Pool is a touchscreen pool game for Android, with loads of features and extremely polished physics and graphics. I believe it's the best pool game on the market. Feedback is hugely welcome.
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http://dl.dropbox.com/u/13593420/TotalPoolFree.apk
Cheers!
I love playing pool!
I'll check it out tonight and let you know about my findings
Linked to Play Store for you.
i would love to play it but market tells me its incompatible with galaxy nexus.
what an awesome game!
Easily the best pool game on the market, absolutely love the interface. Very smooth, stylish and accurate gameplay. You have my thanks and approval
It is lacking a Player v Comp, though I'm sure one is in the works. The challenges are great, too. Anyone who plays pool on their phone at all would love this.
Hey cheers guys, your very own friendly monster here. Great to see this thread didn't die an instant death as I am planning on supporting this game heavily and really appreciate a forum such as this to be able to communicate with the players.
Thanks for the great feedback. After hearing about how many people want to see an ai opponent to play this is my number one priority for the game. The signs are good so far and I hope we will all be playing against a believable, fun, computer player soon.
The Friendly Monster said:
Hey cheers guys, your very own friendly monster here. Great to see this thread didn't die an instant death as I am planning on supporting this game heavily and really appreciate a forum such as this to be able to communicate with the players.
Thanks for the great feedback. After hearing about how many people want to see an ai opponent to play this is my number one priority for the game. The signs are good so far and I hope we will all be playing against a believable, fun, computer player soon.
Click to expand...
Click to collapse
Great news there, can't wait!
After a couple of posts around the place it'd be a good idea to throw in a couple of screenshots and the market description (and link) in the first post. It just seems a little empty right now.
great pool game, can't wait to play against CPU or maybe multiplayer online game or WIFI would be nice addition
The UI looks great but all the pop ups keep shaking eg. where you select the elevation and the spin, and even the settings just keep flashing.
All screenshot are down to me...but I'll head to Play Store to try this game. Thanks.
parker09 said:
The UI looks great but all the pop ups keep shaking eg. where you select the elevation and the spin, and even the settings just keep flashing.
Click to expand...
Click to collapse
This sounds like it is down to me switching off rendering for battery saving, I don't do it in the cleanest way though. I will look for a better solution. Thanks for the feedback.
Simply the best pool game available for Android. Simple interface, excellent physics, and beautiful graphics.
The tutorials are also very easy to understand. Touch responsiveness is great. I have no problems with this game unlike any other pool game for Android.
Great job on this one.
Tried it quickly on my Xoom tablet running ICS. Ran through the tutorial and couple of challenges. Seems very slick and I like it lots. Only two items missing:
1) AI player - Would be cool if there was some AI to play against with some different levels of skill. Icing on the cake would be if there was some kind of tournament play where you play against different levels as you progress.
2) Online mode - Again would be cool to play against other people across the internet. Icing on the cake for this mode would be some kind of ranking mechanism.
Maybe with the online mode there could be opportunities to add some revenue streams.
Nice game
Great job dude. You did good w/this. Keep up the good work man.
HTC-Gunge said:
Tried it quickly on my Xoom tablet running ICS. Ran through the tutorial and couple of challenges. Seems very slick and I like it lots. Only two items missing:
1) AI player - Would be cool if there was some AI to play against with some different levels of skill. Icing on the cake would be if there was some kind of tournament play where you play against different levels as you progress.
2) Online mode - Again would be cool to play against other people across the internet. Icing on the cake for this mode would be some kind of ranking mechanism.
Maybe with the online mode there could be opportunities to add some revenue streams.
Click to expand...
Click to collapse
Thanks a lot, I totally agree with you. The ai is coming next.
I would love to do network play too, but as it's pretty far out of my comfort zone there's no way I can promise anything in this regard.
It may be that network play would have additional cost overhead with servers so would only be a feature in the paid version of the game.
gaily said:
Great job dude. You did good w/this. Keep up the good work man.
Click to expand...
Click to collapse
Thanks a lot.
