Terraria for Android! - Xperia Play Themes and Apps

http://www.androidpolice.com/2013/09/11/new-game-terraria-digs-down-deep-surfaces-in-google-play/
I don't think it's XPO, but it's definitely worth playing even with the touch screen

Noticed this on playstore yesterday and it looked interesting. Its not XPO at all but still a fun free game.
Sent from my R800i using xda app-developers app

I don't think I can tolerate playing it

Maybe we should email the devs for xperia play optimization? I think it could work quite well with our touchpads (not for block placements), it would justify a purchase for me.

I cant see this game working well with any controller. I have played the PC version to death and it needs a mouse to point and click. Controllers (sticks/touchpads) wont be the same.
If you think it would be, you havnt played the PC version! The precision for some weps you need cant be done with a stick, and digging will be more cumbersome than point what you want to get rid of including blocks behind blocks.
Touchscreen controls I can see working better than a controller due to the reasons I said above, but on a small screen its horrible. I played this on my Note 10.1 and I gotta say its better, but horrible.. it needs a mouse and keyboard :/
Just my two cents ^^

iRhyiku said:
I cant see this game working well with any controller. I have played the PC version to death and it needs a mouse to point and click. Controllers (sticks/touchpads) wont be the same.
If you think it would be, you havnt played the PC version! The precision for some weps you need cant be done with a stick, and digging will be more cumbersome than point what you want to get rid of including blocks behind blocks.
Touchscreen controls I can see working better than a controller due to the reasons I said above, but on a small screen its horrible. I played this on my Note 10.1 and I gotta say its better, but horrible.. it needs a mouse and keyboard :/
Just my two cents ^^
Click to expand...
Click to collapse
I have the PS3 version of Terraria, there isn't much precision as you said, but it's still fun and playable, especially with multiplayer with friends. The controls for the XPlay could be similar to the PS3's, if it does get XPO'd.

