Hell Lag on shadowgun - Samsung Galaxy SL i9003

I faced immense lag while playing shadowgun specially when fight against bosses.
Does anyone also notice this.
I have shadowgun V 1.0.4
I am on kpq, doomlord kernel v3 with fuss ram script.
I have searched alot and found that this game don't want much cpu, gpu power but more ram instead.
I have tried restart my phone many times, release ram before start of game and also install normal ram tweak file. But result are same. HELL LAG.
IF YOU ALSO HAVING THIS ISSUE THAT MEANS OUR GPU IS NOT CAPABLE TO HANDLE GAMES LIKE THIS.
Yes I have tried playing this game on my htc desire Hd where it run smoothly as butter and I also reached to level 4.
Sent from my GT-I9003 using Tapatalk

very smooth for me
xxkpq
uckernel v4

did you use any mod or anything like fuss script?
and also tells me how much ram free available for system?
Any custom rom?

no any mod ,just theme
220+ free ram
no custom rom

I have a tegra 3 Transformer Prime, and yes during boss battles it is extremely laggy. Its a shame too.

jzen said:
I have a tegra 3 Transformer Prime, and yes during boss battles it is extremely laggy. Its a shame too.
Click to expand...
Click to collapse
Your issue related to code optimization not hardware power.
On my tegra 2 game flow like water with extra graphic mod. Till now none of the game lag for the a sec whether it's 9mm or asphalt or gta3. But with lag play I somehow reached to finall boss battles when I had sgsl.
Sent from my MB860 using Tapatalk

On my phone ShadowGun working wery well...

Related

[HOT] HOW TO: Play TEGRA, QUALCOMM and POWERVR based games on your android device!

