No matter what I do I cannot send videos via mms!! Even if they're less than ten seconds long. Anyone have the same issue? Im just surprised that the messages app doesn't automatically compress the video like it does for pictures. Even with email, the files just are too big and don't automatically compress. Really sucks because this was super simple and easy to do on my iPhone.
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Compress that kind of video on a modern quad core PCs will take significant amount of time. Your phone isn't powerful enough to do it even for iPhone. On iPhone, AT&T let it to send MMS video of any size. All other non-iPhones have to live with the size limit AT&T imposes.
Not powerful enough? Then how Is it that an iPhone can compress a 3 minute 720p video no problem?
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foxbat121 said:
Compress that kind of video on a modern quad core PCs will take significant amount of time. Your phone isn't powerful enough to do it even for iPhone. On iPhone, AT&T let it to send MMS video of any size. All other non-iPhones have to live with the size limit AT&T imposes.
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That's not true. Iphone compresses the video to the limit before sending it. if you ask me the quality and visibility are worthless. Bottom line.. MMS is not make to send videos. Use YouTube or the cloud.
broseph23 said:
Not powerful enough? Then how Is it that an iPhone can compress a 3 minute 720p video no problem?
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Did you miss the point that iphone does not have mms size limit?
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Related
Will the nexus s ever receive an update from Google to allow it to capture 720p videos?
Sent from my Nexus S using XDA App
Honestly HD video recording sucks on phones and the nexus s can't support it.
Sent from my Nexus S using XDA App
who cares about HD, let's worry about the crappy frame rate it gets right now.. the videos look like jello and it's choppy. I recorded side by side with nexus one and N1 doesn't have the same problem.
I believe the consensus is that the limitation to 480p video recording is based on hardware not software and as such can never be lifted. I'm not really bothered though, my phone is a phone first, a browser second, a PMP third (thanks to the VooDoo sound mod and SuperCurio) and everything else last.
It's limited by software, not hardware. Else we'd have a class-action suit for false advertisement.
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cigar3tte said:
It's limited by software, not hardware. Else we'd have a class-action suit for false advertisement.
Sent from my Nexus S using XDA App
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Is that because the Galaxy S phones can do 720p? Our hardware isn't theirs. We have a lot of different parts.
cigar3tte said:
It's limited by software, not hardware. Else we'd have a class-action suit for false advertisement.
Sent from my Nexus S using XDA App
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Again - where has Google ever advertised that the Nexus S is 720p capable or that it will ever be provided? It's certainly not on the tech specs page: http://www.google.com/nexus/tech-specs.html#
or on Best Buy's page
http://www.bestbuy.com/site/Google+...ile)/1484107.p?skuId=1484107&id=1218262482328
Feel free to file a class action suit, but I'm going to guess that it will get summarily dismissed.
Swetland has come forward and stated that the Nexus S lacks the extra hardware processing components due to lack of room on the PCB that was required for the SGS to do 720p.
Question from supercurio:
http://twitter.com/supercurio/status/15023985871814656
Is VIdeo Capture 480p choice due to WebM codec limitations on this SoC? software compressor Maybe?
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Response:
http://twitter.com/dnaltews/status/15037578596065280
clock rate limitation of the SoC. Galaxy uses an external image processing part as a work around. Not enough PCB space in N.S.
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I'm not entirely sure where everyone is getting the impression that 1.) the Nexus S does 720p OOTB or 2.) It will be provided in an update by Google. #1 is decidedly false and #2 is unlikely at best given the information we have.
You may eventually see an implementation (software solution) similar to that of the Nexus One (720p @ ~ 24fps IIRC), but don't expect it to be official.
Whether you want to believe it or not, that page used to say 720p. I remember linking the spec page chatting with my brother about 720p being listed but not usable.
Maybe three weeks ago.
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I:"ve never seen this done before but can anyone develope a bootanimation with a video? That would be so cool and a break through.
halla29 said:
I:"ve never seen this done before but can anyone develope a bootanimation with a video? That would be so cool and a break through.
Click to expand...
Click to collapse
Everything is possible, but .....
960x540 PNG is approximately 30kb (if not a blank)
24 PNG per sec if you want quality
So for 30 sec video formats you bootanimation will be about 20 mb
why?
Its possible. I jad one some guy made for me when i had my droid x. Worked pretty well actually.
Basically there was a program that broke up a video frame by frame and he put it into the bootanimation. zip format
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The vibrant forums had some really cool ones.
Sent from my HTC Sensation Z710e using XDA App
I'm having problems sending pictures between phone nes using NFC (turned on of course).
text/DirectShareGallery is what I get, but where is the photo?
