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anybody able to play Dungeon Defenders flawlessly?
i like the game but it gets really laggy on my nexus s when theres enemies on the map. im thinking that this game requires a lot of ram which the nexus s does not have a lot. before i start the game i check my available ram. it varies from 120-150 each time i check. i have CM7 RC1 loaded on my phone with netacrhy 1.2.4 cfs.
anybody have the same problems?
Have you tried using a bfs kernel? I remember on the HTC desire, cfs always lagged more than bfs kernels, not 100% sure but just a thought.
Sent from my Nexus S using XDA App
FaithCry said:
Have you tried using a bfs kernel? I remember on the HTC desire, cfs always lagged more than bfs kernels, not 100% sure but just a thought.
Sent from my Nexus S using XDA App
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or even overclock. use SetCPU to overclock since you're already using 1.2.4
zephiK said:
or even overclock. use SetCPU to overclock since you're already using 1.2.4
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thanks for the quick reply guys!
i tried over clocking my phone but its still laggy. im gonna try bfs now see if that fixes the lag problems.
well, bfs didnt work as expected. its just about the same as the cfs. still experiencing lag. did you guys have the same problems?
I am able to play dungeon defenders flawlessly. I'm using cm7 and 1.2.2 bfs netarchy kernel without overclocking. I have yet to experience any lag and play frequently.
Sent from my Nexus S using XDA App
B2L said:
I am able to play dungeon defenders flawlessly. I'm using cm7 and 1.2.2 bfs netarchy kernel without overclocking. I have yet to experience any lag and play frequently.
Sent from my Nexus S using XDA App
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what version of cm7 are you using? is it a nightly or the rc1?
markfavis said:
anybody able to play Dungeon Defenders flawlessly?
i like the game but it gets really laggy on my nexus s when theres enemies on the map. im thinking that this game requires a lot of ram which the nexus s does not have a lot. before i start the game i check my available ram. it varies from 120-150 each time i check. i have CM7 RC1 loaded on my phone with netacrhy 1.2.4 cfs.
anybody have the same problems?
Click to expand...
Click to collapse
i know some are going to flame me but...
do you use any task killers? i do, and it helps to keep my phone running smoothly. i rather decide when ram memory needs to be freed rather then let android decide. before playing dungeon defenders, i usually kill all the background apps first.
weird, no Task killers here and dungeon defenders runs flawless
slowz3r said:
weird, no Task killers here and dungeon defenders runs flawless
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runs flawlessly here too, even without task killers
Damn. I have a task killer but I still lag. Maybe I just have to do a wipe. See if that helps.
Sent from my Nexus S using XDA App
update: i restored my phone to factory default. 2.3.2 and dungeon defender plays better now. ill try to see what the cause of the lag was when i was on cm7-netarchy124cfs
I'm was using nightlies but just today I switched to rc1 and it works great just like before.
Sent from my Nexus S using XDA App
runing legles here.though it was after reboot and only 94MB in usage.
make sure you have enough MB's free.
and dont use task killer!!
gingerbread already has one build-in.well..sorta
reflashing made everything smoother.
RAM doesn't mean everything.
Its like, so many people think that having 24 GB of ram in your computer is the s***. The desire hd has 768 mb of ram, but that doesn't make it faster
hey all, I'm probably over looking the obvious here, but it seema every time I play a HD game (veggie samurai, osmos HD) my phone shuts itself off after hanging for a minute... can anyone think as to why that might happen? I'm not a huge gamer, but I do like the stuff I use to work... so it's a bit of a peeve.
any insight would be greatly appreciated! cheers!
oh, I'm using TPC v3, oc to 1.7, uc 192, if that helps.
Sent from my SGH-I727R using XDA App
no one else has this issue? was thinking maybe it's a permissions fix...
