what is meant by???? - LG Optimus 3D

what is meant by dual channel and dual memory ???
please some one can explain it........
thanks

NOMIOMI said:
what is meant by dual channel and dual memory ???
please some one can explain it........
thanks
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http://www.lg.com/uk/mobile-phones/all-lg-phones/LG-android-mobile-phone-P920.jsp
You can watch the video about the Tri Dual tech here. Video tells everything in a perfect way.

if some app or game which required the 1GB Ram will run on Lg optimus 3D???

NOMIOMI said:
if some app or game which required the 1GB Ram will run on Lg optimus 3D???
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NO ! 512 MB means 2*256 MB

NOMIOMI said:
if some app or game which required the 1GB Ram will run on Lg optimus 3D???
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Click to collapse
Optimus 3D will become history when apps would require such RAM IMHO. Probably would take a couple of years.

NOMIOMI said:
what is meant by dual channel and dual memory ???
please some one can explain it........
thanks
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Click to collapse
Dual channel means that in a single instant, two memory operations (read or write) can be executed. This means that RAM is twice as fast... in theory, at least.
You can probably test that with your own PC: Connect a single module of RAM and check the speed reported by your BIOS (800Mhz, 1000Mhz...) and then try plugging in another module and that speed will double (to 1600Mhz, 2000Mhz...).
"Dual memory" means that there are 2 RAM modules present, which is a requirement for dual channel and makes me believe that nothing of this is more than just buzzwords randomly added to make a joke/pun with the dual core CPU and 3D screen/camera.

so now i sell my brand new lg optimus 3d and i will buy today evo 3d

NOMIOMI said:
so now i sell my brand new lg optimus 3d and i will buy today evo 3d
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You would probably regret that bro. If you are looking for 3D capabilities, O3D is the phone for you. If you dont give a penny to 3D capabilities, there are much better alternatives than EVO3D out there.
I would suggest Galaxy Nexus or Galaxy Note if you are into big screens.
It is all about expectations afterall.

if the games and application which required 1GB ram comes out soon then ??????
i love O3D it is gr8 phone i love 3D but the 512Ram ........................i want 1GB ram on the phone with 3D
and one thing is O3D can view every 3D movies like Resident Evil 3D????
if yes then would guide that how?

NOMIOMI said:
if the games and application which required 1GB ram comes out soon then ??????
i love O3D it is gr8 phone i love 3D but the 512Ram ........................i want 1GB ram on the phone with 3D
and one thing is O3D can view every 3D movies like Resident Evil 3D????
if yes then would guide that how?
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Believe me, that wont be soon. I would give it at least two years from now. And probably we all will replace our phones with something that has at least 4GB of ram until then. Our mobile phones will replace our PC's, we will only need keyboad/mouse/screen docks to plug our devices and use anywhere we want. Carry your work laptop in your pocket
And your memory can process twice faster, this means there is no need for the jobs to wait in line. 512 MB Dual channel ram theoretically can do everything that a 1 GB mono channel ram does. And it provides faster speeds.

exceleth said:
(...)Our mobile phones will replace our PC's(...)
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As a Gamer I have to highly disagree with you on that
A Smartphone will NEVER reach capacities a regular desktop PC can reach.

are u sure that 1GB ram required app and game will come out after 1 or 2 years?

DrGomez said:
As a Gamer I have to highly disagree with you on that
A Smartphone will NEVER reach capacities a regular desktop PC can reach.
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Then we agree to disagree
I am pretty sure, mobile computing technology will reach very high limits so there wont be any need for desktop PC's. Max 5 years I would say, but inevidable even later.
Probably in the times of Alexander Graham Bell, people would never imagine current telecommunication systems
---------- Post added at 04:57 PM ---------- Previous post was at 04:56 PM ----------
NOMIOMI said:
are u sure that 1GB ram required app and game will come out after 1 or 2 years?
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No, I am not, but it seems we wont need any more rams in a couple of years for our beloved O3d's. This is my humble opinion of course. But I would never go for an Evo 3D, its 3D is total crap.

