XOOM - Slow fps while gaming. - Xoom Q&A, Help & Troubleshooting

Anyone else notice slow fps while gaming on Gameloft games? I'm not talking network lag, what I'm talking about is slow frames per second. My HTC Rezound runs the games so much smoother. Doesn't make sense since the Xoom hardware shouldn't have a problem handling these games. Any ideas?
HTC Rezound

luis86dr said:
Anyone else notice slow fps while gaming on Gameloft games? I'm not talking network lag, what I'm talking about is slow frames per second. My HTC Rezound runs the games so much smoother. Doesn't make sense since the Xoom hardware shouldn't have a problem handling these games. Any ideas?
HTC Rezound
Click to expand...
Click to collapse
Is yours a stock Xoom or are you running a ROM that is OC'd? When I had my Xoom before it was stolen :crying: I overclocked it and noticed games actually got lag being overclocked. Returning back to stock speeds got rid of all my lag, I had this problem with video playback too. Not sure if anyone else had that problem.

I bet it's the ****ty gameloft games, they usually have so much issues that I rather not even touch it. Though what fluke said is also true.

Xoom, rooted and flash with team eos latest wingray, after installing Street Fighter IV, the game can boot up, but when playing the solo mission, the background is white, and after few seconds, the game will shut down.
Installing Chain3d on EOS wingray rom, will mess up your xoom, it will go into brick mode. Please dont install it... i already twice, both go into brick mode, need to reflash back..

i am too kinda dissapointed with my new xoom. even my xperia play runs games better :/

Related

[Q] PSX4DROID V2 on Epic 4g :(

So I am having a horrible time with this one on this device I guess. I have DL'ed multiple Bios for the app and currently am sticking with 7502 and 1001 which seem to work for the most part. All my games are slower then the actual trial version or PSX4DROID Lite. I have tested FF7, FF8, FF9, Legend of Dragoon, Einhander, Chrono Cross, and my fav Xenogears and every one runs smoother and way faster with no slowdown on the Lite version but when using the paid version is slow slow slow. I have upped the cpu cycle, and messed with the fps and moved these both around from low to high and no difference in the games. The sound in the Lite version on all these games is bad but the gameplay is so much smoother and overall better, the sound in the paid version is spot on but the games lag. I am using the Samsung Galaxy S Epic 4G which should play these np since I hear from so many others it works great but not sure if its due to my phone? or is it something I'm doing wrong. I have searched the wide world of GOOGLE and found nothing to help. I have searched these forums as well and just haven't found any help with this. I really really really wana jam on some Xenogears or finally beat FF9 as I made it all the way to the end and never got to beat it back in the day.
This is my first Post and I would appreciate any and all advice you pros out there have for a noob such as me
Any assistance at all would be great
Nobody uses PSX4DROID V2 on an Epic 4g? Or does not have the same issues with slowdown like I do? I am not rooted and starting to wonder if thats the issue? Please Help
no one here really cares about that emuklator... v2 of psx4droid is slower than the old build. i bought both so i compare them each time theres an update for v2 and so far the old build is better in most ways especially when it comes to fps. the old build is just a lot more smoother especially for games such as ff9 and castlevania son.
I've tried running gta 2 on psx4droid but the cars and the character itself were missing and so it gave more fps (around 20) but now with v2 i can see everything (graphics are improved) but now the FPS fell down to approximately 15-12 but it is playable so i don't mind the update
Using a task killer won't harm so that you can close down extra things to free up memory then try running the game, hopefully it won't lag.
I'm on an evo 4g and I can say that the latest psx v2 make everything crawl. What worked for me was the first version of psx4droid v2 that was released, try searching the web and everything should run smooth, it does for me on the snapdragon so should fly with the hummingbird.
I also noticed that if u use app2sd it will affect the emulator since u are trying to run the game off your sd card like on my evo. So give it a try and all should be good.
Also I would stick with 1001 bios since that is what the focus of the port is.
Sent from my PC36100 using XDA App
same issue with me mate, running stock and FF tactics will fluctuate in speeds, mostly on the slower side
I have the same problem on my x, I've given up with it.
I too get FPS problems with this crappy emulator on my DHD. I get about 35FPS in GT2 but it's still too laggy, this is on v2. v1.1 of PSX4DROID runs much much better.
Won't have to wait much longer to play PS1 games on Android
http://mobiputing.com/2011/01/fpsece-playstation-emulator-coming-to-android/
very useful information

[Q] Anyone else's sensation constantly freezing n force closing while playing games?