Sent from my SGH-I727R using XDA App
Anyone else having issues with the internal gyroscope/accelerometer? Whenever i try to get the runner to shift, it have to literally rotate the phone 45 degrees or more. My tablet and iPhone don't need this? Any ideas on how to increase the accelerometer sensitivity phone- wide?
pretty sure its a game issue as it is their first release, give it some time it will be hashed out I'm sure.
I forgot to mention the real reason i posted this--
My phone had a rather harsh fall onto concrete, i was wondering if that could've messed up its internals. Hope it was just a glitch!
Same! I have to turn 45 degree. I look like an idiot playing it. XD
I have this same issue with my tilt controlled games as well. (Doodle Jump & now Temple Run) seems to be a gyroscope calibration issue but since we don't have a way to calibrate (not included on stock rom) then were pretty much stuck playing at a 45° angle.
Sent from my LG-P999 using Tapatalk 2 Beta-4
Mine seems more responsive when held parallel to the ground, but I don't have any issues holding it perpendicular to the ground, in fact just testing this, I scored one of the highest runs I've had yet. I'm running stock 2.3.3
Damn, i was hoping there would be simple fix
Where did you find temple run for Android?
Sent from my LG-P999 using XDA
Found it
Sent from my LG-P999 using XDA
I'm running Hellfire Sandwich 1.4 and I had to tilt a lot to get the coins on the edge, but then I flashed this new kernal, http://forum.xda-developers.com/showthread.php?t=1567097, and tilt is very responsive.
Sent from my LG-P999
I have hfs and harsh kernel. Buttery smooth
Sent from my LG-P999 using xda premium
Same here, I have to turn it quite a bit, even with maximum sensitivity. I thought that was the way it was supposed to be.
Sent from my LG-P999 using XDA
I'm on HFP 2.0 and temple run is buggy as hell. sometimes it doesn't register my flicks and is frustrating as hell. hopefully because it's just the first build...
iArtisan said:
I'm on HFP 2.0 and temple run is buggy as hell. sometimes it doesn't register my flicks and is frustrating as hell. hopefully because it's just the first build...
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What kernel are you using? I remember back when on CM7 based roms, Draw Something wouldn't work, unless you used Faux's kernel.
Sent from my amazing G2x running EaglesBlood and Faux.
ya, im running HFS1.4 with harsh kernal and it works fine... BUT on my wifes phone running HFP2.0 with the faux kernal it came with tilt barely works... strange..
I've noticed that it works perfectly on weapon g2x, I think it's an issue with cm7 based roms
Sent from my LG-P999 using XDA
I believe it's a kernel issue.
It doesn't work on ANY cm7 kernels.
Sent from my LG-P999 using XDA
Works on Faux + EB. I have to tilt it a bit but I've gotten used to it.
Sent from my amazing G2x running EaglesBlood and Faux.
I tested it on hfp with faux weird sensor annoying game play having to tilt like crazy, hfs with new 3.0.2.6 kernel and now fantastic game play
Sent from my LG-P999 using xda premium
Ive upgraded to the S3 gave my son my ns4g. He plays games on it and it keeps freezing up. Running rasbean. With matrix. Tried CM10 stable too.
Any suggestions on a rom and kernel?
Sent from my SPH-L710 using xda app-developers app
It is subjective to the game you (your son) are trying to play. Apart from that, check the CPU frequencies and use a bit of overclocked frequency. Also, try to shift the Governor
He played them on his evo4g I guess ill switch it back to that.
Sent from my SPH-L710 using xda app-developers app
try jellyshot rom with marmite kernel.you probably won't have any issues for games destinated for nexus s.i play gameloft games with severe demands and have no lags or forced closures.
Like others said previously, a little overclock can go a long way. Just be careful not to overdo it!
So I have the US version and I've had it for a while (about a month) and I'm really disappointed with the performance. Scroll lags, the notification shade pulls down smoother on a galaxy player (that has less than 500mb of ram and is single core) and the 3d gaming performance is laggy. Like GTA3 should be able to run on max settings! Just disappointed and expected more.
