[Q] Pocket Frogs Hack Cheat - Android Apps and Games

Does anybody know any hacks for Android? I see a lot about iPhone online but can't find anything for Android......
I would particularly like Money/Stamps/Potions

I was actually wondering the same thing, I have it on my iPod Touch which easily has the quick hack of time changing to speed up the game but I'd like to get my Android one on the same level as my iOS one
EDIT: Scratch that time hack still works! Score!!

Related

does any one remember CHIPS challenge

does any one on here remember the game Chips Challange??? if not i have posted a copy of the game is there any way that some one can tell me how i can get it on my phone to play...
Of course I remember it
But, it's a very old game now (was originally made for Windows 3.1), and also, normal Windows apps don't work on Windows Mobile. Unless someone makes a clone of it for Windows Mobile, you won't be able to get it on your phone
Good idea, for any game developers reading this.
i love that damn game and it always seems like it changes everytime i play it
had it on the atari lynx, think it was the game that came with it, quality tho!

drum machine on tp

hi
really silly question,
i was wandering if there is a pocket drum machine that any one knows of
i will take anything but would like to be able to load samples and be able to automate beats if possible
any one able to assist
thanks
found this which is pretty good
http://www.freewarepocketpc.net/ppc-download-little-snazzy-drummer-v2-0.html
Milkytracker
If you're old enough to have used the Amiga and early PC music trackers, then you might like Milkytracker : http://www.milkytracker.net/
I find it very handy to layout drum patterns.
The good thing is that can just as easily plug your musicfiles in the windows, mac or linux versions when you have those at hand and continue to fiddle whit the, when you're on the move.
(If you've never used these tracker-like sequencers, the interface will seem a bit weird )
nice one yeah im familur thats ok
ive used reason, cuebase ableton battery hydrogen (on linux) fruity loops etc so im good to go wil ltry it thanks

Why does so much crapware exist for Windows Mobile OS?

I never understood it because it seems to contradict itself.
One thing I hear a lot of is how hard it is to program for Windows Mobile devices. That it just isn't developer friendly as long as graphics and commands go. Can't say I know much about this since I'm not a developer.
Still at the same time I see a lot of crapware. By this I mean programs that are just constant repeats of each other and sometimes it's just a crappy do nothing program. Don't get me wrong I know developers take time and work to do what they do, but OMG some of the programs are complete crap. The games are sometimes nothing more than sprites taken from other games with a simple jump/shoot interface added to them. Apps that make fart sounds. 20 apps that schedule tasks. 100 clock apps. 1 millions custom UIs. etc. Constant same things that in the end don't really make the Windows Mobile OS anymore appealing. What confuses me is if programs are really that hard to develop then why are so many people able to create and recreate the crapware that we see nowaday?
I think one of the main reasons is that
1) Windows Mobile has been around for so long, the crap just build up
2) (no idea about this) I'd guess that if you can write a program for Windows, Windows mobile is not that much harder, so a greater number of people know how to write ****ty programs.
The one nice thing about iPhone is the market place is so crap free, though I'd rather have to wade through the crap to find the priceless gems then have someone else decide what I could and could not have on my device.
Moved as not software release.
Even with just reading topic header all that came to my head is least you don't have an iphone as then there's a amazing amount
As someone with experience of what it's like to develop apps for Windows Mobile I can shed a little light on it. One of the problems is what Microsoft provide to developers - called the compact framework - i.e. it's toolkit for building program interfaces. The interfaces it produces are very basic at best, and if you want to do anything clever (e.g. gradients, transparency, iphone style animated menus, image buttons, etc. etc.) you have jump through a lot of hoops.
Developers should be able to concentrate on writing what makes their app good, and not worry about having to make the interface looking good - that should be Microsoft's job. Unfortunately Microsoft have only provided very basic looking stuff. That'll change with windows phone 7 though.
Of course (and to defend Microsoft slightly) the iphone is easier for apple to support developers as it is one phone - whereas windows mobile is multiple screen resolutions, multiple OS versions, different processors, different manufacturers.... etc. Again why Microsoft are moving to a more defined hardware platform with windows phone 7 specs.
But it is possible to right really good/fancy interfaces for windows mobile - I like to think I do - but that's not through any support from Microsoft. To write a fancy animated menu with nice blending of colours and animated zooms and swishing left and right etc. etc. on the iphone takes 5 minutes. To do the equivalent on Windows Mobile took me about a month of writing my own GUI toolkit.
When it comes to games there's no excuse - the fact I can run playstation games such as Tekken 3 on my HD2 shows that it's capable of amazing things. The games companies need to stop shunting rubbish.
Ian
stylez said:
Moved as not software release.
Even with just reading topic header all that came to my head is least you don't have an iphone as then there's a amazing amount
Click to expand...
Click to collapse
I'd consider this to be true too, but the only thing I can say is that at least they have a considerable amount of games and apps that are new, newer looking and some more useful than others here. I personally don't like iPhone and own an HD2, but I just notice how useless so many apps are whenever I look through the apps section in Handango, PocketGear and WM Marketplace. Not to mention how outdated most of them are too.
you guys forget that there are alot of windows ce 5 devices still in exsistence and they are still alive and kiking.... sort of...
as for the newer devices i love what they have done with htc hardware... altho the OS updates culd be readialy available to us mortals
as for the crapware.... you can allways uninstall the program or never run it if it came with your phone....
id like to say that the sence ui is mostly a bothersome resorce hog that i shut down every time i hard reset or try to get a rom that dosent have it cooked in, it culd also be considered as crapware....