Hey guys! I just got my sensation yesterday at a T-mobile and it's been rebooting and games have been force closing on me quite often. It might be that the games I'm playing are not meant for this phone but the weird thing is that these games worked fine on my nexus one.
n64oid - was fine on N1 although laggy.
dungeon defenders
samurai II: vengence
last stand
Psxdroid-doesn't work at all it seems.
I'm aware these games may not be enhanced for the sensation but I'm just wondering if it was just me or has any of you had problems with the phone freezing and force closing while running more "resource demanding" apps? I want to know so I'd know whether or not I should swap it out. Thanks for any help.
yep, certain games keep freezing for me to. guerilla bob is one that freezes without fail after 2-3 minutes. don't really get force closes, it just freezes and then i have to press the home button to get out. i wonder if it's related to the battery temperature, or maybe the memory is running low?
edit: also, ive had the same issue on two different devices.
The only two games I ever play run smooth as butter and look insane on the Sensation. They are Home Run Battle 3D and Angry Birds RIO. They actually run smoother than on my G2X.
hmmm.. this isn't good :/ it feels to me as if my sensation is unnecessarily freezing on games it should be able to handle..
mine also freezes on Modern Combat 2 HD and Nanopanda..
wonder if this is a hardware or software issue..
jrwingate6 said:
The only two games I ever play run smooth as butter and look insane on the Sensation. They are Home Run Battle 3D and Angry Birds RIO. They actually run smoother than on my G2X.
Click to expand...
Click to collapse
+1, that damn home run game is a friggin drug. Looks and runs smooth.
Sent from my HTC Sensation 4G using XDA App
I've noticed it with Dungeon Defenders. DD uses around 125MB of RAM. I've noticed that while I use the Sensation I have less than 150MB of RAM. I'm thinking that the RAM gets depleted by games that use over 100MB of RAM and causes the phone/game to crash. I can't even play DD for long until the phone crashes.
If I kill all the apps the game runs smoothly, but if I play it with not a lot of free RAM it becomes choppy and noticeably laggy.
Arcadia310 said:
I've noticed it with Dungeon Defenders. DD uses around 125MB of RAM. I've noticed that while I use the Sensation I have less than 150MB of RAM. I'm thinking that the RAM gets depleted by games that use over 100MB of RAM and causes the phone/game to crash. I can't even play DD for long until the phone crashes.
If I kill all the apps the game runs smoothly, but if I play it with not a lot of free RAM it becomes choppy and noticeably laggy.
Click to expand...
Click to collapse
Once we get root and get the bloatware/Sense off of it, most of these games are going to fly.
jrwingate6 said:
Once we get root and get the bloatware/Sense off of it, most of these games are going to fly.
Click to expand...
Click to collapse
Yup. Even dual core phones can't handle this bloated sense crap. I can't even run live wallpaper, lol. Need.... Root... Gasp!
Sent from my HTC Sensation 4G using XDA Premium App