Sent from my SCH-I535 using xda app-developers app
OK? Why post this? Why not just get a new phone? Have you tried any other ROMs?
Sent from my ASUS Transformer Pad TF300T using Tapatalk 4 Beta
I played Tactics Ogre on my phone and Dead Trigger with no problems. Plus with most ROMs I don't encounter the same lag you have experience.
Maybe Powersave mode is on...
tylerlawhon said:
OK? Why post this? Why not just get a new phone? Have you tried any other ROMs?
Sent from my ASUS Transformer Pad TF300T using Tapatalk 4 Beta
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Sorry, the rest got cut out for some reason. I was asking if anyone else had this problem.
And a new phone is not an option. My family is on forclosure on the house right now so I might just cancel my data plan and use this as like an iPod.
Sent from my SCH-I535 using xda app-developers app
ericsdeadinside said:
Maybe Powersave mode is on...
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Trust me I checked that.
Sent from my SCH-I535 using xda app-developers app
Idk man, I've not had much lag at all. I've been rooted since the day I got it of course, so I've been running custom ROMs for a while.
Sent from my ASUS Transformer Pad TF300T using Tapatalk 4 Beta
Try flashing Cyanogen Mod from the original android section. General ui is much snappier and it doesn't have game lag like all the 4.1.2 TW ROMs.
Samsung really dropped the ball with the 4.1.2 updates. A phone this powerful should not lag playing temple run.
Sent from my SCH-I535 using xda app-developers app
I get some lag while playing ingress and minecraft. Kinda annoying but it's better than my old phone and I hope my next is better than this one.
Sent from my SCH-I535 using xda app-developers app
Are you running it stock? Phone runs great with custom stock ROMs & Kernals, but everyone has their own opinions. The games i've played ive not have any lag, but i'm running a custom kernal and ROM. That probably has is the difference, but i'm not overclocked.
well there's only two things that are certain in this world.... no tech device is ever perfect and taxes always increase.
If you expect anything different you will always be disappointed.
That being said, I had ANdroid phones since the HTC Eris and they keep improving. S3 is really nice, maybe the best of this generation, but its not perfect.
Lots of people are looking for infinite gaming speed + infinite battery life... well the two don't go together. There are always trade-off. speed vs. power, vs. size, vs. cost.
Oh and by the way, multi-core is mostly a marketing gimmick. The GPU does most of the graphics work and most apps are not multi-threaded, so a fast single core beats a slower multi-core every time. It's cheaper to make a slow multi-core processor than to make a faster single core.
I also noticed lag on the device which i put off was caused by Touch Wiz. I confirmed this when i finally rooted and started trying different ROMs.
The lag is there in all TW ROM's for me; however if you really want to stick with TW, the smoothest running TW ROM I've tried so far is Goodness. That is what i'm currently using. I don't experience lag during gaming or Apps though even with touch wiz... so might be just your phone.
However, if you can do without touchwiz, the AOSP ROMs are like butter and i experience no lag at all. At least the 4.2.2 ROMS. I've tried Liquidsmooth, paranoid android, Pac-man and Chameleon.
Crazy I'm 100 % stock and my phone runs awesome! I don't do much gaming so I can't chime in on that but I don't have lag at all like you describe. Do you have a live wallpaper installed??
Sent from my GeeEssThree
I've tried a lot of the TW based ROM, Synergy, Hyperdrive , others and all the well developed one's run great for me. I don't see any lag. I also tried CM10 and no noticeable difference, I think a lot of the comment are caused by placebo effec, some people just hate OEM stufft. Also people will load up their home screens with 3000 widgets and say wow this phone / rom sucks, LOL m Then they load some new ROM with no widgets yet and go, wow this is really smooth....... until they load 3000 widgets and it sucks again. Hey , there really is a limit to performance on any phone.