Hello, this video shows that Android is two times less reactive than IOS.
http://youtu.be/bNc3yiz0vUo
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Does anyone know if Google plans to correct this?
Tank's
dreeck said:
Hello, this video shows that Android is two times less reactive than IOS.
http://youtu.be/bNc3yiz0vUo
Does anyone know if Google plans to correct this?
Tank's
Click to expand...
Click to collapse
From the video, it appears that this relates to a particular app (mini piano), so in that case, I'm not sure why it's Google's responsibility to improve the responsiveness of a third party piece of software.
That said, there are some very basic reasons for why iOS will invariably be smoother and more responsive than Android almost 100% of the time.
Put simply, iOS and Android both began their respective development at totally different times. Android started development during a time when the market was saturated with keyboard-centric devices like Blackberry's and such. There wasn't a whole lot of touch-screen proliferation, and even then, those devices with touch screens were still very proprietary and basically none of them offered multi-touch. As such, Android was never originally designed for multi-touch screens; that kind of functionality is more of an evolutionary adaptation than anything else really. Android's core design principles focus on multi-tasking and cloud service connectivity in order to maximize productivity. That's why Android has always more effortlessly been good at both of those things.
iOS on the other hand was designed from ground up to be used on a multi-touch user interface. As such, iOS products have been more focused on being UI-centric, while other functions take a lower priority. Basically, when the user interacts with the screen of an iOS device, the system will drop everything it's doing (if need be) just to make sure that the UI runs smoothly. For example, say you try to interact with a webpage as it's loading on an iOS device. The device will actually stop loading the page, as long as you are touching the device to interact with it. As soon as you're no longer touching it, the page will continue to load. This is also why multi-tasking was more of an afterthought than a core principle with iOS. Apple could have easily implemented some form of multi-tasking right with their first iPhone, but considering the resource limitations at the time, that would have come at the cost of an interface that wouldn't have been as smooth or responsive.
So, to sum up:
Generally speaking, iOS will almost ALWAYS have a smoother and more responsive touch interface than Android has (unless Google basically rebuilds Android for touch screens from ground up).
That said, Android will almost ALWAYS be a better at multi-tasking and integrating cloud services than iOS (unless Apple decides to basically rebuild iOS from ground up with a bigger focus on those services).
Which is better than the other? Well, that's up to you really; it's totally subjective. If you want a simple to use UI which is smooth and responsive, then maybe iOS is better suited for you. If a more diverse ecosystem with endless customization options and very powerful multi-tasking beasts are important enough that you can accept a reasonable cost in the UI smoothness, then Android is your best bet.
thank you for taking the time to respond
for this video, I tried a dozen pianos Android and I chose the one with the least latency.
The latency of Android is a real handicap. I am shocked that no one cares.
For my part I think this problem is caused by drivers
I know this is not comparable, but on PC there is ASIO4All, a pilot able to remove this latency (but just for Audio).
I have a Galaxy Note and I hope that Google will improve this problem.
The reason Google hasn't fixed this issue is because in order to fix this issue the Android UI would have to be completely reprogrammed to accommodate a fix. If they reprogram in that manner then it would basically make every device after the reprogram a legacy device and every application would have to be rewritten.
Sent from my ADR6350 using Tapatalk
"If they reprogram in that manner then it would basically make every device after the reprogram a legacy device and every application would have to be rewritten."
So if I understand it, Android will stay soft?
I am shocked to hear that. If true, I would not give much of its future.
Some applications are unusable with this latency, Apple can rest wisely. this is sad.
I read about it in an article from an interview with an ex Google employee. He said that a complete rewrite of the OS would have to take place
Sent from my ADR6350 using Tapatalk
Thank you for this information.
But in this article it says that ICS has undergone a complete rewrite. What do you think ?
http://www.brucebnews.com/2011/10/new-iphone-new-android-phones-new-windows-phones/
you should read record this video using a galaxy nexus. There is a lot less latency than you show on your video using 'mini piano lite '
It is impossible that you have touched an iPhone, otherwise you would not say that.
Everything I touch on my note have latency compared to the iPhone. And whatever the rom flashed.
To prove that I am not the only one to rave :
http://www.musiquetactile.fr/android-is-far-behind-ios/
Related
I've been using google analytics for a little while now and grown to like the way information is laid out for the desktop browser version. Then I looked on the market and found some apps that give you basic information from your account.