Mini-Review The Dark Knight Rises HD video

Hello all!
Here is my mini review of the game.
So the game is great...outstanding graphics etc. Things that need to be fixed...Performance. It is laggy and not only on the Note.
So if it lags on the GS3 then I expect an update to fix it soon...or at least I hope :laugh:
Also, it wouldn't hurt if people actually moved their mouths during cut scenes!
Anyways, I hope you enjoy it.
Dont forget to watch in HD
The sixaxis touch profile is attached to the post as well. Stock DPI.
Regards
ive got this game on my gnote using the miui rom but its extremely laggy even if im oerclocked to 1.6 Ghz
MIUI is based on CM9/AOKP not Samsung ROMs correct?
If so, that is normal. Currently those roms cannot match the speed of Samsung ones specially since the kernal I am using has an overclocked GPU.
I am a CM9 fan from my Captivate days but for the NOTE, it is still not on par sadly.
Running 4.0.4 Classic rom with Notecore v7 EX
This game lags terribly and heats up the phone so much near the camera area, its crazy...
Tested it out on my wives Ipad 2 and it runs like a dream, looks better and also sits in multitask area and opens again no problem, why the hell with a 1.6mhz dual core super machine can we not get it to run anywhere near as good as bloomin god I hate apple, but they always get it right
Is not optimized for android. Check the GS3 having the same lag. If that one with a quad core and faster GPU cannot handle it then you know is the game. I hope Gameloft fixes it soon though as the lag does take away from the fun :\
my CPU is ocd to 1.6 and GPU to 400mhz (notecore v7, cleanote 3.1 rom), still laggy as hell. spent the last hour to tweak the setting using chainfire 3d, trying different plugins. and it seems better, but maybe its just a placebo effect.
def, need an update for performance...
I dont even try with chainfire. For now, Notecore is as good as it gets. The only thing that made me smile was seeing the GS3 with the same issues...a little bit of hope I mean, it still plays fine but I rather wait and play it better...hopefully.
To be honest even my newly updated Lets Golf 3 lags like hell, even though im OC'd to 1.6 with Notecore, I suppose its down to the shear size of the screen the graphics are having to push too.
Not sure these huge 3D games are ever going to run well on our notes
Nova 3 , Mass Effect 3 , Real Racing 2, etc..all run super smooth. Have you tried those?
Also, is screen resolution not size that matters.
What ROM you using?
Sent from a galaxy note far far away
Clean Note latest.
Aha, used to use clean note, was fantastic, will return to it
Sent from a galaxy note far far away
Sweet. Post back if you can, to see if you got some improvement.
Tried Cleanote 3.1 and Classic also tried stock ICS and GB still all lag pretty bad...
Then I stumbled across this rom
AniDroid-N7000 ICS ROM
This game certainly runs the smoothest, with a few lags but not as bad as the others i have tried, also tested Lets golf and it runs superbly smooth, not sure what he has done with this ROM, but it works for me.
shaolin95 said:
Is not optimized for android. Check the GS3 having the same lag. If that one with a quad core and faster GPU cannot handle it then you know is the game. I hope Gameloft fixes it soon though as the lag does take away from the fun :\
Click to expand...
Click to collapse
agreed. what dev's do is just port the game over to android instead of starting from scratch thus giving android devices a bad name if the game does not properly run on android platforms. A quad core SIII should be able to handle this game with no lags or whatsoever. The galaxy note is not far behind the SIII so we should be able to play the game smoothly, a few fps drops is acceptable
THUDUK said:
Tried Cleanote 3.1 and Classic also tried stock ICS and GB still all lag pretty bad...
Then I stumbled across this rom
AniDroid-N7000 ICS ROM
This game certainly runs the smoothest, with a few lags but not as bad as the others i have tried, also tested Lets golf and it runs superbly smooth, not sure what he has done with this ROM, but it works for me.
Click to expand...
Click to collapse
Did you try the OCed kernel with Cleannote ?
I have tried that ROM you mentioned and the performance was not close to CleanNote with the OCed kernel in any of the highend games I tried before.
Its weird I tried Cleanote last night with OC Notecore EX ver 7 and this game ran exactly the same as when I tried it with Classic ROM with the same Notecore.
Now this morning i am testing AniDroid-N7000 ICS ROM and my findings are very much better, cant explain why, would love to know. I can actually play this game now and enjoy it, Ok its not quite as smooth and nice as the IPAD version but then thats not our Notes fault I guess, its down to the production of the game on Android, would love to hear others experiences with other roms.
Another point with Dead Trigger I was finding graphics set to high I would occasionally get screen freezes, but with the AniDroid rom it runs smooth, not had a screen freeze.
That is very odd indeed. I just played Dead Trigger for a while yesterday with the very high settings (Tegra 3) without a hiccup. In fact, that will be my next video
Gotta love how everyone's experience can be so different even with the same phones.
What OC settings do you use ?
I just leave Notecore defaults. Sometimes change to pegasusq maybe but everything else I leave as default for the OC kernel.