Related

Nyko Playpad Quick Review

My Nyko Playpad came in from Amazon on Friday (earlier than the estimated ship date I might add...) and here are my quick thoughts.
Summary: Very disappointing. Build quality is questionable, it doesn't work with a lot of games and their 'app' is a broken mess.
Details:
1. The device is VERY small. I have small hands and it is difficult to press the L1, R1, L2 and R2 buttons because the thing is so small. Some one with slightly larger hands would probably have a really hard time using this device. This isn't a knock per se, because it is advertised as a 'portable' solution. You just probably don't want to plan to do any extended gaming on this.
2. The build quality feels light, cheap and 'plasticky'. I feel like I am going to break the L2 and R2 buttons every time I press them. This feels like a cheap $15 knock off controller, not a $40 controller in the same price range as an XBox controller.
3. The analog controls are stiff and imprecise. They are not covered in the same rubber texture that the body is covered in, and the raised 'bumps' that are there to provide grip are VERY raised. It feels like pressing your thumbs on tiny spikes and is not comfortable.
4. The free app that exists to allow you to map buttons (which would solve the game compatibility problem) does not work. The entry in the Google Play store warns the app 'is in beta'. 'Beta' is being generous. I could not get the app to sync the controller on either my HTC phone or my Asus Infinity. The sync process crashes at 50%.
Even more strange is the fact that the app doesn't use the 'App Mode' of the controller. When starting the app, a warning appears that 'In the current version, the app uses the HID/Game Pad mode'. The 'App Switch' at the top of the controller has to be in HID/Game pad mode to work (it still doesn't sync even when you use the right mode).
I am not the only one with this problem. There are numerous complaints and '1' ratings.
5. Unless your game supports this pad specifically or has built in remap functions, the controller is probably not going to work. In Snesoid for example, only one of the analog controllers and the 'Y' button work, and the rest just cause the 'Exit App' screen to appear.
6. The charging dongle that comes with the controller is an actual dongle. It is not a cable. This makes it very difficult to charge the device.
Conclusions. Right now this was a waste of my $40. When the app is fixed the pad might be usable, but it still will not be a product I would recommend to anyone.
I bought the Playpad Pro the other day from Gamestop and I would rate it 7/10. Overall, I'm very happy with the construction of the controller. I haven't held the regular Playpad, but I can tell you the Playpad Pro has a nice rubberized, non-slip finish to it and it feels surprisingly solid for what it is. It worked perfectly right out of the box with all of my favorite emulators (anything by yongzh, fpse, etc...). I'm disappointed to report that the triggers would not work with Max Payne Mobile. But, hey, not big deal as long as you don't need Bullet Time or the ability to shoot Max's guns! :/
Also, the app, as reported by bluejay2345 is indeed a desolate wasteland of perhaps 10 games, 3 of which you have maybe even heard of. One of these titles is Grand Theft Auto III, which admittedly worked amazingly well. The game controlled (and looked) even better than I remembered on the console versions. That being said, Nyko needs to show the app some serious TLC if this thing is ever going to catch on. They've got a really great concept going here, but it's in need of some immediate support.
But overall, I would highly recommend the Nyko Playpad Pro. Especially if your main goal is to relive classic games through emulation on your beastly tablet.
Do the analog sticks work with FPSE? I've read a review on Amazon where some guy can't make them work with FPSE.
I'm pleased to report that the left analog stick works fine. I couldn't get the right one to work, but I don't believe the ps1 had a right analog stick anyway.
I wish I had bought the Pro version instead of the portable version. It sounds like a much better deal, particularly given that they are the same price.
radio five said:
I bought the Playpad Pro the other day from Gamestop and I would rate it 7/10. Overall, I'm very happy with the construction of the controller. I haven't held the regular Playpad, but I can tell you the Playpad Pro has a nice rubberized, non-slip finish to it and it feels surprisingly solid for what it is. It worked perfectly right out of the box with all of my favorite emulators (anything by yongzh, fpse, etc...). I'm disappointed to report that the triggers would not work with Max Payne Mobile. But, hey, not big deal as long as you don't need Bullet Time or the ability to shoot Max's guns! :/
Also, the app, as reported by bluejay2345 is indeed a desolate wasteland of perhaps 10 games, 3 of which you have maybe even heard of. One of these titles is Grand Theft Auto III, which admittedly worked amazingly well. The game controlled (and looked) even better than I remembered on the console versions. That being said, Nyko needs to show the app some serious TLC if this thing is ever going to catch on. They've got a really great concept going here, but it's in need of some immediate support.
But overall, I would highly recommend the Nyko Playpad Pro. Especially if your main goal is to relive classic games through emulation on your beastly tablet.
Click to expand...
Click to collapse
Hi, did you buy Playpad Pro on line. I live in the UK and I can't find any where to buy it.
What gamepad would you suggest for Android as an alternative to this device if you'd pay any price ?
maxal said:
Hi, did you buy Playpad Pro on line. I live in the UK and I can't find any where to buy it.
Click to expand...
Click to collapse
I bought mine from a brick and mortar Gamestop in my town.
(sorry for the late response)
---------- Post added at 03:33 PM ---------- Previous post was at 03:24 PM ----------
dazdaz said:
What gamepad would you suggest for Android as an alternative to this device if you'd pay any price ?
Click to expand...