DrGomez said:
As a Gamer I have to highly disagree with you on that
A Smartphone will NEVER reach capacities a regular desktop PC can reach.
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Click to collapse
And 20 years ago no one thought amiga would ever be surpassed by pcs or even closer just a few years ago no one thought laptops would ever catch up to desktops but hey... look at us now...

NOMIOMI said:
are u sure that 1GB ram required app and game will come out after 1 or 2 years?
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Nobody will make such an app as long as the mass market phones are with less than 2 GB of RAM
Actually even the most heavyweight games of today use no more than 150 MB RAM.
To be honest the amount of RAM under Linux (Android) has only one real use in everyday life and that's how many apps you can have open at the same time before the system begins autokilling them.
With that in mind I can surery say that the O3D has more than enough RAM to make it at least through 2012. And as we all know the world will come to an end afterwards ))

NOMIOMI said:
are u sure that 1GB ram required app and game will come out after 1 or 2 years?
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I think there already is a game which requires more than 512mb, "plants vs zombies"

so its mean plant vs game will not work on lg optimus 3d???

plants vs zombies working on milestone with 256 ram
http://www.youtube.com/watch?v=70ily044qHc

jimakos29 said:
And 20 years ago no one thought amiga would ever be surpassed by pcs or even closer just a few years ago no one thought laptops would ever catch up to desktops but hey... look at us now...
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Laptops DONT catch up with desktops

adixtra said:
plants vs zombies working on milestone with 256 ram
http://www.youtube.com/watch?v=70ily044qHc
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Click to collapse
plants vs zombies (without reduced textures)

