Here are some art applications that make use of the S-pen Pressure Sensitivity:
Sketchbook Pro
Infinite Painter
Papyrus Beta
FlipAClip
TVPaint Beta (external download)
Omnisketch
LayerPaint
Drawing Pad
Markers
Quill
Canvas Pro
Plouik
Una Paint (Graffiti)
LayerDraw
VoytPaint
DoodleDroid
Sketch 'Em (Samsung App Store)
CloverMemo (Not sure if S-Pen Capable)
Sketch Free (Not sure if S-Pen Capable)
There are more but I can't think of them at the moment. If you have any let me know and I will update the OP.
*****reserved for op*****
LayerPaint is awesome.
Sent from my Galaxy Note
cmunho said:
LayerPaint is awesome.
Sent from my Galaxy Note
Click to expand...
Click to collapse
Great app! just added it to the OP.
markers is a good one also that seems to react to the S Pen pretty well..
Just Recived mine , and this is what i made, after i purchased sketchbook pro, btw with the new update, it looks unlike most reviews, that the pen is abit quicker. I might have a bad pen, due to the canvas not picking up the lightest pressure. But thats easily replaceable, everything else is great!:good:
It's a lil dumb drawing, but i wanted to try it out.
crystalstylez said:
markers is a good one also that seems to react to the S Pen pretty well..
Click to expand...
Click to collapse
It does show that it has pressure sensitivity. Added to OP.
The TV Paint app looks really just like a port From the PC version. Which is really nice actually! The downside... if you aren't familiar with the software, you aren't going to have a good time..
Sent from my GT-N8000 using xda app-developers app
Yeah. It is very specific type of drawing program. For example (don't know if in this version) cutting something out makes a brush out of it immidiately.
Actually.. it isn't even meant for drawing stills I believe.. It's main target is animation. Seeing (as far as I looked) this being a full port, you can create reaallllyy awesome animation **** with this! Might give it a go
Oh wow... played around with the brushes... did a quick drawing for a nice screenie
Sent from my GT-N8000 using xda app-developers app
Great list youve got there. I would just add Quill, its a great one as well
InsaneCloaks said:
Oh wow... played around with the brushes... did a quick drawing for a nice screenie
Sent from my GT-N8000 using xda app-developers app
Click to expand...
Click to collapse
Image doesn't work
Office Ninja said:
Great list youve got there. I would just add Quill, its a great one as well
Click to expand...
Click to collapse
Added. Thanks for the suggestion.
Hmmm... sorry about the previous image failing..
Edit: did a really quick and rough animation test with tv paint..
I'm not really familiar yet with tv paint, but wanted to take a quick look at the export features..
The software looks like a port with some touch control related improvements.. shortcuts are still available in their classic pc form, which might actually be great if you would use a bluetooth keyboard to operate this program. Considering my and co-students animating experience, it's almost a MUST to be able to easily use many shortcuts, which makes getting such keyboard (almost) a must-buy to fully utilize this programs potential on any tab and get the best experience with it.
There's the possibility to export to Quicktime MOV, AVI, MP4, PNG/JPG/other image sequences.. Unfortunately only container options with 3 possible bit-rate settings (namely: .2, 1 and 5 Mbps) and no real codec settings. (eg. MPEG-2, H.264, etc...) (Something I really miss!!!!! )
Framerate is ofcourse controlled by project settings, but they have the ability to export to various custom settings as can be seen in the screenshot.
Video test: http://youtu.be/neZDRf8bvv8
I might review this program thoroughly in this thread in the near near future when I have some more time on my hands...
And lastly;
TV Paint is one of THE drawing apps currently on the play store for serious content creators..... DISCUSS!
Sent from my GT-N8000 using XDA Premium HD app
(never mind, I thought maybe Windows version has more options but from what I remember it was EXACTLY the same)
Markers is awesome for simple sketching! the pressure detection is very good on the ink style brushes, too bad you can only pick from preselected colours. still, nice for making simple value sketches
others with pressure detection:
free:
canvas lite: (can paint quite nice sketch style paintings with the 2nd brush) kind of fun somehow. has long press = eyedropper function. in the pro version you can make your own brushes from 50px canvases, which works surprisingly well! it is very crashy though.
plouik: (stroke dies extremely quickly)
una paint: has pressure... i guess if you want to draw oekaki style stuff, sure
layerdraw: pressure makes the ENTIRE stroke fat uniformly. I have no idea what anyone would use this for
voytpaintfree: nice pressure! you can get very smooth strokes on it as long as you don't make very fast curves, but it's pretty limited (couldn't find an opacity setting). haven't tried the pro vers.
paid:
doodledroid: for 99 cents, it's okay. the pressure curve is pretty bad, width doesn't start at zero so you're limited to making somewhat chunky ink strokes. but you can make some painterly type sketches.
drawing pad: i regret this purchase, it's like a child's crayon. all of the tools.