Anyone figured out how to make roller coaster tycoon playable on android?

Cause I checked its system specs and its not taxing at all on most devices. Can any of you heavenly xda developers figure this out
wait, are you talking about the Windows XP version?
if so, someone would have to start from scratch to create it. first of all, you can't just port a game with the click of a button because of the different Java languages (C#, C++, etc.) and the fact that you would have to map out touchscreen itself, make it fit a smaller screen , and make use of hardware buttons and similar things.
actually, it would be much easier to start from scratch than use a prexisting code from what i've heard...
i'm not a dev (well, i'm learning!) but that is what i do know from experience and things that I've read.
but yeah, im there with you... there's a few iOS apps that i would kill to have on my android ;3

Game devs: Where's my Keyboard and Mouse compatability?

Andy has a problem. Game devs can help. Now that tablets are powerful and cheap enough, many users are using them with keyboard and mice to have a small desktop experience. Problem is most devs only write code for touch controls. This makes trying to play a game with keyboard and mouse a real chore.
There are a couple of ways to do that all based as far as I know, on having to buy someones software that will help you configure the mouse and keyboard to work with your game. It should NOT be this way. All Andy games should have both touch controls and keyboard and mouse controls enabled. It's silly not to do so - you limit your potential sales which is dumb.
Come on guys.. whats the deal? Why haven't we seen a push to add this functionality to most Andy games? Is it simply because up till now there hasn't been a lot of call for non touch screen peripherals? It seems to me, when small Android Phones morphed into it's sister product, larger more powerful Android Tablets - Android developers failed to make a distinction and treat their apps accordingly. Now there is and will be an ever growing distinction between the two because tablets are getting bigger and more powerful. Will you guys be willing to do this, now that keyboard and mouse use on Android is becoming more wide spread?
You guys better consider this - there are tablets now being sold that will dual or triple boot between Android, Windows and almost any version of Linux you can imagine. People will not only want but Need this functionality in games who choose not to rely so heavily on the touch controls.
Console OS (looks like they are partnering with Intel) is shipping in Dec on real tablet hardware and has a free version PC users can download. Console OS is an Android fork that's designed for gaming and to dual boot with Windows - but it's designed to be powerful enough in style and function to replace your everyday desktop. That's impressive. This will be huge and cause Android Games to require mouse and keyboard support even more. We know the public wants this because this was funded by a successful Kickstarter campaign raising 75.000 dollars.
A simple enough solution to help get more sales for your games is a no brainer seems to me. The Windows and Linux guys will play their games with mouse and keyboard on that same hardware, but they will not buy the Android games. You will lose half your new potential customer base. This will also encourage the user to stay within that Windows or Linux system and Not switch so much into Android. Not doing this can actually hurt the Android market share and use!
What do you think?
(This thread is not a question but hopefully will start a serious discussion on this issue. Mods please feel free to move this to the Gaming subforum.. I think you have one but I cannot seem to find it since I signed up.)

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