Related

LG Optimus 3D coming to AT&T as LG Thrill 4G

http://androidandme.com/2011/03/pho...erience-discomfort-while-watching-3d-content/
Looks like the Optimus 3D will be heading to AT&T as LG Thrill 4G. While I'm not sure if I would get this over the SG2, but I'm glad to see AT&T selection for Android phones are getting bigger.
Its the quickest phone so far according to these benchmarks my only beef is that it only has 512mb of ram, i was hoping for a gig. If the bootloader is unlocked this will probably be my next phone, no more samsung for me.
The wife and I are up for upgrades now, it will be this or the SGSII. You guys may not like Samsung, but mine ( captivate ) works great.
Hope they both release soon.
peachpuff said:
Its the quickest phone so far according to these benchmarks.
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You know, I've seen similar benches w/ the same result. The Atrix & the Galaxy II both have more RAM then the 3D. I guess 512 is really all any Android dual core phone needs?
fen_nyc said:
You know, I've seen similar benches w/ the same result. The Atrix & the Galaxy II both have more RAM then the 3D. I guess 512 is really all any Android dual core phone needs?
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It's all it needs to run a single benchmark app. It needs more when you start running a couple of apps that use more memory and it starts closing apps you were using but sent to background. I'll fall back to my old example on my Captivate. When playing poker, I'd set a timer on my phone for blinds, but then I'd go to the browser and watch a live sporting event using Flash which obviously uses quite a bit of memory. The browser alone would use enough memory to close my timer app in order to get more memory, which would mean the timer would never go off.
That's just one time where it was really noticeable, but as apps get bigger and more complex, this will continue to happen more and more frequently. I'm really torn now because I like the idea of the 3D screen, but the 512 MB of memory is a big big negative to me. SGS2 or Thrill? Might just have to wait for the next big thing after that.
AJerman said:
It's all it needs to run a single benchmark app. It needs more when you start running a couple of apps that use more memory and it starts closing apps you were using but sent to background. I'll fall back to my old example on my Captivate. When playing poker, I'd set a timer on my phone for blinds, but then I'd go to the browser and watch a live sporting event using Flash which obviously uses quite a bit of memory. The browser alone would use enough memory to close my timer app in order to get more memory, which would mean the timer would never go off.
That's just one time where it was really noticeable, but as apps get bigger and more complex, this will continue to happen more and more frequently. I'm really torn now because I like the idea of the 3D screen, but the 512 MB of memory is a big big negative to me. SGS2 or Thrill? Might just have to wait for the next big thing after that.
Click to expand...
Click to collapse
I see exactly what you mean. Then I suppose all the benches I've seen are restricted to a device's CPU & graphical abilities? I know that desktop benches test everything- I guess that's not the case here w/ smart-phones & their integrated RAM?
fen_nyc said:
I see exactly what you mean. Then I suppose all the benches I've seen are restricted to a device's CPU & graphical abilities? I know that desktop benches test everything- I guess that's not the case here w/ smart-phones & their integrated RAM?
Click to expand...
Click to collapse
Most benchmarks test memory performance, but there isn't really a test for memory capacity since it already has a set value (the total capacity). The memory performance on this phone will probably be great since they said they are doing dual channel, but I just worry if 512 is enough.
AJerman, thanks for the explanation. I'll need to look into this a bit more in terms of what benchmark the media selects to adequately test smart phones. Considering the small footprint apps take in mobile OSs, I suppose apps will eventually list on their product page that a certain amount of free memory must be available in order for it to function properly.
Wait why would you rather get the GS2 over the Thrill? They both have daul core processors, and TI processor in the Thrill seems to be very good. Not only that, they are both 4g. Is the only reason you would prefer the GS2 the RAM? The Thrill had 512 MB RAM, right? how much do you expect form the GS2? 712 MB? I mean, how much of a difference will that make?
aaaLT said:
Wait why would you rather get the GS2 over the Thrill? They both have daul core processors, and TI processor in the Thrill seems to be very good. Not only that, they are both 4g. Is the only reason you would prefer the GS2 the RAM? The Thrill had 512 MB RAM, right? how much do you expect form the GS2? 712 MB? I mean, how much of a difference will that make?
Click to expand...
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The SGS2 will have 1GB. I have 512 MB in my Captivate right now and I run out of memory, thus, I can only assume with 512 in the Thrill, I would run out of memory.
If you are running out of memory with 512mb ram then something is very wrong.
Are you using a task-killer or custom rom?
I have the vibrant and after owning the nexus one I feel my vibrant is more nicer lol. I don't plan on getting rid.of.it.
Pinepig said:
The wife and I are up for upgrades now, it will be this or the SGSII. You guys may not like Samsung, but mine ( captivate ) works great.
Hope they both release soon.
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Sent from my SGH-T959 using XDA App
Burko said:
If you are running out of memory with 512mb ram then something is very wrong.
Are you using a task-killer or custom rom?
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Click to collapse
Negative, lets do a little breakdown on Android memory here.
512 MB in the phone. A large chunk of that is reserved and the user never sees it. As it stands, I see 342 MB of RAM available for use. Now, that 342 is spread across all running services. Lots of apps stay resident unless the memory is needed. This improves load time for the apps, but they will close if memory starts getting low. Then you have your background services. These are still running and will stay running even in low memory unless you reach a critical point where they have to close too. So it's hard to tell how much you really have free. Right now my phone says I have about ~100 MB free.
Now, open up your web browser and load a Flash video. Good ole Adobe and the memory hogging Flash Player. Flash uses a TON of memory, so you can go ahead and say goodbye to most of what you have free. If you have something else running in the background and it's staying resident in the memory for quick start up, there's a good chance it's going to get killed to free memory for the web browser/Flash Player. If you need memory enough, some background services might even get killed as in the example where my timer app was getting killed when I ran a live flash video from the browser.
Thus, 512 MB isn't enough for phones now and the future. It was okay in the last generation of phones, but these new phones with dual core CPUs are only going to have more and more complex apps, and it's going to be more than Flash that's using a large chunk of memory.