stuff that is really useless or didn't work for me:
HTC Flyer Canvas and scribble
Paintbox for tablets (drawing a curve is so bad it draws a square when you try to draw a circle) pressure what pressure?
scribble: claimed to have pressure sens, didn't even get to draw anything before it crashed my note once, then crashed again after reboot. deleted!
crayondoodle: just don't bother.
other useful stuff:
overskreen - floating browser that uses your default 'internet' browser to make a popup window. resizes perfectly, great for popping up reference images over your painting app. there was a free popup browser app but I didn't think it worked very well in comparison.
fishgimp said:
Markers is awesome for simple sketching! the pressure detection is very good on the ink style brushes, too bad you can only pick from preselected colours. still, nice for making simple value sketches
others with pressure detection:
free:
canvas lite: (can paint quite nice sketch style paintings with the 2nd brush) kind of fun somehow. has long press = eyedropper function. in the pro version you can make your own brushes from 50px canvases, which works surprisingly well! it is very crashy though.
plouik: (stroke dies extremely quickly)
una paint: has pressure... i guess if you want to draw oekaki style stuff, sure
layerdraw: pressure makes the ENTIRE stroke fat uniformly. I have no idea what anyone would use this for
voytpaintfree: nice pressure! you can get very smooth strokes on it as long as you don't make very fast curves, but it's pretty limited (couldn't find an opacity setting). haven't tried the pro vers.
paid:
doodledroid: for 99 cents, it's okay. the pressure curve is pretty bad, width doesn't start at zero so you're limited to making somewhat chunky ink strokes. but you can make some painterly type sketches.
drawing pad: i regret this purchase, it's like a child's crayon. all of the tools.
stuff that is really useless or didn't work for me:
HTC Flyer Canvas and scribble
Paintbox for tablets (drawing a curve is so bad it draws a square when you try to draw a circle) pressure what pressure?
scribble: claimed to have pressure sens, didn't even get to draw anything before it crashed my note once, then crashed again after reboot. deleted!
crayondoodle: just don't bother.
other useful stuff:
overskreen - floating browser that uses your default 'internet' browser to make a popup window. resizes perfectly, great for popping up reference images over your painting app. there was a free popup browser app but I didn't think it worked very well in comparison.
Click to expand...
Click to collapse
Updated the list. Here's a thanks for your time.
Jonphinguyen7 said:
Updated the list. Here's a thanks for your time.
Click to expand...
Click to collapse
hey, no worries! Thanks for compiling the list, I'm hoping people will find something that works for them, buy it and support more development for android. The Note has so much potential... and I'm trying not to rely too much on the beta of TV paint, arg
It's a real shame most people's first experience will be with PS touch, because it really makes the Note look like crap.
fishgimp said:
hey, no worries! Thanks for compiling the list, I'm hoping people will find something that works for them, buy it and support more development for android. The Note has so much potential... and I'm trying not to rely too much on the beta of TV paint, arg
It's a real shame most people's first experience will be with PS touch, because it really makes the Note look like crap.
Click to expand...
Click to collapse
Thats was my first experience and my gf's too. She said... well i don't know about this purchase.. so when it finally arrived home, i downloaded all the other apps, i wanted to try out, and well i felt in love . I had high hopes for PS touch but... nope lol.
Related
I disabled touch flo 3d right away because it seems like pointless eye candy. It seems like a sloppy rough integration that is a greater impedance than an assistant. Or is it just me
Have you modified it with the tweaks to enhance the performance? All it is is really just another shell, your preference there.
its the first thing i disabled. in my opinion its pretty darn ugly...except for the weather thing, its kind of cute. but i like having all my stuff on the home screen where i can see it all at once
As you can see, you are clearly outvoted. They had the same poll over at ppcgeeks (How many are still using TouchFlo3D) and of the 320 people who participated,80% were still using it.
http://forum.ppcgeeks.com/showthread.php?p=482651
TF3D brings an essential level of style to Windows Mobile.
Surur
Style, schmile!
If I wanted style I'd have the Jesus phone that Apple makes - with one of the great cases from Vaja.
Instead, I want to look at my screen and gain information. On my day, on the stock market, on the weather and on the number of messages I am currently blowing off.
I too liked the weather bit. I also appreciated that TF3D goes a good job at memory management. Maybe when I get the time to learn how to customize it, I'll return to TF3D.
For now, though it is back to WinMob running Pocket Breeze in full screen mode with panels for pA and Pocket Weather.
I really like it. It gives me access to what I need to see when I glance at the screen (except tasks) and finger-touch access to programs.
It does screw up maybe once a day though requiring a soft reset. I applied the mods recommended and they made my TP freeze a lot so I changed them back to default.
It's actually a great enhancement to WM. almost everything that needs to be readily accessible is "touchable" no need to get irritated and use the tip of my nail to make sure I press it just right. Even the corner X close button works almost flawlessly because the screen touch area is now flush.
I know there has been some whining but this really is the best match, easy touch interface for the simple phone stuff, and the ability to use a keyboard and a stylus for things that just aren't feasable to use efficiently with a finger on a touch screen.
