questions about gaming experience - Galaxy Note 10.1 Q&A, Help & Troubleshooting

Really looking forward to get one, but i m worrying if it is too wide for playing games like shadowgun, nova, dead trigger, gta, punch hero etc
I use my tablet for almost everything included gaming. I m a heavy gamer.
Using motorola Xoom running jelybean now, n the gaming experience here is really awesome. It is Smooth, n the corner edge is not too wide. I played my friend's transformer and it's corner make it not so comfortable when playing games.
So any opinion to share here? If its ok, i think i will grab it.
Thanks. Sry for my bad eng.

i had a Lg G Slate (9") prior to this, and I thought the thing was unwieldy for gaming, couldnt bear having to hold it with one hand while the other does whatever swiping gestures that are asked of me in Fruit Ninja, Mass Effect, or Dead Space; or holding it up for tilt-based racing games. I liked what I had seen from playing GTA on it though.
It's a lot heavier than the Note, thats for sure; this thing is feather light. The sides slope into the rounded corner and its rather comfortable in hand, I'd recommend checking it out at a Best Buy - be warned, they took out the S Pen and left it on perma-screen saver mode at my local store.

I have never done "touch gaming" for action. For action-type games - it's sixaxis controller + a stand.
Dead Trigger + N8013 + Sixaxis Controller = awesome

East to hold, games look good, and they sound pretty decent for what the speakers are.
As Entropy noted, playing with a PS3 controller (if you have one) is awesome. Otherwise I don't find it impossible to use the touch controls. I find them a a bit large, but that's a good thing compared to trying to use touch controls on my phone and can't see anything because my fingers are in the way. I can play with the Note 10.1 for a few hours without getting tired.
Mmm, and I got Dark Meadow working a little while ago.

Has anyone gotten a PS3 controller to work with the usb otg cable without rooting? I saw this video and it looks like it's possible but the vid isn't in English.
https://www.youtube.com/watch?v=XZyRVOcrnIQ&feature=youtube_gdata_player