[Q] RAM

Do you think 512MB RAM are enough for the Optimus 3D? And what kind of RAM has the SGS2 for example? Is it ddr1? And is it a big difference with ddr2 ram in the optimus 3d compared with other new smartphones?
The first time i red that the optimus 3d only has 512 mb of ram i thougt this isn't enough for a new smartphone but all i heard till now sounds really good. so what do you think?
iPasta said:
Do you think 512MB RAM are enough for the Optimus 3D? And what kind of RAM has the SGS2 for example? Is it ddr1? And is it a big difference with ddr2 ram in the optimus 3d compared with other new smartphones?
The first time i red that the optimus 3d only has 512 mb of ram i thougt this isn't enough for a new smartphone but all i heard till now sounds really good. so what do you think?
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+1, also, is 512mb enough to play resource heavy games? (note - i don't necessarily mean 3d games, just lets say the version of dungeon defenders or NOVA thats out in 6 or whenever months time) I don't know much about how much ram games use, all i know is you cant add any more ram to the phone (or any phone for that matter)
Thanks
Ian
it's absolutely enough!!!and it's also dualchannel ram so very fast.
And do you know what kind of ram other highend smartphones have? like the SGS2? And can you compare the ram in smartphones with the ram in pc: ddr2 in the optimus 3d = ddr2 in my pc?
Optimus 3D uses a dual-channel LPDDR2 memory controller. search on google and wikipedia
I know what the Optimus 3D has. I just can't find something for the Galaxy S2 and others ^^
Ah ok i found it. It's also DDR2
nic85 said:
it's absolutely enough!!!and it's also dualchannel ram so very fast.
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Its only fast until you run out of it, filling up 512mb of ram is pretty easy.
peachpuff said:
Its only fast until you run out of it, filling up 512mb of ram is pretty easy.
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Click to collapse
Thats what i was afraid of.
Me too and i'm really thinking about changing my order and buy a SGS2. I really prefer the design of the Optimus 3D and the SGS2 would be more than 100 € more expensive for me than the Optimus 3D. But the ram and the camera are two things that are much better on the SGS2. And there is much more activity on the SGS2 board on xda ... i'm not sure but at the moment i think the SGS2 is the better choice!?
512mb are absolutely enough,don't talk without sense do you want to install Crysis?than 512mb are not enough.
I know that it is enough for the next 6 months, maybe for the next year, but are you sure it is enough for new stuff afterwords? and did you compare the videos and pictures of sgs2 and optimus 3d? sry but the quality of the 3d is very bad compared with the sgs2. really don't get me wrong, i would prefer the lg not only because of the much better design, but those are two major things that can't be changed :/
and did you see latest gl benchmarks? why is the sgs2 that much better in the egypt test?
yes all.
You are talking about a pre-production model of Optimus 3D,so you have to wait the final rom.
The gs2 is very powerful but it have:
-gingerbread
-1.2ghz cpu(was 1.0ghz but samsung noticed that wasn't powerful as optimus 3d,so has overclocked it to 1.2ghz)
-final rom
so to compare the two device we have to:
wait 2.3.3 for the 3D,wait the final rom,overlock to 1.2ghz...then compare.
but i think this won't change anything with the quality of the camera.
buy a digital camera
.. your post is +1 for SGS2
iPasta said:
.. your post is +1 for SGS2
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than go buy it
I am holding out for the P920, I think that they are aware of the software problems tht they had with the early launch of the P990 and are making sure this baby rocks....
cheltenham2004 said:
I am holding out for the P920, I think that they are aware of the software problems tht they had with the early launch of the P990 and are making sure this baby rocks....
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yeah hope so
cheltenham2004 said:
I am holding out for the P920, I think that they are aware of the software problems tht they had with the early launch of the P990 and are making sure this baby rocks....
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in ever day of delay premier of this phone Im thinking about some other smartphone. Is too long to wait and what is worst is look like lg optimus 3d can playback 3d movies.

[Q] LG optimus 3d (RAM 512 = too little?)