I'm a very happy camper with the Fuze... well except for that ****ing GPS crap.
I'd also like to add that I think most of us really created and adapted ways to be able to not use the touchscreen for a lot of things, and with good reason considering how much I hate using a stylus to navigate a UI. So I think a ton of us bring a certain baggage about using our fingers because it just really did always suck that bad. Which thanks to HTC it really doesn't now. Plus this screen may not be like the capacitive Iphone but man it's definitely a lot smoother, the word "silky" comes to mind with how it feels compared to my Tytn.
I'm not sure which one of the 2 voting options is meant to be good
Some people are just afraid of change. As there still millions of windows 98 users out there. LMAO, people need to move with the times
Touchflo3d is indeed the most beautiful interface I've ever seen. It remained for about one month on my mobile phone. After that I still installed pocket plus (the program who puts icons dirrectly on screen and used only one tab in which I put all my programs).
Reason 1: functionality. It takes several moves in TF3D to do simple tasks. For example if I am in the home screen I cannot start with a single click an app. I have to scroll (and be quite carrefull to go in the desired position) and after that start a program etc. Imagine if in Windows you would be forced to use start, programs every time if you wanted to use an program...it'll kill you. That's why we activate programs by clicking the icon on the screen after all...it's the fastest way. All in all, to be clear, if it would be a contest between a TF3D and a Pocket Plus-type of program, everytime the pocket plus device will "click" the application faster, while in TF3D depends on where TAB are you..
Reason 2: familiarity with Windows way of activating programs. As I said before it's more simple for me to simply activate the icon on screen and not bother with some paradigm of displaying emails or SMS (and related to that, do you want to be able that someone can take a look at your info by simply scrolling to that tab? I don't)
Reason 3 -not quite a reason, but a proof that this a better interface in my opinion: the simple-icon-on-display type of interface is actually validated by the Iphone which we all know as a beautiful device at least.
I like Touchflo3d, but I missed my usual today screen setup.
The easy answer is to use secondtoday, that way I get the best of both worlds, one tap on the screen switches between them.
Gigs said:
Touchflo3d is indeed the most beautiful interface I've ever seen. It remained for about one month on my mobile phone. After that I still installed pocket plus (the program who puts icons dirrectly on screen and used only one tab in which I put all my programs).
Reason 1: functionality. It takes several moves in TF3D to do simple tasks. For example if I am in the home screen I cannot start with a single click an app. I have to scroll (and be quite carrefull to go in the desired position) and after that start a program etc. Imagine if in Windows you would be forced to use start, programs every time if you wanted to use an program...it'll kill you. That's why we activate programs by clicking the icon on the screen after all...it's the fastest way. All in all, to be clear, if it would be a contest between a TF3D and a Pocket Plus-type of program, everytime the pocket plus device will "click" the application faster, while in TF3D depends on where TAB are you..
Reason 2: familiarity with Windows way of activating programs. As I said before it's more simple for me to simply activate the icon on screen and not bother with some paradigm of displaying emails or SMS (and related to that, do you want to be able that someone can take a look at your info by simply scrolling to that tab? I don't)
Reason 3 -not quite a reason, but a proof that this a better interface in my opinion: the simple-icon-on-display type of interface is actually validated by the Iphone which we all know as a beautiful device at least.
Click to expand...
Click to collapse
Pocket Plus sound like exactly what I need!
nuke1 said:
I'm not sure which one of the 2 voting options is meant to be good
Click to expand...
Click to collapse
Bunk = bad and handy gooey is handy GUI or handy Graphical User Interface
migsims said:
It's actually a great enhancement to WM. almost everything that needs to be readily accessible is "touchable" no need to get irritated and use the tip of my nail to make sure I press it just right. Even the corner X close button works almost flawlessly because the screen touch area is now flush.
I know there has been some whining but this really is the best match, easy touch interface for the simple phone stuff, and the ability to use a keyboard and a stylus for things that just aren't feasable to use efficiently with a finger on a touch screen.
I'm a very happy camper with the Fuze... well except for that ****ing GPS crap.
I'd also like to add that I think most of us really created and adapted ways to be able to not use the touchscreen for a lot of things, and with good reason considering how much I hate using a stylus to navigate a UI. So I think a ton of us bring a certain baggage about using our fingers because it just really did always suck that bad. Which thanks to HTC it really doesn't now. Plus this screen may not be like the capacitive Iphone but man it's definitely a lot smoother, the word "silky" comes to mind with how it feels compared to my Tytn.
Click to expand...
Click to collapse
maybe thats why I'm having so much trouble with the touch screen. I tap something,,,, wait 5 seconds,,, tap again,,,, wait 6 seconds then give up and get out the stylus. Maybe I should re-enable touchflo to stop this problem
surur said:
As you can see, you are clearly outvoted. They had the same poll over at ppcgeeks (How many are still using TouchFlo3D) and of the 320 people who participated,80% were still using it.
http://forum.ppcgeeks.com/showthread.php?p=482651
TF3D brings an essential level of style to Windows Mobile.