Related

Dead Zone on sticks

Anyone else notice there is a huge dead zone on the analog sticks? You can move them about 1/4 inch before they register you are moving.
Really hurts playing games like Black Ops 2 where everything is really twitchy and fast.
Hardcore73 said:
Anyone else notice there is a huge dead zone on the analog sticks? You can move them about 1/4 inch before they register you are moving.
Really hurts playing games like Black Ops 2 where everything is really twitchy and fast.
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Click to collapse
i have noticed this too.
i don't believe its a software (lag) thing either as it seems to act this way in every app/program ive used (not streaming). including the right stick "mouse".
as long as you stay away from dead center it seems to not be an issue, but that is nowhere near ideal during gaming.
the D-pad is pretty much useless in terms of a D-pad and acts very much like a analog stick. (im working on a mod to change this).
It sucks. If it played like the Xbox 360 controller does on my PC it would rock.
Sent from my XT1058 using Tapatalk 4
Hardcore73 said:
It sucks. If it played like the Xbox 360 controller does on my PC it would rock.
Sent from my XT1058 using Tapatalk 4
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Click to collapse
im not a fan of that controller but i feel your pain.
Nvidia had their work cut out for them trying to make "every" gamer happy with one controller. but i think in looking at the bigger picture they missed a few trivial things that stand out like a sore thumb when sitting down with this thing for 5min.
Yeah dead sticks makes it impossible for some games. I don't care who you are or what your joystick preferences are.
Yea. I remember when the analog stick use to get a all loose on the Nintendo 64 controller. It made FPS games impossible to play.
I think it is a software issue. If it's hardware then there is no fixing it.
Sent from my XT1058 using Tapatalk 4
s0me guy said:
Yea. I remember when the analog stick use to get a all loose on the Nintendo 64 controller. It made FPS games impossible to play.
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I didn't have an N64 (being of the wrong generation and in an anti gaming household) but I did have a gamecube and wii and have handled the Wii U brick remote, I just don't think nintendo have a clue on how the hell an analogue stick should work.
The gamecube one I swear from centre to fully pushed forwards goes something like: 0%, 50%, 100% rather than being an actual analogue stick, plus a rather large deadzone, and that was from new and on all my controllers. Dolphin emulator with an xbox 360 controller (which is a controller I like apart from the DPad again, no one does a good DPad) seems far more controllable, mario actually has some speed control to him....
We'll ignore the fiasco of the right thumbstick not even being a full size thumbstick on the gamecube, I mean seriously, what is with that thing?
Wii analogue sticks, bit more control from them but horrible in your hand, actually I found my thumb getting sore as they arent a nice shape and are rock solid rather than having a rubberized finish. Plus they didn't seem to have a strong spring under them, just felt like too little force was required to push it to its extremeties.
Wii U seems to use Wii nunchuck sticks, just 2 of them so its twice as bad.
Nintendo + thumbsticks = fail.
Nintendo + buttons is slightly better
Yeah the 360 controller spoiled me
Sent from my XT1058 using Tapatalk 4
Yes, I definitely experience this deadzone. The stick will travel halfway before registering in some games. I believe it's a software issue because there is zero play/travel when I use the right stick mouse.
Ah that would be good news if software. Means it could be fixed.
Sent from my XT1058 using Tapatalk 4
It usually is software.
Thumbsticks generally work by being 2 potentiometers, simply a variable resistor. You can record the altered current flow through the resistor quite easily. There will be 1 for vertical movement and 1 for horizontal. They will usually have minimum resistance with stick at the bottom (or left) and max at the top (or right) and then 50% resistance when perfectly centred. However the springs plus inaccuracy in the potentiometers themselves mean that the stick will rarely if ever output the dead centre signal, so in software you tend to ignore a small range of readings around what should be the centre zone, this area being the deadzone.
So yeah its software. They would have to be doing something really weird for it to be hardware (hall effect thumbsticks for instance could have a hardware deadzone, been done but there is no benefit really).
i'm sure it's software. i notice it more playing games. cursor on Android home screen/OS (Right Thumb analog) seems to be more sensitive, but still has a deadzone.
So still no fix for the dead zone issues. That sucks.
Makes playing Call of Duty Black Ops 2 almost impossible.
Sent from my SHIELD using Tapatalk 4
You can fix it for yourself with Tincore KeyMapper.
Normally you use this program for playing touch based games or with some emulators.
But you can simply map anything on the sticks/buttons.
For me I mapped on the right stick mouse movement, because in Nvidia Streaming Mode the Mouse is disabled.
So with Tincore KeyMapper I have my Mouse back in Nvidia Streaming Mode and can play games like Diablo 3 which need baldy the mouse function.
I also mapped my left stick and the Deadzone is gone, so its Software releated.
If you have any questions, feel free to ask.
Greetings from Germany
Can you confirm by playing Black Ops 2 or similar to test?
Don't have BO2, but tested it with some other games in streaming mode and with normal android games on the shield and the deadzone problem was fixed for me.
Simply give Tincore a chance.
You need some little time to understand the app, but after this it's very easy to configure.
I will try it but not sure how that will help dead zone.
Thank you.
Tincore overrides the default stick/button handling.
So if it is software related, what it looks for me, this can fix the problem.
Kekskruemeltorte said:
You can fix it for yourself with Tincore KeyMapper.
Normally you use this program for playing touch based games or with some emulators.
But you can simply map anything on the sticks/buttons.
For me I mapped on the right stick mouse movement, because in Nvidia Streaming Mode the Mouse is disabled.
So with Tincore KeyMapper I have my Mouse back in Nvidia Streaming Mode and can play games like Diablo 3 which need baldy the mouse function.
I also mapped my left stick and the Deadzone is gone, so its Software releated.
If you have any questions, feel free to ask.
Greetings from Germany
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Click to collapse
Just got my shield last night, how are you playing diablo 3 on it?
Hit thanks if I helped you out. Doing a little bit of reading goes a long way. Sent via tapatalk.

Terraria for Android!

http://www.androidpolice.com/2013/09/11/new-game-terraria-digs-down-deep-surfaces-in-google-play/
I don't think it's XPO, but it's definitely worth playing even with the touch screen
Noticed this on playstore yesterday and it looked interesting. Its not XPO at all but still a fun free game.
Sent from my R800i using xda app-developers app
I don't think I can tolerate playing it
Maybe we should email the devs for xperia play optimization? I think it could work quite well with our touchpads (not for block placements), it would justify a purchase for me.
I cant see this game working well with any controller. I have played the PC version to death and it needs a mouse to point and click. Controllers (sticks/touchpads) wont be the same.
If you think it would be, you havnt played the PC version! The precision for some weps you need cant be done with a stick, and digging will be more cumbersome than point what you want to get rid of including blocks behind blocks.
Touchscreen controls I can see working better than a controller due to the reasons I said above, but on a small screen its horrible. I played this on my Note 10.1 and I gotta say its better, but horrible.. it needs a mouse and keyboard :/
Just my two cents ^^
iRhyiku said:
I cant see this game working well with any controller. I have played the PC version to death and it needs a mouse to point and click. Controllers (sticks/touchpads) wont be the same.
If you think it would be, you havnt played the PC version! The precision for some weps you need cant be done with a stick, and digging will be more cumbersome than point what you want to get rid of including blocks behind blocks.
Touchscreen controls I can see working better than a controller due to the reasons I said above, but on a small screen its horrible. I played this on my Note 10.1 and I gotta say its better, but horrible.. it needs a mouse and keyboard :/
Just my two cents ^^
Click to expand...
Click to collapse
I have the PS3 version of Terraria, there isn't much precision as you said, but it's still fun and playable, especially with multiplayer with friends. The controls for the XPlay could be similar to the PS3's, if it does get XPO'd.