Before cracking back on with a.i. there seem to be a couple of issues with the game, I will try and get a fix out for these today.
In the meantime here are some facts for you all I originally wrote up on my G+ page.
Six things you may not know about Total Pool
- The rules for the type of game you are currently in are shown in the stats page (the little podium thing)
- You can edit the names of the players by tapping on the name in the pre-match screen
- Replays can be watched for a whole rack/frame, in slow and fast motion
- In a match the two players have individual options for their controls
- The orientation of the screen can be set to rotate with the orientation of the device in options > graphics (the cog)
- Menu items can be swiped or tapped to switch options, a tap on the central item will select it and confirm
great game..
love it..
What a start to XDA
Fantastic game, great physics one of the best pool games on the market.
Requests as mentioned before, A.I. and online mode will be like a cherry on top for Total Pool.
DLVxDA said:
great game..
love it..
Click to expand...
Click to collapse
sushigeezer said:
What a start to XDA
Fantastic game, great physics one of the best pool games on the market.
Click to expand...
Click to collapse
Thanks a lot. It's great to get it into people's hands finally.
I've just submitted an update to the market it should filter through to you soon
1.0.5
- fixed rendering issues on some hardware
- "Pass to " button now includes player's name
- electing to rerack, replace cue ball, push out or pass play to the opponent are now counted as a separate shot
- it is no longer possible to pause at an inappropriate moment between shots
cool pool keep it up!
Related
Hey everyone.
We're currently working on a cool little game, first version is already out in the market. It's called 'Horror Run!' (name is a bit meh, but it works..).
There are a lot of ideas floating around to improve the game and we'd like your help for more ideas!
You can read about the game in our blog, or download it from the market to try it out (it's free).
Let me know what you think, any comments and criticism are welcome, and the negative are surely better put here and not in the market itself
We're especially looking for ways to make it more addictive and a bit more versatile. Right now a global high score system is our first priority for next version
But any idea is welcome, and if you like the game and think something is missing don't hesitate to post
Thanks!
========================
UPDATE: An update was just released to the market. It adds OpenFeint support for global leaderboards - we feel that was the most sought after feature so we used the (very) little time we had to work on that and it's finally done.
Again we're like to thank everyone here at XDA for supporting us and downloading the game, as well as providing invaluable feedback. keep it up
========================
This is our blog
Some screenshots:
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300 views and not a single reply?
Some feedback could really help us improve and let us start and keep a stream of quality material into the market....
i'll check it out at the market and i'll get back to you later on...
downloading now will report back.
Downloading and will try..
Really fun game!
G2 Rules!
I cant figure out the controls it wont allow me to jump over the "demons" ive looked at the tutorial twice and still no luck
jonny68 said:
I cant figure out the controls it wont allow me to jump over the "demons" ive looked at the tutorial twice and still no luck
Click to expand...
Click to collapse
u can actually do double jump by press jump twice.. or jump+roll to make it dash while jumping.. u can also try double jump and roll which usually result in suicide..
nitzanj said:
300 views and not a single reply?
Some feedback could really help us improve and let us start and keep a stream of quality material into the market....
Click to expand...
Click to collapse
it's an okay game.. definitely not 1st of its kind but the added graphic makes it nicer than some others similar game.. but the problem is its getting pretty boring after awhile... maybe u could give more type of obstacle like consecutive "double demons" or add obstacle that needed to be double-jumped to get through. or u can make a combo obstacle that won't allow the player to relax (after roll then the player must quickly jump then follow by double jump or whatsoever). of course it should be after a while the game started to added more difficulty...
i'm thinking an extra dash button would be nice to add.. adding more possible gameplay. so jump+dash would replace jump+roll.. jump + roll could be another action (such as immediately roll after jump). well, i'll leave it to ur imagination =p...
Great graphics but gets tiresome for me cause I keep dying
One touch and dead from a bat is a little harsh but the game is very challenging, lol. Really good job though just not my preferred type of game.
Downloading it now on my Galaxy S!
Awesome game, has a lot of potential. Runs great on my phone and graphics are good, only thing i'd change is the Menu graphics, make it a bit more pro .