Click to collapse
That's the frustrating part of this whole thing. In my opinion, this is the best gamepad on the market. The build is solid and it feels like a nice, sturdy, ergonomic controller with all the necessary buttons. The problem we're faced with is the software. There is no other bluetooth gamepad out there that will do anything more than this will. Triggers are simply not recognized by any game unless it is already optimized for it, such as GTA III. Nyko's playground app is supposed to let you map any button to do what you like for any game out there. Unfortunately, it doesn't and the app is virtually worthless at this point. Once they finally come out with an update that enables the app to do what it's advertised to do, this will be the ultimate solution.
Does anyone know if this works with Bard's Tale?
radio five said:
I bought mine from a brick and mortar Gamestop in my town.
(sorry for the late response)
---------- Post added at 03:33 PM ---------- Previous post was at 03:24 PM ----------
That's the frustrating part of this whole thing. In my opinion, this is the best gamepad on the market. The build is solid and it feels like a nice, sturdy, ergonomic controller with all the necessary buttons. The problem we're faced with is the software. There is no other bluetooth gamepad out there that will do anything more than this will. Triggers are simply not recognized by any game unless it is already optimized for it, such as GTA III. Nyko's playground app is supposed to let you map any button to do what you like for any game out there. Unfortunately, it doesn't and the app is virtually worthless at this point. Once they finally come out with an update that enables the app to do what it's advertised to do, this will be the ultimate solution.
Click to expand...
Click to collapse
When are Nyko due to release an app update ? I finally ordered my gamepad and can't wait to have a few rounds of my favourite games on the Tablet.
I think I am going to invest in the Moga, you put your phone in it or fold that part away and use it like a regular blue tooth gamepad for our tablets. It's $50 or $60 at best buy, I forgot.
dazdaz said:
What gamepad would you suggest for Android as an alternative to this device if you'd pay any price ?
Click to expand...
Click to collapse
The PS3 Dualshock is the best controller for the TF. IMHO.
Ready2Mosh said:
I think I am going to invest in the Moga, you put your phone in it or fold that part away and use it like a regular blue tooth gamepad for our tablets. It's $50 or $60 at best buy, I forgot.
Click to expand...
Click to collapse
Good luck. I heard the Moga is just as bad or worse. Great idea, but again poor execution. Wish I could a sixaxis without rooting. For my phone that's what I use, but for my tablet i want to keep stock (twc app, ect...)
Sent from my Galaxy Nexus using Tapatalk 2
I own the MOGA, Playpad and the Steelseries Free controller.
Out of the three, the Steelseries is my favorite. Its very comfortable... at least i feel it is.
The MOGA does not have native bluetooth IME support unless you use the universal driver app.
The Problem the MOGA has is that it isn't using android native drivers. Input starts out smooth but eventually lag... lag really, really bad.
If Power A figures out a way around the lag their app and drivers cause, then the controller would be amazing. Until they do, use the universal driver app.
The Nyko Playpad's Playground app is crappy and needs an update... bad. The thumb sticks/numbs are not as smooth as I was hoping, though it's about the same level of sensitivity as the MOGA.
The Steelseries Free just feels amazing. The Thumb Sticks are extremely smooth and every click just feels right. The only downside I have with the controller is the Price.
$80
You can get a PS3 controller for cheaper.
I just spent a couple hours playing FPSE with the Playpad and I'm satisfied although the L2 and R2 buttons do not work in HID mode. I can live without dual analog support until Nyko gets their Playground app straightened out (or someone straightens it out for them, or suggests a good alternative) but I am a bit concerned about the L2 and R2 buttons, which were the main reason I chose this pad over an iControlpad (that only has two "shoulder" buttons). I also have not yet attempted to use the Playground app and probably won't until I have a game to play that really forces me to.
As far as the size goes, I was actually hoping it would be just a bit smaller. It is light but it seems fairly durable. Gamestop promised me a 30 day no questions asked warranty so I intend to do my best to break it in the next 30 days, I already dropped it right on its shoulder buttons before I ever even turned it on for the first time and it was none the worse for wear. It's also as mash-proof as I was hoping it would be. I'm slightly concerned that the L2 and R2 buttons may break in my pocket not from mashing but from catching up under their lips and pulling/levering but I guess we'll see. Unfortunately I may not realize it if they are since as I said they don't function in HID mode. I will make a point of testing them as I near my cut-off date if I'm still not using them for games.
If the SteelSeries wasn't twice the price, I might have considered it since it is definitely smaller and I'm not surprised to hear that it has a nice feel since it looked like it had a nice build quality but the Playpad is acceptable in this department and it is the only mobile gamepad that has four shoulder buttons.
Xbox 360 wireless controller
I just use my xbox 360 controller with the wireless usb adapter, which you could get from amazon for under $20 and the usb/bt joycenter app (paid) with touch server. The controller navigates the tablet out of the box, but needs the app to play emulators and touch games like modern combat and nova. I get to use my wireless xbox 360 controller on my pc as well with the adapter which I already had. The only thing I had to buy was the app which I think was like 6 dollars. Works fine for me.
It's better now
It works great now. Especially for emulators. Every button works on Mupen64 and ePSXe, even both analogue sticks.
Is Touch Mapping supported?