Question(s) for iPega-9023 controller Owners

How is the Dpad on this thing? http://www.amazon.com/Wireless-Blue...ller-IP117/dp/B00MUG3JPU/ref=cm_cd_al_qh_dp_i I'm really interested in playing some Dreamcast fighters and other emulators and I'd really hate to have another episode of receiving my Moga Pro for my phone just to find out it has an absolutely terrible dpad. Also, is there any noticeable input lag/delay? And does this controller actually tightly hold the tablet in place, or will it just fall flat on my face if I try to hold it upward laying down?
Actually, I found it quite good. I'm not playing fighting games on it, so I don't know how it will perform under heavy high speed usage, but playing through Chrono Trigger with it was pure pleasure.
Low latency in keyboard mode. Between 16 and 32 ms, it's 1-2 frames. Near perfect.
i cant fault it at all, nice positive response on the dpad and great for fighting games. ten times better than that circley mess on an xbox 360 controller!.
one of the best gamepads ive ever had really. and works perfect with the nvidia mapping tool .
Works great on my 2013 7 running KitKat. Can't speak for Lollipop.
Sent from my 2014 Moto X
can you use an ipega controller with the shield tablet for Nvidia Now? Or only the original nvidia controller works?
How is this compared to moga hero?
Sent from my SM-N910T using Tapatalk
rejectedjs said:
How is the Dpad on this thing? http://www.amazon.com/Wireless-Blue...ller-IP117/dp/B00MUG3JPU/ref=cm_cd_al_qh_dp_i I'm really interested in playing some Dreamcast fighters and other emulators and I'd really hate to have another episode of receiving my Moga Pro for my phone just to find out it has an absolutely terrible dpad. Also, is there any noticeable input lag/delay? And does this controller actually tightly hold the tablet in place, or will it just fall flat on my face if I try to hold it upward laying down?
Click to expand...
Click to collapse
The Dpad on this works great and I do not perceive any lag. The controller is *incredibly tight*. You can hold the tablet upside down in it and the thing won't budge.
Szighy said:
can you use an ipega controller with the shield tablet for Nvidia Now? Or only the original nvidia controller works?
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Click to collapse
Yes you can, the tablet fits in it just fine, even with the smart cover on it.
I love mine I use it all the time. Mainly fps and racing games. Works very well.
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ou2mame said:
I love mine I use it all the time. Mainly fps and racing games. Works very well.
Sent from my SHIELD Tablet using Tapatalk
Click to expand...
Click to collapse
Mine has horrible dead zones on the analog sticks. Does anyone else also experience this?
I dont.. Maybe yours is defective?
Sent from my HTC M9 using Tapatalk

My review of the iPega 9023 Android Gaming controller - Best controller under $30