But they left me a bit wanting. I was hoping for something more informative, easy and fast to read and remember.
Now as I'm programming illiterate I can only speak for usability and general feel of the app, while appreciating and giving credit to the people putting their time, talent and effort into writing them. The following is not a criticism, it is a proposal for improvement.
So I tried to make something better. Thought about why the desktop version works so well for me and sought out ways to include as much of it onto a small screen. So I drafted my idea of an interface and interaction plus an explanation on how I see it working.
I've done this with a 480 width so that anyone with a 480x800 screen can see how it would look with a bit of zooming 1:1
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As you can see, I've done things a bit differently. Starting with choosing the account and profile, everything is on one page. No more 2-3-4 taps before you get what info you need. This should work by setting one account and one profile as default in the settings. Also integrated graphical representations with a bit of interaction to help with bringing a lot of info onto a small screen.
Also chose the areas that I think would be of most interest. This might not be true for everyone so i'm open for suggestions.
Now, I have some questions.
1. Is this technically feasible?
For one, the apps on the market I've tried so far take a few seconds to return 20-30 lines of text. (my device is a htc desire) How much time wold it take to download and process all this behemoth of data? If too much, could the interface be loaded sequentially by section?
2. What are the hardware platforms that this app could work on with decent performance?
Hero class? Snapdragon?
So I'm looking for someone that is interested in either:
- coding the app from the ground up
- or improving (at least i'm hoping this is an improvement ) his/her existing app with all this
I'm also looking for some feedback of existing analytics apps users.
I would help in any way my programmingly crippled self could. I can also do all the things I've done with Timester: concept, graphics, promotion.
Here is the thread for Timester: Timester development thread
Could someone with experience tell if this is possible?
Thank you
Hello zamolxees,
thanks for the idea. Of course this would be possible to realise. While implementing my app GAnalyticz I had several problems and questions you also have:
How to display the big list of data on the small screen?
How to make the app as fast as possible?
What is the best user experience?
...
I decided to make only a text based view (table). I this case you can show the data on every device with any resolution and you have all information you need. I know it's not so fancy, but it is/was ok for a first version (I think ).
Second important part was the app performance. Google hasn't a library ready and there aren't any good libraries available, so I had to call the Google API on my own. You can get the data in xml via http request. Just combine the metrics & dimensions available in querystring.
So getting the data is very easy. The easiest way to get all the needed data is to make one http request. But then you have to sort and filter the xml which needs a lot of performance. This made my app unuseable. Because of this I decided to make multiple requests. In this case I can just parse the xml and output the data while iterating through it. This is much faster (the fastest way I found, I've tried a lot...). But as you say it is also slow this way...This is because the response from the Google service is really really slow...
So far about my app. Technical it is easy to implement (I think the graphical stuff is the hardest part, but there are libraries for this). The challenge is to find the perfect way to show the data on the device (and to get a good performance for this). You could also load the data sequentially (as I also did).
In my opinion, the hardware is not a problem. This should run on every device.
Actually I don't have enough time to implement this or improve my app (because of another app ). But I hope you will find another developer and looking forward to download this app
Many greets,
aquasonic
Hey, thank you for your detailed input.
I think that one way to help with slow response time from google servers might be to make the requests for data in the background at set intervals (6 or 12 hours) and when the app is opened do the processing of data already received.
The user could clearly see the hour of the last sync and also choose to refresh if they wanted to.
Isn't there a more elegant solution to getting analytics data from google?
Thanks again aqua-sonic, good luck on the other app, let us know how it turns out
Anyone else wanting to take a stab at it?
I'm thinking that as there are a lot of people using analytics apps now, all the more would want to use this.
Any existing users would care to express their opinion?
Would this interface mean an improvement that is worth investing time and effort into?
Would you like to see this done?
Know any good good developers willing to write the code?
Enough questions.
I don't like it.
Damn...
Source:
blog.gsmarena.com/adobe-stops-development-on-flash-player-for-mobile-browsers-focuses-on-html5/
What bad is it gonna effect our GSII?
ithehappy said:
What bad is it gonna effect our GSII?
Click to expand...
Click to collapse
Bad? Nothing. We still have flash, it's not going away. This is a good thing, flash sucks and it's good that it's being replaced by html5.
Sent from my GT-I9100 using Tapatalk
That's a good thing - all we need is HTML5 .