This is a real breakthrough!!!!!
There are a new application called ChainFire3D that can help play any games based on Tegra, Qualcomm and PowerVr..The app is free in market but you can buy pro version to support the dev..
Here some steps to install the apps:
Instructions
=======
1.Phone must be ROOTED
2.Unrar the ChainFire3D.rar (Download from market, more information here:Chainfire3d )
3.Install ChainFire3D.apk
4.Put the libGLEMU_NVIDIA.zip,libGLEMU_POWERVR.zip,libGLEMU_QUALCOMM.zip to your sdcard root folder (search the files using Google)
5.Run ChainFire3D,select OPTION>CF3D driver>Install (Phone will restarts automatically)
6.Run ChainFire3D,select Install Plugin,install all three plugin,done.
7.When you play Tegra games Example: Ninja Fruit THD ,run ChainFire3D,select Default OpenGL settings > Use plugin>NVIDIA
8.Application will running background,run Ninja Fruit THD,enjoy the game
9.Same way to play other snapdragon or tegra games,just select the exact plugin,if games that do not needed plugin just select NONE
Link to the devs of this : here
I just install Fruit Ninja THD and it works flawlessly..I gonna try other games and will update later..Feel free to try any of these based games on our xperia x10 and report your feedback..
Games tested so far:
1)Fruit Ninja THD - work
2)Samurai II: Vengeance -work
3)Monster Madness - Force Close (lack Ram memory issues)
4)Pinball HD - work
Say thank if I help..
some of these games are ment for high resolution device... are us sure the gfx performance of these games on X10 is good? playable atleast?
DooMLoRD said:
some of these games are ment for high resolution device... are us sure the gfx performance of these games on X10 is good? playable atleast?
Click to expand...
Click to collapse
Yes, no lag at all..it just like you play the games on tegra devices..I already test Fruit Ninja THD and Samurai II: Vengeance THD on X10, both working flawlessly and no lag at all.. I'm using WB's V006 roms and custom kernel K010..
---[ REMOVED ]---
Are you sure they run smooth? Even the normal Fruit Ninja lags here compared to the iPhone version...
delete this
DooMLoRD said:
thats because those files are from PRO version!!!
please edit the OP to mention that
Click to expand...
Click to collapse
Chainfire said:
Currently available plugins
There are currently no plugins available from my hand, but it appears somebody has compiled and released libGLEMU_NVIDIA, libGLEMU_QUALCOMM, and libGLEMU_POWERVR plugins. You may find them if you search for them
WARNING: I did not write, compile, or release these plugins, and thus I cannot vouch for their quality, or that they don't do anything evil to your device. You should also be aware that they may not be legal to use in your area.
Click to expand...
Click to collapse
I don't think it it :O
This is only games from PC to phone you? Because I try to download them from my cell phone and download it gives me error
Enviado desde mi X10 TripNMiUI-IRIS usando XDA Premium App
i tried it on another website and it works fine. only riptide got some issues.
I found this several days ago.
I tried Vengeance, Fruit Ninja THD, Backbreaker THD, History Great Battles Medieval and others.
Fruit Ninja works flawlessly except for the white colour of apples.
Backbreaker works but no movement in the figure. Only environment is working well.
History Great Battles doesn't run.
Besides i tried PowerVR Sacred Odyssey and it failed to run as well (the snapdragon version doesn't work okay)
So overall, only those games run that are supported by the GPU. Not everyone. Samsung models run BackbreakerTHD too but not X10.
it lags a little on furit ninja thd. often happens when starting the game. but everything works fine.
How can this run well if not even the normal fruit ninja runs well?
FelipeRRM said:
How can this run well if not even the normal fruit ninja runs well?
Click to expand...
Click to collapse
Normal fruit ninja run well.get latest version...if you mean swipe gesture when you slice fruits a little lag, it is normal because our x10 are capped at 34 fps, try using custom kernel and you will suprise, the lag is still there but almost gone..I hope our devs can push our x10 to 60 fps then we can play ninja fruit like play on iphone..
bro does this improve your phone graphically cause Nvidia's drivers are involved
KInG GaME said:
bro does this improve your phone graphically cause Nvidia's drivers are involved
Click to expand...
Click to collapse
Some say it will improve but I don't know..maybe it just placebo..
Omg omg, whoever developed this app, I love you.
and it runs smooth on the inspire @ 1.5ghz
Guerrilla bob THD works!! But not is fast!!
Enviado desde mi X10project usando XDA Premium App
yessss samurai works !!!
and for some reason my phone seems allot smoother on the arc launcher now too. crazy ! using cm6
edit: eh idk maybe not . could just be imagining it haha
These games have always workef on my x10. I never used any of this stuff and Im playing guerrilla Bob now
Sent from my x10 on cm7 gingerbread
Lion3494 said:
These games have always workef on my x10. I never used any of this stuff and Im playing guerrilla Bob now
Sent from my x10 on cm7 gingerbread
Click to expand...
Click to collapse
the guerrilla bob regular always worked. im pretty sure the THD he put after the name stands for tegra hd or something which means that one wouldnt work. and neither would samurai. i know because i personally tried before and i know it was impossible to run samurai before this.

How do I make GTA3 run smooth?