Gaming via Splashtop (Civ v)

I'm upset I waited this long to buy Civilization V and try this. I have it set to 1080p and it plays beautifully via Splashtop on my Infinity. I highly recommend trying it if you haven't and it's something you might be interested in. You can pick it up as cheap as $5 sometimes and I think they even have a free demo. I searched and surprisingly it didn't look like this subject had been discussed on the TF700 forums yet.
I know Diablo 3 is supposed to work too, but I haven't tried it yet. I feel since Diablo 3 is a little more reaction dependent it probably isn't as ideal a game to play with this method. Has anyone tried it?
Has anyone tried any other desktop games via Splashtop? Good, Bad?
Thx for the tip
Thank you for the tip, gonna try it out straight away.:good:
You can tell I'm old school because I sometimes use Splashtop to play MSN Spades
OS is WIN7 pro.
I tried Borderlands 2 via Jump Desktop -- that was a no go. Now I've gone over to Saints Row 3 with a few friends -- might give both JD and Splashtop a whirl and see if it runs.
Just to be clear: it was only a test, and I was sitting in the living room with a normal keyboard attached (via USB). I wouldn't even think about playing a reaction-based game via remote desktop technology, but it seemed like a fun test, especially as all the other stuff I do via JD is handled so beautifully.
nonstop14 said:
I'm upset I waited this long to buy Civilization V and try this. I have it set to 1080p and it plays beautifully via Splashtop on my Infinity. I highly recommend trying it if you haven't and it's something you might be interested in. You can pick it up as cheap as $5 sometimes and I think they even have a free demo. I searched and surprisingly it didn't look like this subject had been discussed on the TF700 forums yet.
I know Diablo 3 is supposed to work too, but I haven't tried it yet. I feel since Diablo 3 is a little more reaction dependent it probably isn't as ideal a game to play with this method. Has anyone tried it?
Has anyone tried any other desktop games via Splashtop? Good, Bad?
Click to expand...
Click to collapse
I've tried to play borderlands 1, 2, prototype 2, portal 2 with splashtop thd, onscreen game controlls in fullHD fullscreen, and I've got ot admit its pretty good, of course there's a bit of lag but it's quite playable.
HTML:
https://play.google.com/store/apps/details?id=com.splashtop.remote.pad.thd&feature=search_result#?t=W251bGwsMSwxLDEsImNvbS5zcGxhc2h0b3AucmVtb3RlLnBhZC50aGQiXQ..