Experiences with Shadowgun THD (and any other 'THD' games) on TF700

Hey guys,
I had this on another forum, but unfortunately that forum has moderators who take their job way too seriously and the topic was moved to a dead section before I could get more than one reply. But that's not important, so...
I am looking for everyone and anyone's experiences with Shadowgun THD on this device. I was digging through the Play Store's reviews and saw a ton of TF201 owners who couldn't even play the game (and a few that recommended it oddly enough), and the one TF700 review I was able to find said he experienced some lag and force closes.
Have any of you guys played the THD version on your Infinity? Experience any issues? Is it worth the (supposedly minor) graphic enhancements?
I have not purchased the normal version, I was holding out buying the game until I got this tablet, but now I am not sure if the increased graphic display will drag down gameplay. The bit of experience I had with a Madfinger game is DeadTrigger. Even though this game is not specifically a Tegra version, I am able to play on the Ultra-High graphics setting with no issues. I will say this, watching zombies fly backwards after being shot with a shotgun on an Android device is damned impressive.
Any experience or thoughts is greatly appreciated. The one reply I received on the aforementioned board was that the user experienced no issues, but I would like to hear from as many people as possible. Thanks!
Sent from my unlocked Transformer Infinity
No problems for me except the game isn't outputting native 1920x1200. It looks to be an upscaled 1280x800 so it will look relatively blurry on the infinity's screen.
Plays fine on mine. Especially fun using one of my PS3 controllers through the Sixaxis app
Sent from my ASUS Transformer Pad TF700T using XDA Premium HD app
Keion said:
No problems for me except the game isn't outputting native 1920x1200. It looks to be an upscaled 1280x800 so it will look relatively blurry on the infinity's screen.
Click to expand...
Click to collapse
Is it the same with the normal version?
stanglifemike said:
Plays fine on mine. Especially fun using one of my PS3 controllers through the Sixaxis app
Sent from my ASUS Transformer Pad TF700T using XDA Premium HD app
Click to expand...
Click to collapse
Yeah the main reason I'm getting this game is because it is one of the few shooters with gamepad support, which is way more snappy than touch emulation.
Sent from my unlocked Transformer Infinity
I sometimes have trouble getting this game to play smoothly after I start shooting. If I reboot the tablet or just clear all running tasks using the task manager, it plays very well.
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
Kind of related, I just tried Auralux for the first time on my JB TF700 and it laggs like hell, every 5 or 10 seconds it freezes, anyone else with this problem? I thought this was a "famous" game everyone has, but I doubt it if it laggs like this.
I never played Shadowgun THD for too long on the TF700 cause the framerate is way too low. I also experienced a few crashes. The weird thing is, I played this game a lot on my HTC One X, and never had any low framerate or crash issue. I know the screen resolution on the two devices is different, but as someone mentioned before, Shadowgun isn't displayed in 1920*1080 on the TF700.
I had no issue in Dead Trigger. The framerate is much more solid, even if the resolution of the game is higher.
I also played all the free levels of Auralux, and there was no freezes, the game was really enjoyable. However, in Beach Buggy Blitz, it's impossible to max the graphics settings if you want to keep a decent framerate. Once again, no issue on my One X, but unlike Shadowgun, the game is displayed in Full HD on the TF700, where it's "only" 720p on the One X.
Absolutely no problems with shadowgun or NOVA 3... after jelly bean update NOVA 3 flies!
interesting post as i play the regular Shadowgun on my tf700 with no problems. the graphics actually look really good and game play has been solid for me. i actually just emailed the game developers yesterday because i thought i had the THD version and realized it was the regular, i was requesting if they could help with switching, which they agreed to do (buy THD and they will refund the regular). but now im having second thoughts after reading this post. i may buy it, see how it plays and return if not as good or better.
i also play Dead Trigger and the graphics and game play are excellent on it as well.
actually, all my games are playing MUCH better after JB update. this is my second tf700 (the first had accidental damage and was replaced via squaretrade) and actually things on this one seem to run pretty good overall.
Zaza le Nounours said:
I never played Shadowgun THD for too long on the TF700 cause the framerate is way too low. I also experienced a few crashes. The weird thing is, I played this game a lot on my HTC One X, and never had any low framerate or crash issue. I know the screen resolution on the two devices is different, but as someone mentioned before, Shadowgun isn't displayed in 1920*1080 on the TF700.
I had no issue in Dead Trigger. The framerate is much more solid, even if the resolution of the game is higher.