I am on stock 2.3.6. I installed 1.2 apk and it really lags alot.
Xperia play unrooted and stock seems to play it quite smoothly, nexus S is more powerful so surely it should run smooth??
I have the same problem and I also like to know how to fix it.. The game runs reaply badly for my usual gaming habits. I use Matrix kernel @ 1.46GHz and the latest CM9 nightly. I get really high bench scores for 4.0.3 and overall performance kicks the ass of my friends' stock Galaxy SII I-9100.
Sent from my Nexus S using xda premium
Delete the audio files.
Firstly I would suggest posting this in the correct section for more responses - q&a. Second, perhaps check out
http://forum.xda-developers.com/showthread.php?t=1103284
Tegra 2 Games on the Nexus S
I've never tried it because I have yet to experience the problems you describe but perhaps it's worth a try.
You without me is like Harold Melvin without the Blue Notes
Harbb said:
Delete the audio files.
Click to expand...
Click to collapse
Whats the point then of playing?
Bruce lee roy said:
Firstly I would suggest posting this in the correct section for more responses - q&a. Second, perhaps check out
http://forum.xda-developers.com/showthread.php?t=1103284
Tegra 2 Games on the Nexus S
I've never tried it because I have yet to experience the problems you describe but perhaps it's worth a try.
You without me is like Harold Melvin without the Blue Notes
Click to expand...
Click to collapse
I have generally found the general section to be most responsive. That method you are saying is via root and I am not rooted.
I always played it on mute anyway, and after deleting the audio files i got a massive jump in performance (audio was being processed even with volume at 0). Personal preference, but a noticeable fps jump.
So I guess the game isnt optimized for powerVR?? It seems to run fine on adreno 205, this is disappointing.
I mainly want to play it for the nostalgic bit and the audio is really important part of it.
The nostalgia value of my GTA3 experience was with a sound bug that forced the rain to play constantly. Not really the highlight of the game for me
The sound on the Nexus S seems kind of delayed and i've noticed many games that slow down a little as sounds are meant to kick in. I don't know exactly why, maybe mediaserver isn't given good enough priority. This seems to be the same issue that plagued my GTA3 adventures though.
Gambler_3 said:
Whats the point then of playing?
I have generally found the general section to be most responsive. That method you are saying is via root and I am not rooted.
Click to expand...
Click to collapse
perhaps being rooted is the reason I have yet to experience the problems you describe. I play gta and games which are more graphic intensive than gta with np.
I don't think the processor is to blame for your inability to play the game. The ns processors have proven to be more than capable of handling most processes. Rather, the stock software does not allow the hardware to reach its full potential. In other words, the nexus s is a peacock you; you've got to let it fly.
You without me is like Harold Melvin without the Blue Notes
Bruce lee roy said:
perhaps being rooted is the reason I have yet to experience the problems you describe. I play gta and games which are more graphic intensive than gta with np.
You without me is like Harold Melvin without the Blue Notes
Click to expand...
Click to collapse
I havent experienced lag in any other game and I have played a few. Asphalt 6 runs smooth as well.
And btw my audio runs perfect and never stutters.
I saw youtube video of overclocked nexus S running GTA3 and even that had performance issues.
just install 1.3, i used to have major lag on 1.2 on my nexus s but on 1.3 i have no lag. Huge improvement!
Bruce lee roy said:
perhaps being rooted is the reason I have yet to experience the problems you describe. I play gta and games which are more graphic intensive than gta with np.
I don't think the processor is to blame for your inability to play the game. The ns processors have proven to be more than capable of handling most processes. Rather, the stock software does not allow the hardware to reach its full potential. In other words, the nexus s is a peacock you; you've got to let it fly.
You without me is like Harold Melvin without the Blue Notes
Click to expand...
Click to collapse
Peacocks don't fly
renaming the "audio" folder into "audio1" made the game much much smoother. i don't mind the missing sound. But isn't there a way to make it run even better? i still experience some massive lag problems...
Huge gain in performance by deleting the Audio folder. Thanks for the tip, now I can enjoy this game.
Controls take some getting to.
Sent from my Nexus S using Tapatalk
guru2468 said:
I have the same problem and I also like to know how to fix it.. The game runs reaply badly for my usual gaming habits. I use Matrix kernel @ 1.46GHz and the latest CM9 nightly. I get really high bench scores for 4.0.3 and overall performance kicks the ass of my friends' stock Galaxy SII I-9100.
Sent from my Nexus S using xda premium
Click to expand...
Click to collapse
If you honestly think that your quadrant score makes your phone with a single A8 cortex core faster than two A9 cores there is something seriously wrong with you. Software tweaks can make up to 1% difference in actual performance.
Sent from my Nexus S using Tapatalk
migueldbr said:
just install 1.3, i used to have major lag on 1.2 on my nexus s but on 1.3 i have no lag. Huge improvement!
Click to expand...
Click to collapse
Just did that and you got me excited as there was no lag in the opening cutscene. But it was back as soon as I started driving.
The sad part is I thought I wouldnt care about the game as the controls would be really bad but they arent that bad, it's very much playable but the performance is the issue.
Gambler_3 said:
Xperia play unrooted and stock seems to play it quite smoothly, nexus S is more powerful so surely it should run smooth??
Click to expand...
Click to collapse
Don't forget that the xperia play has a super fast graphics chip. That's why most of the time it will outdo may other newer phones with gaming in mind
Give this a try:
http://forum.xda-developers.com/showthread.php?p=22884431#post22884431
For the Galaxy S, but works on my nexus s. (5 FPS improvement)
jaju123 said:
If you honestly think that your quadrant score makes your phone with a single A8 cortex core faster than two A9 cores there is something seriously wrong with you. Software tweaks can make up to 1% difference in actual performance.
Sent from my Nexus S using Tapatalk
Click to expand...
Click to collapse
I didn't say that the hardware is faster, I just sayed that the real world performance of my Nexus us better in this particular case. Also I sayed that my scores are high, but I didn't really relate that to making a significant difference...
Sent from my Nexus S using Tapatalk
greenie25 said:
Don't forget that the xperia play has a super fast graphics chip. That's why most of the time it will outdo may other newer phones with gaming in mind
Click to expand...
Click to collapse
Isn't our SGX540 faster? I would say the game is just well optimized for the Xperia Play. Our GPU is pretty ok, it's actually still built in to the Galaxy Nexus (although I think it is higher clocked in this newer phone
Sent from my Nexus S using Tapatalk