Surur
Click to expand...
Click to collapse
Thats interesting. Thanks for the link. Maybe I should give touchflo 3D a another shot.
chetmichaels said:
its the first thing i disabled. in my opinion its pretty darn ugly...except for the weather thing, its kind of cute. but i like having all my stuff on the home screen where i can see it all at once
Click to expand...
Click to collapse
Me too. Thats why I copied and pasted the links that are in folders within the program folder back up to the program folder. I like having everything in 1 spot. I wish it was alphabetized though.
kareem9nba said:
Have you modified it with the tweaks to enhance the performance? All it is is really just another shell, your preference there.
Click to expand...
Click to collapse
Performance wasn't really the issue for me. It just seemed like pointless eye candy.
James, you'll really find SPB Pocket Plus really nice. The thing with it is to remove all the tabs, as they really only generate useless clicks to navigate where your program is, and in final squeeze in one tab only the icons you need. I have 3x5 icons(with no text and large size enabled) and if I really think some of them I don't really need - like powerpoint and so on.To give an exameple this is what I consider usefull:Comunication Manager, Resco Explorer, HTC Album, Igo, Camera, Excel, Word, Coreplayer, sms, activesync,radio, opera, 1-calc (a very nice calculator) and notes. And supplimentary I have enabled the calendar and date plugins in today screen. This is a very nice setup - eficient - and if you set a non transparent background, very nice, kinda stylish look. Now, I have seen that you complained about precision of tapping - beware that in the margins and corners of display you'll have sometimes to get out the stylus. Give that pocket plus a try.It really made my days.
kareem9nba said:
Have you modified it with the tweaks to enhance the performance? All it is is really just another shell, your preference there.
Click to expand...
Click to collapse
Care to share those kareem?
jamespaulritter said:
I disabled touch flo 3d right away because it seems like pointless eye candy. It seems like a sloppy rough integration that is a greater impedance than an assistant. Or is it just me
Click to expand...
Click to collapse
Definitely NOT at all. We must be on different spectrum of the universe. I like TF3D a great deal, make navigating the phone intuitive and seamless. It is just you.
Without TF3D, my Sprint TP would just be any other run of the mill Win Mobile big screen phone. My 39 cents.
TF3D is totally kickass! I love it for everything. Althought I do wish they had the map intergration that they have in TF2D. I also want the stocks tab and am waiting for the hd manilla to be perfected . Other than that, the original htc theme, with q-style font, my personalized background, tweaks from diamond config, and stock fuze rom, it runs pretty darm fast. Only did a soft reset once and that waas because I was attempting to run a qvga application and it crashed.
Gigs said:
James, you'll really find SPB Pocket Plus really nice. The thing with it is to remove all the tabs, as they really only generate useless clicks to navigate where your program is, and in final squeeze in one tab only the icons you need. I have 3x5 icons(with no text and large size enabled) and if I really think some of them I don't really need - like powerpoint and so on.To give an exameple this is what I consider usefull:Comunication Manager, Resco Explorer, HTC Album, Igo, Camera, Excel, Word, Coreplayer, sms, activesync,radio, opera, 1-calc (a very nice calculator) and notes. And supplimentary I have enabled the calendar and date plugins in today screen. This is a very nice setup - eficient - and if you set a non transparent background, very nice, kinda stylish look. Now, I have seen that you complained about precision of tapping - beware that in the margins and corners of display you'll have sometimes to get out the stylus. Give that pocket plus a try.It really made my days.
Click to expand...
Click to collapse
I agree. Let's not turn into a bunch of iPhone cattle. They stick to their phones like cult even when plagued with numerous problems.
Get SPB mobile. It blows TFTD out of the water.
dgduris said:
Style, schmile!
If I wanted style I'd have the Jesus phone that Apple makes - with one of the great cases from Vaja.
Instead, I want to look at my screen and gain information. On my day, on the stock market, on the weather and on the number of messages I am currently blowing off.
I too liked the weather bit. I also appreciated that TF3D goes a good job at memory management. Maybe when I get the time to learn how to customize it, I'll return to TF3D.
For now, though it is back to WinMob running Pocket Breeze in full screen mode with panels for pA and Pocket Weather.
Click to expand...
Click to collapse
I didn't know the Lord makes phones
Back to the subject, it's all a personal preference. I think it's great, and makes the phone a lot more fun and a little easier to use, you don't, but nobody is right or wrong on this one.
ababrekar said:
Care to share those kareem?
Click to expand...
Click to collapse
They are stickied in the Raphael subforum
http://forum.xda-developers.com/showthread.php?t=413562
BTW I have been using TFL3D since when I got my TP in August. SPB Shell seems outdated now but I have it installed anyway, accessible via Second Today
Just discovered "sketchbook mobile" by Autodesk, brilliant drawing app with loads of brushes and even layers. Works fine on my Tab, just needs tools for cutting bits out and being able to load photos to draw on.