I have seen other phones that are dual core too, i.e the Evo 3d, motorola atrix, but with 1gb ram. When it comes to gaming, and not just counting the 3d aspect of it. Will the 512 mb of ram be enough to run even upcoming games. Can this device stand newer games that other phones like the htc evo 3d might have no problem handling? Share some thoughts on this. thnx
omfg AGAIN???? :/
512mb are ABSOLUTELY enough!!!
just look at this review
http://www.youtube.com/watch?v=GEE65bNN8mc&feature=player_embedded
8 apps open and phone still fast
While the dual channel technology might bring some small performance benefits, 512MB will remain 512MB.
Current games should be no problem at all, but upcoming games (utilizing the unreal or unity engine for example) will definitely step up in terms of texture amount+resolution and general amount of data (see recent news of Shadowgun for example).
This could become a disadvantage at a certain point, but we´ll have to wait for some hard numbers when the time will come.
But i´m confident that the optimus 3d can keep up at least for 1 year (until we actually experience noticeable performance disadvantages with more advanced and complex games aimed at the Tegra3 Platform and other upcoming chipsets).
I have experienced some lock up'freezing issues when play the included games in 3D. I rooted my phone, so i dont know if its due to that or if its just due to the fact its a developer phone and the software is not final. I still love this phone, very fast and i get 8mb average dl's on Tmo here in the Bay Area(Hayward).
Could someone who has a pre release O3D unit have a look and see how much free ram is available after start-up please? (i'm an android newbie, not sure if this is possible on LG androids in general, without a specific app?) Just wondering how much ram the system leaves you to use....?
Thanks
Ian
i'm confused here...
i was under the impression that the concept here was tri-dual (dual core, dual channel memory, DUAL RAM) resulting in there being 1gb of ram configured as 512mb per core?
is that not what's happening?
It´s supposed to be 256|256 ^^
that's a bit dissappointing then.
however, as has been pointed out, it doesn't seem to affect overall performance much. i can see it being a hinderance to the future longevity o the phone though. a newer-than-gingerbread version of android on the horizon which will undoubtedly demand for higher specs could see this become a problem.
According to the presentation it's supposed to be memory for gpu and memory for system
Has anybody with a pre or final relase O3D managed to find out how much free ram is available after a cold start up please? (i.e no apps/games running, only a task manager) If it's something like 200 - 250mb then that should be ok i guess, HTC seem to think that amount is ok on their sensation, and that started with 768mb..... Sense 3 seems to be a bit of a resource hog, it seems.....
Thanks
Ian
i saw in a videopreview,about 340mb free.
nic85 said:
i saw in a videopreview,about 340mb free.
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Thanks for this, if you could provide a link or something i'd be grateful 340mb available is better than i'd hoped for
Thanks
Ian
can't find that,but i have this
http://www.batista70phone.com/2011/05/video-recensione-lg-optimus-3d-by-batista70phone/
18:55
300+meg of free ram is loads and there will probbaly be more if you kill off some of the crappy stock services that you might not need, for example google talk.
hefonthefjords said:
300+meg of free ram is loads and there will probbaly be more if you kill off some of the crappy stock services that you might not need, for example google talk.
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Click to collapse
nd remember its an old software the latest as we speak is June the 5th so things must be getting better,I need this phone now its getting really tough every day trolling the web for info sad muppets we are well me anyway
cheltenham2004 said:
nd remember its an old software the latest as we speak is June the 5th so things must be getting better,I need this phone now its getting really tough every day trolling the web for info sad muppets we are well me anyway
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Click to collapse
if it gets delayed again
hehe, agreed. i'm just fed up of my current phone. too old/not powerful enough for gingerbread and locked bootloader so only a poor port of cyanogenmod with an un-customisable kernel. long overdue time for new toys.
hefonthefjords said:
hehe, agreed. i'm just fed up of my current phone. too old/not powerful enough for gingerbread and locked bootloader so only a poor port of cyanogenmod with an un-customisable kernel. long overdue time for new toys.
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Sounds like you have the motorola milestone
totally.
it's like motorola gave me a gold brick and the punched me in the face every day since.
If an O3D is supplied directly from a network, and comes loaded with their bloatware, will this affect the amount of free ram available?
Thanks
Ian