temple run brave(new version) lagging in nocturnal

i am on nocturnal r110 right now and i saw there is no overclock option in this as its previous version had.recently i installed the new version of temple run i.e temple brave and the graphics in that game is awesome.but i see my htc onex starts heating up and after all it starts lagging.is it the game problem or my phone?.please reply
Man, I see all these posts about lag in games and I feel bad for you all. I am on my third HOX and none of them have lagged in games. I just got NOVA 3 running on this thing which is easily the most graphically intensive game out right now and it is butter smooth, and isn't even optimized for the HOX. I've put an hour into it so far and it had a smooth frame rate the entire time, no lag at all. I haven't played Temple Run Brave yet but I'm sure it will be just as smooth. The first Temple Run runs perfectly on my phone and people have complained about that as well.
I dunno what to tell you man... Maybe try flashing the dual core mod and see if that helps. Also, clear your RAM out before playing.
Sent from my HTC One X using xda premium
It's the game it does the same thing on my note laggy as hell and makes it overheat
Sent from my HTC One X using Tapatalk 2
working great here no lag
Looking through the game's comments, it seems like its just laggy in general, a lot of people are getting lag.
Also, isnt this game just temple run with a new skin on top and the fact that you just shoot arrows?
I guess its just Temple Run's attempt at staying relevant.
The game is running smooth for me. Tested it on cleanrom 3.0........
App problem
This is an app problem. It is using way more resources than it should be… I had to set my cpu to max 1560 ghz on sensation xe to get it to run smoothly- and other games such as nova 3 run perfectly without me having to touch my cpu control. Even the iOS version is experiencing the same difficulty- and it is being rated down. Those who are getting smooth gameplay are users with phones with powerful gpu chips- like the newest tegra phones or the galaxy s2 having 400mhz. the htc one x SHOULD be able to run this, however it could be laggy due to no tegra 3 support, and because pixar is the developer, the problem SHOULD be resolved quickly.
Download torrent of APK file and install it
saketh91 said:
i am on nocturnal r110 right now and i saw there is no overclock option in this as its previous version had.recently i installed the new version of temple run i.e temple brave and the graphics in that game is awesome.but i see my htc onex starts heating up and after all it starts lagging.is it the game problem or my phone?.please reply
Click to expand...
Click to collapse
APK file link:- fenopy.se/torrent/temple+run+brave+apk+armv6+version/MTA1NDUzMTI
:good:

[Q] Games lag on htc desire s?