Maff, from my Tab
is it full screen?
It is on mine as I have everything set to full screen, not sure if it would be or not otherwise, works really well
mmace said:
Just discovered "sketchbook mobile" by Autodesk, brilliant drawing app with loads of brushes and even layers. Works fine on my Tab, just needs tools for cutting bits out and being able to load photos to draw on.
Maff, from my Tab
Click to expand...
Click to collapse
Yes, I've mentioned this before of Sketchbook being very good.
I also mentioned there is another title by the name of 'Magic Doodle Premium' which operates very similar to Sketchbook and like the former has tons of pencils/brushes etc to work with.
My only gripe with Sketchbook is it does not utilize the Tablet screen. You need to use Spare Parts to get it to do this.
Magic Doodle Premium on the other hand uses the full screen and is my preferred choice.
So I found out there's no pixel art creator/editor/drawer for android. Naturally I had to write one. 72 hours later: Pixelesque.
Backend is done with Processing, and all the android buttons were made with the app itself.
100% free
Market: https://market.android.com/details?id=com.rj.pixelesque
Source: https://github.com/rjmarsan/Pixelesque
You can edit, export, share, etc.
I'm super interested in feedback; ease of use, feature suggestions, etc.
Hey, thanks for working on this. It is a very good start and a good idea since it can be a quick few minute diversion while waiting in line, on the bus, etc.
Additions that would be cool to see-
ability to choose the size of the canvas and be able to add or remove rows/columns.
see a preview of the picture quickly while creating it
have an optional coordinate system (a la excel) to keep track of space, symmetry, etc
(far off thought) social aspect! Have browsable creations from other artists, ratings, tagging and sorting, etc
silentheero said:
Hey, thanks for working on this. It is a very good start and a good idea since it can be a quick few minute diversion while waiting in line, on the bus, etc.
Additions that would be cool to see-
ability to choose the size of the canvas and be able to add or remove rows/columns.
see a preview of the picture quickly while creating it
have an optional coordinate system (a la excel) to keep track of space, symmetry, etc
(far off thought) social aspect! Have browsable creations from other artists, ratings, tagging and sorting, etc
Click to expand...
Click to collapse
Good suggestions. The preview and coordinate system seem totally doable. As for the first one, do you mean resize things, or making new ones? I thought the 'new' dialog did a good job of choosing custom sizes.
The social part is certainly something I had thought a lot about, but don't have the time or skill to write the server/browser side (anyone want to help?)
awesome!! i am huge into low-res pixel art (weird, i know) so i am very excited about this. just got a warranty replacement on my phone so i have to upgrade to 2.2 again before i can install but i'm definitely going to try it out.
as for quickly resizing to look at the overall picture: in a pixel program i use (GraphicsGale) as well as photoshop and whatnot, you can set a little "preview" window of your image to see how it looks zoomed out. it really helps being able to glance over and see the image to make sure it's all coming together and the composition is right, and as it might be bulky doing something like that on a phone it would be equally useful to have a quick "zoom out/zoom in" button to look at the overall image. i'm guessing that's what the other guy was saying - but like i said, i haven't gotten to install it yet so i have no idea if this kind of thing exists yet!
lauu said:
awesome!! i am huge into low-res pixel art (weird, i know) so i am very excited about this. just got a warranty replacement on my phone so i have to upgrade to 2.2 again before i can install but i'm definitely going to try it out.
as for quickly resizing to look at the overall picture: in a pixel program i use (GraphicsGale) as well as photoshop and whatnot, you can set a little "preview" window of your image to see how it looks zoomed out. it really helps being able to glance over and see the image to make sure it's all coming together and the composition is right, and as it might be bulky doing something like that on a phone it would be equally useful to have a quick "zoom out/zoom in" button to look at the overall image. i'm guessing that's what the other guy was saying - but like i said, i haven't gotten to install it yet so i have no idea if this kind of thing exists yet!
Click to expand...
Click to collapse
The preview is an excellent idea.
I'm slowly starting to realize I have more ideas than space on the screen. Is there anything that's less necessary, or confusing about the UI? I'm debating having a quick popup on startup explaining how to use it, but i sort of hate those apps.
Someone mentioned to me having the bottom bar of tools swipe side to side like launcher pro. Don't know if that's 'intuitive' or most people wont notice it.
rjmarsan said:
The preview is an excellent idea.
I'm slowly starting to realize I have more ideas than space on the screen. Is there anything that's less necessary, or confusing about the UI? I'm debating having a quick popup on startup explaining how to use it, but i sort of hate those apps.
Someone mentioned to me having the bottom bar of tools swipe side to side like launcher pro. Don't know if that's 'intuitive' or most people wont notice it.
Click to expand...