Dual channel ram? What does this actually mean for us

Okay so our phones apparently have dual channel ram honestly. Idk what this means for us Ik we have 512mb does this mean 2 512mb sticks actually adding up to 1gig or does it mean 2 256mb sharing processes also what does it do please any answers would be nice I moved from the sensation and I like this phone it seems faster than it or the evo 3d
Sent from my LG-P925 using XDA
Franzferdinan51 said:
Okay so our phones apparently have dual channel ram honestly. Idk what this means for us Ik we have 512mb does this mean 2 512mb sticks actually adding up to 1gig or does it mean 2 256mb sharing processes also what does it do please any answers would be nice I moved from the sensation and I like this phone it seems faster than it or the evo 3d
Sent from my LG-P925 using XDA
Click to expand...
Click to collapse
Dual channel increases the max bandwidth of memory by using 2 channels instead of one, we probably have 2 256 mb chips, each one with his own channel.
It should help in bandwidth intensive scenarios (gaming for example)
thanks simple and exactly what I wanted
Sent from my LG-P925 using XDA
V1P3R_BR4Z1L14N said:
Dual channel increases the max bandwidth of memory by using 2 channels instead of one, we probably have 2 256 mb chips, each one with his own channel.
It should help in bandwidth intensive scenarios (gaming for example)
Click to expand...
Click to collapse
should help but in some cases is useless, it's better to have just one ram unit
alankstiyo said:
should help but in some cases is useless, it's better to have just one ram unit
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Click to collapse
tell that to tegra 2
btw, how more and better can be worse?
alankstiyo said:
should help but in some cases is useless, it's better to have just one ram unit
Click to expand...
Click to collapse
Do you have any link that supports that or is it from your personal experience?
botson71 said:
Do you have any link that supports that or is it from your personal experience?
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Click to collapse
Im an ITT graduate for computer forensics. In this age part of my learning was to forensically examine all smartphones as well since they are just as capable in hiding data as computers are. Dual channel means 2 channels of memory as opposed to one to increase bandwidth just as mentioned above. Part of the reason computers are getting faster and gaming smoother is because of increased RAM channels and video cards increasing in GPU Cores and memory lanes or channels, this applies to phones. I actually have one , LG Thrill 4G or AKA Optimus 3D and tested it with a benchmark against some of the newest devices the Galaxy S3 and Galaxy Note 2 both with quad core processors and single channel RAM. My results are as follows:
Optimus 3D: 1856.4 Mbp/s
Galaxy S3: 821.66 Mbp/s
Note 2: 849.39 Mbp/s
As you can see the note and s3 have same memory architecture and practically tested the same the difference was probably in the amount of apps running in background. The LG tested more than double the speed and it only had about 270mb of free RAM at time of test as opposed to the 1300+ mb or 1.3gb or RAM free on note and galaxy. Faster RAM means more responsive gaming and smoother graphics. Now the processor of the thrill 4g is ages behind so its almost unfair to compare app launching and phone reboot to the other devices I have but even the processor difference the RAM tests speak for themselves. Devices in similar time as the Optimus wont even come close to gaming and video playback because the faster the memory the more you can process and more efficiently as well. I'm sure that there is a game or two out there that would run better on the LG than even some of today's phones its just a matter of searching and testing.
I am quite honestly puzzled at why that was the only phone with dual channel RAM, I would have expected today's quad core devices to utilize this architecture and result in much faster smoother running phones with astonishing overclocking results.
Thaaaaaaaaanks for this answer! !!
But I have a question .. in overclocking is that damage the CPU ??? and the same question about the tempreture?? and what the overclocking actually do ?? Why did not lg overclock thier phones ??
Thanks
Sent From My P920 (ICS ported)
Hit Thanks Button If I Helped
fuzedbyhtc said:
Im an ITT graduate for computer forensics. In this age part of my learning was to forensically examine all smartphones as well since they are just as capable in hiding data as computers are. Dual channel means 2 channels of memory as opposed to one to increase bandwidth just as mentioned above. Part of the reason computers are getting faster and gaming smoother is because of increased RAM channels and video cards increasing in GPU Cores and memory lanes or channels, this applies to phones. I actually have one , LG Thrill 4G or AKA Optimus 3D and tested it with a benchmark against some of the newest devices the Galaxy S3 and Galaxy Note 2 both with quad core processors and single channel RAM. My results are as follows:
Optimus 3D: 1856.4 Mbp/s
Galaxy S3: 821.66 Mbp/s
Note 2: 849.39 Mbp/s
As you can see the note and s3 have same memory architecture and practically tested the same the difference was probably in the amount of apps running in background. The LG tested more than double the speed and it only had about 270mb of free RAM at time of test as opposed to the 1300+ mb or 1.3gb or RAM free on note and galaxy. Faster RAM means more responsive gaming and smoother graphics. Now the processor of the thrill 4g is ages behind so its almost unfair to compare app launching and phone reboot to the other devices I have but even the processor difference the RAM tests speak for themselves. Devices in similar time as the Optimus wont even come close to gaming and video playback because the faster the memory the more you can process and more efficiently as well. I'm sure that there is a game or two out there that would run better on the LG than even some of today's phones its just a matter of searching and testing.
I am quite honestly puzzled at why that was the only phone with dual channel RAM, I would have expected today's quad core devices to utilize this architecture and result in much faster smoother running phones with astonishing overclocking results.
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That is strange because the Exynos 4412 SoC used in the s3/note2 actually supports dual channel DDR2/DDR3 ram with up to 400Mhz clock rate
Sent from my GT-I9300 using xda app-developers app
stefankorun said:
That is strange because the Exynos 4412 SoC used in the s3/note2 actually supports dual channel DDR2/DDR3 ram with up to 400Mhz clock rate
Sent from my GT-I9300 using xda app-developers app
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Click to collapse
Agreed after further investigation I realized that the s3/note2 do utilize ddr2 ram...however repetitively running the ram benchmark the lg optimus 3d at minimum doubles the data throughput. ....strange...very strange...
Sent from my SAMSUNG-SGH-I317 using xda app-developers app