But still, for a first release i'm impressed. I would change the 1 hit 1 die rule too, and add more levels/maps/objectives etc.
It's so fast I keep dying so quick lol
Fun game - good graphics.
Took me just 2 tries to figure out the controls. Not the most obvious icons, but they are in a obvious location ;-)
Looks awesome i will try it
Similar to Free Running (search Market) but more challenging and has more features. Also like Robot Unicorn Attack (see Facebook/Adultswim, I'm addicted to this game) in terms of game play.
Suggestions: background sound, sound effects, balance the game a bit (in terms of difficulty, sizes of enemies)
Downloaded the game.
First impression was nice graphics !
Personally i think the gameplay is to quick, i keep dieing, maybe a easy - normal - advanced setting ?
Your Game is ok but noting pretty special but it runs pretty fast on my Milestone 2.
Besides what about adding items e.g run faster or invisible.....
looks great and runs nice, im sure you will work out the little things, i wish i could program in java, my games would run much smoother, lol ive been using appinventor, i can get them to look pretty god, but gameplay sucks balls
Downloading now will report back soon
Phew, lots of comments after the nothingness of the first couple of days
Thanks for all the replies, great feedback, this is just what we need!
To the actual points:
I didn't realize it was that diffucult, I guess when you're the one making the game things seem easier
And Of course I'm well aware that the thing is repetitive to the point of being almost mundane - This is indeed a first version and a form to 'test the water' sort of speak. There are several ideas cooking to make it a bit more diverse.
Some things that will definitely make it into future versions:
1) Multiple lives before game over (already working)
2) Make the starting speed a tad slower (already working).
2) Add an easier difficulty level (probably main/only difference will be the starting speed to be even slower).
3) global highscore system using Feint or the likes, to make it a bit more social (Probably separate board for easy/hard).
Things I want to add if I overcome some obstacles (silly pun intended ):
1) More enemies and background pictures. Currently I'm having some memory and performance issues, trying to work it out. Might switch to OpenGL
2) Achievements, using Feint system probably - things like get 10K points without rolling a single time, get 10K points w/o collecting a single treasure item, get 10K points while collecting every single treasure item etc.
3) Bonus with special effects. Right now I'm thinking a shield and a special fly mode, but we'll see...
I'll try to professionalize the menu, but it's not easy when graphics it's not your profession
I'll release partial updates in the following weeks (at least the lives and easy mode are already mostly implemented so they could easily make it).
Hopefully the part time job and being a full time student won't hinder the progress too much and I'll be able to get some more meaningful updates soon after the exams are over (i.e. near the end of February).
Thanks again for all the input!
Really like the game, really addictive to break your own score, currently at 5030.
Works very well and stable, doesn't lag at all!
really like the sounds in the game.
Maybe an online scoreboard would be a nice feature?
I'm also wondering in what language this is programmed, just in Java with like a game development SDK?
Keep the games coming!!
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.
Android Market: https://market.android.com/details?id=de.andlabs.gravitywins
Appbrain: http://www.appbrain.com/app/gravity-wins/de.andlabs.gravitywins
App Description
Connect 4 is an enjoyable classic, but now, thanks to Android technology, you can enjoy Connect 4 with an interesting twist. Gravity Wins is based on the two-player game, however every few rounds, the board rotates changing the physics, allowing the pieces to fall into new positions depending on the gravity orientation. Now that can be a game changer.
To win, you need four of your stones in a line. The line can be horizontal, vertical, or diagonal. The active or winning player is highlighted at the top of the screen. The number in the upper-right hand corner tells you how many rounds are left until the next field spin.
Currently, two people play on one Android or one person against a AI-Player
All Permissions are because of Ad Support
Product Features
App to SD enabled
Enjoy the classic game, Connect 4, but now with a twist
Try to line up 4 of your stones while alternating turns with your opponent
Watch the board rotate every few rounds creating a shift in stones
Play against a Friend or against a Computer Player
another Video Review: by PlayAndroid.com
[IMGhttp://imageshack.us/a/img716/5268/tutorialg.png[/IMG]
Tricky-Design said:
Very fun game to kill some time with. Unique version of 4 in a row!