This is BS. Don't get me wrong, I hate flash, and I know HTML5 is much better. Now try and convince the content providers. They'll be hanging onto their DRM-capable flash if only to restrict content to desktops without paying extra to view on mobile (unless of course you're using my flash hack to make your phone think its a desktop
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Seriously Adobe, Google has just finally turned honeycomb into a "finished product" with ICS and now just as things are getting going you're going to pull the plug? For better or worse, flash is easily one of the best features of android. Someone over at Adobe needs to quit huffing gasoline...
Adobe is stopping mobile developement only. Desktop browser will still have flash videos.
The whole point of having flash on mobile is to be as close as possible to a desktop experience. If this is true, you will not be able to watch videos on sites that did not convert to html5
I think this is really a bad news for sgs2 users. With ics coming in 2012, we may not have flash support anymore
In the grand scheme of things, this will have a negligible effect for the end-user and really just shifts the onus on the browser providers to ensure they keep up to HTML5 etc standard.
I'm sure Adobe et al. will be migrating/developing content to help push HTML5 forward as it is moving at a snails pace. This is a good thing for all.
=\ shyt
Sent From In between Your Moms Boobies
Bout damn time flash was abandoned as the Gold standard. Even on a PC its a resource hungry POS.
Hi, I have foun this comment on Engadgets article, might be helpfull:
OverDriven 15 minutes ago
To all the little nooblets on Engadget (which appears to be 99% of you, judging from the comments), this simply means that they will no longer focus on displaying Flash IN THE BROWSER. AIR stands for Adobe Integrated Runtime, and it is a Flash runtime environment. In other words, it's purpose is to run Flash applications on the desktop (or as an app). Adobe simply is moving from primarily in-browser to primarily out-of-browser, which is a step up for them. Running Flash apps in a browser on a smart phone never made any sense at all in the first place. It's main use in browser is for video, and HTML5 can take care of that. "Laying down their sword", as Engadget refers to it, is not at all what they're doing. They're making a strategic move to increase their presence on mobile devices via AIR.
Also (and I get tired of saying this), if you are "anti-flash" then you're undoubtedly uneducated on the ins and outs of HTML5 and Flash. They are different tools for different jobs. Do us all a favor and educate yourself before you decide to log on to the next tech blog and act like you know what you're talking about.
FutureClimax said:
Hi, I have foun this comment on Engadgets article, might be helpfull:
OverDriven 15 minutes ago
To all the little nooblets on Engadget (which appears to be 99% of you, judging from the comments), this simply means that they will no longer focus on displaying Flash IN THE BROWSER. AIR stands for Adobe Integrated Runtime, and it is a Flash runtime environment. In other words, it's purpose is to run Flash applications on the desktop (or as an app). Adobe simply is moving from primarily in-browser to primarily out-of-browser, which is a step up for them. Running Flash apps in a browser on a smart phone never made any sense at all in the first place. It's main use in browser is for video, and HTML5 can take care of that. "Laying down their sword", as Engadget refers to it, is not at all what they're doing. They're making a strategic move to increase their presence on mobile devices via AIR.
Also (and I get tired of saying this), if you are "anti-flash" then you're undoubtedly uneducated on the ins and outs of HTML5 and Flash. They are different tools for different jobs. Do us all a favor and educate yourself before you decide to log on to the next tech blog and act like you know what you're talking about.
Click to expand...
Click to collapse
While I agree with your take on what Adobe is doing. It doesn't take a tech educated person to see CPU/Memory load while using flash on either Desktop or Mobile, is far more inflated than while using HTML5
The full post is from him.
Comment about "non educated" belongs to him as well.
Just to clear ;-)
I agree that flash is resource hungry but it looks like its gonna changed little bit. I personally don't use flash on mobile at all.
I'm kinda happy in some ways.
First I've gotten sick of updating flash plug in as well as activex on the desktops.
I wasn't going to play drm videos on phones/tablets and those will have its own apps anyway.
And finally it brings clarity to me on what I'll get for a tablet.