I also played all the free levels of Auralux, and there was no freezes, the game was really enjoyable. However, in Beach Buggy Blitz, it's impossible to max the graphics settings if you want to keep a decent framerate. Once again, no issue on my One X, but unlike Shadowgun, the game is displayed in Full HD on the TF700, where it's "only" 720p on the One X.
Click to expand...
Click to collapse
Hmm that's weird, any idea what the problem might be for me? I've tried to close all tasks with the stock app manager and closed all tasks in the task bar. I play the game but it's annoying as hell when it freezes every 5 seconds. May it that it's a hardware problem? Auralux seems fun to play...if it would work.
I just tried Dead trigger also, and it also tends to lag...don't think it did before JB update though.
kotidoti said:
Hmm that's weird, any idea what the problem might be for me? I've tried to close all tasks with the stock app manager and closed all tasks in the task bar. I play the game but it's annoying as hell when it freezes every 5 seconds. May it that it's a hardware problem? Auralux seems fun to play...if it would work.
I just tried Dead trigger also, and it also tends to lag...don't think it did before JB update though.
Click to expand...
Click to collapse
So, to be sure, I restarted Auralux... and yes, there are freezes indeed. Maybe not as often as you describe, but freezes nonetheless.
The only thing that has changed between the last time I played Auralux and now is that I upgraded my tablet with the official JB update. I don't know if it's related, or even why it would be.
Maybe someone with a custom JB rom could try the game (it's free) and tell us if he's also facing such freezing issue.
adsprov him
Zaza le Nounours said:
So, to be sure, I restarted Auralux... and yes, there are freezes indeed. Maybe not as often as you describe, but freezes nonetheless.
The only thing that has changed between the last time I played Auralux and now is that I upgraded my tablet with the official JB update. I don't know if it's related, or even why it would be.
Maybe someone with a custom JB rom could try the game (it's free) and tell us if he's also facing such freezing issue.
Click to expand...
Click to collapse
To bump this thread I'm going to show you a video of my gameplay too.
www youtube com/watch?v=MjE_3quUJl4&feature=g-upl
Just add the periods.
Anyone know how to fix this? Is anyone else witnessing the same problem?
Auralux bug is confirmed by the developers and they are working on a fix. It is an issue with the Infinity in combination with JB.
Sent from my ASUS Transformer Pad TF700T
I_EAT_BABIES said:
Hey guys,
I had this on another forum, but unfortunately that forum has moderators who take their job way too seriously and the topic was moved to a dead section before I could get more than one reply. But that's not important, so...
Click to expand...
Click to collapse
Good luck. Hopefully one of the mods here won't move it to the Q&A forum effectively killing it. I wish that forum didn't exist, the mods have killed several of my threads that had just gotten going in generating some discussion by moving it to the Q&A forum which basically stops the thread cold. That is a write-only forum on this board.
I am looking for everyone and anyone's experiences with Shadowgun THD on this device. I was digging through the Play Store's reviews and saw a ton of TF201 owners who couldn't even play the game (and a few that recommended it oddly enough), and the one TF700 review I was able to find said he experienced some lag and force closes.
Have any of you guys played the THD version on your Infinity? Experience any issues? Is it worth the (supposedly minor) graphic enhancements?
I have not purchased the normal version, I was holding out buying the game until I got this tablet, but now I am not sure if the increased graphic display will drag down gameplay. The bit of experience I had with a Madfinger game is DeadTrigger. Even though this game is not specifically a Tegra version, I am able to play on the Ultra-High graphics setting with no issues. I will say this, watching zombies fly backwards after being shot with a shotgun on an Android device is damned impressive.
Click to expand...
Click to collapse
I have the non-THD version and it is awesome. The reviews you saw where it was failing were probably due to ICS NVIDIA driver bug that effectively made the TFs under ICS unable to play 3d games.
Vo01985 said:
Auralux bug is confirmed by the developers and they are working on a fix. It is an issue with the Infinity in combination with JB.
Sent from my ASUS Transformer Pad TF700T
Click to expand...
Click to collapse
Ah okey, so I am not the only one having the freezes this frequently?
Has anyone tried playing Shadowgun THD in cleanrom? Does it make any difference in performance? I know the benchmark scores and general tasking is much faster and less laggy.
I'd just like to say my game runs like a dream. JB + root, nothing else. The rest is stock
Also the multiplayer beta runs just as well. Its a baller ass game
seven2099 said:
Its a baller ass game
Click to expand...
Click to collapse
Just to clarify: something being "baller ass" means it's "good", right?
Haha yes, American slang gets pretty ridiculous.
Sent from my unlocked Transformer Infinity
The beta version is sick!
Sent from my ASUS Transformer Pad TF700T using Tapatalk HD