Iam searching for a good stable htc desire s rom. That can play heavy games like, Gangster Rio, Nova 3, Asphalt 7, Gta 3. As smooth as possible!
I have tried many roms but they r all bad in heavy games. (Sometimes Crash, Freeze)
and the xperia play has exactly the same spec. as my htc desire s. And it doesn't lagg? How is this possible?
http://en.wikipedia.org/wiki/Snapdragon_(system_on_chip)
By the way i got know: ICE DS v.6.0 Rom
Android Version: 4.0.4
Sense: 3.6
Kernel: 3.0.46-Ck1
http://forum.xda-developers.com/showthread.php?t=1567715
And i tried today gangster rio. and it worked way smoother than the other roms. but there is still a bit of irritation lag here and there?
i even overclocked it to 1,5 ghz. the fps raised but. however it's still laggs.
Can someone please help me or give me some advice to run games smooth on a good rom!
By the way sorry for Pretty bad english!
I couldn't realy help you, but i can say I'm playing Asphalt 7 and Temple Run on my DS. I'm uing the sam ROM like you and there are no laggs, crashes or freezes. In case of the other games I could not say anything.
Did you flash FULL_WIPE_DS befor installing ICE_DS? Maybe there is gone some performance?
AOSP ROMs will be better for this case.
Not sure how they will run on JB ROMs, but I had great performance on CM7 a long time ago. Not lag-free, DS hardware isn't capable enough, but manageable.
Sent from my GT-I9100 using Tapatalk 2
yes!! same here,, i bought nfs most wanted today,, played one race ,, it was laggy, went on youtube , watched a video of xperia play running the same game with few lags and running like a boss!! then i thought it must be my rom or something,, went again on youtube , watched a video of desire hd running the same game ,, and it was also lagging ,just as mine,, its kinda weird , play have the same specs as compared to our desire s, and 256 mb less ram , still it runs the game smoother,,,,,,,,,
olyloh6696 said:
AOSP ROMs will be better for this case.
Not sure how they will run on JB ROMs, but I had great performance on CM7 a long time ago. Not lag-free, DS hardware isn't capable enough, but manageable.2
Click to expand...
Click to collapse
^^^ What he said ^^^ I don't play games on my phone much, but never had a problem either on pure CM7 or on Reaper. The latest games are going to struggle as devs are optimising them for quad-core devices, but that's to be expected.
tnZ said:
I couldn't realy help you, but i can say I'm playing Asphalt 7 and Temple Run on my DS. I'm uing the sam ROM like you and there are no laggs, crashes or freezes. In case of the other games I could not say anything.
Did you flash FULL_WIPE_DS befor installing ICE_DS? Maybe there is gone some performance?
Click to expand...
Click to collapse
Hmm You're Right I forgot Full_Wipe_DS
tnZ said:
I couldn't realy help you, but i can say I'm playing Asphalt 7 and Temple Run on my DS. I'm uing the sam ROM like you and there are no laggs, crashes or freezes. In case of the other games I could not say anything.
Did you flash FULL_WIPE_DS befor installing ICE_DS? Maybe there is gone some performance?
Click to expand...
Click to collapse
But did you change any OC speed or I/o Schedelur? And did you Force Gpu Rendering?
bokilz said:
But did you change any OC speed or I/o Schedelur? And did you Force Gpu Rendering?
Click to expand...
Click to collapse
No, i did not change anything.
tnZ said:
No, i did not change anything.
Click to expand...
Click to collapse
Anyway the FULL_WIPE_DS worked! thanks a lot! it's very clean stable rom now.