As people start to head towards using there phones and or tablets for browsing content on the web more than ever I don't think losing flash will be an issue for us, for the simple reason that Apple are still the big guns in the mobile and tablet sectors. And as they will never support flash and are fully behind HTML 5 I'm sure the content providers will follow suit.
compuw22c said:
This is BS. Don't get me wrong, I hate flash, and I know HTML5 is much better. Now try and convince the content providers. They'll be hanging onto their DRM-capable flash if only to restrict content to desktops without paying extra to view on mobile (unless of course you're using my flash hack to make your phone think its a desktop
)
Seriously Adobe, Google has just finally turned honeycomb into a "finished product" with ICS and now just as things are getting going you're going to pull the plug? For better or worse, flash is easily one of the best features of android. Someone over at Adobe needs to quit huffing gasoline...
Click to expand...
Click to collapse
QFT! no one seems to understand that very little of the internet uses HTML5. flash is still standard, and it will take forever to get everyone off it. in the meantime, adobe had made sure that no "mobile" device can have full "desktop" capabilities for a long time.
flash has exponentially more usage than HTML5. fact. taking away flash means a large portion of the internet is inaccessible. this takes away from the overall capabilities of android, and ANY other flash capable OS.
i know many people who wouldn't even buy an android device until flash was released, because it was integral to make most websites work. this is still true. how do you people not see that?
http://forum.xda-developers.com/showthread.php?t=1339722
The Note's screen is large enough that in landscape, split in half, each side is still larger than many phone screens I've used before, including smart phones. I'd really like to be able to do split screen multitasking. Has anyone made something like this yet? Sure, the resolution of each half would be a little weird at 800x640, but doesn't ICS alleviate resolution issues? I'd love to be able to use each side as a separate monitor.
If not, perhaps it could be split into two 800x480 screens with a strip of controls in the center. Or split into 800x800 and 800x480. Should be easy to adapt graphics for 800x800.
This is something I'd really like, so if it's not done already, someone please do it! Should I repost this in development? It may be more involved than just creating an app.
... very good question
I think the easiest solution is using a remote log in app with your computer.
The Note's screen in half equals to two 3.62" of 640x800 screens! That's 2 iPhone screens and more!
I'm sure the text/icons will be way more readable/viewable that the "mock-up" below..
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is there any app which do that...?
This is not trivial as it may sound on Android.
According to Android concepts, there may only be one Activity* in the foreground.
Other pop ups and menus are not full blown activities. Android manages all the Activities.
Activities that are not in the foreground are closed to free memory up.
The only way I can see without modifying android is to find some way the widgetify an android activity so it is treated as a widget. This way you can place two apps as widgets next to each other and even resize them as you like.
* An android activity is a java class extending the Activity class, managed by android window manager.
maybe will possible soon with wind river
http://www.windriver.com/oha/
Sent from my GT-N7000 using XDA App
Try getting in touch with Kyocera's Echo developers, that phone certainly had two apps in the foreground.
Sent from my NotePhone
I can try developing one, as we can always override the system resources to believe we are outputting on 2 pixel density and reserve the processes.
deadlyheart4u said:
I can try developing one, as we can always override the system resources to believe we are outputting on 2 pixel density and reserve the processes.
Click to expand...
Click to collapse
Sounds very interesting, I'd be interested in this.
Viamonte said:
Try getting in touch with Kyocera's Echo developers, that phone certainly had two apps in the foreground.
Sent from my NotePhone
Click to expand...
Click to collapse
true that ! until you have loads of money to give them
We may get lucky, it may just be a matter of porting it's code.
Sent from my NotePhone
I hope someone could just develope an app, it sounds very interesting
Isn't there any game yet (e.g. racing game) which does exactly this?
I will putting my prototype very soon, I am already developing for this, I hope you people might extend some help, it already ripped me off by lot an amount buying some stuff to accomplish this.
It should be possible. After all there's already one App available that will do 'MultiView' and that's called Stick it! Free your Player!
Beards said:
It should be possible. After all there's already one App available that will do 'MultiView' and that's called Stick it! Free your Player!
Click to expand...
Click to collapse
Confirmed.I use the Stick It!and contrary to some reviews it works very smooth on my GNote.
hagba said:
Confirmed.I use the Stick It!and contrary to some reviews it works very smooth on my GNote.
Click to expand...
Click to collapse
Have you also tried the same developers calculator named AirCalc.
It works on the same principle and is great when you need a calculator with another App ~ i.e. EasyMoney & AirCalc.
I think better than splitting the screen into 2 would be if we can push the output via MHL to a screen and move an app there, how one can do on a PC with 2 monitors.
So watch a movie on the TV/monitor and text or use the phone on its native display.