Works great on my Creative ZiiO 7, so well programmed. A lot of apps don't work with 480x800 MDPI screen properly. Great job!!
Click to expand...
Click to collapse
Check it out, its available for free
Android Market: https://market.android.com/details?id=de.andlabs.gravitywins
Appbrain: http://www.appbrain.com/app/gravity-wins/de.andlabs.gravitywins5133
Thanks for the post!! It's an fun game to play with nice affects!!
Amazing Concept!
I'll go try it now..
It's a pretty neat and uniguq game-mechanic. that gravity-twist that you give every four turns (is the time period fixed?). Maybe, you could randomize it and pump up the AI to make it more challenging.
Nice Game, though!
Good Work!
Thanks guys for your feedback
It's a pretty neat and uniguq game-mechanic. that gravity-twist that you give every four turns (is the time period fixed?).
Click to expand...
Click to collapse
No its not fixed, you can change it in the Settings.
...pump up the AI to make it more challenging.
Click to expand...
Click to collapse
We definetly will do that in coming updates.
Also we going to implement an Online Multiplayer as soon as we have enough players. So spread the word!
Very fun game to kill some time with. Unique version of 4 in a row!
Works great on my Creative ZiiO 7, so well programmed. A lot of apps don't work with 480x800 MDPI screen properly. Great job!!
Update 1.8
Hey Folks, new Update is out again
this time we added more AI-Levels to the game to make it a little bit more challenging.
Also we added a Poll about a question concerning the multiplayer.
You can also always comment here about that.
Also check out the new review from Android Police
34 Best New Android Games From The Last 2 Weeks (8/17/11 - 9/4/11)
Really good job on that game.
Why does the multiplayer take so long? Cant wait to join online matches
l_Estat said:
Really good job on that game.
Why does the multiplayer take so long? Cant wait to join online matches
Click to expand...
Click to collapse
Thank you.
For the matter of the online multiplayer mode, please see the Poll in the Settings of the game. We try to decide what would be the way to integrate it.
very nice game, quite fun but the ai is way too easy imo over all nice fun game and good to pass the time. good job
dude, this game is sick. awesome idea and fantastic work.
I would love to try it, but it says my device is not compatible. Currently running HD2 with ACA (CM7)
Very nice game. It's a great time killer
Phoenix65420 said:
I would love to try it, but it says my device is not compatible. Currently running HD2 with ACA (CM7)
Click to expand...
Click to collapse
does the android market tell you that? because we already tested Gravity Wins on a HD2. We are not really sure how we can tell the market that it should allow the installation on any device, because the engine can scale on any screen.
If you like I can send you the APK directly. Just PM me
mcmb03 said:
dude, this game is sick. awesome idea and fantastic work.
Click to expand...
Click to collapse
necrotalis said:
Very nice game. It's a great time killer
Click to expand...
Click to collapse
Thanks Guys. We will keep the updates up. Please participate in the Poll inside the Game Settings.
Update 1.9
New Update is out!
This time besides all the bugfixes we did with the help of your feedback
we also added HeyZap to Gravity Wins
So check it out and in.
Good job on those updates!
And this HeyZap thing is actually kinda nice, also for other games.
l_Estat said:
Good job on those updates!
And this HeyZap thing is actually kinda nice, also for other games.
Click to expand...
Click to collapse
Yes but many people missunderstand heyzap as ads in the notification bar.
I really liked, respect ...
denkacn said:
I really liked, respect ...
Click to expand...
Click to collapse
Thanks man, btw new update is out. But just some fixes
Can you report any problems you might have with our Game?
Recently some people started complaining without giving details.
Completely reworked
It took a while but now a major update is released.
The complete Design was redone and the AI CPU Opponent is much stronger now (Try on Level "Insane" :silly: )
Would love to know what you guys think of the new version
Hello!