Click to collapse
I finally got around to updating my phone to get pixelesque, and I love it. The UI to me is simple and straight-forward; if you're looking to downsize, the pencil/hand tools could probably be combined. It helps having the single-pixel option but I don't think it's totally necessary. I'm impartial to the whole "side-swipe" thing; if you add more options/icons yeah it could come in handy but for now I personally like it as is. One thing that could attract a lot more pixel art enthusiasts could be the option to begin with a canvas of large pixels (like it has now) or smaller (maybe half-size?) pixels, for better detail. Again I don't know **** about app development so I have no idea how difficult changes like this are
But so far I love it! I'll update here with some pixel art if I ever get the time
lauu said:
One thing that could attract a lot more pixel art enthusiasts could be the option to begin with a canvas of large pixels (like it has now) or smaller (maybe half-size?) pixels, for better detail.
Click to expand...
Click to collapse
You and silentheero have mentioned the same point. Is this an extension to the "New" dialog, or something I'm missing?
Also, I'm almost done with making a 'fill' brush and some geometry brushes 'circle, rectangle, line'. I think I'll try to implement a live preview as well as a color picker for the next release (probably in a week or so), along with any more features you guys can think of.
Thanks so much for the ideas guys.
New update, added a preview on the bottom, brushes (fill, rect, circle, and line), and upped the single image size to 64x64. Performance also has increased quite a bit.
No color picker JUST yet, still working out exactly how I'd like to implement it. Ideas? Thoughts in general?
rjmarsan said:
Someone mentioned to me having the bottom bar of tools swipe side to side like launcher pro. Don't know if that's 'intuitive' or most people wont notice it.
Click to expand...
Click to collapse
I tried if I could swipe the tools
rjmarsan said:
No color picker JUST yet, still working out exactly how I'd like to implement it. Ideas? Thoughts in general?
Click to expand...
Click to collapse
How about holding the finger down on a pixel picks its color?
FEATURES I WOULD LIKE:
1) A textured background, so it is possible to distingush between a black pixel and a transparent one.
2) The ability to swich to fullscreen mode in the settings.
3) I can't save the file. I simply cannot figure out how to get a .png file out of the program. Export seems just wierd, I don't want to save at some other resolution than the one I draw in.
4) How about a simple in-game help text? I uninstalled Pixelesque once because I didn't discover most of the features (multiple canvas sizes, drag, zoom, auto-saved colors)
5) It would be nice if it was possible to import a high-res bitmap in the background, which I could trace as pixel-art. Then I could sketch naturally, either using a physical pencil, or another drawing app.
... Besides that, the app is perfect! Good work.
kasper hviid said:
How about holding the finger down on a pixel picks its color?
Click to expand...
Click to collapse
I like that a lot. I'll just have to make sure to put a short help guide when the app starts.
kasper hviid said:
1) A textured background, so it is possible to distingush between a black pixel and a transparent one.
Click to expand...
Click to collapse
Yup. Haven't done this one yet out of laziness, but I should.
kasper hviid said:
2) The ability to swich to fullscreen mode in the settings.
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How exactly does this work? Would the bottom and top bars just go away, and you hit menu again for them to come back?
kasper hviid said:
3) I can't save the file. I simply cannot figure out how to get a .png file out of the program. Export seems just wierd, I don't want to save at some other resolution than the one I draw in.
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Yeah... for now you can dig out the actual .png from the program folder (that's all it uses to save the images itself), but I should add an 'original size' to the export menu, if that works?
kasper hviid said:
4) How about a simple in-game help text? I uninstalled Pixelesque once because I didn't discover most of the features (multiple canvas sizes, drag, zoom, auto-saved colors)
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Definitely. coming soon.
kasper hviid said:
5) It would be nice if it was possible to import a high-res bitmap in the background, which I could trace as pixel-art. Then I could sketch naturally, either using a physical pencil, or another drawing app.
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I was actually thinking of making this a 'paid' feature, as it's a pretty intense. Not sure if this app is at a point yet where anyone would buy a paid version.
kasper hviid said:
... Besides that, the app is perfect! Good work.
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Thanks a lot man. Thanks for the feedback too. I pretty much make this app based off what people here ask for. The only other feature I've been thinking that you didn't mention, is a way to shift and resize drawings.
rjmarsan said:
Yeah... for now you can dig out the actual .png from the program folder (that's all it uses to save the images itself), but I should add an 'original size' to the export menu, if that works?
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That would be nice!
rjmarsan said:
How exactly does this work? Would the bottom and top bars just go away, and you hit menu again for them to come back?
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I would think of something like "stays fullscreen untill it's turned off again in the settings." I really like discrete minimalistic interfaces, so my ideal Pixelesque would probably be something like this:
img805.imageshack.us/img805/3075/pixelesque.jpg
I have removed everything, sized down the icons and removed the icons background, and added a bit of drop shadow.
After Chrome came out, Firefox copypasted its minimalistic GUI. So having less GUI must have some value. But I'm more fanatical about it than most.
rjmarsan said:
I was actually thinking of making this a 'paid' feature, as it's a pretty intense. Not sure if this app is at a point yet where anyone would buy a paid version.
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Making it a paid feature sounds reasonable, since it is more geared towards more ambitious users.