Onskreen Cornerstone makes three windows for multitasking. It currently only works on Motorola Xoom. But it is open source and has to be incorporated into ROM. I hope some clever developer can adapt this for GNote*. Check out
www.onskreen.com/cornerstone/
EDIT: * I forgot to add PLEEEZ!!!!
DualPanels let you watch video and browse the web at the same time
https://market.android.com/details?id=com.thynguyen.dualpanel2
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SOURCE : Kickedface
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WARNING: This post contains rumors and speculation from Android Insiders. If you do not want to know about Android 4.2 then do not read this story and unplug from the Internets. You have been warned – the goods are after the jump. Thanks to androidandme for digging this up!
There is so much to cover in this rumor report that we are going to use a slightly different format. We will list each rumored feature individually and then break it down before moving on to the next.
NEW NEXUS PROGRAM
Rumor: As previously reported, any manufacturer can produce a Nexus device or a Nexus version of an existing device. They work closely with Google on the hardware and driver details (there is a more efficient solution for this in 5.0), but Google is responsible for the updates (don’t know how the carriers factor in). The phones don’t necessarily have to have “Nexus” as part of their name, it works more like a certificate like “HD Ready”.
The devices have to fulfill some basic requirements. The phone has to ship with a stock version of Android, it needs to have the hardware power to run all “Nexus Games”, and they have to support Google Wallet, aka have NFC.
There are two carrots on a stick that probably make the Nexus brand a huge selling point. Google Play gets expanded with a media streaming service component and there will be games that only work on Nexus devices. The streaming service uses the secure memory, making it harder to pirate the content. No word of the type or source of the media, but it seems to be a big deal.
Speculation: This info is all over the map, but it lines up with previous reports. It sounds like Google is going to encourage manufacturers to join their Nexus program, but it will be optional. If manufacturers meet a list of requirements, then they can become Nexus certified and gain access to new services and features.
It almost sounds like the list of requirements that Google currently places on OEMs in order for them to gain access to Google services like the Play store. This will now create a second tier certification program that manufactures have the choice of participating in. OEMs can offer a device that meets the basic requirements and gain access to the Google Play store, and if they include additional elements they get access to the Nexus certification
NEW CUSTOMIZATION CENTER
Rumor: There is a new Customization Center, where you can change ringtones, language packs, background, launchers, and so on. There is nothing too sophisticated (for now). The center is mainly a convenient way to enable the average customer to do some basic customizations. The range of options can be expanded via Google Play of course. However, there are two new features: templates that change the appearance of all (newly introduced) dynamic icons at once, and post filters that change the appearance of the whole UI – think of Instagram.
The manufacturers may provide their custom UI through the Customization Center, but they don’t have to. When Google upgrades Android and a manufacturer fails to provide a compatible version of their custom UI the device reverts simply to the stock UI (or the user waits with the upgrade until the manufacturer catches up).
Speculation: This sounds like a dream come true. Google may have finally provided a solution to the manufactures that allows consumers to update the base Android operating system, without having to wait on the OEMs to update their skins.
NEW PROJECT ROADRUNNER
Rumor: There is major effort to improve the battery life called Project Roadrunner.
Speculation: Details are pretty light on this one, but it sounds like Project Roadrunner will enhance battery life the same way that Project Butter enhanced the overall responsiveness in Android 4.1.
UPDATED GOOGLE PLAY
Rumor: Google Play is enhanced with new features like personalized search, optional promotional campaigns with notification center integration, more billing options, and easier in-app micro-transactions.
Speculation: We don’t have much to add, but we like anything that will help developers generate more revenue.
UPDATED GOOGLE NOW
Rumor: Google Now provides help for basic OS functions, aka “Where can I activate bluetooth?” or “How can I tone down the brightness?”, to make it easy for newbies to settle in.
Speculation: No surprise here. Google said they would be updating Google Now and we expected to be able to control system level functions.
UPDATED VIDEO PLAYER
Rumor: The stock video player app gets a major revamp and provides new APIs for other video services to tie in.
Speculation: Again there is not much to add, but androidandme believe this is part of a bigger media streaming service that Google will soon offer.
DRIVE-BY CONCLUSIONS
Please keep in mind that all of this should only be considered a rumor, but this source has been on the money with previous information. Some of the details are so specific that I have a hard time believing they are just making this up as they go along. The source also shared quite a bit of information about Android 5.0 that we left out so we could focus on the next release.