Dungeon Hunter 4

OMG is this game laggy on this tablet. Is anyone else playing this game with no lag? If so what did you do. My Samsung S3 plays this game with zero lag. But I keep changing Roms and I have no idea how to save this game. Any help would be great... Thanks
Sent from my SCH-I535 using xda app-developers app
Runs smooth for me on balanced mode besides the characters walking animation not being smooth. Every time he takes two steps I feel a slight stop and go in the game.
Cromi 3.4.7 (jb4.1.1) with hunds kernel v2.2
Thx for the reply. Looks like I might need to root my tablet. Since the 4. 2 update this tablet is very laggy.
Sent from my SCH-I535 using xda app-developers app
05Warrior said:
OMG is this game laggy on this tablet. Is anyone else playing this game with no lag? If so what did you do. My Samsung S3 plays this game with zero lag. But I keep changing Roms and I have no idea how to save this game. Any help would be great... Thanks
Sent from my SCH-I535 using xda app-developers app
Click to expand...
Click to collapse
The tf700 is too weak for this game (and others...).
codeinish said:
The tf700 is too weak for this game (and others...).
Click to expand...
Click to collapse
I don't think the tablet being too weak for games would be correct. This tablet has the cpu/gpu to run them. There is something else that is keeping games from having full compatibility or smoothness with this tablet. You can search and find theories from game developers being too lazy to properly code or there being an underlining issue with Tegra3 chips that Nvidia never addressed but was supposedly working on a patch for. More likely it's the high resolution of the screen which we all ready know causes a performance hit. I don't see that as being week since it is giving us a beautiful picture when using the tablet for various tasks. For those running a custom rom, is there the option to lower the resolution of the screen for extra performance?
To the original poster, not make it sound like you don't know what your tablet is doing, but are you running anything in the background or accidentally have battery saver set? I will try downloading this game and see what I get performance wise. I'm running a fresh stock install of 4.1 firmware.
----------
No problems for me running the game on stock firmware 4.1. Ran it in both performance and balanced mode.
Also im on cromi-x 4.5 with hunds 3.0.6 kernel today, running close to smooth with hunds kernel app that sets the cpu/gpu for games. Sadly i cant run the game on medium setting because the app wont save the settings after game relaunches
Edit: got it to change
fsured said:
I don't think the tablet being too weak for games would be correct. This tablet has the cpu/gpu to run them. There is something else that is keeping games from having full compatibility or smoothness with this tablet. You can search and find theories from game developers being too lazy to properly code or there being an underlining issue with Tegra3 chips that Nvidia never addressed but was supposedly working on a patch for. More likely it's the high resolution of the screen which we all ready know causes a performance hit. I don't see that as being week since it is giving us a beautiful picture when using the tablet for various tasks. For those running a custom rom, is there the option to lower the resolution of the screen for extra performance?
.
Click to expand...
Click to collapse
I stated that the tf700 is too weak for this game.
I agree that the tf700 has got the potential to be a game perfomer, but unfortunately it ain't.
You elaborated the reasons for this and I think you're right.
Yet, we are not living in theories but in reality where game developers skip our device
(I tried to address some of them asking for a fix, but to no avail).
Here is an example of a correspondence I had with Get Set games inc.:
"Dear Dev,
My almost 2 year old daughter is mad about Mega Run (which she keep calling "Monkey Circles").
I am an old fan of Mega Run and Mega Jump too.
The issue is that the game's graphics are not optimised for the 10 inch screen of the Asus Infinity (TF700).
Therefore the graphics are a bit blurry.
I would appreciate it if you could help me find a solution for what I have described,
or maybe issue a version that will be optimised for our tf700's screen.
Hope my request will be considered since as I have written, we love your application.
Thanks with advance and keep up the good work.
REPLY:
Thanks for getting in contact with us and for the feedback. It is great to hear that you and your daughter have been enjoying Mega Run. We have just release Mega Run on Android, and with that release we chose to only have one set of graphics at a medium/high resolution. The reason we chose to do this is that most Android devices fit this resolution very well. In the future, we hope to have higher resolution graphics for tablets such as the Asus Infinity.