Another method would be to have a high-res sketching layer with a few basic sketching tools: Sketching pencil, larger pencil at the size of a "final pixel" and eraser. Colors won't be needed. That way, the sketch could be drawn to fit a certain pixel size, and the artist won't waste time with too small details.
A FEW SMALL IDEAS:
Ability to turn the grid off
Two-finger shortcuts like Menu+screentouch or Pencil+screentouch. Could be used to turn preview on/off or eyedropper.
Toggle small/large/both by clicking the preview
For some reason, the semi-opaque square at my finger "feels" sluggish, since it jumps to the current pixel.
Will definitely be trying this. Used to "draw" on my old ti-82 all the time.
Sent using Tapalk.
People invent fantastic and simply things sometimes...
maybe a dialog to save when exiting should be added ?
or some mechanism that saves the last made image automaticly when exiting ?
I love pixel art but never got into it but as a person who never done it... I think the ability to import a picture in the background and create pixel art over it is an awesome idea.
It shouldn't be only in the pro version since I think this single feature will let everyone try it out and create pixel art.
Perhaps free version is limited to 16 colors vs 256 of pro + more tools.
Just the ability to import a picture in the background and use 16 colors to recreate it (don't need tools really just a pencil tool) = free.
Pro should have more tools, ability to resize grid, upload options (Facebook?), and more.
G2x - 2.3.7 CM7
Transformer - 3.2 Revolver OC/UV
maepchik said:
People invent fantastic and simply things sometimes...
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Thank you very much. I really appreciate the comments people leave.
1immortal said:
maybe a dialog to save when exiting should be added ?
or some mechanism that saves the last made image automaticly when exiting ?
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I spent all lunch discussing your comment. I think what I'm going to do, is it will automatically save right before the app quits. That way you can open an existing image, edit it for a while, save it as something else, but don't lose your original. However if you edit it and quit, you don't lose your work. Is that a fair tradeoff?
player911 said:
I love pixel art but never got into it but as a person who never done it... I think the ability to import a picture in the background and create pixel art over it is an awesome idea.
It shouldn't be only in the pro version since I think this single feature will let everyone try it out and create pixel art.
Perhaps free version is limited to 16 colors vs 256 of pro + more tools.
Just the ability to import a picture in the background and use 16 colors to recreate it (don't need tools really just a pencil tool) = free.
Pro should have more tools, ability to resize grid, upload options (Facebook?), and more.
G2x - 2.3.7 CM7
Transformer - 3.2 Revolver OC/UV
Click to expand...
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I have a really tough time with making a paid app. I've never done it before, as it feels really mean. On the one hand, I want the paid app to be for hardcore users who want the 'power tools' that are tough to implement and only benefit them. On the other hand, I don't want to purposefully lobotomize the free version to force people to upgrade... The image as a background is a handy feature, albeit a bit of an intense feature. I think I can work it in the free version, or alternately just may give away the pro version to you awesome xda guys.
rjmarsan said:
I spent all lunch discussing your comment. I think what I'm going to do, is it will automatically save right before the app quits. That way you can open an existing image, edit it for a while, save it as something else, but don't lose your original. However if you edit it and quit, you don't lose your work. Is that a fair tradeoff?
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fair enough
you're doing a great job, thanks for all your time and work !
rjmarsan said:
Yeah... for now you can dig out the actual .png from the program folder (that's all it uses to save the images itself), but I should add an 'original size' to the export menu, if that works?
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Where is the Program folder? I can't find it on my SD Card.
This App is FANTASTIC. It's perfect for making my Rockbox Artwork. My suggestions so far are:
1) An easy way to export my created art in one go, rather than one at a time. The current way isn't that good for me. I see no point in having the option to export in the current Low, Medium and High resolutions. Like, what's the point? I'd just like to see it export the image(s) I've created in their existing size and be able to chose from one/many or all to export at once. ie transfer them to my PC.
2) The ability to Play the created files as an Animation or Flip Art. ie Let me choose a list of files I've created (all the same grid size) and the order I wish to see them shown and the speed. Similar to this:
https://market.android.com/details?...51bGwsMSwxLDEwNCwiYWlyLkJyaWRnZUludmFkZXJzIl0.
Check out the Vimeo link there.
3) The option to save them as bitmaps,preferably with colour options ie 2 colour Black and White.
4) I'd like to see the "Save As" option in the same Menu as the "Save". If I'm creating multiple files in succession, it would be nice to only have to tap the menu once and not click "More".
5) The option to choose Preview Size. I'd like a larger preveiw that what's there now.
Thanks for the great free app. It's a lot of fun.
---------- Post added at 07:55 PM ---------- Previous post was at 07:53 PM ----------
rjmarsan said:
I spent all lunch discussing your comment. I think what I'm going to do, is it will automatically save right before the app quits. That way you can open an existing image, edit it for a while, save it as something else, but don't lose your original. However if you edit it and quit, you don't lose your work. Is that a fair tradeoff?