Sent from my HTC One X
We can not currently send pictures via NFC, but didn't they say it was a jelly bean feature at IO?
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MyronJ906 said:
We can not currently send pictures via NFC, but didn't they say it was a jelly bean feature at IO?
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Really! damn. k thx
Sent from my HTC One X
No problem. It was actually one of the first things my girlfriend and I thought to try. We were quite disappointed. Now, it's actually pretty inconvenient (in my opinion) but an app exists (not sure of the name, if you are really interested let me know and I will hunt it down)
The app requires BOTH users to have the app installed and Bluetooth enabled.
It will allow you to use NFC to make the bluetooth link and send the picture over bluetooth. To me it doesn't sound like it's worth the effort, but it might possibly fit your needs.
MyronJ906 said:
No problem. It was actually one of the first things my girlfriend and I thought to try. We were quite disappointed. Now, it's actually pretty inconvenient (in my opinion) but an app exists (not sure of the name, if you are really interested let me know and I will hunt it down)
The app requires BOTH users to have the app installed and Bluetooth enabled.
It will allow you to use NFC to make the bluetooth link and send the picture over bluetooth. To me it doesn't sound like it's worth the effort, but it might possibly fit your needs.
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Click to collapse
just thought it would be cool. u can use the application "bump"
Sent from my HTC One X
I had try to get pics from two GS3, both gave the same results as text stream received.
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HebeGuess said:
I had try to get pics from two GS3, both gave the same results as text stream received.
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Click to collapse
you should be able to send picture and video with SGS3. make sure you have S-beam on
Sent from my HTC One X
sharp2G said:
just thought it would be cool. u can use the application "bump"
Sent from my HTC One X
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Was going to suggest the same thing. Bump works with even gingerbread phones. It doesn't require you to turn on bluetooth.
I've successfully transferred web pages, contacts, and play store links via android beam but pictures don't work.
sharp2G said:
you should be able to send picture and video with SGS3. make sure you have S-beam on
Sent from my HTC One X
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Nope, is Android Beam.
S-Beam is currently GS3 proprietary that used NFC to hook up WiFi-Direct for a hyper-boost in transfer speed.
Rechecked & Revised, Found out it was not supported in ICS. Android Beam in ICS mostly support in text based functions, on my guess the root cause was NFC's tiny bandwidth.
However, Google recently adding picture and video support into JB which will hook up bluetooth to speed up transferring. Ehhh~ Too bad, personally prefer S-Beam from Samsung which hook up WiFi-Direct for much better speed, though there are fewer devices compliance with WiFi-Direct now. Sammy, it time to show your commitment give that to Google...
Isn't the whole switch to wifi-direct thing how Bluetooth 3 works?
MyronJ906 said:
No problem. It was actually one of the first things my girlfriend and I thought to try. We were quite disappointed. Now, it's actually pretty inconvenient (in my opinion) but an app exists (not sure of the name, if you are really interested let me know and I will hunt it down)
The app requires BOTH users to have the app installed and Bluetooth enabled.
It will allow you to use NFC to make the bluetooth link and send the picture over bluetooth. To me it doesn't sound like it's worth the effort, but it might possibly fit your needs.
Click to expand...
Click to collapse
Use Bump. No wifi or bluetooth required.
So the Xperia T and the SGS3 can both do NFC transfers and yet the One X, one of the few other phones in that class, can't? That has left me beyond disgruntled. HTC really are a disgrace at times.
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My phone is rooted with ics.
I want an app which records screen as video.
Please suggest me a working app!
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I dont think that der is a app for our divice once i saw a app on playstore which records screen video but it was not supported for tegra
Hit Thanks If I Helped You
ankitpsaraogi said:
My phone is rooted with ics.
I want an app which records screen as video.
Please suggest me a working app!
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Click to collapse
Buddy all video recording apps require neon Instructions which unfortunately, are not present in our processor thus we cannot record screen videos on our cell. It's not even present In tegra 3 devices such as HTC one x.... All tegra device are without neon instructions.
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How come none of the developers r able to make such an app??
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ankitpsaraogi said:
How come none of the developers r able to make such an app??
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Click to collapse
Bcos all developers work in software but the problem is with lack of hardware support.
ankitpsaraogi said:
How come none of the developers r able to make such an app??
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selva.simple said:
Bcos all developers work in software but the problem is with lack of hardware support.
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Click to collapse
Yes.......selva is right
Also to work recorder...nvidea has to come with some work or support..
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Is it not possible to make an app which takes the screen shots continuously and then arrange all the images in a sequence to make it a video?