I made a 3D helicopter shooter game as a school project, now i expanded it, and released it on google play. It features a custom 3D engine, with soft shadows, and real-time reflections.
Your aim is to defend the base from the teapotcopters. You can gather coins, and buy new Helicopters, levels, skins and upgrades.
NEW!
* Google Cardboard support Added!
* USB / Bluetooth Game Controller support Added!
Features:
4 levels (Earth, Moon, Ocean, Mars)
3 Helicopters (with skins and upgrades)
Powerups, Coins
Have fun
Play store link:
play.google.com/store/apps/details?id=com.bute.bi106z.androidgame
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If you run into any trouble (crash) please contact me on my email address (on the play store page)
If you like the game, please rate it
i uploaded a new version where the in-game ad is removed
the new version should be up in some hours (depending on google play)
has anyone tried it? are there any opinions?
Google cardboard support is now released! You can activate it in the menus, by selecting the 'Enable VR Mode' button!
This is my first game ever, so i would like to hear any feedback about it!
Screenshot:
agnu17 said:
Google cardboard support is now released! You can activate it in the menus, by selecting the 'Enable VR Mode' button!
This is my first game ever, so i would like to hear any feedback about it!
Screenshot:
Click to expand...
Click to collapse
I am sorry but it looks really ugly.
Motawa88 said:
I am sorry but it looks really ugly.
Click to expand...
Click to collapse
Lol, check most of the indie games and phone games, 80% looks like AAA graphics from ~5-10 years back.
Good game it needs more graphics bro but really nice work.
Give him a chance, it's his first game and its only him making it. Not a team.
downloading it right now.
Brian
Its cool for a first time making a game. Even cooler that you added Cardboard support. Great job!
Kudos mate, +1 for the cardboard support, will definitively give it a try!
Motawa88 said:
I am sorry but it looks really ugly.
Click to expand...
Click to collapse
I hope i will be able to make it more appealing in the future
I develop this game myself, using no 3d engine, only opengl. I'm mainly a student, learning computer graphics programming, so my art skills (blender, gimp) are not that good (if not bad).
I plan to improve on the assets and effects later though
thanks for the feedback!
great ..
Really great effort ... :good:
+1 from me ...
I'm going to try it. Thank you!
thanks for trying it
additional levels (lava, arctic, etc) and a cooperative multiplayer mode is under development. there was once a working coop mode but it didnt use google play services so im updating it.
VR Mode improvements
I am working on improving the VR / Cardboard mode, especially the controls. Are there any opinions, on what is bad, and what is good? How many of you tried VR mode at all?
Some questions:
-The head roll rotates the helicopter as of now. Would it be better if if you looked away, your helicopter would follow slowly your gaze, and eventually get centered at your look?
-The altitude is controlled by onscreen buttons. Would it be better if looking up/down controlled it instead? i noticed that that way you are forced to look away from your targets, but it is more intuitive.
-Is it good that now you can look around in the environment, but this way if you dont follow the helicopter's rotation with your head, it gets out of sight? An indicator that shows the direction to the helicopter, when it is off-sight could help...
If you have any other opinions (for example on speed selection, which now works by selecting from 4 buttons), please write them here
Gamepad support in new version!
The game has been updated with USB/Bluetooth gamepad support. Controllers can be used in both VR and normal modes.
VR mode is greatly enhanced by a controller, the previous control was a bit hard to use.
I tested the game with an XInput compatible controller, and a generic directinput controller, if there is something wrong in the mapping, please let me know!
It' so good that you made it yourself. I really like your game, but you should improve graphics to make the game better
good
a++
new_generation said:
It' so good that you made it yourself. I really like your game, but you should improve graphics to make the game better
Click to expand...
Click to collapse
thanks I am planning to improve graphics. I'm unsatisfied with the helicopter models/textures and the teapotcopter's texture, i plan to improve on that. Is there anything you would like to get an overhaul? Also did you set your Graphics Quality to High / Very high?
The game is reaching 1000 downloads (there are 10 or so left)! Thanks for everyone for their support!