[HOW To]TURN YOUR PHONE INTO A GAMING MACHINE

Your Android phone isn't just for widgets, talking, Google Now and photos. It can also be one of the world's best gaming platforms, if you're willing to spend a little time on it.
Once the domain of tinkerers and super-nerds, Android devices have exploded in popularity over the last couple of years, spurred on by the emergence of superphones like the Samsung Galaxy S 4, HTC One and Google's own Nexus 4.
Despite this increase, there remains the perception that - at least in terms of gaming - Android phones are somehow a step behind the iPhone. That things like piracy, a lack of apps and convoluted system specs are hindering the development of games on the platform.
I'm here to tell you this is bull****. Chances are that if you own an Android phone, and picked it up within the last 18 months, you've got in your pocket a silent killer in terms of portable gaming.
Below you'll find four steps you can follow to turn that humble little smartphone into something a little more gamey.
1. USE GOOGLE PLAY
Well, duh. But if you're a new user, or someone contemplating making the switch, this is important.
Android users have a bad reputation for pirating software, including games, and in many ways that's a fair assumption. Pirating games for the platform is way too easy.
Don't be that guy.
Click to expand...
Click to collapse
You'll even find some hot exclusives. Kairosoft's entire catalogue of addictive-as-hell management games is on the Play Store, for example, while only a handful have ever made it to the App Store.
Seriously, there are enough quality games on there already that we could end the guide right here and you'd be set. Luckily, we're not ending the guide here.
Those remaining developers who either delay bringing their games to Android, or don't do it at all, usually cite piracy as one of the big concerns. The more people actually pay for apps and games on Android, the more of these developers will be encouraged to bring their wares to the platform. So do it.
2. GO RETRO
Let's say you want to play something more substantial than most mobile titles can offer. Or a classic game from your childhood that, for better or worse, isn't available on the Play Store. The great thing about Android phones is that you can still play these games, and it's a lot easier - and more legal - than you might think.
Two of the most popular means of running old PC games on modern systems - DOSBox (for old DOS games) and ScummVM (for old adventure games) - both have versions available for Android devices.
Before we go any further, then, you're going to need install these three applications:
Click to expand...
Click to collapse
ScummVM for Android
DOSBox Turbo for Android
DOSBox Manager
.
What DOSBox Manager does is let you create a quicklaunch screen for the games, so instead of having to enter command prompts every time you want to play a game (which is normally how DOSBox works), you just tap some box art, same as a regular app/game.
If you need help using DOSBox Turbo and/or getting your games running, the best place to start is the app's site, which has helpful (and easy to understand) walkthroughs and guides.
ScummVM is an easier proposition, but if you have trouble setting it up, the official guide gives you a great walkthrough on getting set up.
A word of caution, though: be careful which games you bring over. Your phone has limited inputs, most likely just a touchscreen, so trying to play a fast-paced RTS or shooter might not be the best idea. Slower, mouse-driven genres like adventure and turn-based strategy are a good place to start.
Click to expand...
Click to collapse
Unless, that is, you want to...
3. GET A CONTROLLER (OR USE A MOUSE)
It sounds crazy, I know. Buying an external controller for your phone defeats the entire point of playing games on a portable device. But the fact of the matter is, as phones become more powerful, phone games become more powerful, and it's a tragedy that people try to play something like Real Racing using touchscreen or tilt controls. Stick a pad on there and some of these newer games will feel like a console game, instead of just looking like one.
There's also the benefit it brings to the retro games you'll be playing. Use a gamepad and suddenly all those amazing old shooters are playable. Connect a bluetooth mouse to your phone and anything you can't play with a pad, you can probably play with it.