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ankitpsaraogi said:
Is it not possible to make an app which takes the screen shots continuously and then arrange all the images in a sequence to make it a video?
Sent from my GT-I9103 using xda app-developers app
Click to expand...
Click to collapse
As you know it, it takes 2 sec to captured a snapshot & after that takes more 1 or 2 sec to come back normal. So, I think not possible.but if devs can then OK.:fingers-crossed:
ankitpsaraogi said:
Is it not possible to make an app which takes the screen shots continuously and then arrange all the images in a sequence to make it a video?
Click to expand...
Click to collapse
Its not possible buddy....
kataria.vikesh said:
As you know it, it takes 2 sec to captured a snapshot & after that takes more 1 or 2 sec to come back normal. So, I think not possible.but if devs can then OK.:fingers-crossed:
Click to expand...
Click to collapse
yup you are correct if it is possible then by this time defiantly there will be an app for Tegra Device ....
ankitpsaraogi said:
Is it not possible to make an app which takes the screen shots continuously and then arrange all the images in a sequence to make it a video?
Sent from my GT-I9103 using xda app-developers app
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Click to collapse
Its not possible buddy. For a video to be appear like a video, the image capturing shud be atleast 46 frames per second. Only then u can feel it as a flowing video. Anything lesser than that will be a jerky one or like a slideshow. So Just imagine, that in a second, mobile shud capture 46 frames or 46 screenshots. Thats practically impossible. Even now, for taking a screenshot, we need to press the powerkey+menu key for atleast 2 sec to get the screenshot. Thats processing speed of configuration. Even if the screenshot feature feature is handled internally within the code, its not possible to make the device to take in that fps. It needs additional hardware suppor for making it working. i.e., NEON
selva.simple said:
Its not possible buddy. For a video to be appear like a video, the image capturing shud be atleast 46 frames per second. Only then u can feel it as a flowing video. Anything lesser than that will be a jerky one or like a slideshow. So Just imagine, that in a second, mobile shud capture 46 frames or 46 screenshots. Thats practically impossible. Even now, for taking a screenshot, we need to press the powerkey+menu key for atleast 2 sec to get the screenshot. Thats processing speed of configuration. Even if the screenshot feature feature is handled internally within the code, its not possible to make the device to take in that fps. It needs additional hardware suppor for making it working. i.e., NEON
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Click to collapse
Just reg the fps part.
If i can remember properly i think the minimun fps is 24 frames per second. That is sufficient to fool our eyes that the running pictures are actually video.
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Also like using hdmi cable the cell can be used as a video output and input for hd tv.
So can't the same out put be used internally through code as an input for video camera?
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sarun_biotech said:
Just reg the fps part.
If i can remember properly i think the minimun fps is 24 frames per second. That is sufficient to fool our eyes that the running pictures are actually video.
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Click to expand...
Click to collapse
Few points from Wikipedia as well:
The human eye and its brain interface, the human visual system, can process 10 to 12 separate images per second, perceiving them individually.The visual cortex holds onto one image for about one-fifteenth of a second, so if another image is received during that period an illusion of continuity is created, allowing a sequence of still images to give the impression of motion. Early silent films had a frame rate from 14 to 24 FPS which was enough for the sense of motion, but it was perceived as jerky motion. By using projectors with dual- and triple-blade shutters the rate was multiplied two or three times as seen by the audience. Thomas Edison said that 46 frames per second was the minimum: "anything less will strain the eye."
There are three main frame rate standards in the TV and movie-making business: 24p, 25p, and 30p. However, there are many variations on these as well as newer emerging standards.
24p is a progressive format and is now widely adopted by those planning on transferring a video signal to film. Film and video makers use 24p even if their productions are not going to be transferred to film, simply because of the on-screen "look" of the (low) frame rate which matches native film. When transferred to NTSC television, the rate is effectively slowed to 23.976 FPS (24×1000÷1001 to be exact), and when transferred to PAL or SECAM it is sped up to 25 FPS. 35 mm movie cameras use a standard exposure rate of 24 FPS, though many cameras offer rates of 23.976 FPS for NTSC television and 25 FPS for PAL/SECAM. The 24 FPS rate became the de facto standard for sound motion pictures in the mid-1920s. Practically all hand-drawn animation is designed to be played at 24 FPS. Actually hand-drawing 24 unique frames per second ("1's") is costly. Even big budget films usually hand-draw animation shooting on "2's" (one hand-drawn frame is shown twice, so only 12 unique frames per second) and a lot of animation is drawn on "4's" (one hand-drawn frame is shown four times, so only six unique frames per second).
