. My current bootanimation is stored in system/media and the script is looking for the files in data/ local. The creator of script said it bypasses the system /media and uses data/local where various bootanimation zips are stored. I don't know. The script is not being called upon boot. I give up. Those who knows how to make it work are not exactly paying attention.
Sent via Tapatalk
Click to expand...
Click to collapse
Just taken a look at the script and it is good to go, all you need is your custom bootanimation.zip files in /data/local/bootanimations/
If the script is not being loaded on boot it is because your ramdsk (the other half of boot.zip, 1st half is kernel so kernel + ramdisk = boot.img) doesnt have inbuilt init.d script support
k8sh said:
Of course. I already tried. That's why I know it does not work. I'm currently on a rom with sebfms kernel. Either it is rom related or kernel but it definitely has something to do with init.d. folder in the system/etc folder. My current bootanimation is stored in system/media and the script is looking for the files in data/ local. The creator of script said it bypasses the system /media and uses data/local where various bootanimation zips are stored. I don't know. The script is not being called upon boot. I give up. Those who knows how to make it work are not exactly paying attention.
Sent via Tapatalk
Click to expand...
Click to collapse
So, my bootanimation is on data/local/ i think this script will work for me then.
xEbrithilx said:
So, my bootanimation is on data/local/ i think this script will work for me then.
Click to expand...
Click to collapse
I'm sorry but if people can't read I will start to lose my temper.
It is stated in both the OP of the original thread and in my last post that;
1. You need a ROM that supports init.d script
2. Bootanimations should be renamed to whatever then placed in /data/local/bootanimations/
Seriously how hard is it to read 1 post above yours
Sent from my HTC Sensation Z710e using xda premium
Are you rebooting your device THAT often, that you need random boot animations?
HatteSoul said:
Are you rebooting your device THAT often, that you need random boot animations?
Click to expand...
Click to collapse
You just randomly post unuseful and uninformative comments in threads to be a douche? You achieved your objective.
And yeah I reboot my phone since I go to recovery to flash zips. Ever heard of those? Apparently that concept eludes you.
18 posts? And this is how you want to earn them? D*&%#[email protected]
Sent from my HTC Sensation Z710e using Tapatalk 2
k8sh said:
You just randomly post unuseful and uninformative comments in threads to be a douche? You achieved your objective.
And yeah I reboot my phone since I go to recovery to flash zips. Ever heard of those? Apparently that concept eludes you.
18 posts? And this is how you want to earn them? D*&%#[email protected]
Sent from my HTC Sensation Z710e using Tapatalk 2
Click to expand...
Click to collapse
Correct.
There is a app I came across called BootRandimation.
https://play.google.com/store/apps/details?id=com.gflam.randimations&feature=search_result
I have never used it so I don't know how well it works, but it is supposed to do what you want.
Sm0k3d 0uT said:
There is a app I came across called BootRandimation.
https://play.google.com/store/apps/details?id=com.gflam.randimations&feature=search_result
I have never used it so I don't know how well it works, but it is supposed to do what you want.
Click to expand...
Click to collapse
Tried it but it didn't work. I only tested it real quick though. The developer should at least have a trial version as it takes longer than 15 minutes to know how to set it up and reboot. Thanks for the heads up on the app.
Sent from my HTC Sensation Z710e using Tapatalk 2
Just flashed the 60mb file from the link in op, works fine. But I am running aosp and bricked 1.6 kernel. If your phone runs init.d scripts at boot this will work. Is a nifty idea tho, cos I have 20 different animations so will be a surprise everytime I reboot.
sent from my Sensation XE
Asa2303 said:
Just flashed the 60mb file from the link in op, works fine. But I am running aosp and bricked 1.6 kernel. If your phone runs init.d scripts at boot this will work. Is a nifty idea tho, cos I have 20 different animations so will be a surprise everytime I reboot.
sent from my Sensation XE
Click to expand...
Click to collapse
What aosp from do you have?
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Finally found a rom where init.d scripts are enabled. The script in OP works as it should. I'm on AOKP rom from eggyenergy on rootzwiki.
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Is there anybody who would be willing to help me with using UOT kitchen? I would really appreciate it. Any body who has my phone the Samsung exhibit 2 4g would be best. But all are welcome.
Sent from my SGH-T679 using xda premium
You're a big boy now. Use your words to express the kind of help you seek, otherwise we can only guess as to the difficulty you are having.
That first part was unnesscary. Anyways it just seems a little complicated and I don't know how the whole process works. Just two things I guess, is the theme I produce in the kitchen a rom or is it just a framework I apply and it doesn't replace the rom I'm using. And do I need to make copies of my framework and that other thing and upload it to the kitchen to make my theme?
Sent from my SGH-T679 using xda premium
Your going to need two files...copy the ones you have on your phone.. system.ui.apk/framework-res.Apk...... then whem your building the theme you like you will add those last.. it will ask you to upload those.. do it...wait till the kitchen makes the theme and place it on the sd card.. flash it.....that's it.. it just adds whatever u made to your current set up your on.. either stock or a rom your on.. or theme.. it will substitute the parts you made and use those instead ...goodluck
It can also be called "SystemUI.apk" right?
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OK I did the kitchen and it worked. I have a different status bar and lock screen. Although the boot animation didn't work, probabily because of my rom.