Sorry for the inconvenience,
Mike"
IMHO - this is not a standard machine... I should have learned this sooner (before I purchased it).
Anyways, the TF700 has it's strong areas: great device for playing all kinds of media and even some games.
The mSD slot is awesome and all in all I enjoy it.
It runs fairly well, actually. Frankly, it runs smoother than Skyrim ever did on my PC. (That game used to literally freeze every 2 steps to re-render the scene. Crappy coding from Bethesda... As per bloody usual.)
codeinish said:
Here is an example of a correspondence I had with Get Set games inc.:
"Dear Dev,
My almost 2 year old daughter is mad about Mega Run (which she keep calling "Monkey Circles").
I am an old fan of Mega Run and Mega Jump too.
The issue is that the game's graphics are not optimised for the 10 inch screen of the Asus Infinity (TF700).
Therefore the graphics are a bit blurry.
I would appreciate it if you could help me find a solution for what I have described,
or maybe issue a version that will be optimised for our tf700's screen.
Hope my request will be considered since as I have written, we love your application.
Thanks with advance and keep up the good work.
REPLY:
Thanks for getting in contact with us and for the feedback. It is great to hear that you and your daughter have been enjoying Mega Run. We have just release Mega Run on Android, and with that release we chose to only have one set of graphics at a medium/high resolution. The reason we chose to do this is that most Android devices fit this resolution very well. In the future, we hope to have higher resolution graphics for tablets such as the Asus Infinity.
Sorry for the inconvenience,
Mike"
Click to expand...
Click to collapse
You could've known the game would be blurry. Games are made with the 'hyped' devices in mind: The Galaxy Tab and the Galaxy S3. Which both run 1280x800, as opposed to 'our' 1920x1200.. (Quite a significant size increase.)
Anything with a higher resolution is a HD version, and specifically has HD listed behind it. ('Angry Birds HD'.)
Give it +-six months. Then, the SGS4 and the Note 3 will be the top devices alongside the HTC One and the potential new Nexus. And developers will have no other choice but to finally make games and apps in HD.
ShadowLea said:
It runs fairly well, actually. Frankly, it runs smoother than Skyrim ever did on my PC. (That game used to literally freeze every 2 steps to re-render the scene. Crappy coding from Bethesda... As per bloody usual.)
You could've known the game would be blurry. Games are made with the 'hyped' devices in mind: The Galaxy Tab and the Galaxy S3. Which both run 1280x800, as opposed to 'our' 1920x1200.. (Quite a significant size increase.)
Anything with a higher resolution is a HD version, and specifically has HD listed behind it. ('Angry Birds HD'.)
Give it +-six months. Then, the SGS4 and the Note 3 will be the top devices alongside the HTC One and the potential new Nexus. And developers will have no other choice but to finally make games and apps in HD.
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I agree with you that eventually 1920x1080 will be a common resolution for Android devices, but I still believe Tegra 3 is too weak to run those games at full HD resolution (all Full HD devices I know have either a Snapdragon S4 Pro or Snapdragon 600 to power that many pixels). I have seen quite a few games that lag miserably on my tf700, even if it is optimized for Tegra. Example, Beach Buggy Blitz (running at max setting of this game is a big no-no on my tf700).
As for Skyrim, I really have no complaint about frame drop and stuttering, it runs quite smoothly on my laptop. Nevertheless, given the diversity of PC hardware, it could just be that I was lucky to have fully compatible hardware.
I don't agree : Dungeon Hunter 4 is very laggy on my tab and i am not playing that game anymore due to that issue. But i have played many hours to The Bard's Tale and it worked nearly perfectly (it would lag only when a lot of characters and huge effects, that means about 10 seconds every 4 hours) and bard's tale is imo more beautiful than dh4 and still it was developed in 2012 when hd screens were very rare. So imo the dh4 lag issue comes from poor design and programming.
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
huy_lonewolf said:
I agree with you that eventually 1920x1080 will be a common resolution for Android devices, but I still believe Tegra 3 is too weak to run those games at full HD resolution (all Full HD devices I know have either a Snapdragon S4 Pro or Snapdragon 600 to power that many pixels). I have seen quite a few games that lag miserably on my tf700, even if it is optimized for Tegra. Example, Beach Buggy Blitz (running at max setting of this game is a big no-no on my tf700).