Dungeon Hunter 4

OMG is this game laggy on this tablet. Is anyone else playing this game with no lag? If so what did you do. My Samsung S3 plays this game with zero lag. But I keep changing Roms and I have no idea how to save this game. Any help would be great... Thanks
Sent from my SCH-I535 using xda app-developers app
Runs smooth for me on balanced mode besides the characters walking animation not being smooth. Every time he takes two steps I feel a slight stop and go in the game.
Cromi 3.4.7 (jb4.1.1) with hunds kernel v2.2
Thx for the reply. Looks like I might need to root my tablet. Since the 4. 2 update this tablet is very laggy.
Sent from my SCH-I535 using xda app-developers app
05Warrior said:
OMG is this game laggy on this tablet. Is anyone else playing this game with no lag? If so what did you do. My Samsung S3 plays this game with zero lag. But I keep changing Roms and I have no idea how to save this game. Any help would be great... Thanks
Sent from my SCH-I535 using xda app-developers app
Click to expand...
Click to collapse
The tf700 is too weak for this game (and others...).
codeinish said:
The tf700 is too weak for this game (and others...).
Click to expand...
Click to collapse
I don't think the tablet being too weak for games would be correct. This tablet has the cpu/gpu to run them. There is something else that is keeping games from having full compatibility or smoothness with this tablet. You can search and find theories from game developers being too lazy to properly code or there being an underlining issue with Tegra3 chips that Nvidia never addressed but was supposedly working on a patch for. More likely it's the high resolution of the screen which we all ready know causes a performance hit. I don't see that as being week since it is giving us a beautiful picture when using the tablet for various tasks. For those running a custom rom, is there the option to lower the resolution of the screen for extra performance?
To the original poster, not make it sound like you don't know what your tablet is doing, but are you running anything in the background or accidentally have battery saver set? I will try downloading this game and see what I get performance wise. I'm running a fresh stock install of 4.1 firmware.
----------
No problems for me running the game on stock firmware 4.1. Ran it in both performance and balanced mode.
Also im on cromi-x 4.5 with hunds 3.0.6 kernel today, running close to smooth with hunds kernel app that sets the cpu/gpu for games. Sadly i cant run the game on medium setting because the app wont save the settings after game relaunches
Edit: got it to change
fsured said:
I don't think the tablet being too weak for games would be correct. This tablet has the cpu/gpu to run them. There is something else that is keeping games from having full compatibility or smoothness with this tablet. You can search and find theories from game developers being too lazy to properly code or there being an underlining issue with Tegra3 chips that Nvidia never addressed but was supposedly working on a patch for. More likely it's the high resolution of the screen which we all ready know causes a performance hit. I don't see that as being week since it is giving us a beautiful picture when using the tablet for various tasks. For those running a custom rom, is there the option to lower the resolution of the screen for extra performance?
.
Click to expand...
Click to collapse
I stated that the tf700 is too weak for this game.
I agree that the tf700 has got the potential to be a game perfomer, but unfortunately it ain't.
You elaborated the reasons for this and I think you're right.
Yet, we are not living in theories but in reality where game developers skip our device
(I tried to address some of them asking for a fix, but to no avail).
Here is an example of a correspondence I had with Get Set games inc.:
"Dear Dev,
My almost 2 year old daughter is mad about Mega Run (which she keep calling "Monkey Circles").
I am an old fan of Mega Run and Mega Jump too.
The issue is that the game's graphics are not optimised for the 10 inch screen of the Asus Infinity (TF700).
Therefore the graphics are a bit blurry.
I would appreciate it if you could help me find a solution for what I have described,
or maybe issue a version that will be optimised for our tf700's screen.
Hope my request will be considered since as I have written, we love your application.
Thanks with advance and keep up the good work.
REPLY:
Thanks for getting in contact with us and for the feedback. It is great to hear that you and your daughter have been enjoying Mega Run. We have just release Mega Run on Android, and with that release we chose to only have one set of graphics at a medium/high resolution. The reason we chose to do this is that most Android devices fit this resolution very well. In the future, we hope to have higher resolution graphics for tablets such as the Asus Infinity.