Why do androids need so much power?

I know there is a thread about this somewhere, but i wanted to ask this in our forum (rethorical question)
Why are companies making 4 core cpu and 2 gb ram phones, i mean with those spec are ridiculous, you could play 8 different android games at an instance or have 40 background apps
Our pico i a great example, it works on games flawlessly, i can't say what i can't do on it
I dont even know a 512mb ram <1ghz single core phone which would lag at multi tasking, web browsing, office, gaming 'n stuff
our pico got scorpion cpu which is good for multitasking
our device is best in its range
jonciukelis said:
I know there is a thread about this somewhere, but i wanted to ask this in our forum (rethorical question)
Why are companies making 4 core cpu and 2 gb ram phones, i mean with those spec are ridiculous, you could play 8 different android games at an instance or have 40 background apps
Our pico i a great example, it works on games flawlessly, i can't say what i can't do on it
I dont even know a 512mb ram <1ghz single core phone which would lag at multi tasking, web browsing, office, gaming 'n stuff
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Only problem for me are flash videos or high bandwith videos.. for example watching sports streams.. 500-1000 kbps is OK, but over 1000 lags too much.. 2000 kbps videos in Sopcast won't even run.
So I would like to have some faster CPU/more RAM, but I still like this phone so I am not considering buying a new one yet..
goran.croatia said:
Only problem for me are flash videos or high bandwith videos.. for example watching sports streams.. 500-1000 kbps is OK, but over 1000 lags too much.. 2000 kbps videos in Sopcast won't even run.
So I would like to have some faster CPU/more RAM, but I still like this phone so I am not considering buying a new one yet..
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Lijepo, jos jedan sunarodnjak!
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This is a lowend phone, u cant expect much.
galaxyfreak said:
Lijepo, jos jedan sunarodnjak!
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This is a lowend phone, u cant expect much.
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Zivio :fingers-crossed:
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I know, there is a reason why they make 2core CPU-s and I just pointed to one of the examples
I think prob is with android coding. You see wp8 you can't just have any lag with try as you might and ios and bb10 seem to run perfectly with their respective configuration. That is why I am sick of android and am going to buy a Nokia lumia 820 or iPhone 4.
Sent from my HTC Explorer using xda premium
Completely agree wid u bro... the fastest phone of android is not as much smooth as a iPhone!
Sent from my HTC Explorer A310e using xda premium

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