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Click to collapse
It's primarily the I/O issue, not the Tegra 3.
The problem is that games are optimized for snapdragons because that's what the hyped, common-cattle owned devices (SGS3/4 & GT2) run.
SoulCraft THD: Perfectly.
SHADOWGUN THD: Perfectly.
Samurai II: Vengeance THD: Perfectly.
Puddle THD: Perfectly.
Zombie Driver THD: Perfectly.
Renaissance Blood THD: Runs well.
The Bard's Tale: Fine.
N.O.V.A. 3: Some issue with green images in main menu/intro, Game itself runs fine.
So no, it's not the Tegra 3. It's lazy developers and crap engines.
As for Skyrim, I really have no complaint about frame drop and stuttering, it runs quite smoothly on my laptop. Nevertheless, given the diversity of PC hardware, it could just be that I was lucky to have fully compatible hardware.
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It's since been fixed in the patches. The issue occured during the first 3 updates (including vanilla base.). At one point I had backwards flying dragons that spun around breathing fire in mid air and stopped every few seconds as the game froze and unfroze :laugh: The engine Skyrim runs on is 12 years old, and instead of using a clean version they retasked the Fallout one with all the coding still cluttering it.
The main fault in this tablet is the i/o. Everything else is perfectly big enough to run the screen. With such crappy i/o, the tablet cannot cache applications at a rate needed, especially for files made for Full HD screens. This can be solved with a B2R tpye script or Data2SD. With Data2SD, even on a pretty cheap card, the tablet runs much much smoother. This is why the browser on stock runs so terribly. The internal i/o cant cache it fast enough. So, the Tega 3 is more then enough of power, but the problem is the i/o, which can only even start to be tweaked by unlocking/rooting, but even then there is no fix.
Tylor
Sent from my ASUS Transformer Pad TF700T using Tapatalk HD
ROM: CromiX 4.5 DeOdex
Kernel: MaxKernel V2
Tylorw1 said:
The main fault in this tablet is the i/o. Everything else is perfectly big enough to run the screen. With such crappy i/o, the tablet cannot cache applications at a rate needed, especially for files made for Full HD screens.
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GPU performance has nothing to do with I/O.
I/O is slow for random writes, yes - but games usually don't write a lot to storage. The GPU is slow because it is simply not very powerful. See here:
http://www.anandtech.com/show/6036/asus-transformer-pad-infinity-tf700t-review/4
With good programming, it can drive the full HD screen with acceptable framerate (see Epic Citadel), but apparently not every engine is so well optimized.
codeinish said:
The tf700 is too weak for this game (and others...).
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Click to collapse
I notice the Nook HD+ that also has a 1080p display seems to play games smoother than the 700. Performance is about in between the 700 and 300, with the 300 being better overall.
The 4470 gpu is more robust for higher def displays and has dual channel memory, but a dual core. I would have expected the net result to be a wash, but does seem the dual channel memory might be the difference.
For game emulators though that are cpu heavy like MAMEreloaded, the Nook is a little faster. Gets hot in the bottom right corner though.
horrible
Yeah i tried this game. Changed graphics settings in game to lowest and had performance mode on and it still lagged like crazy. Not really my kind of game to begin with so it didn't upset me too badly, but i would have expected more from such a high end tablet.
I have uninstalled the game today : too laggy and i still believe that its code is bad (bard's tale is so much smoother on my same tab)
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
I know this is a bit of an old thread, I just not stumbled upon it. I've been using cromi-x for quite some time, and on earlier versions I didn't have much issue until I got into higher levels where more monsters generated, then it would lag briefly and go back to normal. As of lately I haven't even been able to play the game. I've played a few other games that seem to have similar features and get zero lag. Though I'm not a coder or developer, I feel that this is a issue with the game itself combined with i/o limitations of our tablet. SDBags has done some amazing work on his rom. I've tried all sorts of kernel and tweak combinations, none of which seem to correct the issue. To make the issue worse I was level 42 and lost my entire game and $40 worth of purchases that gameloft has yet to refund me. That, of course doesn't have anything to do with the laggy issue. I thought I would bump the thread to see if anyone else has come up with anything.

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