Sorry for the inconvenience,
Mike"
IMHO - this is not a standard machine... I should have learned this sooner (before I purchased it).
Anyways, the TF700 has it's strong areas: great device for playing all kinds of media and even some games.
The mSD slot is awesome and all in all I enjoy it.
It runs fairly well, actually. Frankly, it runs smoother than Skyrim ever did on my PC. (That game used to literally freeze every 2 steps to re-render the scene. Crappy coding from Bethesda... As per bloody usual.)
codeinish said:
Here is an example of a correspondence I had with Get Set games inc.:
"Dear Dev,
My almost 2 year old daughter is mad about Mega Run (which she keep calling "Monkey Circles").
I am an old fan of Mega Run and Mega Jump too.
The issue is that the game's graphics are not optimised for the 10 inch screen of the Asus Infinity (TF700).
Therefore the graphics are a bit blurry.
I would appreciate it if you could help me find a solution for what I have described,
or maybe issue a version that will be optimised for our tf700's screen.
Hope my request will be considered since as I have written, we love your application.
Thanks with advance and keep up the good work.
REPLY:
Thanks for getting in contact with us and for the feedback. It is great to hear that you and your daughter have been enjoying Mega Run. We have just release Mega Run on Android, and with that release we chose to only have one set of graphics at a medium/high resolution. The reason we chose to do this is that most Android devices fit this resolution very well. In the future, we hope to have higher resolution graphics for tablets such as the Asus Infinity.
Sorry for the inconvenience,
Mike"
Click to expand...
Click to collapse
You could've known the game would be blurry. Games are made with the 'hyped' devices in mind: The Galaxy Tab and the Galaxy S3. Which both run 1280x800, as opposed to 'our' 1920x1200.. (Quite a significant size increase.)
Anything with a higher resolution is a HD version, and specifically has HD listed behind it. ('Angry Birds HD'.)
Give it +-six months. Then, the SGS4 and the Note 3 will be the top devices alongside the HTC One and the potential new Nexus. And developers will have no other choice but to finally make games and apps in HD.
ShadowLea said:
It runs fairly well, actually. Frankly, it runs smoother than Skyrim ever did on my PC. (That game used to literally freeze every 2 steps to re-render the scene. Crappy coding from Bethesda... As per bloody usual.)
You could've known the game would be blurry. Games are made with the 'hyped' devices in mind: The Galaxy Tab and the Galaxy S3. Which both run 1280x800, as opposed to 'our' 1920x1200.. (Quite a significant size increase.)
Anything with a higher resolution is a HD version, and specifically has HD listed behind it. ('Angry Birds HD'.)
Give it +-six months. Then, the SGS4 and the Note 3 will be the top devices alongside the HTC One and the potential new Nexus. And developers will have no other choice but to finally make games and apps in HD.
Click to expand...
Click to collapse
I agree with you that eventually 1920x1080 will be a common resolution for Android devices, but I still believe Tegra 3 is too weak to run those games at full HD resolution (all Full HD devices I know have either a Snapdragon S4 Pro or Snapdragon 600 to power that many pixels). I have seen quite a few games that lag miserably on my tf700, even if it is optimized for Tegra. Example, Beach Buggy Blitz (running at max setting of this game is a big no-no on my tf700).
As for Skyrim, I really have no complaint about frame drop and stuttering, it runs quite smoothly on my laptop. Nevertheless, given the diversity of PC hardware, it could just be that I was lucky to have fully compatible hardware.
I don't agree : Dungeon Hunter 4 is very laggy on my tab and i am not playing that game anymore due to that issue. But i have played many hours to The Bard's Tale and it worked nearly perfectly (it would lag only when a lot of characters and huge effects, that means about 10 seconds every 4 hours) and bard's tale is imo more beautiful than dh4 and still it was developed in 2012 when hd screens were very rare. So imo the dh4 lag issue comes from poor design and programming.
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
huy_lonewolf said:
I agree with you that eventually 1920x1080 will be a common resolution for Android devices, but I still believe Tegra 3 is too weak to run those games at full HD resolution (all Full HD devices I know have either a Snapdragon S4 Pro or Snapdragon 600 to power that many pixels). I have seen quite a few games that lag miserably on my tf700, even if it is optimized for Tegra. Example, Beach Buggy Blitz (running at max setting of this game is a big no-no on my tf700).