25p is a progressive format and runs 25 progressive frames per second. This frame rate derives from the PAL television standard of 50i (or 50 interlaced fields per second). Film and Television companies use this rate in 50 Hz regions for direct compatibility with television field and frame rates. Conversion for 60 Hz countries is enabled by slowing down the media to 24p then converted to 60 Hz systems using pulldown. While 25p captures half the temporal resolution or motion that normal 50i PAL registers, it yields a higher vertical spatial resolution per frame. Like 24p, 25p is often used to achieve "cine"-look, albeit with virtually the same motion artifacts. It is also better suited to progressive-scan output (e.g., on LCD displays, computer monitors and projectors) because the interlacing is absent.
30p is a progressive format and produces video at 30 frames per second. Progressive (noninterlaced) scanning mimics a film camera's frame-by-frame image capture. The effects of inter-frame judder are less noticeable than 24p yet retains a cinematic-like appearance. Shooting video in 30p mode gives no interlace artifacts but can introduce judder on image movement and on some camera pans. The widescreen film process Todd-AO used this frame rate in 1954–1956.
48p is a progressive format and is currently being trialed in the film industry. At twice the traditional rate of 24p, this frame rate attempts to reduce motion blur and flicker found in films. Director James Cameron stated his intention to film the two sequels to his film Avatar at a higher frame rate than 24 frames per second, in order to add a heightened sense of reality. The first film to be filmed at 48 FPS was The Hobbit, a decision made by its director Peter Jackson.[8] At a preview screening at CinemaCon, the audience's reaction was mixed after being shown some of the film's footage at 48p, with some arguing that the feel of the footage was too lifelike (thus breaking the suspension of disbelief).
Thanks for the wiki info Vikesh. I actually used a app called Lapse It. Even a Pro version is available. With this app, u can create a video by capturing pics and altering the fps and many more. I got to know abt this app when i was using my Wave 2 in Bada platform. The same app is in android too. You can learn a lot about fps and image to video conversion and some time lapse effects with it.
Thanks for reminding me about this wiki. I had actually gone thru the complete wiki long back when me and a frnd had an argument about the real "movie feel" that was missing on a high end led tv playing a blu-ray because it was running on a vey high fps.
Even this snip from wiki says that. Shooting with 48 fps has just atarted and that too not welcomed much by movie viewers. And we can see that all movies that we see now are in 24 fps only. The mild imperfections are what that gives the movie feel and absolutely enough to give a smooth video as we know it.
All im saying is when it comes to minimum fps, 24 is all we need.
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selva.simple said:
Thanks for the wiki info Vikesh. I actually used a app called Lapse It. Even a Pro version is available. With this app, u can create a video by capturing pics and altering the fps and many more. I got to know abt this app when i was using my Wave 2 in Bada platform. The same app is in android too. You can learn a lot about fps and image to video conversion and some time lapse effects with it.
Click to expand...
Click to collapse
sarun_biotech said:
Thanks for reminding me about this wiki. I had actually gone thru the complete wiki long back when me and a frnd had an argument about the real "movie feel" that was missing on a high end led tv playing a blu-ray because it was running on a vey high fps.
Even this snip from wiki says that. Shooting with 48 fps has just atarted and that too not welcomed much by movie viewers. And we can see that all movies that we see now are in 24 fps only. The mild imperfections are what that gives the movie feel and absolutely enough to give a smooth video as we know it.
All im saying is when it comes to minimum fps, 24 is all we need.
Sent from my GT-I9103 using xda premium
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Click to collapse
Did just for information. :good:
kataria.vikesh said:
Did just for information. :good:
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Was indeed a good info.. Thanks buddy..
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sarun_biotech said:
Was indeed a good info.. Thanks buddy..
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Its always been my pleasure buddy. but as my signature said, Press thanks button if someone help you..
kataria.vikesh said:
Its always been my pleasure buddy. but as my signature said, Press thanks button if someone help you..
Click to expand...
Click to collapse
Yeah i always do. I thanked u in the helpful post even before i replied to that.
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Pls answer me query about the video output being converted to input...
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Is there an app that can slow down certain parts of a recorded video and save that part in slow motion from your phone. TIA
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37 views and no input?
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Hoe about coach's eye free, but im not sure if it can save the slow motioned video you just edited.. bcause I dont use it.. but give it a try...
sent from Smt210/r using xda free ...
im just trying to help so I hope it works
JITucker said:
Is there an app that can slow down certain parts of a recorded video and save that part in slow motion from your phone. TIA
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Click to collapse
Video Maker Pro Free
probably the best one
if you don't like it try AndroVid Video Trimmer
These are filters, so the quality will not be great. To get best quality, you must shoot at higher fps, like that Coach Eye app does.