Doing this is pretty simple; provided they don't need drivers, Android natively supports bluetooth peripherals, including keyboards, mice and control pads. It'll even display a mouse cursor if it detects one. Just find your phone's bluetooth settings and pair it up.
Click to expand...
Click to collapse
To save you buying a gamepad, there's an app that lets you connect a PS3 pad to an Android device (though note: your phone needs to be rooted for this to work). Alternatively, you can sync a Wii Remote, since it also connects via Bluetooth (and can be configured with this app).
Again, this might sound crazy since you can do this a lot more easily on a regular computer, but consider this: old PC games weren't designed to run on giant 23" desktop monitors. You either stretch their visuals until they look like garbage, or run them in a window.
Phone screens, though, are at the cutting edge. Relatively tiny yet packing amazing colours and now sometimes even 1080p resolution, they breathe new life into your old games. Trust me, fire up something like Colonization or X-Com on a contemporary phone and it'll look better than ever.
4. GET A BIGGER BATTERY (OR BATTERY PACK)
The one major downside to the crop of modern Android smartphones is that, almost to the last, they've got terrible battery life. Most can barely last a single day, even with infrequent use. If you're planning on playing a game at home, that's not a problem, but let's be honest, how often will you be playing a phone game at home?
Running 3D graphics - or even just leaving a big bright screen on for long stretches - will kill your battery. So if you're serious about gaming on your Android phone, you should think about getting a bigger battery (if your phone supports removable batteries) or an external battery case/charging pack (if it doesn't).
Click to expand...
Click to collapse
5. SIGN UP TO ONLIVE
It's easy to forget about the company these days after all the problems it went through last year, but streaming service OnLive is still around, and it works on Android devices. Your mileage may vary depending on your device - it's more suited to tablets than phones - but if you've got a gamepad solution for your phone, and your connection is fast enough to pull it off, you can play all kinds of games that would normally never be available on the platform..
Click to expand...
Click to collapse
SOURCE
*Lifehacker
Great guide. Bought a NES controller and female USB to microUSB a few weeks ago. Waiting for them to be shipped! Will tell you how it works when I have them in use.
i have my OTG cable but sad to say i don't have ps3 or wii.. hehehehe..
thanks for a great info!
Sent from my GT-I9505 using xda app-developers app
I've got a moga pocket controller its great and more and more games are getting supported. My GS4 clips right into the phone holder and im off.
Specially the onlive thing, gotta love it.
Sent from my GT-I9505 using Tapatalk 4 Beta
Awesome guide! I can vouch for DosBox Turbo. I have about 50+ games installed and regularly play Warcraft II networked multi-player with my buddies on their Android devices.
anyone actually get scummvm to work? i couldn't get it to recognise any games no matter what i tried.
Gloris said:
anyone actually get scummvm to work? i couldn't get it to recognise any games no matter what i tried.
Click to expand...
Click to collapse
Working perfectly for me.
Sent from my GT-I9505 using Tapatalk 2
What folder structure and file type did you use? I tried zip files I tried unzipping them. Tried putting them in various folders but I can't get it to recognise any games.
We are doing just that with our new product Ingeo.
We want to turn any Android phone into a TV game console.
It is an HDMI dock and a wireless controller.
Check it out here
Any difference using it?
Sent from my GT-I9500 using xda app-developers app
gampad
I 've a Razer Onza
But when i connect to my s4 it does not work
Can you show me how to connect that controller to my S4
Thanks so much
duythanh90 said:
I 've a Razer Onza
But when i connect to my s4 it does not work
Can you show me how to connect that controller to my S4
Thanks so much
Click to expand...
Click to collapse
Using OTG cable. It's that simple
"Thanks button is just to avoid "THANKS" posts in threads. Nothing more than that. Don't ask in signature or post for it and defeat the purpose why it was introduced"