I'm planning many new exciting features, in the coming weeks! This inlcudes Google Play services backed Coop multiplayer (available in VR mode also!), new Levels (a lava, and a snowbase level are in the works), and new type of aircraft, and also new gameplay elements.
Also graphical elements (GUI, some models) will see an overhaul also!
If you have a moment, Please Rate the game on Google Play so that i can continue working on it!
Hi there,
I've been on XDA for a long time, but today I'm excited to show you guys something I've done from ground up, which wouldn't be possible without all sorts of people who inspired me to learn and develop on this forum ! @laufersteppenwolf big thanks !
After learning basics of Java and LibGDX framework I started a project which would test what I've learned. As the result, Dodgy Space Ship was born. My limited set of skills and even more limited time (finishing school, finals...) made this game simple but entertaining. I hope My inspiration was Endless Arcade Tapper genre, which I think is perfectly suited to mobile gaming in cases where you have just a bit of time free. So here it is!
Dodgy Space Ship
In Dodgy Space Ship player has to tap the screen in order to change the direction in which ship is moving. Asteroids will be flying down to you with different speeds and angles, your job is to plan ahead and be in a safe place. When you set your highscore, you can send it to Google Game Services to post them on a Leaderboard. You also unlock various achievements. Everything in the game , even stars in background, is randomly generated !
https://play.google.com/store/apps/details?id=com.mygdx.flappyspaceship.android
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App is totally free without any In-app purchases. So if you would want to show you support, I'd be very thankful for rating the game in Play Store and/or this thread !
Please share your ideas what could be improved. Thanks !
The most addictive game I played in a long time! A lot of fun.
Just two minor complains: Why can't I see my score after a round? It just goes directly back into the main menu. Also, the interestial ads popup to often. Quite annoying.
Besides that, awesome game!
BrokenFun said:
The most addictive game I played in a long time! A lot of fun.
Just two minor complains: Why can't I see my score after a round? It just goes directly back into the main menu. Also, the interestial ads popup to often. Quite annoying.
Besides that, awesome game!
Click to expand...
Click to collapse
Thank you for your feedback !
Well, I've planned it to show high score screen when you beat your high score only. Should I show user score on a special screen after each round ? Or show "Last score" in main menu beside high score. What do you think?
About the ads, they're bugged somewhat, I'm already fixing them now
FunkyRasta said:
Thank you for your feedback !
Well, I've planned it to show high score screen when you beat your high score only. Should I show user score on a special screen after each round ? Or show "Last score" in main menu beside high score. What do you think?
About the ads, they're bugged somewhat, I'm already fixing them now
Click to expand...
Click to collapse
Well after I failed I wanna see how far I've come. Quite dissapointing if it just skips back to the main menu.
BrokenFun said:
Well after I failed I wanna see how far I've come. Quite dissapointing if it just skips back to the main menu.
Click to expand...
Click to collapse
Your wish has been fulfilled There's now screen with your score after each fail and there will be an interstitial ad only ONCE Update is pushed to Play Store, you should get an update notification in few hours or minutes.
EDIT: @BrokenFun updated APK made it to the Google Play. I hope now it is OK, thanks for your 5 starts
Who dares mentioning meh?!?
Nice work man, really enjoy being your tester And no worries, I'll always find something to keep you busy improving your app, just like you did with my kernel
Noice, I'll check this out when I finish testing my new ROM build
Very interesting Art style. Good job man.
That pixel graphics is so cool it's like I'm playing some SEGA game 10 years old
Great work. My game crashed a couple of times when I got hit by an asteroid, but other than that, I had fun.
It's still not perfectly polished, but I can see there big potential , good luck.
Nice little game, although a bit too simple. Would be nice to see more obstacles to avoid other than just asteroids. Things like planets, blackholes, whatever you can come up with. Keep improving the game and adding more polish it'll be a nice time waster.
SolarRiftStudios said:
Great work. My game crashed a couple of times when I got hit by an asteroid, but other than that, I had fun.
