Hi,
When I try to press two buttons at once in an adosbox games (commander keen)
ex: left and jump
It doesn't recognize the second button press of the virtual keymaps. I'm on a Galaxy SII so it's just a touchscreen.
Any ideas or leads? I love this game and can't play it without the system responding to two keytouches at once..
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I bought and used GScroll for a while and liked it... but ran into a few too many issues with that program active. Often when I wanted to hit a button and my finger slightly slid over the button, it would do a left/right movement or up/down movement.
I read of another app from here that makes the call and end buttons act as left/right buttons. But that application appears to only be designed for game use. As in, when you're done playing the game, you close the app.
Is there anything similar to that yet that runs all the time? I think the perfect app would replace the phone buttons with the following:
A long press of the green or red button would do the normal phone duties.
A quick press of the green or red button imitates a left or right press.
Is there anything out there yet that does that?
Hey everyone! Im new in smartphone world, so i need your help.
Problem is that I dl-ed a game (tomb raider) and it requires arrow keys to move, but TD2 doesn't have arrow keys. I tought maybe its possible to assign left and right keys on volume buttons and up and down keys on call button and home button.
Except that they should only be like that in games.
So if you know how this can be done, then I would be grateful for your replies.
Thank you!
I've remapped some of the touch buttons to control buttons in emulators (ex: In a NES emulator, Search is A, Back is B.
The buttons work, however, when I press them they "disable" the screen and vice-versa. I'm thinking this is by design so you don't accidentally press a button while using the screen.
What I'm wondering is, does anyone know of a way to disable this?
I'm also trying to do it for SCUMMVM since many games are hard to play without right click. Right clicking is done by holding down the search button and then tapping the screen. And the Triumph only seems to let you use either the screen or the touch buttons, not both at the same time.
The phone is rooted by the way.
Thanks for any info!
Hi. Got Sidekick 4G a week ago and really like this phone so far, but there is one problem: system detects only 2 simultaneously pressed keys on qwerty-keyboard. Problem appears in 16-bit console games emulators, where I have to press 3 buttons at a time. Is that impossible on this device? It only detects 2 buttons and ignores 3rd press. I'm wondering, is this a hardware issue, or possibly could be fixed by firmware? I'm using GenericGinger 4.1
Thanks.
djh said:
Hi. Got Sidekick 4G a week ago and really like this phone so far, but there is one problem: system detects only 2 simultaneously pressed keys on qwerty-keyboard. Problem appears in 16-bit console games emulators, where I have to press 3 buttons at a time. Is that impossible on this device? It only detects 2 buttons and ignores 3rd press. I'm wondering, is this a hardware issue, or possibly could be fixed by firmware? I'm using GenericGinger 4.1
Thanks.
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You're dealing with a hardware issue there.
The only other keys the device can register with two keys depressed are the hardware buttons that line the outside of the device (home, menu, jump, camera, and volume).
You can use this to your advantage.
One solution would be to map the back key to something else and map the back key where the jump key currently is.
That way, you will be able to press the trackpad and the (former) back key with your right thumb.
It's a huge tradeoff and I wouldn't do it, but it will provide a natural feeling game controller.
You could take it a step further and also remap the menu button as well..
Unfortunately, these new touchscreen phones do not have the d-pad the Danger Hiptop did. It sure makes designing software a pain in the ***.
It doesn't seems to be working either: when I'm holding two keys on qwerty keyboard and press Back key, nothing's nappening. So no matter what keys, only two keyspresses can be detected at a time. But thanks for reply anyway.
I've been using Xwave joypad on my Xperia Mini (4.1.2), and everything works except D-pad buttons
Emulator seems to recognize every other button as button #, but it doesn't recognize D-pad buttons.
Is it because of how Android interprets the button codes (every other button would be called button 1, button 2, etc. but D-pad would probably be "D-pad left" and "D-pad right"), and is it something that could be fixed? Is there an app that changes external input mappings?