Dead Zone on sticks

Anyone else notice there is a huge dead zone on the analog sticks? You can move them about 1/4 inch before they register you are moving.
Really hurts playing games like Black Ops 2 where everything is really twitchy and fast.
Hardcore73 said:
Anyone else notice there is a huge dead zone on the analog sticks? You can move them about 1/4 inch before they register you are moving.
Really hurts playing games like Black Ops 2 where everything is really twitchy and fast.
Click to expand...
Click to collapse
i have noticed this too.
i don't believe its a software (lag) thing either as it seems to act this way in every app/program ive used (not streaming). including the right stick "mouse".
as long as you stay away from dead center it seems to not be an issue, but that is nowhere near ideal during gaming.
the D-pad is pretty much useless in terms of a D-pad and acts very much like a analog stick. (im working on a mod to change this).
It sucks. If it played like the Xbox 360 controller does on my PC it would rock.
Sent from my XT1058 using Tapatalk 4
Hardcore73 said:
It sucks. If it played like the Xbox 360 controller does on my PC it would rock.
Sent from my XT1058 using Tapatalk 4
Click to expand...
Click to collapse
im not a fan of that controller but i feel your pain.
Nvidia had their work cut out for them trying to make "every" gamer happy with one controller. but i think in looking at the bigger picture they missed a few trivial things that stand out like a sore thumb when sitting down with this thing for 5min.
Yeah dead sticks makes it impossible for some games. I don't care who you are or what your joystick preferences are.
Yea. I remember when the analog stick use to get a all loose on the Nintendo 64 controller. It made FPS games impossible to play.
I think it is a software issue. If it's hardware then there is no fixing it.
Sent from my XT1058 using Tapatalk 4
s0me guy said:
Yea. I remember when the analog stick use to get a all loose on the Nintendo 64 controller. It made FPS games impossible to play.
Click to expand...
Click to collapse
I didn't have an N64 (being of the wrong generation and in an anti gaming household) but I did have a gamecube and wii and have handled the Wii U brick remote, I just don't think nintendo have a clue on how the hell an analogue stick should work.
The gamecube one I swear from centre to fully pushed forwards goes something like: 0%, 50%, 100% rather than being an actual analogue stick, plus a rather large deadzone, and that was from new and on all my controllers. Dolphin emulator with an xbox 360 controller (which is a controller I like apart from the DPad again, no one does a good DPad) seems far more controllable, mario actually has some speed control to him....
We'll ignore the fiasco of the right thumbstick not even being a full size thumbstick on the gamecube, I mean seriously, what is with that thing?
Wii analogue sticks, bit more control from them but horrible in your hand, actually I found my thumb getting sore as they arent a nice shape and are rock solid rather than having a rubberized finish. Plus they didn't seem to have a strong spring under them, just felt like too little force was required to push it to its extremeties.
Wii U seems to use Wii nunchuck sticks, just 2 of them so its twice as bad.
Nintendo + thumbsticks = fail.
Nintendo + buttons is slightly better
Yeah the 360 controller spoiled me
Sent from my XT1058 using Tapatalk 4
Yes, I definitely experience this deadzone. The stick will travel halfway before registering in some games. I believe it's a software issue because there is zero play/travel when I use the right stick mouse.
Ah that would be good news if software. Means it could be fixed.
Sent from my XT1058 using Tapatalk 4
It usually is software.
Thumbsticks generally work by being 2 potentiometers, simply a variable resistor. You can record the altered current flow through the resistor quite easily. There will be 1 for vertical movement and 1 for horizontal. They will usually have minimum resistance with stick at the bottom (or left) and max at the top (or right) and then 50% resistance when perfectly centred. However the springs plus inaccuracy in the potentiometers themselves mean that the stick will rarely if ever output the dead centre signal, so in software you tend to ignore a small range of readings around what should be the centre zone, this area being the deadzone.
So yeah its software. They would have to be doing something really weird for it to be hardware (hall effect thumbsticks for instance could have a hardware deadzone, been done but there is no benefit really).
i'm sure it's software. i notice it more playing games. cursor on Android home screen/OS (Right Thumb analog) seems to be more sensitive, but still has a deadzone.
So still no fix for the dead zone issues. That sucks.
Makes playing Call of Duty Black Ops 2 almost impossible.
Sent from my SHIELD using Tapatalk 4
You can fix it for yourself with Tincore KeyMapper.
Normally you use this program for playing touch based games or with some emulators.
But you can simply map anything on the sticks/buttons.
For me I mapped on the right stick mouse movement, because in Nvidia Streaming Mode the Mouse is disabled.
So with Tincore KeyMapper I have my Mouse back in Nvidia Streaming Mode and can play games like Diablo 3 which need baldy the mouse function.
I also mapped my left stick and the Deadzone is gone, so its Software releated.
If you have any questions, feel free to ask.
Greetings from Germany
Can you confirm by playing Black Ops 2 or similar to test?
Don't have BO2, but tested it with some other games in streaming mode and with normal android games on the shield and the deadzone problem was fixed for me.
Simply give Tincore a chance.
You need some little time to understand the app, but after this it's very easy to configure.
I will try it but not sure how that will help dead zone.
Thank you.
Tincore overrides the default stick/button handling.
So if it is software related, what it looks for me, this can fix the problem.
Kekskruemeltorte said:
You can fix it for yourself with Tincore KeyMapper.
Normally you use this program for playing touch based games or with some emulators.
But you can simply map anything on the sticks/buttons.
For me I mapped on the right stick mouse movement, because in Nvidia Streaming Mode the Mouse is disabled.
So with Tincore KeyMapper I have my Mouse back in Nvidia Streaming Mode and can play games like Diablo 3 which need baldy the mouse function.
I also mapped my left stick and the Deadzone is gone, so its Software releated.
If you have any questions, feel free to ask.
Greetings from Germany
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Just got my shield last night, how are you playing diablo 3 on it?
Hit thanks if I helped you out. Doing a little bit of reading goes a long way. Sent via tapatalk.