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This should be fixed now ! Wait for the update notificatiom from google play
Guys, quick question. Would some 8 bit music in the background be nice ? Like this https://soundcloud.com/eric-skiff/ascending
Also, would it be nice to have an alien spaceship fly down straight down on your position sometime ? Or maybe shooting down at you?
FunkyRasta said:
Guys, quick question. Would some 8 bit music in the background be nice ? Like this https://soundcloud.com/eric-skiff/ascending
Also, would it be nice to have an alien spaceship fly down straight down on your position sometime ? Or maybe shooting down at you?
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i usually turn sound off anyway... a toggle would be nice if music were implemented.
speaking of guns, a little laser or missile or something would be nice to have on the player end of things. especially if there's other shooting going on...
FunkyRasta said:
Guys, quick question. Would some 8 bit music in the background be nice ? Like this https://soundcloud.com/eric-skiff/ascending
Also, would it be nice to have an alien spaceship fly down straight down on your position sometime ? Or maybe shooting down at you?
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Any music would help a game's experience. Maybe add some more sound effects too? I did sound effects more in my game and it really made the animations come alive. I recommend trying it.
xodene said:
Any music would help a game's experience. Maybe add some more sound effects too? I did sound effects more in my game and it really made the animations come alive. I recommend trying it.
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bigsupersquid said:
i usually turn sound off anyway... a toggle would be nice if music were implemented.
speaking of guns, a little laser or missile or something would be nice to have on the player end of things. especially if there's other shooting going on...
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So here it is I will try to add music and some sounds maybe, with an option screen to turn them off Thanks a lot
Missile and shooting thingies will be harder, let's see what I can do.
Ok guys @bigsupersquid @xodene , promised update is here !
I've added music in main menu, "swooosh" sound effect when passing asteroid and crash jingle. Also added pause/settings menu where you can enable/disable sounds or/and music. I've decided to keep music menu-only. Do you think it is OK ?
FunkyRasta said:
Ok guys @bigsupersquid @xodene , promised update is here !
I've added music in main menu, "swooosh" sound effect when passing asteroid and crash jingle. Also added pause/settings menu where you can enable/disable sounds or/and music. I've decided to keep music menu-only. Do you think it is OK ?
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nice. holds to the 8bit theme well.
Good job! Just rated it five starts:good:
Hello guys!!
We are amateur developers from Eastern Europe. We would like to introuce our new game - Ball Dash 3D.
Here's its google play: balldash3d by drazzlook
Description:
Are you bored of slow and easy, not quality dynamic games? If you say "yes" to any of these question, you have to try power game "Ball Dash 3D". This is fast and hard difficulty level game - even first level is hard.
We challange you to a duel with our game level*. When you're done it all, share with us on facebook!
*We have prepared a 10 more level to achieve, but we are waiting for a first competitor whose win this ball battle.
Features
- Free game!
- Beautifull 3D hd Graphics
- Unique control system
- 3 diffrent level world
- 3 game type (normal mode, jump mode, hard mode)
- scoreboard after level – time, atemption, current jump,
- Amazing background music
- and more!
If you saw any problems or have any suggestion, we'd love to hear your advices!
Play store link:
https://play.google.com/store/apps/details?id=com.Drazzlook.BallDash3D
Follow us on our social!
Facebook
fb /pages/Team-Drazzlook/851031698308491?fref=ts
Contact:
Email: [email protected]
facebook: /pages/Team-Drazzlook/851031698308491?fref=ts
Hope you like it,
Best Regreat
Team Drazzlook
This game very funny with many circles color. It so cool . thanks .
Tu Lan said:
This game very funny with many circles color. It so cool . thanks .
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Thanks you very mutch for your opinion, we're glad that someone is answer our topic. We encourage you to stay with us, soon we will doing some updates for ball dash 3d, dont forget to check our other games, our fanpage on facebook (we are also making something big, and soon we will post it).
p.s what you think about background music, it is okey? or it is distracting?
Best Regards
Team Drazzlook
Hello guys!
We've made an update to ball dash 3d! Update adding
- new map!
- faster menu animation
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page on google play: play.google.com/store/apps/details?id=com.Drazzlook.BallDash3D
Please share your thoughts about it with us!