Hey guys, so, I know there's a lot of you out there who are thinking of getting a controller for your shield tablet, thinking you should get a console controller w/ bluetooth or something of that nature, but I honestly think this is the best controller out there, despite some of its flaws. This isn't really a professional review, just some pictures and captions xP But I think it'll give people an idea of what to expect. The pictures were relatively big, 4000x3000, so I had to resize them all to 1024x768 on postimg. You can click the thumbnails to get a better view.
So as far as the box goes, there's nothing really much to say, it's mostly in chinese.
There's not much inside the box. Just the controller, a charge cable that's about 3 meters long, and an instruction manual.
The sheer size of this thing after first holding it literally had me laughing for about 10 minutes, just actually taking in that I'm holding this gaming device that is now about 13.5" long was just funny xD
After playing with this thing for an hour or two, going back to the Vita, the Vita felt extremely tiny in comparison.
This thing has three modes to pair, each is selected by turning the controller on while holding either X, Y, or A and pressing the home button at the same time. There is Keyboard, Gamepad(What you'd use), and mouse mode. Gamepad is X+Home.
Showing off Black Ops 2 played through Gamestream here:
The controller works very well with gamestream, practically no input lag AT ALL, but there is some video lag though that's NVIDIA's fault and will hopefully be lowered in the later months/years.
--------------------------------------------------------------------------------- ACTUAL REVIEW NOW
Now, onto some actual reviewy type stuff, the pros and cons. The build quality for this controller is absolutely FANTASTIC for $30, It feels much better than my Moga Pro in every aspect except portability, but for a tablet I'm sure you aren't expecting that anyway. The sticks feel amazing to the touch and have just the right amount of resistance, both the face buttons and the top buttons feel nice, just everything feels great and it's hard to believe this thing only costs $30, but there are some cons.
Not exactly a con: Ports
The ports are hidden as you have the controller fit as snug as possible, but it is completely possible to raise the tablet up higher while it's in the controller and have every port shown while still having a tight fit. It'll look something along the lines of this.
I kid you not I was flinging this controller up and down and left and right and even with the tablet in that high, it didn't budge at all, this controller holds your device in very well.
Pro: Works with Gamemapper
For some reason it's 2015 and we still have FPS games that don't have native gamepad support(NOVA 3). Luckily, just hold the start button and you can bring up NVIDIA's gamemapper.
(60/40) Con: D-PAD
Don't get me wrong, this is a really great D-PAD...For everything other than fighters. It feels nice, it works almost perfectly, the problem is, diagonal inputs don't read as naturally as they should. You have to kind of put more effort into getting the D-PAD in the diagonal portion of the gate to correctly get a hadouken or whatever you want out. It's kind of frustrating. A side note, for some reason, the Home button doesn't work at all. Not sure if I have a broken controller or if it just doesn't work correctly with Lollipop.
Con: L2/R2 (LT/RT for you X360 users)
Even though they feel nice to press, I can't get over the fact that these are just buttons, and not actual triggers. I don't even want to try a racing game with Gamestream because of how much it'd fail. They work fine with everything else though.
All in all, this is a very nice controller, and even with those cons, I'd recommend it to ANYONE looking for a controller for ANY tablet. Definitely the best bang for your buck.
MY SCORE: 9/10
You can purchase the controller really cheap at:
Mod Edit: Commercial links removed.

Thoughts on the Moto gamepad

Hello everyone,
I've read some reviews on the gamepad mod, and I'd like to know if any of you had bought it.
I'd use it in public transportation so a cheap bluetooth gamepad like this one https://img.tvc-mall.com/uploads/details/84020147A-1.jpg is too big.
The moto gamepad seems like a good/ok piece of hardware, but the price is a little hard to swallow. Is it worth it in your opinion?
Thank you for your replies.
Bobobinator said:
Hello everyone,
I've read some reviews on the gamepad mod, and I'd like to know if any of you had bought it.
I'd use it in public transportation so a cheap bluetooth gamepad like this one https://img.tvc-mall.com/uploads/details/84020147A-1.jpg is too big.
The moto gamepad seems like a good/ok piece of hardware, but the price is a little hard to swallow. Is it worth it in your opinion?
Thank you for your replies.
Click to expand...
Click to collapse
I have gamepad in my possesion, and i can tell you'll be fascinated about how *well* it works, espacially in games. It just feels like you're playing on a PSP.
Your Moto Z wont fall outta the mod, because the gamepad holds the phone tight. I also like the little red lights an the shoulder buttons, which could be useful for you at night. It's well luminated. The battery holds for a whole day and can be charged by the c-port. This will also charge your phone.
The only contra i could find is the support in games: Most of the "good" gamepad games are powered by Gameloft. I dislike 80% of the games that are listed in the gamepad-app (imo), but it's only a matter of time to the devolopers to "pick-up" the support for the moto gamepad.
In conclusion: A nice gamepad to play games on, but the selection of the games are bitter at the moment.
I hope i helped you with this post!
I have it. Used it for few weeks for Tony Hawk on PSP emulator. It took me few hours to remember Tony Hawk and get used to controller. I think price (I payed 50$) is right, since it feels very well built and form factor is quite compact (doesn't add width of the phone only ~doubles thickness and add few centimeters in height). Only downside of gamepad is that it's a bit too small for long gaming sessions (3hours+) - after few hours non-stop playing you can feel a bit in your thumbs because they are bent all the time.
Nowadays I only play rhythm games on my phone so controller is not as useful.
I would recommend it to anyone who is into emulator gaming and plays mostly games which work great on joystick.
Thank you for your replies. Good to know that the build quality is solid.
Regarding the games available for it I don't really care as I'd mainly use it for emulator gaming. (I don't have the cash right now for the Switch )
So I think I'm gonna wait a little for the price to drop, it's 90€ in france right now, and not a lot less on ebay
I have one. It´s very cool, but the games that I wish to play are´t avaliable on Moto Game Explorer, like nba2k, pes or fifa...
And Like Bomberlt said: The thumbs kind hurt after a while playing.

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