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Click to collapse
I'd like this option.
Hi all,
a few people have asked me why I like Freenote+ and why I think it's better than S Memo, or other note taking apps.
I made a video to try and show the features that are the most useful for me.
I haven't shown all of the features of Freenote+, there are a lot of other useful features like the To Do list, shortcuts for commonly entered text (like your email address) and the paint function.
I've found similar features in other note taking apps, but Freenote seems to get in the way less for me and allow me to get notes down the quickest.
I hope you find it useful if you are looking for an alternative to S Memo.
http://www.youtube.com/watch?v=zdHh4gSZK6Y
Cheers,
Rich
That looks superb, exactly what I was looking for.
Silly question, but is Freenote+ the same as Freenote? (Thats the only one showing up on the Google Play store for me)
I think they've just added the + to the paid version.
This is the free version
This is the paid version
I don't think there is any difference in functionality, except for the nag screen on the free version. Once I had decided how much I liked it and how much I used it, it was worth paying the few bucks to get rid of the nag screen and to support the developer.
hi richlum,
thanks for the video.
to be honest, i didnt watched it till the end since i'm im quite aware of the functionalities.
but one thing i havent found so far, is how i increase the font size. i'm on ics stunner with 240. and i think the font is too small for me.
Do you have any solution?
Preferences> Editor> Handwritten
You can set the size of the handwriting there.
I have mine set at 50.
Sent from my GT-N7000 using XDA
it doesn't support pressure sensitivity. and it's slow as hell. no use for me.
In Paint mode it is pressure sensitive. Press hard to get a think line, lightly to get a thing line.
But if your note taking involves a lot of drawing and artistic sketching (as opposed to just drawing some shapes and diagrams) there are a lot better drawing/sketching apps like Sketch Book Mobile and Infinite Painter.
But I don't do much drawing for my note taking.
And I'm not worried about the handwriting mode not being pressure sensitive.
Different people are going have different work flows. For me, Freenote is the quickest way I've found to get notes down without the interface getting in my way.
That's why we're lucky to have so much choice to be able to find what suits us best.
When i add it to my home screen as a widget, the words look blurry, what size did u set ur widget as and font scale? Thx!
My handwritten font size is 50.
I just inserted the largest widget and then resized it in ADW (I have mys screen setup to be a 10x10 grid).
Typed text looks clear than handwritten text on the widget for me, but it's still easily readable.
Arthur Hucksake said:
That looks superb, exactly what I was looking for.
Silly question, but is Freenote+ the same as Freenote? (Thats the only one showing up on the Google Play store for me)
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Hi ... I noticed a difference that adds to the beauty of this application :
If you use the big widget of it on the home screen , In freenote+ , you can toggle between pages right from the home screen .. while in the free version you can't ...
But in both versions , you can perform all other functions shown on the home screen "Except for editing" .
Hello i wanted to know if there is a way to turn on pressure sesitivity on this app cant find it in the settings and when i rest my palm on the screen it zooms in thanks
huzi7868 said:
Hello i wanted to know if there is a way to turn on pressure sesitivity on this app cant find it in the settings and when i rest my palm on the screen it zooms in thanks
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Pressure Sensitivity is built in, you don't have to do anything.
However, it is only applicable on certain brushes, maybe you have tried it on ones not supported.
As to rejecting your palm, use a coaster, mouse mat or similar. Place the coaster, mouse mat etc on the screen and rest your palm on that. You can then let the pen touch the screen as the mat does not register a touch.
Probably smarter to just use a glove..
asdfuogh said:
Probably smarter to just use a glove..
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I find gloves to be cumbersome, you don't get the right feel of the pen, plus occasionally you need to use your fingers.
Beards said:
I find gloves to be cumbersome, you don't get the right feel of the pen, plus occasionally you need to use your fingers.
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Fingers are open.
Someone was saying sketchbook mobile got updated to include a pen only function. Sketchbook pro will likely receive that feature in the next update.
Under the brush option menu (the middle icon in the top bar--shaped like a brush) once you have the pallets open, there's a settings icon (three sliders), under this, you can change the min/max values for opacity and size. There you can change values for any brush you have selected from the left tool bar.
Couldn't post directly for some reason, but here's an image uploaded to dropbox,
http://db.tt/1d2xA2V8
Sent from my GT-N8013 using XDA Premium HD app
Beards said:
I find gloves to be cumbersome, you don't get the right feel of the pen, plus occasionally you need to use your fingers.
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Ah, that is true too, I've just been stretching my shirt to cover the bottom of my hand.. I don't like coasters because it gets in the way, but yes, gloves that cover all the way are annoying too because you can't feel the stylus.
I believe there was an older version where you had to enable it manually, the current version has it enabled by default. In my opinion while rich in features sketchbook pro is not that good, mainly no palm rejection, and no custom size canvas and some other things, also the spen seems to be not that accurate in SKB, if you are into drawing I would recommend LayerPaint app, very nice app, very powerful yet quite simple.