All feedback is appreciated as I plan to continue updating and adding new content
Hope you like it,
Best Regards
Team Drazzlook
drazzlook said:
Hello guys!
We've made an update to ball dash 3d! Update adding
- new map!
- faster menu animation
page on google play: play.google.com/store/apps/details?id=com.Drazzlook.BallDash3D
Please share your thoughts about it with us!
All feedback is appreciated as I plan to continue updating and adding new content
Hope you like it,
Best Regards
Team Drazzlook
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I added a download link to your original post.
I tried it and liked it!
This game is hard as balls
I enjoy tough games but this one might be just a little too hard for me... Just made it to where the drums start! Gonna try more later and see if I can make it through the first level.
Great visuals and animations. What engine are you using?
Nice 3D game
I find it quite original and challenging.
I find quite difficult to control the ball, buttons feel irresponsive, maybe it is a fault of my mobile (iJoy Eccooqtium)
ibarcasdroid said:
I find it quite original and challenging.
I find quite difficult to control the ball, buttons feel irresponsive, maybe it is a fault of my mobile (iJoy Eccooqtium)
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Thank you very mutch. When we've decided to make this game(Ball dash 3d), we've also decided that this game going to be tough, but every each of level/map was checked by beta-testers, so i'm sure that you can complete every one of them.
About buttons, If you're talking about buttons in second map/level, i might think there isnt a fault of your mobile phone, it just should be like this. Explanation: there is a portal in this level, that transmog your ball into special mode that change control, when ever you going into this portal you can only use left button .
CuteGame said:
Nice 3D game
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thank you very much we're really appreciate it. Every each review gives us the strength to create another level/maps and maybe more games .
MrBollo said:
I tried it and liked it!
This game is hard as balls
I enjoy tough games but this one might be just a little too hard for me... Just made it to where the drums start! Gonna try more later and see if I can make it through the first level.
Great visuals and animations. What engine are you using?
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thank you very much we are really appreciate it. We are using Unity 5 for this game and Blender to animation and graphic.
It just looks hard , but i'm sure that u can get used to it, and make the first level, even the hardest too - it just need practices, we are sure that every level is possible to complete every each level - we checked that, every one of this level was checked by beta-testers.
Magnum_Enforcer said:
I added a download link to your original post.
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Thanks you very mutch for helping us . I couldn't add link .
Nice idea, I find quite difficult to control the ball too. 3D game are harder to do because the 3D models. Good game =]
Hello,
Nice game! I find the ball a bit hard to control though.
dactou said:
Nice idea, I find quite difficult to control the ball too. 3D game are harder to do because the 3D models. Good game =]
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Thanks very much for your feedback and comment!
Pyvesb said:
Hello,
Nice game! I find the ball a bit hard to control though.
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In assumptions we were to make a our game difficult with real physics, but it is possible to get used to it , it just looks hard , some people just reached all of maps .
NEWS:
1)Already we've starting preparation for new update which included new levels with unlock "mode", soon this update will be available. We just need a couple days for our beta-testers to check and make sure that every one of levels are possible to complete.
2) The game is reached 30 downloads, thanks you very very very much for all your support !
Good work, very challenging. Good 3D graphics and the music goes well with it. I would recommend considering the following:
- Instead of having the left and right arrow keys located on the left side of the screen, either move the right arrow key to the right side of the screen OR take the arrow keys out completely (setting it up so if you touch the left side of the screen you move left, right side of the screen moves right).
-When the ball hits the side wall, continue at the same speed
-When the level restarts, restart the physics of the ball. For example, right now if you are moving right when the level ends - the ball will be moving right when the level restarts. I'd have it reset to move directly forward.
Love the game DDD
Awesome game is awesome!!
Good game, good graphics, good work... well done!
Like it! Nice time killer!))
Nice game! The ball a bit hard to control though
very nice game.
Duong Phan said:
very nice game.
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It's very nice the grapgic I'm agree that a tilt control would be perfect.For the moment it's very good I like it