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It's primarily the I/O issue, not the Tegra 3.
The problem is that games are optimized for snapdragons because that's what the hyped, common-cattle owned devices (SGS3/4 & GT2) run.
SoulCraft THD: Perfectly.
SHADOWGUN THD: Perfectly.
Samurai II: Vengeance THD: Perfectly.
Puddle THD: Perfectly.
Zombie Driver THD: Perfectly.
Renaissance Blood THD: Runs well.
The Bard's Tale: Fine.
N.O.V.A. 3: Some issue with green images in main menu/intro, Game itself runs fine.
So no, it's not the Tegra 3. It's lazy developers and crap engines.
As for Skyrim, I really have no complaint about frame drop and stuttering, it runs quite smoothly on my laptop. Nevertheless, given the diversity of PC hardware, it could just be that I was lucky to have fully compatible hardware.
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It's since been fixed in the patches. The issue occured during the first 3 updates (including vanilla base.). At one point I had backwards flying dragons that spun around breathing fire in mid air and stopped every few seconds as the game froze and unfroze :laugh: The engine Skyrim runs on is 12 years old, and instead of using a clean version they retasked the Fallout one with all the coding still cluttering it.
The main fault in this tablet is the i/o. Everything else is perfectly big enough to run the screen. With such crappy i/o, the tablet cannot cache applications at a rate needed, especially for files made for Full HD screens. This can be solved with a B2R tpye script or Data2SD. With Data2SD, even on a pretty cheap card, the tablet runs much much smoother. This is why the browser on stock runs so terribly. The internal i/o cant cache it fast enough. So, the Tega 3 is more then enough of power, but the problem is the i/o, which can only even start to be tweaked by unlocking/rooting, but even then there is no fix.
Tylor
Sent from my ASUS Transformer Pad TF700T using Tapatalk HD
ROM: CromiX 4.5 DeOdex
Kernel: MaxKernel V2
Tylorw1 said:
The main fault in this tablet is the i/o. Everything else is perfectly big enough to run the screen. With such crappy i/o, the tablet cannot cache applications at a rate needed, especially for files made for Full HD screens.
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GPU performance has nothing to do with I/O.
I/O is slow for random writes, yes - but games usually don't write a lot to storage. The GPU is slow because it is simply not very powerful. See here:
http://www.anandtech.com/show/6036/asus-transformer-pad-infinity-tf700t-review/4
With good programming, it can drive the full HD screen with acceptable framerate (see Epic Citadel), but apparently not every engine is so well optimized.
codeinish said:
The tf700 is too weak for this game (and others...).
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I notice the Nook HD+ that also has a 1080p display seems to play games smoother than the 700. Performance is about in between the 700 and 300, with the 300 being better overall.
The 4470 gpu is more robust for higher def displays and has dual channel memory, but a dual core. I would have expected the net result to be a wash, but does seem the dual channel memory might be the difference.
For game emulators though that are cpu heavy like MAMEreloaded, the Nook is a little faster. Gets hot in the bottom right corner though.
horrible
Yeah i tried this game. Changed graphics settings in game to lowest and had performance mode on and it still lagged like crazy. Not really my kind of game to begin with so it didn't upset me too badly, but i would have expected more from such a high end tablet.
I have uninstalled the game today : too laggy and i still believe that its code is bad (bard's tale is so much smoother on my same tab)
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
I know this is a bit of an old thread, I just not stumbled upon it. I've been using cromi-x for quite some time, and on earlier versions I didn't have much issue until I got into higher levels where more monsters generated, then it would lag briefly and go back to normal. As of lately I haven't even been able to play the game. I've played a few other games that seem to have similar features and get zero lag. Though I'm not a coder or developer, I feel that this is a issue with the game itself combined with i/o limitations of our tablet. SDBags has done some amazing work on his rom. I've tried all sorts of kernel and tweak combinations, none of which seem to correct the issue. To make the issue worse I was level 42 and lost my entire game and $40 worth of purchases that gameloft has yet to refund me. That, of course doesn't have anything to do with the laggy issue. I thought I would bump the thread to see if anyone else has come up with anything.

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