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Are you using a ROM with TouchWiz? If so, you will need three files. Connect your phone to your comp and go into /system
From there, go to /apps and copy SystemUI.apk to the desktop. Then go back a folder and go to /framework From there, copy framework-res.apk, and if you have touchwiz, copy twframework.apk to the desktop. Upload these files to UOT when you get to that step.
Once you get the new files from UOT, save it to the desktop and open it. Delete the three previous files you copied to the desktop, then search the one you got from UOT, for the same 3 files.
Now, pay attention, and get Root Explorer or Super Manager.
Open the app of your choice that will let your explore your file system. Find the 3 same files we've been dealing with in their respective locations on your phone, using the file explorer. (after you've transfered the ones from UOT to THE ROOT of your sd card) Copy the 3 UOT files over the ones already in your phone, which you will find in their previosly disclosed locations.
Once copied, IMMEDIATELY reboot to recovery and fix permissions.
Substitute "3 files" for "2 files" if not using Touchwiz.
Hope this helped!
---------- Post added at 02:56 AM ---------- Previous post was at 02:55 AM ----------
Also, you can just straight copy the UOT files to their respective locations in the .zip of the custom ROM you are using, and flash the ROM.
Yea I have the twframework apk in my system, does that mean its touch wiz?
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yes. and follow my instructions above, or you will start to have errors. Definatel force closes.
The fact that the status bar wasn't changing could have been due to the fact that I wasn't adding my touch wiz framework?
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brokenAndroid93 said:
The fact that the status bar wasn't changing could have been due to the fact that I wasn't adding my touch wiz framework?
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Click to expand...
Click to collapse
Dude, how hard is it to read? FOLLOW THE INSTRUCTIONS I POSTED. and hit thanks.
[Deleted]
Wow, forget it, here's your [email protected] thank you
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Turns out that my phone has issues with changing the status bar color and the status bar XML file needs to be edited to actually change it. So how about a little less rudeness next time?
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This message "WAS" for mendozinas but last post i found from him was in 2011. i do thank for having a kitchen like this to customize pretty much anything for my phone (p500) Optimus one. I was informed that the kitchen will not support ics based so i flashed over Slimgen 1.6.0 (android 2.3.7) i just made some themes for the rom, havent tried them yet. I did upload the Framework.res and SystemUI.apk of the rom so hopefully it will work this time. I was wondering If anyone can add my rom (well the rom im using) on the kitchen list. SlimGen 1.6.0 here is the link to download the rom itself. im sure you already know.
http://code.google.com/p/slimgen-pro...downloads/list
Regarding to Mendozinas only. (Please reply back if you recieved my message. thanks agian. i do appreciate it. I sent you a PM figuring it will get to you quicker but i realized you must have many Pm's about certain questions. So maybe this will do the trick.) Regarding to Mendozinas only.
I tried to trouble shoot myself, still in early dev mode for me (learning the ropes) but i made a copy of the rom i have and plugged in what was from the UOT file that was giving to me from the kitchen. I made a flashable zip on my desktop and place it on the root of my sdcard. Booted into recovery...flashed it but still i get the same message. Am i using a correct rom for this or what?
Im attaching the UOT file i made so if u may need to look at it its there, any info you want from me just ask, im very greatful for the help, would really like to make different themes on my phone for start then move to rom modding .
I would really like a step by step if possible so i may get this theme up and flashed on my phone so i may make different ones for future needs.
Thanks again and hopefully i will be hearing from you.
(I posted this up couples days ago. but nobody is dealing in that thread i guess, So hopefully one of you are more familiar using the kitchen then i am.) 07-30-12 date.
I hope i gave the right information to lead me into the right direction soi may start understanding how to work around such problems like this. Thanks
Welp, all's well that's ends well
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So, over the weekend I flashed Tab2Lite and I'm loving the result. However, I would like to add back one or two of the apps that Metallice removed in the de-bloating process. I have my original nandroid backups as well as his RemovedApps.zip but I'm not quite sure where to start. Any guidance would be greatly appreciated.
jcejohnson said:
So, over the weekend I flashed Tab2Lite and I'm loving the result. However, I would like to add back one or two of the apps that Metallice removed in the de-bloating process. I have my original nandroid backups as well as his RemovedApps.zip but I'm not quite sure where to start. Any guidance would be greatly appreciated.
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Click to collapse
If you look at the tab2lite thread it explains how to re-add some of the apps and has a link to all of them for download.
I've read through the thread several times, I tend to read such things instead of jumping in blind . In the past I've either run full-custom as-is or full-stock so this is my first attempt at customizing a custom ROM. I know I can drop the apk back into /data/app or /system/app (and did, in fact, for a quick fix) but I would rather like to know how to put the bloat back into the ROM so that if I reflash later I will have all the fiddly bits I want. So, I guess, the question is really more along the lines of "how do I customize and repackage a custom ROM" but I didn't want to be quite so generic with the original question.
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jcejohnson said:
I've read through the thread several times, I tend to read such things instead of jumping in blind . In the past I've either run full-custom as-is or full-stock so this is my first attempt at customizing a custom ROM. I know I can drop the apk back into /data/app or /system/app (and did, in fact, for a quick fix) but I would rather like to know how to put the bloat back into the ROM so that if I reflash later I will have all the fiddly bits I want. So, I guess, the question is really more along the lines of "how do I customize and repackage a custom ROM" but I didn't want to be quite so generic with the original question.
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Click to expand...
Click to collapse
Put the apks back in the install zip.
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Metallice said:
Put the apks back in the install zip.
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Click to collapse
Ah. Well that's easier than I was expecting