Hello users with Android 4.2.
By now we are certain that Google has handed out new Nexus devices to their employees who are currently testing Android 4.2. Androidandme have monitored quite a few visits to their site over the last month, but the number of hits from Android 4.2 really started to pick up this week.
I’m not sure if I believe every detail that is included with this report, but all the signs are pointing to some major changes to the Nexus program and the core Android OS. Some of these changes are so big that we wonder if they will even be included with Android 4.2 or be held for Android 5.0.
We previously speculated that a lot of the things in Android 4.2 would be geared towards laying the groundwork for Android 5.0. It is possible that a lot of these new features will only be visible on Nexus devices, while standard devices would be left without them.
The whole concept of a Nexus certification program sounds like Google is putting their foot down and taking more control of the Android experience. Even though the program might optional, hopefully the consumers will realize the benefits of a “Nexus ready” device versus something that is just Android-based.
This sounds neat
Sent from my PG86100 using Tapatalk 2
Here is a video about it:
https://www.youtube.com/watch?v=-6QnTdY5vUI&feature=youtube_gdata_player
Sent from my SGH-T989 using xda premium
uhmm!
Sound nice!
Thanks for the info
If you are concerned about security updates, you can check this report (updated 07/02/2018), providing information for device between 2011 and 2017 and report if your device is updated not.
This is a compilation of data based on official reports, official support responses and users feedback community.
Source : https://twitter.com/SecX13/status/961691443931820033
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}
TD.
Again with this exaggerated focus on security updates. Am I the only one going "who the **** cares?" I mainly care about general OS updates, and even then I don't go around being angry for not getting it (if anything, I get more angry if the update is **** and I have to wait a long time for the next update to come along and fix the problems the first one brought). But not once in my life have I gone around thinking "hmmm, wonder when I can get my next security update..." This issue with security updates seems to be completely blown up by tech nerd sites and a small minority of enthusiasts online. Hell, I even consider myself a smartphone enthusiast, as I buy and sell phones for a living (and get to test virtually all flagship phones). But even I don't give a **** about this. I doubt the average consumer do either.
For a basic user this can be not so important, until he’s affected with a malware or other security issue.
This is more important for business company, organization and people that need minimum security, especially during this time with Meltdown, Spectre and also other malware affecting Android.
You can look this table like «*Brand that does good/bad job to update and maintain quickly/slowly your device*» not only with the security purpose.
Don’t forgotten that brands that does minimum security updates does also minimum and slower OS updates.
TylerD13 said:
Don’t forgotten that brands that does minimum security updates does also minimum and slower OS updates.
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That's just wrong, and you know it. There's no real coherence between fast security updates and fast OS updates. A great example is how fast Essential is with security updates. They're not as fast updating to a newer OS version compared to, say Google, now are they? And that's even despite the fact that their interface is virtually stock Android and should be an easy job for them, as well.
Also, you exaggerate the security update’s importance by your talk about malware, spyware etc. issues being of importance. But the fact of the matter is that of all the phones I have tested and owned over the years, I have never ever run into issues with malware or any other kinds of security problems with my Android phones. That includes a ton of phones from Google, Samsung, Sony, LG, OnePlus, Huawei, Xiaomi, HTC, Motorola, etc. All OEMs with large variations in times they take to give security updates. It also includes 4+ year old devices that family members have; no issues there either. So this worry you seem to have is blown out of proportion. It's an issue no average user or even enthusiast really gives a **** about.
generalako said:
That's just wrong, and you know it. There's no real coherence between fast security updates and fast OS updates. A great example is how fast Essential is with security updates. They're not as fast updating to a newer OS version compared to, say Google, now are they? And that's even despite the fact that their interface is virtually stock Android and should be an easy job for them, as well.
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Click to collapse
There can of course be exceptions, but overall with main OS like iOS and Android this is most the time true.
Essential is not a good example, it’s a new and small company compared to other.
If your device brand don’t take care of your software with security update, there’s great probability that is the same with other updates.
i'd say it depends on how valuable your data and "transactions" on the smartphone is to you. if you dont giva a ****, so be it and maximum damage/risk is caller/sms fraud or some minor annoyances like crypto trojans and the like which exhaust your battery. if your doing banking apps, password save or or have other confidential data on your phone (test: you'd handover your photo gallery to a stranger?), then you might think again about your personal risk management.
my 2 ct.