Thoughts on the Moto gamepad

Hello everyone,
I've read some reviews on the gamepad mod, and I'd like to know if any of you had bought it.
I'd use it in public transportation so a cheap bluetooth gamepad like this one https://img.tvc-mall.com/uploads/details/84020147A-1.jpg is too big.
The moto gamepad seems like a good/ok piece of hardware, but the price is a little hard to swallow. Is it worth it in your opinion?
Thank you for your replies.
Bobobinator said:
Hello everyone,
I've read some reviews on the gamepad mod, and I'd like to know if any of you had bought it.
I'd use it in public transportation so a cheap bluetooth gamepad like this one https://img.tvc-mall.com/uploads/details/84020147A-1.jpg is too big.
The moto gamepad seems like a good/ok piece of hardware, but the price is a little hard to swallow. Is it worth it in your opinion?
Thank you for your replies.
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Click to collapse
I have gamepad in my possesion, and i can tell you'll be fascinated about how *well* it works, espacially in games. It just feels like you're playing on a PSP.
Your Moto Z wont fall outta the mod, because the gamepad holds the phone tight. I also like the little red lights an the shoulder buttons, which could be useful for you at night. It's well luminated. The battery holds for a whole day and can be charged by the c-port. This will also charge your phone.
The only contra i could find is the support in games: Most of the "good" gamepad games are powered by Gameloft. I dislike 80% of the games that are listed in the gamepad-app (imo), but it's only a matter of time to the devolopers to "pick-up" the support for the moto gamepad.
In conclusion: A nice gamepad to play games on, but the selection of the games are bitter at the moment.
I hope i helped you with this post!
I have it. Used it for few weeks for Tony Hawk on PSP emulator. It took me few hours to remember Tony Hawk and get used to controller. I think price (I payed 50$) is right, since it feels very well built and form factor is quite compact (doesn't add width of the phone only ~doubles thickness and add few centimeters in height). Only downside of gamepad is that it's a bit too small for long gaming sessions (3hours+) - after few hours non-stop playing you can feel a bit in your thumbs because they are bent all the time.
Nowadays I only play rhythm games on my phone so controller is not as useful.
I would recommend it to anyone who is into emulator gaming and plays mostly games which work great on joystick.
Thank you for your replies. Good to know that the build quality is solid.
Regarding the games available for it I don't really care as I'd mainly use it for emulator gaming. (I don't have the cash right now for the Switch )
So I think I'm gonna wait a little for the price to drop, it's 90€ in france right now, and not a lot less on ebay
I have one. It´s very cool, but the games that I wish to play are´t avaliable on Moto Game Explorer, like nba2k, pes or fifa...
And Like Bomberlt said: The thumbs kind hurt after a while playing.

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